RimWorld

RimWorld

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1.404 MB
Feb 6, 2017 @ 3:49pm
Dec 3, 2017 @ 5:12pm
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Description
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map.

If you like this mod, check out my other mods on steam:
https://steamcommunity.com/id/brrainz/myworkshopfiles/

Please consider supporting me on Patreon. It would mean a lot to me:
https://www.patreon.com/bePatron?c=937205

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Andreas Pardeike
Email: andreas@pardeike.net
Steam: pardeike
Twitter: @pardeike
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106 Comments
Brrainz  [author] May 20 @ 6:19am 
It works on anything that works in the normal direction. If you find a case where selecting a colonist and right clicking on an object shows an action but selecting nothing and right clicking on the same object does not produce a menu with the same action, then you found a bug.
svdk May 20 @ 5:39am 
I got it working now, for some reason I though it also worked on things like trees and rocks but it seems to be only items.
Brrainz  [author] May 20 @ 4:56am 
I just double checked. Latest Rimworld, only this mod subscribed (and Core) and started a new map. Nothing selected, unforbid riffle, right click on riffle gives me "Equip bold action riffle", clicking on that menu, a new menu opens with the three colonist names.

So it works for me, on Windows 10 with Rimworld version 0.18.1722. No errors at startup.
Brrainz  [author] May 20 @ 4:48am 
Just to make sure about the basics here: are you deselecting everything before the right click? You said you used it before so I assume you are familiar with the mechanics so this sounds weird. And since you are using steam I assume you are using the latest version of both: the mod and RimWorld. Hmmm.
svdk May 20 @ 4:37am 
I have tried diabling all mods except this one and starting a new map but it still doesn't work, right clicking just opens the architect tab. FeelsBadMan
svdk May 19 @ 5:30pm 
Doesn't work for me, whenever I right click anything it just opens the architect tab.. Any fix for this, I have used this mod in the past and really want to use it.
Chomiczek Fetor Feb 17 @ 2:14pm 
Im not yet convinced to this mechanic but feel one thing is missing. No WSAD map scroll, no scroll in out during choosing who goes. This may be noob sugestion ;p sorry
Brrainz  [author] Jan 1 @ 2:24pm 
A bit hard to decide which skill level to show. Hardly can show all and I am not sure I can deduct which skill matches the command you choose from the available commands.
vith Jan 1 @ 10:29am 
Would it be possible to show the pawn's relevant skill level next to their name in the menu?
Suga Baby Dec 16, 2017 @ 9:57am 
Thanks for the update :D