Stellaris

Stellaris

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Items (549)
Colored Ethics Alternate
Created by Lily💚
Changes the ethics icons to the colored ones from the screenshots. Supports & colors the Ethics and Civics mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1100284147 Also supports & colors the Ethics and Civics Bug Branch version here: htt...
!! K !! - Realistic Galaxy Map
Created by kelstr
Hey Everyone, I was not enjoying the galaxy map so much, so I decided to change it up a bit. I wanted the galaxy map to be not so damn bright, not so damn yellow/orange... and I wanted it to feel more "alive"... so I created this mod :) This mod aims to ma...
! Dark Blue UI Kasako's Bespoke
Created by Kasako'小傘
Designed for Production Revolution Framework is required Add new shortcut button Manpower parameters show directly in planet UI Animated leader portrait Better ground combat image You must have all required mod installed Compatiblility Patch with MOD: Giga...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials Change the appearance of the sky box according to the position of the galaxy...
Tiny Leaders
Created by folk
Tinyifies the hired governors, scientists, admirals, and so on! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. Probably. Like my other mods. Should work fine with iron man or whatever that stuff is called, this mod only touches ...
Tiny Ship Components
Created by folk
Tinyifies the ship weapon and utility component selection in the ship designer! Compatible with 1080/1440 addons and all addons that add custom components. The addon requires a minimum Stellaris screen height of 900 pixels. I do not actually play Stellaris...
Tiny Planet Overview
Created by folk
Tinyifies the Planets & Sectors management window! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. Probably. Like my other mods. Should work fine with iron man or whatever that stuff is called, this mod only touches the interface...
Tiny Ship Components
Created by DrBLOOD95
About that mod > That mod is the updated version of Tiny Ship Components made by folk, you will have here the possibility to use all the options available in the ship designer added since Stellaris 2.0. The .gui is based on the ship designer of the mod UI ...
Kaityo`s Tiny Planet Buildings and Armies [Abandoned]
Created by kaityomoke
This mod is Abandoned. You are free to modify and redistribute this mod. This mod make building construction list and army list on planet tiny. This has compatibility with UI Overhaul 1080p Plus. Ironman compatible. For UI Overhaul 1080p & 1440p https://st...
!Lots of Traditions - Greatly Reduced Tradition Costs
Created by Thane-Stus
Compatible with 3.1 Changes relative to base !LoT numbers Reduces base tradition cost to 100 Reduced multiplier per tradition category taken to 1.5% Reduced cost multiplier to 5 Reduced exponent to 1.5 Base !LoT Cost (formula = cost before category adoptio...
Supernovae - Cosmic Fury
Created by mzilli
"My friends, you know me to be neither rash nor impulsive. I'm not given to wild, unsupported statements. And I tell you that we must evacuate this planet immediately!" -- Jor-El, Superman: The Movie Supernovae are among the most energetic events known to ...
Pinwheel Galaxy
Created by Agami
Play in a real galaxy, Messier 101, or the Pinwheel. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Purple version...
Gigastructural Engineering & More (4.2)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Extra Building
Created by Darh
https://i.imgur.com/f1atWfH.png The option of placing a slot for buildings has been left free since there are many event Mods and others that give this type of benefits and it would be redundant to do it here. https://i.imgur.com/v7IwLGu.png Details ... Ex...
nsm
Created by DinkleD
I created this mod because I didn't want to worry about station maintenance but i also didn't want everything to be free, and there were no mods that had what i wanted so i made my own. This makes it so most stations in the game are free of maintenance. I ...
Outpost changes
Created by James Fire
https://i.imgur.com/daBft2H.png Outposts as of the 2.0.2 beta require energy upkeep. I changed that back to 0, but changed outposts so that you can build a single building, with only 3 available. The Hyperlane Highway is mine, and gives a large boost to su...
AA's Survey Outposts (3.4)
Created by AlphaAsh
Claim dibs on Archaeology Sites with Science Ships Here's how: 1 - Enter system with Science Ship. 2 - If the system has an Archaeology Site in it, a greyed out button will appear on the science ship's window. 3 - Survey the system. 4 - If you can afford t...
UI Overhaul 1440p
Created by Orion
Warning: This mod is no longer maintained please find the updated mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1161645198 1080p: http://steamcommunity.com/sharedfiles/filedetails/?id=684509615 ...
Machine Shipset
Created by Aryx
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Stellaris Performance Mod - Galaxy Tweak
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.4 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A Mod the changes the dust.dds as well as anything related to galaxy dust and Nebula dust The changes are minimal compared to the gfx dds tweak, I tried to b...
Stellaris Performance Mod - DDS Texture Tweak
Created by Red-Eyed_Gelynome
For Stellaris 3.6 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A mod tweaks every dds file inside GFX/MODELS Folder with the Exception of Portraits, Planet _Diffuse and Ship _Diffuse (This is to prevent blurry portraits,...
