RimWorld

RimWorld

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Project Realism
   
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Description
Mod pack version: 1.0. This a first iteration of mod pack, after your feedback it may be changed! Report issues, balance tweaks, etc.

Description:
You are not welcome on this planet. Raids will become harder in time, they will not tell you about their plans, but your wealth means less. Learn, adapt and survive. That is your new story.

What you should know:
- Mods config files included
- Combat Extended included
- Real Fog of War also in
- A lot of QoL mods
- New basic materials production cycles
- New events
- New crops
- No weapon looting
- No Raids notifications
- No combat slowdowns

How to install mod pack:
1. Press "Subscripe to all" on this page
2. While Steam downloads new mods, go here Rimpy Mod Manager, read description and download software.
3. When all mods were downloaded, run Rimpy Mod Manager and setup it (choose proper Game folder, Config folder, Steam mods folder and Local mods folder with "..." button).
4. Go to Mod packs tab, choose Project Realism and press Install mod pack.
5. Once more time choose Project Realism on Mod packs tab and press Run pack.
Evert time you want to play Project Realism, you should run it on Mod packs tab only.

Reminder:
Before starting new colony, go to mod settings and choose Real ruins mod, on mod settings page download new ruins blueprints.

P. S. Mod pack may be CPU heavy, especially when there are a lot of pawns. Speed x4 is unlocked (press 4 on keyboard to activate it), use it carefully.
Items (169)
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Ammo Tweaks for Combat Extended
Created by Paladin
Mod changes ammo crafting recipes, traders ammo stocks, ammo economy. Combat Extended should be loaded before this mod. The author of the mod is Sladki (from Ludeon Forums), not me. If you want to say thank you to mod author you may do that in this thread:...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Banish Animals (1.1)
Created by Gay Poots
Allows you to banish colony animals. Are you getting low on food, but are too attached to poor Fluffy to slaughter her? Send her away! Description Adds the 'Banish' button from the Character card to the Inspect pane, exclusively for colony animals. All oth...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprint Totals Tooltip
Created by ChippedChap
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more. This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the one...
CaravanColonistInfo
Created by MattTheWaz
UPDATE - For Rimworld 1.1/1.2, use Reiquard's update to this mod, found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2252000148 Gets rid of the need to click the 'i' to see basic information on people, animals, weapons and clothing. - Adds ...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2006605356 This version w...
Completely Clueless
Created by Owlchemist
A very small mod which simply removes starting technology from any and all player factions you can start as, including from mods. Geared for players who want to play a long, marathon game. Inspired by the Tribals Know Nothing mod. The difference here is th...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Core Leather Patch (Rus)
Created by Paladin
Патч перевода для мода Simple Chains: Leather. Должен быть выше Core. ...
Crash Landing
Created by Paladin
Version: 12.01 Custom edit of Crash Landing mod: https://steamcommunity.com/sharedfiles/filedetails/?id=730384702 Changes: - no more base defNames overrides - CE support Load it before Combat Extended: Harmony Core Crash Landing Combat Extended Credits to ...
[Z]Custom patches
Created by Paladin
Custom patches for a mod pack. ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Diseases Overhauled (Russian Translation + Patch)
Created by Paladin
Перевод мода. ...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Dress Patients
Created by eagle0600
Creates a new job to dress patients and corpses in clothing of your choice. Details With a colonist selected, right click on the target and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected ...
Dress Patients (Russian translation)
Created by Paladin
Russian translation for Dress Patients mod...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://steamcommunity.com/sharedfiles/filedetails/?i...
Expanded Context Menus
Created by Merthykins
Adds expanded context menus when you right click on an object. Works with AllowTool's right-click menus, but you should disable the watermark for AllowTool in the mod options. Works with Achtung's force commands Works with Reverse Commands' reverse command...
Extended Environmentals
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Doubles the length of environmental events. Includes toxic fallout, volcanic winter, heat waves, cold snaps, and eclipses. Safe to add or remove. Adding or removing will NOT change the length of any ongoing events, but you c...
Faster Aging
Created by Verdiss
This mod gives you fine control over the rate at which pawns age. Requires Hugslib, loaded before this mod. Upon loading, you must enter the config menu to set the desired aging speed for humanoids and animals. Storyteller aging settings are overridden by ...
Fishing Net Patch
Created by Paladin
Modifies some values (randomness) and amount of fish from nets. ...
