RimWorld

RimWorld

304 ratings
Expanded Woodworking
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
2.400 MB
Jul 20, 2017 @ 1:47am
Nov 28, 2020 @ 12:41am
30 Change Notes ( view )

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Expanded Woodworking

Description
Compatible with existing save games. Update in progress, but delayed indefinitely.



An upgrade to Qwynn's Expanded Woodworking[ludeon.com] which is an alpha version fork of ItchyFlea's Extended Woodworking.

Current and previous versions may be found here.[github.com]

Ludeon Studios forum thread[ludeon.com]

Vegetable Garden Project functionality in 1.0/1.1/1.2 available here:
Expanded Woodworking for Vegetable Garden Project.

Features
  • Trees, Saguaro, and bamboo have their own unique wood.
  • Every wood type (except Saguaro) has a corresponding lumber!
  • Process logs into lumber at the woodworking table!
  • Lumber is used in both construction and in crafting.
  • Supports any starting scenario through using the crafting spot.
  • Raw logs are used as fuel!
  • Realistic wood colours!
  • Fluffy's Mod Manager support!
  • Compatibility with any mod using wood as a fuel item.

Patches Included
Know any other mods which add trees and drop plain old wood or have objects which cannot be made of the beautiful wood above? Let me know!

Compatibility
Expanded Woodworking overwrites the following vanilla definitions and may conflict with any other mods which directly (not through patches) edits these:
  • Wood Log
The following are editted through a patch and most likely (not in all cases) will be compatible:
  • Trees
  • Brewery & barrels
  • Butcher table
  • Torch lamp
  • Campfire
  • Any other wood-fueled items (incl. from other mods)
  • Passive cooler
  • Spike trap
  • Joy and art objects
  • War mask
  • Any weapon made of wood
  • Peg leg and wood foot
  • Marble blocks

Credits
  • ItchyFlea - For the original mod.
  • Qwynn - For the original Expanded Woodworking.
  • dismar - For the awesome bamboo graphic.
  • A talking dolphin? - For the Lumber graphic.
  • lex1975 and DiamondGrace - For Russian localisation.
  • Azarashi - Castellano Spanish language localisation.
  • XeoNovaDan - Realistic Planets patch.
  • KennethSamael - ReGrowth: Biomes of The Rim patches.
  • Chowder - Woodworking table graphics.
  • DrZhivago - Dead Goat's and RT's Weapon Packs patches, miscellaneous patches, and woodworking table graphics.

Issues
If you want all the fancy new flooring, you'll need Fluffy's Stuffed Floors. Put it in the load order somewhere after this mod.

In regards to scenarios:
Attempting to use the scenario editor on any custom scenario which references items made from vanilla wood logs will not work and flood the debug log with errors. Attempting to select a scenario which references items made from EW wood types without EW installed will have the same effect. As a work around to this problem, you may disable EW, create a blank scenario from the one you wish to edit (such as Lost Tribe), save it, and re-enable EW. You will then be able to edit the blank scenario template.

If you find any bugs or vanilla wood items which are not properly stuffed (capable of being built with all lumber types), please let me know! Please read this guide before creating a bug report, and then create a bug report here[github.com]


Steam workshop folder: 1082915328

License
[creativecommons.org]
557 Comments
Arswind Aug 8, 2022 @ 6:42am 
Official 1.3 when?
Holgast May 26, 2022 @ 8:10am 
If you're using my submod , it patches the VFE Architecture birch floors to actually use birch.
Jet Apr 13, 2022 @ 11:29pm 
Please come back!
Zairya Mar 19, 2022 @ 12:54am 
What do you mean "is not available"? I rarely play on a biome that has natural birch spawns. I know this mod has an incompatibility with VE - Architecture, which also adds "birch" but actually uses generic logs. Don't use it together!
_♣Caligula♣_ Feb 23, 2022 @ 1:51pm 
Birch lumber is not available anymore in my 1.3 gameplay as a building material.
It is however still present ingame.
From a quick look the other lumber types seem still to be working.
Anyone else got that problem too?
Will look deeper into it and mod interacting errors.
Zairya Nov 21, 2021 @ 6:43am 
Just so you know: Helixien changed name again. This time it's the mod's name and not a tag or something for the plants. Example:
[HLX] ReGrowth - Boreal Forest Expansion ---> ReGrowth: Boreal Forest Expansion

have a nice day <3
Zairya Nov 2, 2021 @ 3:18am 
*poke*
Hey Adventurer,
I'm here to chim in the question - will you come back? Althought the mods works atm, it could need some polishing :)
Blazerik Oct 28, 2021 @ 2:33am 
:(
VolatileGlitchAviator Oct 25, 2021 @ 12:00am 
Are you coming back Adventurer?