Stellaris Performance Mod
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.6 NOTE: REQUIRED ITEMS ARE NOT MANDATORY. YOU CAN USE THIS MOD WITHOUT THEM. ONLY SUBSCRIBE TO THEM IF YOU WANT A TO MAXIMIZE YOUR FPS BOOST. CURRENT VERSION: 6.0a -Updated to 3.6.*. -Removed anything related to galaxy dds (Nebula, Nebula c...
[3.14.x] Solar Storm: Crises and Ascension Perks
Created by Evereal
We now have a Discord server! If you have any bug reports or suggestions, or just want to discuss the mod with the developers, feel free to join using the following invite link https://discord.gg/9YvhG629Ps https://i.postimg.cc/d0kjpvVT/main-thin.png Solar...
Battlestar Juggernaut
Created by Darh
https://i.imgur.com/f1atWfH.png The juggernaut, infinity-class fighter aircraft carrier is an imposing threat throughout the galaxy. You can coordinate fleet strategies together and, along with assault ship support, you can besiege worlds on your way by co...
! Better Performance & Utilities
Created by Kasako'小傘
Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce the number of ships Prohibit spe...
Cosmic's Tweaks
Created by CosmicSkies
3.14 A bundle of small tweaks to the game. List of Changes: - The 'Budding' species trait is no longer locked to only Fungoid and Plantoid species, and instead is compatible with all biological species. (Replaces 04_species_traits.txt file) - The 'Living M...
Battlestar Colossus
Created by Darh
https://i.imgur.com/f1atWfH.png The Colossus, storm-class fighter aircraft carrier is an imposing threat throughout the galaxy. You can take your own officers on board, coordinate fleet strategies together and, together with support for assault ships, you ...
Influence Gain Edicts
Created by Serpentis
A mod that gives you influence gains through resources by way of edicts. Current Build: Version 1.5.1 This mod is a straight forward addition to the game that enables specific edicts, available in the Policies and Edicts Section of the pull down menu at th...
Planetary Diversity - Planet View
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This is an add-on for Planetary Diversity. This is a stand-alone mod; it will work without PD. This module does one thing: it...
Super Starbase
Created by Minime
Increases the Starbase's modules and building slots to 56 each (see photo). Increases the Starbase's HP and worth. Load order: UI Overhaul Dynamic (and its sub-mods that you may need depending on the other mods you play with) !-Starbase - Extended-! Super ...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!!! Starbase view UI overhaul fix file
Created by Te1on
For fix starbase mods compabilities issues. Origin file taken from UI overhaul dynamics mod long ago https://steamcommunity.com/workshop/filedetails/?id=1623423360. This mod should be at the bottom of the list Another mod with tweaks for buildable modules ...
Tiny Spaceport Modules
Created by folk
Tinyifies the spaceport module construction list! Compatible with 1080/1440 addons. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play, I have no idea what would be best for you. Please give me written ...
What Does This Tech Unlock (WDTTU)
Created by lyra_tcm
When looking at what techs to research it can be a pain to decided what techs you need to reach your to your intend techs or just wanting to know what other techs a tech unlocks, this mod allows you to check that with out having to bring up a full tech tre...
Detailed Tech Tooltips
Created by Idejder
This adds what every tech leads to into their tooltips, giving you much more information on which technology you should pick. This was done as part of a larger Multiplayer mod, seen here: http://steamcommunity.com/sharedfiles/filedetails/?id=685349800 Big ...
Better Technology Information
Created by timOkills
The "Better Technology Information" mod adds information about technology, which is usually hidden ingame but available for everyone in the gamefiles or on http://www.stellariswiki.com/Technology. I wrote this mod, because it was annoying to frequently swi...
Larger System 'Fully Occupied' Icons
Created by Burch
Updated to 4.0 Having a hard time finding occupied systems, especially ones with capital locations. Then this mod is for you. I enlarged the icon spikes and added extra texture so that it will stand out more. I also changed the empire shield icon (see scre...
Clearer System Occupation Icons - ALTERNATIVE 2
Created by Pancakelord
Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it. Replaces the tiny pips on fully occupied / invaded systems with, cro...
Clearer Occupied System Markers
Created by Pancakelord
Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it. Replaces the tiny pips on fully occupied / invaded systems with, mor...
Tech Tree Exposed (UI)
Created by Hell
A UI mod (Achievement / Multiplayer compatible) that changes the icons of technologies to include more information. Inspired by Tier Numbers Tech and Tech Tiers. Updated for v4.0.10 (all DLC including and up to BioGenesis) Features: - Adds a box around tec...