Fishing Nets
Created by Sam_
About A simple mod that adds the ability to catch fish from rivers, lakes and oceans. There are several tiers of fishing nets that catch fish over time. Fishing nets also occasionally break, with basic wooden fishing nets only lasting a couple of days. In ...
Fog of War Extended Patch
Created by Paladin
Changes position of researches, costs and required items. ...
Forbiddable Refuelables
Created by weekend-warrior
THIS MOD IS NO LONGER NEEDED IN 1.1. Make refuelable things forbiddable. https://github.com/jsynacek/ForbiddableRefuelables ...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grass Is Hay
Created by Paladin
Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood Got the idea from DeCore mod. ...
Ground Scanner Redesign [1.0-only]
Created by Uuugggg
Redesigns how the 1.0 Ground-penetrating scanner works. !!Version 1.1 RimWorld already updated the Ground-penetrating scanner, so this is a dead mod!! (albeit there is room for a "surface resource scanner" that would be a new building and a new mod) It sca...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
HandyUI - Fast Colonist Info
Created by Densevoid
Description: A simple interface mod that allows you to open a menu with categories of information about a colonist by right-clicking on his portrait at the top of the screen. Compability: - does not break saving - most likely compatible with other mods...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Improved Infestation
Created by nukita
This mod changes how the infestation event works. Instead of producing additional hives over time, hives will now periodically send out aggressive manhunter insects. If there are more hives, expect to see manhunter insects more frequently. Manhunter insect...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
KilledEnemyAutoAllowed
Created by Darkside
Killed enemy and dropped things, no matter if is in Home Area or not, is automatically allowed. Also applies to all pawns(e.g. colonists). Advertisement Time: KilledEnemyDontPushOutThings : https://steamcommunity.com/sharedfiles/filedetails/?id=1858228554 ...
LWM's Deep Storage
Created by lilwhitemouse
Important note LWM's Steam Client is still barely working and updates may become impossible from time to time. Hopefully Steam will fix the problem! In addition, LWM still has some health issues, still grieves a death in the modding community, and has real...
Last Visited
Created by elfstone
Allows you to see when a settlement was last visited. Settlements refresh their inventory every 30 days, so it's useful to know when you last visited a settlement. Should be compatible with existing saves. I have no idea how it could conflict with any othe...
Lawnreality's Music Box 1.3
Created by poinl
V1.2 Adds 14 vanilla-blending songs made by and with permission from LawnReality. 添加十四首歌曲 Find his other music here: 艺术家的音乐 https://lawnreality.newgrounds.com/audio Track list: 修改中使用的音乐列表 https://www.newgrounds.com/audio/listen/810792 https://www.newground...
Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Loot Boxes
Created by Lanilor
No joke/meme mod! Add loot boxes and Pandoras box to the game and gamble for the ultimate treasure and challenges! Buy loot boxes from traders or build a mysterious red chest and exchange gold and silver to buy different kinds of loot boxes with different ...
Loot Boxes Patch
Created by Paladin
Removes Magic Red Box, so you are not able to create loot boxes by yourself. ...
Medical Dissection
Created by Fette Sandratte
Ever wondered what to do with those piles of dead pirates? Your doctors are still training by installing ped legs on prisoners? Then you need a dissection table in your game! Features - Performing dissections allows your doctors to train their medicine ski...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medicine Texture Restoration
Created by Vectorial1024
This is a simple patch mod ensuring that the medicine textures appearing in the game are using the latest version of the textures (i.e., no red crosses on medicines). This aims to "fix" (more like, correct) issues of some mods applying the old texture to t...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
More Planning (Russian translation)
Created by Paladin
Полный перевод мода "More Planning" на русский язык. Свои предложения и замечания оставляйте в комментариях. Full russian translation for "More Planning" mod. ...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Nature is Beautiful [rebalanced] - Discontinued.
Created by Vermillion
ORIGINAL: https://steamcommunity.com/sharedfiles/filedetails/?id=1530259312 Updated version by zhrocks11: https://steamcommunity.com/sharedfiles/filedetails/?id=2039219077 This is a version with tweaked values. wilderness beauty is now dependent on how man...
