294 ratings
Architect Sense
File Size
0.206 MB
Jan 29, 2017 @ 1:25pm
Nov 25, 2017 @ 5:33am
15 Change Notes ( view )

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Architect Sense

Allows modders to combine buildables in subcategories.

This is a functionality mod, it does nothing on its own
This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder, or want to try out subcategories, have a look at the Examples folder.

Features (for modders)
Architect Sense allows you to group designators for buildings and terrains (e.g. the buttons in the architect menu) together. It is simple to configure with DesignationSubCategoryDefs in XML (see the Examples folder), and also exposes a number of methods to handle dynamically creating categories, as well as finding and hiding individual designators.

Due to the extremely heavy-handed approach Erdelfs’ MinePlan Designator uses to inject his designators, MinePlan Designator is incompatible with Architect Sense

- NotFood: Several bugfixes, show cost preview on hover
- notfood:

Think you found a bug?
Please read this guide before creating a bug report, and then create a bug report here[github.com]

Older versions
All current and past versions of this mod can be downloaded from GitHub[github.com].

All original code in this mod is licensed under the MIT license[opensource.org]. Do what you want, but give me credit. All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Parts of the code in this mod, and some content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on GitHub[github.com], so license information in the source code is preserved.

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Show your appreciation by buying me a coffee (or contribute towards a nice single malt).


This is version v0.18.0.3

Popular Discussions View All (1)
Oct 20, 2017 @ 9:23am
Error Log [FIXED]
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Astifury Feb 4 @ 10:25am 
thxs fluffy for this mod, it realy helped
Reign Nov 8, 2018 @ 6:47pm 
Plz update <3
E_T Sep 18, 2018 @ 9:22am 
Stuffed Floors NO LONGER NEEDS this mod!!

And Thanks again Fluffy!!
cucumpear Sep 14, 2018 @ 9:40am 
@Scarwollf A very similar functionality is built into the base game now. B19 mods shouldn't require Architect Sense.
Scarwolff Sep 14, 2018 @ 8:48am 
EvilNecroid Sep 3, 2018 @ 3:56am 
i need stuffed floors and stuffed floors needs this so that means i cant live without it
Fluffy  [author] Aug 30, 2018 @ 12:50pm 
@Atlas, see my comment below.
Gurdel Aug 30, 2018 @ 12:19pm 
Update inbound for this mod?
Fluffy  [author] Aug 15, 2018 @ 12:38pm 
@Jerry; no. v1.0/0.19 has made some changes to designators, including a built in 'architect sense light', so I need to decide if this is still worthwhile, and if so, make some major changes.
Kírby Aug 15, 2018 @ 6:48am 
Is this okay for higher versions too?