Outpost Slots
Created by Alice❤
A mod for Stellaris (Paradox Game) Adds both a building and a module slot to all outposts (un-upgraded starbases). Nothing more, nothing less. Comparison image: https://i.imgur.com/3Pibnft.png Also available on Paradox Mods: https://mods.paradoxplaza.com/m...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Blue Galaxy Map
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod changes standard color of the galaxy map to blue. The nebulae became bluer and brighter. Outer regions became darker. Blue-violet version of the galaxy. https://i.ibb.co/s3c05tP/FAQ.png For a more voluminous dis...
UI Cyan
Created by acideiffel
https://imgur.com/TL9wQey.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png https://imgur.com/8id3dvs.png Comments or suggestions are always welcome! https://imgur.com/YslsD3y.png My Other Mods Blurry Fixes Colored Icons Co...
UI Cyan Overhaul Dynamic
Created by acideiffel
https://imgur.com/Taw79CX.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/YslsD3y.png Load Order: UI Overhaul Dynamic + Tiny Outliner v2 *(optional / recommend...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Planetar...
Ship Upkeep Technologies - Repeatable
自用的一个小科技 每次研究降低5%舰队维护费 前置科技”改装标准“ 科技采用默认的循环科技点数需求 已知问题: 如果维护费为负,舰船设计内的维护费一行为空 堕落帝国初始就有10层循环 如果有老哥知道怎么更新已经存在的mod麻烦教教我 爷不会更新 难过 感谢 挚爱...
Military Ships No Alloys Upkeep
Created by Dazz Aephiex
IMPORTANT NOTE To be accurate, no alloys upkeep. Since v2.2 all ships costs alloys to upkeep. To completely remove alloys upkeep, we need to overwrite several global variables and overwrite an entire vanilla component file "00_utilities_reactors.txt" becau...
No Research Penalties
Created by Numerfolt
This mod works with all Stellaris versions newer than 2.1 The Launcher may say that your version is not supported but this most likely is wrong. I just got tired to reupload all my mods with changed "supported_version" numbers after every patch. Removes th...
Outpost No Upkeep
Created by James Fire
https://i.imgur.com/daBft2H.png This just removes the outpost upkeep, unlike my other outpost mods. Overwrites 00_starbases ___________________ Join my discord channel! I get notifications for each message there, instead of hving to check if I have them. h...
Mod Menu Button for UI Overhaul Dynamic
Created by Blastinburn
Adds the ModMenu button to the Government menu for UI Overhaul Dynamic without overwriting the window with the vanilla version. I don't use ModMenu myself anymore so I'd be interested if you would let me know what you use this mod for? If you have any issu...
Super Starbase UI
Created by Minime
This UI mod allows the starbase view to fit more buildings and modules in-screen. If your screen is not at least 1080p do not use this mod. This mod increases the height of the window panes and a smaller display than 1080p will not be able to show it prope...
StarbaseSlots
Created by SunVibe
OUTDATED / NOT UPDATED ! I totally leave you the possibility of modifying my mod and creating your own mod yourself, it doesn't bother me at all. My mod is Not Updated, so do what you want, and good game ! :) -----------------------------------------------...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamcommunity.com/sharedfiles/filedetails/?id=2948301103...
!!! Starbase View Fix and Tweaks
Created by Te1on
For fix starbase mods compabilities issues. And if you are tired of scrolling through the list of buildings every time then this mod is for you Previus mod without building list tweaks: https://steamcommunity.com/sharedfiles/filedetails/?id=2172929671 This...
Wide Outliner
Created by AngleWyrm
Depreciated due to recent changes If there's a page or guide describing how the data structure has been changed, point me to it and I'll probably give it another go. But otherwise I'm not gonna trial-and-error my way through the update. So I recommend usin...
Fleet Manager Overhaul 1080p
Created by HrPeanut
Stellaris: 3.4.* Ironman/Achievement Compatible Overhauls the fleet manager UI for 1080p. The fleet manager is restructured to better utilize available screen space and clearly show information about fleets. This mod does not fix any bugs in the fleet mana...
TechTiers
Created by Stefan
Achievement and multiplayer compatible! Indicates the tiers of various techs with a bright colored border. In Stellaris, technologies have "tiers", and to be able to obtain technologies of a higher tier, you must research a certain number of lower tier tec...
No Tradition Penalties
Created by Numerfolt
This mod works with all Stellaris versions newer than 2.1 The Launcher may say that your version is not supported but this most likely is wrong. I just got tired to reupload all my mods with changed "supported_version" numbers after every patch. Removes th...
Auto sort building
Created by duffychan07
Automatic sort buildings (google translate) Paradox abolished automatic building sorting feature in 3.0. I don't like it. This mod restoration automatic building sorting. Buildings sorted in the following order 1. capital buildings 2. pop assembly building...