No Job Authors
Created by electrofisher
If a pawn is machining/fabricating and gives up halfway through to go perform some other task, you are left with an "Unfinished Thing" that is linked to that author. This mod seeks to remove that link, allowing any pawn to finish the job that was started b...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Numbers No Enemies
Created by Paladin
Simply deletes all enemies info from Numbers tab. It was deleted the simpliest way, so it will spawn errors when on Numbers - Enemies tab. Do not open enemies tab and you will see no errors. Recommended to use with: Real Fog of War mod. ...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Project Realism
Created by Paladin
This mod contains config files for Project Realism mod pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1974926499 and should be installed and used properly with Rimpy Mod Manager: https://steamcommunity.com/sharedfiles/filedetails/?id=18476791...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualityBuilder (Russian translation)
Created by Paladin
Полный перевод мода "QualityBuilder" на русский язык. Свои предложения и замечания оставляйте в комментариях. Full russian translation for "QualityBuilder" mod. ...
Quest Tab
Created by Merthykins
This mod is for 1.0 only! Version 1.1 added this feature--and did a much better job! A tab for quests. Idea by Hunor. Can be added or removed anytime. Compatible with More Faction Interaction Compatible with RimCities (thanks to Cabbage!) Please let me kno...
RIMMSAssemble
Created by Razuhl
This mod allows other assembly mods to load referenced assemblies even if their version has changed. When rimworld releases an update no mod has to be recompiled to work with the new assembly version. This is due to a custom AssemblyResolver, however that ...
Real Fog of War
Created by Luka Kama
DISCLAIMER: This mod is provided AS-IS. I will try to support and improve it, but it is probable that I will only be able to follow it just a couple of day per month. Anyway, the mod is open source and everyone is welcome to improve and support it. Info & ...
Real Fog of War Extended
Created by Squirting Elephant
Adds a new LED camera, 3 new late-game cameras, two additional research, displays the camera radius when selecting&placing and entities no longer receive cover from standing behind a camera. Technical Details Performance impact: Unknown. However using fewe...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
ReclaimFabric
Created by dariooo512
Allows tailors to reclaim fabric from clothing. This is done based on the hitpoints of the apparel and the skill of the tailor. Highly skilled tailors will be able to reclaim more fabric and leather from tattered apparel. This replaces the 50% of stuff you...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimefeller (Russian Translation)
Created by Paladin
Перевод мода. ...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Roads of the Rim
Created by loconeko73
Roads of the Rim RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had not been ported to Rimworld 1.0. Features Create Road Construction Sites on the world map S...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
SF [1.0] Orbital Trader Transponder
Created by Mehni
Tired of waiting for a damn orbital trader to show up? Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode? We have the solution for you. A new-fandangled artifact that calls an orbital trad...
SF [v1.0] Priority Treatment
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
SF [v1.0] Rain Removes All Filth
Created by Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining Code and art done by myself: shotgunfrenzy Support me on patreon here: https://www.patreon.com...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
SRTS Expanded Realism Patch
Created by NECEROS
Changes various aspects of the entire SRTS line to make the experience more immersive. What does this do? - Substantially increases the cost of the ships, and slightly changes the recipes. You probably don't need this unless you want these shuttles to be r...
[DEPRECATED] SRTS Expanded Simple Mats
Created by NECEROS
DEPRECATED. REMOVE THIS. IT DOES NOTHING. Now what? Get help, Ask questions, Give suggestions: https://i.imgur.com/lkEpF5w.png Check out some mods: https://i.imgur.com/khxemQj.png Help keep our projects going: https://i.imgur.com/zKKo5Or.png https://i.imgu...
SS Researchable Stat Upgrades
Created by Spdskatr
Adds stat upgrades that can be researched. ====STATS SHOWCASE==== TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves const...
SS Researchable Stat Upgrades (CE patch)
Created by Paladin
Removes incompatible researches. ...
SS Researchable Stat Upgrades (Russian translation)
Created by Paladin
Перевод мода. В списке модов, данный мод (перевод) должен быть выше оригинального мода. ...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Search and Destroy (Russian translation)
Created by Paladin
Перевод мода Search and Destroy. ...
SeedsPlease
Created by Charlotte
Seeds for your immersion pleasure. Features Adds gameplay surrounding planting crops. For most of the basic crops, you now need seeds. Easy to modify. Comes with the plant processing bench to extract seeds from your favorite fruits. Writing your own <Seeds...
SeedsPlease (Russian translation + CE)
Created by Paladin
Перевод мода. ...
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
Simple Artifacts Disassembly
Created by Kartel'
Now you can disassemble artifacts to get some useful resources. Before you can do it, you need to research Microelectronics basics. Only colonist with 10+ level of Crafting skill can disassemble artifact. Disassembly is doing on a Machining table or on a F...
Simple Chains Coal patch
Created by Paladin
Wood -> Coal on biofuel refinery. ...
Simple Chains Leather patch
Created by Paladin
Меняет вид дерева для производство дубильного раствора. ...
Simple Chains Lumber patch
Created by Paladin
Wood log harvest yield reduced. Recipes logs -> wood output increased. Added wood log and raw wood stats....
Simple Chains: Leather
Created by Owlchemist
Aimed for players desiring more challenge in their resource production, this mod introduces a leather processing chain. In order to get leather, your pawns will need to boil up tanning liquor and soak their freshly acquired raw hides and pelts in it for a ...
Simple Chains: Leather (Russian Translation)
Created by Paladin
Перевод следующих модов: Simple Chains: Steel Simple Chains: Lumber Simple Chains: Leather Simple Coal 1.0 ...
Simple Chains: Lumber
Created by Owlchemist
This is a pro-difficulty mod designed for people looking for a bit more challenge in their RimWorld experience. With it tree will drop raw logs which will need to be cut into lumber and then dried in order to be truly useful. Features Raw logs: Trees now d...
Simple Chains: Lumber (Russian Translation)
Created by Paladin
Перевод следующих модов: Simple Chains: Steel Simple Chains: Lumber Simple Chains: Leather Simple Coal 1.0 ...
Simple Chains: Steel
Created by Owlchemist
Compacted steel? In my mountain? I don't think so! Return to the basics of production chain antics with this iron to steel mod. Used in conjunction with a coal mod listed below, your pawns will now have to work double hard to start building up their steel ...
Simple Chains: Steel (Russian Translation)
Created by Paladin
Перевод следующих модов: Simple Chains: Steel Simple Chains: Lumber Simple Chains: Leather Simple Coal 1.0 ...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
(Moved) Slightly More Realistic Wool Production
Created by CrunchyDuck
woah hello sorry for breaking all your games But anyway, Oken, my companion in most of my old RimWorld modding had taken it upon himself to do my job and maintain it. Momentarily it will be up on the workshop. For now, it can be accessed here. (Slightly Mo...
Slightly More Realistic Wool Production — Vanilla Animals Expanded Patch
Created by Whale Cancer
This is a fan patch with no official connection to "Slightly More Realistic Wool Production", "Vanilla Animals Expanded", or "VGP Garden Fabrics." Do not complain about this mod to the authors of those mods, instead complain to me! This is a compatibility ...
Spoons Hair Mod
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon 1.3: Removed the three beards from the textures (the hair is still there) so it won't interfere with new added vanilla beards. Additional hairstyles...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Stool is a shelf
Created by Paladin
Stool is a shelf transforms stools into shelfs. Colonists can still sit on stools and get comfort but you also able to store items on them. Default storage priority - Important. Default storage settings - Nothing. ...
Straw bed
Created by Paladin
Simple straw bed, recommended to use with Grass is hay mod https://steamcommunity.com/sharedfiles/filedetails/?id=1557405977 Better than sleeping spot but worse than bed....
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
TD Enhancement Pack (Russian translation)
Created by Paladin
Перевод мода. В списке модов должен быть выше оригинального мода....
TR brewing and alcohol expanded (CE patch)
Created by Paladin
Temporary CE compatibility patch for TR brewing and alcohol expanded. ...
TR patch for SeedsPlease
Created by Paladin
Temporary for SeedsPlease mod. ...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
TechSales
Created by fridgeBaron
Adds books which contain specific technologies. These books can be bought from traders and currently each trader will have a chance at spawning books. Each book can be used to research a technology if all prerequisite techs have been researched. If you don...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Time-Based Dangers
Created by Nales
Makes dangers (such as raids and ambushes) based mostly on time, rather than wealth. Why do I get additional raiders just because I have three dead thrumbos sitting in my freezer...? RimWorld's "raid points" system (how deadly the raids and other threats a...
Transport Downed Pawns
Created by Targhetti
Allows unconscious and otherwise downed colonists and prisoners to be transported in a transport pod. I didn't create this mod, I only updated it to work with 1.0-1.4 from the source mod which hasn't been updated in a couple of versions. In addition, I've ...