More AI Empires Allowed & System sizes
Created by Steven
there Current User interface for the start screen sometimes cuases crashes with mods that change it but nothing can do about that it seems, its random. the other thing this mod does is shrink core size form defualt 30% to 5% size of galaxy pretty much remo...
! Casako's Framework & Modmenu
Created by Kasako'小傘
Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function (see detailed introduction) Legacy version of Kasako's mods For Japanese Translation Mods supported by the menu are just for the conve...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
UI Overhaul Dynamic - More Tradition Categories (32)
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 32. (The AI will also fully fill the new slots befor...
Power Map Modes
Created by Mike the Red
This mod adds four new map modes that correspond to the power ratings of the empires. You can now view which empires have the stronger and weaker fleet, economic power, technological power, and diplomatic weight at a glance....
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Building Cap Removal 3.6+
Created by Half Phased
3.6 Update. This version should work with the new traditions and ascensions in the 3.6 update, allow robot assembly plants to be upgraded and uncap some origin/civic variants. Since it has been so long since the mod has been updated, I decided to create a ...
Influence+++
Created by [K.S.S] Hey Jude
Finally Influence+ is back! Same concept as before capitals give now influence: Standard capitals: Reassembled Ship Shelter: +0.25 Planetary Administration: +0.5 Planetary Capital: +0.75 System Capital-Complex: +1 Imperial Palace : +1.5 Machine Intelligenc...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamcommunity.com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Subtle Polish: A Collection of Fixes and Enhancements
Created by corsairmarks
Overview This mod is a compilation of most of my other fixes and balance mods. Please see the description of each individual mod for what the effects are. Individual mods update first, then changes are merged here. Special thanks to Pietas in pinpointing c...
Colored Progressbars
Created by acideiffel
https://imgur.com/47IMZTx.png https://imgur.com/lpwCT6G.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png Load Order (if you play with UI*Colored): U...
InternalMarketLimits
Created by Cross
Adds a useful description to the internal market for monthly trade limits so the price stays constant. Updated to reflect the current state of the game (Stellaris 3.10) Checksum/Ironman/Multiplayer compatible....
Game Start: Unity Fund
Created by corsairmarks
Overview Want to activate unity-based edicts right at game start? With this mod, you can! No more waiting a month to have a positive unity balance in order to start things like Information Quarantine or Peace Festivals. Your empire will begin with a small ...
Advanced Production
Created by PresidentWhitmore
Adds 8 new Buildings and Production Techs for advanced resources manufacturing. Upgraded Exotic Gas, Rare Crystal, and Volatile Mote Buildings for more job availability. Nanite Factory Jobs (Requires Distant Stars DLC) Upgraded Nanite Transmutation Buildin...
Nanite Expansion (retired)
Created by Machina Mystica
Sincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining my mods. I hereby authorize anyone who wishes to do so to utilize my mods for their own as they see fit, provided you attribute t...
Ship Sections Overhaul
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod adds new ship sections. The main idea of the mod is to give more variety, but not change the balance. Also, all section names have been changed to more appropriate ones. Added 45 new sections for: corvette, frig...
Unlocked Building Slots
Created by Daddy Democracy
Just a modified version of @Sterling Archer's mod where all building slots are unlocked immediately upon colonizing a planet. No more waiting for building slots to unlock one at a time. Why do this? Less micro, more macro, more fun....
16 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
Earth Force Shipset
Created by marchin_81
The 4th in the Babylon 5 tv series shipsets I wanted to make, Earth Force! WHAT'S IN IT? 1 corvette and 1 frigate model 3 destroyer models 3 cruiser models 4 battleship models-- including a working rotating section on the Omega class! 1 titan model 1 jugge...
Minbari shipset
Created by marchin_81
SShipset for Minbari species from Babylon 5. It's not smug if you really are superior. Why not show off that superiority with a shipset to match. But in a humble way, because you're totally not smug. WHAT'S INCLUDED: Ship models for everything but colossus...
24 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
Techtree Ingame [Multi-Language] (Beta - 3.6 "Orion")
Created by KOCMOHABT
3.6 "Orion" Compatible, Techtree https://i.imgur.com/fVVaDCS.gif Built-In Interactive Technology Tree. Turanor is supported on Github, KOCMOHABT are adapted for other languages. The language is changed via the corresponding button in the tree. This technol...
Optimized Repeatable Tech System
Created by ぷれ
Optimized Repeatable Tech System This mod improves the awkwardness of vanilla repeatable research. There is no additional technology or content. Features You will be able to choose which repeatable technology will appear in the research options from the ed...
No Titan Limit
Created by 月羽狐
It is so cool to have a full-titan-fleet, just like paradox showed us in the trailer. Considering its cost, Titian is very under-powered and it is meaningless to set a limit. This mod only changes two parameters in one game file, it should be pretty stable...
Stellaris Dashboard
Created by blubblubblobb
The stellaris dashboard is a program that reads your Stellaris save files while you play the game and shows you detailed information and stats about your playthrough. This workshop mod extends the internet browser included in Stellaris, allowing you to vie...
Statistics
Created by MarioMinaccia
Tutorial in italiano --> https://www.youtube.com/watch?v=uEeFXezSBA4 This mod allows the user to dump all game statistics into \Stellaris\logs\game.log - then the user can go to https://www.skanderb.org to visualize all the data in a nice format. HOW TO US...
More Standard Districts
Created by corsairmarks
Overview Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you! Adds a Research District, Trade District, Leisure District, Administrative District, and Military District f...
Tradable Minor Artifacts
Created by B1nary Parr0t
Discord: https://discord.gg/rv4ZuCwmvF A basic mod that makes minor artifacts tradable and desired. I plan to make major artifacts tradable too eventually. stonedandconfused updated it: https://steamcommunity.com/sharedfiles/filedetails/?id=3590180773...
[4.1] Compact UI Outliner
Created by Stardust
An UI mod for a more compact outliner. Ironman and multiplayer compatible. Similar to Tiny Outliner, but without any information loss. Compatible with other UI mods, but this mod will override the outliner of any other mod. Also check out Compact UI Topbar...
UI Overhaul Dynamic + Compact UI Outliner
Created by Daavy
About Compatibility mod for UI Overhaul Dynamic and Compact UI Outliner. I hid the new buttons added to Outliner because I didn't like them so much. I recommend using the Custom Outliner Tab option for the mod to work correctly. ✅ 3.10.X Load Order · UI Ov...
Starbase Buildings and Modules
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...
Tradeable Influence
Created by Scat Caster
butter dog...
Building: Betharian Power Plant - Enhanced
Created by corsairmarks
Overview Feeling un-energized by Betharian Power Plants? Then this mod is for you! Betharian Power Plants provide a hefty boost to Technician base energy output and add extra generator district slots to the planet. Now that Betharian Stone can be put to go...
No Megastructure Cap
Created by GoldenThane
Updated to 3.4 and made standalone from the gateway mod. Allows you to build multiples of every megastructure (except the Sentry Array, which would be useless). You're still limited by unity and how many you can build concurrently....
Move Events to the Side - 1080p
Created by Agami
Moves events and anomaly windows to the left so they don't get in your way. Achievement compatible. Optimized for 1080p resolution. 720p version: https://steamcommunity.com/sharedfiles/filedetails/?id=1582085216...
UI Overhaul Dynamic - Colored Extended Topbar
Created by Daavy
About This is an addon for the Extended Topbar mod which adds the details of the Compact UI Topbar. ✅ 3.10.X Load Order · UI Overhaul Dynamic · UI Overhaul Dynamic - Extended Topbar · UI Overhaul Dynamic - Colored Extended Topbar Compatibility Designed to ...
Drone Carrier
Created by Red-Eyed_Gelynome
For Stellaris 3.6.* Yet another stand alone ship mod! Drone Carrier - Enders game inspired Warning: -This mod CAN lag your game as both type of carriers can field 800+ strike craft in one go. Features: -Special drone strike craft (Bomber and Fighter types)...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
No limit for influence
Created by kataklism
10M limit for influence....
Higher Influence Cap
Created by Alphasaith
Raises the Influence Cap from 1,000 in vanilla to 1,000,000. Unless Paradox changes something substantial about how the resource caps work, this mod should always function, even when marked as "outdated" by the launcher. Known Bugs (as of 3.2) * When above...
Starbase Slot Temporary Fix (Not up to date/Not updated anymore)
Created by 'Zee Kat
Fix for multiple stations being constructed on the systems on version 3.4+. Should be enabled alone without the need for the original mod. For original mod go to: https://steamcommunity.com/sharedfiles/filedetails/?id=2317408756 Didn't manage to fix the al...
Minor Artifact Cap
Created by Igneus Tempus
Removes the hard cap on Minor artifacts and Influence. and they both now start at 1000 but can be expanded by building resource silos...
No Habitats For AI Add-on 3.8.X
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Sub-mod doesn't allow AI to learn habitat technology, AI cannot build habitats. AI with a Void Dwellers origin will still be able to build habitats because they have already learned this technology. This is an add-o...
Stellaris Evolved - Alpha
Created by Rodahtnov
Updated to 3.14.* This is an Alpha, treat it as what it means; errors can appear, features can be changed or be missing Join the discord for news, updates and feedback! https://discord.gg/bH5XTGVDPZ If you find a bug, report it on the Discord or in this St...
Tiny Construction Panel
Created by Kcrystal
This mod changes the planet building construct panel and makes it much more compact. So that you don't have to constantly scroll to the very bottom to find and build the research lab. Supports: v3.6.1. ----------------------------- Requirements: this mod r...