Vanilla Animals Expanded (Russian Translation)
Created by Paladin
Перевод мода. В списке модов, данный мод (перевод) должен быть выше оригинального мода. ...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla-like wheat 1.0.0
Created by Flaming Toaster
A mod that adds wheat plant, its processing chain and some additional goods made out of flour. Non-workshop and legacy versions available on my forum thread! Possible compability issues For the time being, seems like this mod isn't compatible with other mo...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
Wheat Patch
Created by Paladin
Idea from Plurples. Whet grow time 9.8 -> 12 days. OptimalityOffset: Hardtack: -5 ===> 40 (still lower then jelly/berries/pemmican but better then nutrient paste) Bread: -2 ===> 14 (2 less then simple meals, pawns won't walk far to get simple meal instead ...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Sales pitch Have you ever found yourself in a situat...
[1.0] Bad Traits Improvement
Created by Dot76(KR)
Bad traits improvement. I improved the painful and boring traits. Sickly: Medicine +6, only get Inspired surgery. Pessimist: Hunger Rate Multiplier -25% Depressive: Hunger Rate Multiplier -40% Nervous: Crafting +2, Artistic +2 Volatile: Crafting +4, Artist...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Melee
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
RBSE Hardcore Edition
Created by Rah
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to ...
[1.0] TR Cotton and Devilstrand reworked
Created by TR
This mod adds complicated production chains for cloth and devilstrand. I did not like it that cotton plants and devilstrand mushrooms yielded ready-to-use cloth. So I changed that. Now cotton plants yield raw cotton which has to be processed to thread usin...
[1.0] TR Fuel Consumption Rebalanced
Created by TR
This mod rebalances the fuel consumtpion of the torchlamp, campfire, fueled stove and passive cooler. It is lower now than in the vanilla game and therefore less wood is needed as fuel (about 33 %). I made this mod mostly for myself. I enjoy playing with m...
[1.0] TR brewing and alcohol expanded
Created by TR
This mod adds strong alcohol like moonshine to the game and makes beer a product of fermentable plants (because I never liked it that the only ingredient was hops). It turns brewing into a multi stage production chain and adds an equally complicated produc...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Description This is a simple mod that doubles Vanometric Power Cells power output changing it from 1000W to 2000W. With this your rare hard to find power cell can power a small outpost. This mod supports the Royalty DLC. If you have it installed it will do...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
[JDS] Simply Storage (Nerf patch)
Created by Paladin
Basicaly, Simply Storage was nerfed. So all storage solutions takes less items, also has mass limits in them. Didn't balanced according price, but wood-steel-military tiers. Each tier gives additional 20 mass per cell. Take a look and give your suggestions...
[JPT] Burn It for Fuel
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif If you can burn wood for heat, why not use chemfuel as well? Or even cloth or other plants? This mod will enable you to select what type of fuel will be consumed by torches, campfires, stoves, smithies or any other fueled bu...
[JPT] Open The Windows
Created by jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
[KV] Change Mirror
Created by Kiame Vivacity
This is a stand alone version of Change Mirror from the Change Dresser mod - https://steamcommunity.com/sharedfiles/filedetails/?id=1385697110 Do not use together with Change Dresser. Change Dresser already has Change Mirror in it so this mod is not needed...
[KV] Faction Control
Created by Kiame Vivacity
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamcommunity.com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[RF] Realistic Planets [1.0]
Created by Claire Burgdorf
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
[SYR] Coffee and Tea
Created by Syrchalis
Adds coffee and tea (and hot chocolate) https://i.imgur.com/s8csNp7.png Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike. Your colonists will become coffee or tea drinkers, share the love of ...
[WD] Simple Coal
Created by Wemd
Description: Adds one new ore: mineable coal that can be used as fuel instead wood. Very useful in tundra, ice sheets, deserts and other biomes without trees. Features: - Adds coal as a mineable ore. - Adds coal as a new fuel type. - Ore durability - 1200 ...
[XND] Adjustable Predator Count
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility Should be safely addable to and removable from existing savegames. There are no known incompatibilities. If you find any bugs, please link me to a full output log and give some basic information on how you...
[XND] Profitable Weapons
Created by XeoNovaDan
Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier exists in the first place is so that it wa...
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Jul 4, 2021 @ 12:28am
Feature requests
Paladin