[Discontinued] Show Building Slot Capacity - UIOD
Created by forbiddenlake
Mod Discontinued Due to me not playing Stellaris anymore, and version 4.0's significant changes, I will no longer be updating this mod. About This mod displays your currently-built building count on the planet view, and details where the building slots are...
Better Planet Automation
Created by Douglas Miller
Overwhelmed or bored by the number of things you have to do to keep a large empire developing its planets properly? Disappointed by the quality of the vanilla automation? Better Planet Automation is the solution! Choose how much production of each resource...
Ultimate Automation 4.2
Created by RegiZero
This will automate some of the more tedious and clicky actions while playing Stellaris. If you’d like to read your events or manage the more important and time critical things, turn on all them options! :D ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/fVVaD...
Better Planet Building UI
Created by akinamo
Changes the Planet Buildings Constructor UI almost all design is used from UI Overhaul Dynamic please leave a nice message there...
UI Grey Overhaul Dynamic
Created by acideiffel
https://imgur.com/I6VBWZI.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png https://imgur.com/0yyBHbR.png Comments or suggestions are always welcome! https://imgur.com/e7ZrD8r.png Load Order: UI Overhaul Dynamic + Tiny Outl...
UI Grey
Created by acideiffel
https://imgur.com/SgVVYRn.png https://imgur.com/jpKnPiS.png https://imgur.com/e7ZrD8r.png v4.2. "Corvus" Ironman / Achievement compatible! Ironman compatible! https://imgur.com/vvEaGXY.png https://imgur.com/0yyBHbR.png Comments or suggestions are always we...
Additional Map Modes
Created by zraith
Additional Map Modes v2.1 Game version: 2.1.* Last updated: 2018.5.26 Not Achievement compatible (even though it doesn't change checksum). Description AMM is a mod that introduces a variety of new map modes to supplement the limited amount currently availa...
Leader cap increased
A simple modification that increases the leader cap (up to 50 in base)....
Auto sort building for 3.3
Created by moussenh
Auto sort building for 3.3 Thanks for @duffychan07 and update from https://steamcommunity.com/sharedfiles/filedetails/?id=2509070395 Only modified files \common\buildings\{01~10} Add {position_priority = No.} The smaller No. are in the front. 0 capital bui...
Auto Auto Building Sorting
Created by Teridax
For v3.14.15926 Buildings that don't already have position priority are assigned one based on the order they appear in game files. Vanilla buildings only. Overrides everything in Stellaris\common\buildings. Not achievement compatible. Mod is created with a...
Expanded Habitats 3.8.X
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod adds tier 4 and tier 5 upgrades for habitats. Tier 4 habitat - size 10. Tier 5 habitat - size 12. https://i.ibb.co/k0QBdWV/illustration7.png (To access tier 5 habitat technology, you need to learn Mega-Engineeri...
Tass Cheat Tool
Created by tassadarpaladin
Update 2025.11.28 1. Update for Game 4.2.* Introduction This is a Cheat MOD, AI Player won't be able to use any option of it The basic principle of this mod is to provide some modifications that cover as many aspects of the game, adjustable and with reason...
Technology Tree
Created by Sakuya Minagami
It is a mod to add vanilla technology tree information on the technology of the description . Achievment compatible. For better visual effects you may need this mod: Wider Tooltip Supported Languages: English, Brazilian Portuguese, German, French, Spanish,...
Auto Demolish And Build
Created by tazksav
Mod for those who have trouble managing planetary production Optimize districts and buildings so that each planet's balance of income and expenditure is stable. Please use this function when the number of planets increases and the player's management allow...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
Resource District Automation
Created by Iris
Put 'smart' infrastructure to work instead of your pops! Toiling mines or working fields is hardly my idea of a fun time for a citizen of an interstellar empire, and independent robots can be such a hassle to manage. Why not put that technology to use for ...
RE-Camera Tweaks
Created by rustyeventide
Achievement incompatible Features This mod makes some small adjustments to the game camera. Wider rotation and scaling range Carefully adjusted zoom levels Larger click area for entering the system Slightly faster nebula rotation Shorter ship propulsion ta...
Buildable Dreadnought
Created by James Fire
https://i.imgur.com/daBft2H.png So we have a buildable Ancient Dreadnought. It has a special Citadel building that allows construction (Same as titans and colossi). Currently, you get the tech to be able to build it by destroying the Dreadnought, and scrap...
Better Ship Icons
Created by Gordon_CMB
https://i.imgur.com/ZqoTzTR.png Ever got bored of the vanilla ship icons? Fear not, for I, a professional graphics designer random dude, have come to rescue you! Features This mod features 108 new sprites (52 akshually) of all the ships and their classes! ...
LR303's GLaDOS Advisor
Created by LordR303
Welcome GLaDOS - your favourite AI from the game series Portal! This mods adds a new advisor into the game - GLaDOS advisor. You can select it when creating an empire. It has it's own custom icon (courtesy of the talented DPh Kraken) and all of the custom ...
influence+++ (compatible)
Created by [K.S.S] Hey Jude
Influence+++ but compatible with other mods (finally.) Thanks to the way Stellaris works, 2 mods that change the same buildings can never work together. Because of that i made this mod that tries to make it possible to work with others: instead of changing...
UI Overhaul Dynamic - Bigger Planet Summary
Created by Angry Cookie
A little submod for UI Dynamic Overhaul that utilizes planetary summary empty space a bit better. Load order: UI Dynamic Overhaul Bigger Planet Summary Ironman compatible....
StellarStellaris
Created by f0urtyfive
If the game is updated: This mod will probably still work fine, it is extremely simple. I don't update the version until I've confirmed it works and improves performance. This is a simple mod that attempts to improve late game tick performance. It uses the...
Restored Position Priorities
Created by Derek
TL;DR: Buildings now sort themselves. About In previous versions of Stellaris, buildings automatically sorted themselves by type. For example, when you built a Research Lab, the new Research Lab automatically sorted itself next to other Research Labs. Your...
LLX's Mods - Living Metal and Artifact Mines (3.6 'Orion')
Created by nekollx
Some basic buildings for advanced resource production, I did use the file names of existing mods but tweakned them and updated them to 3.0, still if you have one of the listed mods you can safely disable it and enable my mod as the ids are the same and it ...
Real Space - Colour Out of Deep
Created by Annatar
Real Space - Colour Out of Deep v 1.4 Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The purpose of this mod is not just to add more interesting skybo...
Real Space - Star Cluster
Created by Annatar
Real Space - Star Cluster v 1.5 This version is compatible with patch 3.*.*. Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The essence of this mod is...
Utility: Show/Hide Mod-added Planet. Decisions
Created by Vaeringjar
2.3 COMPATIBLE If you use several mods that add planetary decisions, you know how cluttered the decision panel can become. This utility allows you to hide and unhide planetary decisions added by mods. Simple! Adding this feature to your own mod is very str...
DarkSpace
Created by Exakan
OLD PRE BIOGENESIS 4.0 VERSION: https://steamcommunity.com/sharedfiles/filedetails/?id=3476300541 What does DarkSpace do? - It is a Vanilla+ and Roleplay mod, not an overhaul. DS will not change basic game mechanics - Compatible with 99% of all other mods....
Origins Extended
Created by QUENTOPOLIS
Last updated for Stellaris version 3.6 ("Orion" update). Next updated delayed. Due to a change in material circumstances, I am currently unable to work on updating the mod. The re-write update is therefore postponed indefinitely. If anyone wishes to work o...
folk's Tiny Outliner (3.5)
Created by AlphaAsh
Yet Another Tiny Outliner Forking, forking, forking. I've been forking forking. Fork ho! This version is about 25% wider, so there's less truncation and overlap of the elements. If you don't like that, you can still use the other one instead. It's all good...
[4.1] Empires Expanded
Created by MadeinCanada
Empires Expanded expands customisation of empires and paths to take! EMEX revamps your Stellaris experience while still keeping that feeling of vanilla Stellaris. There is a variety to choose from, scaling from minor to game-changing. Your feedback is high...
Clearer System Occupation Icons - ALTERNATIVE
Created by Pancakelord
Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it. Replaces the tiny pips on fully occupied / invaded systems with, mor...
Camera Tweaks
Created by GhostWraith
Extra camera zoom steps. stars keep details at more zoom levels to see wormholes and gates further out....
! Camera & Galaxy Map Tweaks
Created by LordOfLA
Various camera and galaxy map settings tweaks. Built with my collections in mind but will work fine however you want to use it. Settings taken from the following mods and refined for my collections. ! 00 Infinite Graphic I - Gorgeous Galaxy !! K !! - Reali...
Habitat Building Slots
Created by the_grover
Simply adds one building slot per habitat housing district, as city districts do on planets...
Locate It!
Created by BurningRaptor
Helps you find and pin everything important, e.g. strategic resources, Leviathans and Megastructures on you map. Locate all strategic resources and megastructures on your map! Tired of finding living metal on your galaxy map? Busy checking your system one ...
More Ascension Slots [4.0.x]
Created by Clamor_S
4.0.x ready If mod does not work for you, disable all other mods you have and check afterwards! - added 6 additional ascention slots - every tradition tree provides 2 ascension slots - Standard Construction Templates in Prosperity tree additionally increas...
Battlestar Galactica Music Addon
Created by Sir Killsalot
*Fully functional regardless of game version* Greetings! This mod will add a large selection of music from the TV show Battlestar Galctica to Stellaris. The tracks are taken from only the main series (Not from the original 70's series, Caprica or the movie...
! Universal Game Rules Patch
Created by Kasako'小傘
<warring: My first language is not English, there may be translation errors> Repair population cannot be assembled Repair orbital bombing failure Repair the failure of the jump engine Compatible with additional information types Make capital buildings from...
ABANDONED - New Job Manager [3.9] - DISCONTINUED
Created by FirePrince
This is an update of the famous Job Manager by NaK1119. Aside from modernizing and optimizing as much of the syntax as possible (which should improve performance significantly, compared to the previous mod) some issues have also been fixed. Since NaK1119 h...
16 Tradition Slots and 20 Ascension Perk Slots
Created by Thane-Stus
Compatible with 3.1 Yet another mod that changes the tradition interface. Made this at the request of a commenter on another one of my mods. Includes a tech that allows you to unlock all the available ascension perk slots. Should be compatible with UI Over...
15 Tradition Slots and 16 Perk Slots
Created by Clive
I rework it (still in progress)....
16 slot Ascension perk
Created by red031000
Adds 8 extra ascention perk slots, bringing the total up to 16. Also adds 8 new repeatable techs to get those 8 perks...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
More Starbase Slots
Created by zero
添加了更多星基槽位。调整恒星基地和模块的数据,让它们更有用。 同样修改了星环和深空擎天堡。 不要和NSC一起用。...
!Starbase Extended UI
Created by zulu9812
This small UI mod enables your starbase view to fit a lot more buildings and modules in-screen, without the need for scroll bars. Obviously the icons become quite small, but that's the trade-off. I made this because the NSC2 mod recently patched out the ex...
AA's Starbase Overhaul (3.4)
Created by AlphaAsh
Starbases Overhauled Changes module and building slot scale to max out at 10 each. Changes Outposts to have a building slot. Adds a new policy for automating building in that slot. Buffs starbase buildings. Buffs starbase building auras. Adds a few new sta...
No More Scrolling! - Tiny Starbase Modules
Created by Txus
If you don't want to break your mouse, this is your mod. Dummy GUI mod that downsacale the size of modules list entries and resize the side panel view. The list entries are smaller in 1080p in order to fit the max building options as possible. ** You need ...
AA's Starbase Overhaul (3.6)
Created by ✮ Hackerman
This mod is a fork of the AlphaAsh's Starbase Overhaul It fixes the missing buttons for starbases. For more info look at the original mod https://steamcommunity.com/sharedfiles/filedetails/?id=2811702733...
3.9 Main Menu Reversion
Created by Cheesemongle
Places main menu back on the bottom of the screen. May be scuffed for smaller screens, comment if so. Place below UIOD / UI mods in list Do not use on versions prior to 3.12 - the structure of the main menu gui file is different....
Change Shipset
Created by mzilli
This mod adds the ability for players (not AI) to change your shipset via a planetary decision on your capital planet. DLC shipsets (Plantoid, Imperial, Spinovore, etc) only appear as options if the player (or the host in multiplayer) has their respective ...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamcommunity.com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
! More Juggernauts
Created by Hacker6329
A mod that increase the amount of Juggernauts that the single player can have simultaneously....
! More Colossus
Created by Hacker6329
A mod that increase the amount of Colossus that the single player can have simultaneously....
No More Criminal Syndicate ABANDONED
Created by Ender
This mod might still work, but I'm no longer maintaining it ================================================================ This mod removes the criminal heritage civic since it's terrible to play as and annoying to play against. Especially now that the n...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Galactic market trade all resources FIX
Created by Hefaistos
Fix for mod "Galactic market trade all resources" https://steamcommunity.com/sharedfiles/filedetails/?id=2291282166 to support mod "Ancient Cache Of Technologies" +Adds tradable resources (Stellarite Energy, Dark Energy, Light Energy) to Galactic Market fr...
No limitations - Megastructures
Unlocks all limitations for megastructure building: - you now can bulid multiple megastructures in one system (also arc furnaces and dyson swarms as depending on the amount of molten planets and stars in the system) - you can now build as many megastructur...
Expanded Megastructures and Technology
Created by Tovius
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features. Main Features Include: Improved districts for Habitats Better Gaia, Hive, and Machine Worlds New...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Galactic Bank - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of Galaxy Bank by DrBLOOD95. Credit to him for the vast majority of the base code. See the original description for more details. Changes From Original: - Bank will spawn some time after the Galactic Market has been form...
Centered Flag Emblems
Created by Klarac
Fixes the position of 9 vanilla flags that are not centered properly / don't line up with the flag backgrounds. I checked every single vanilla flag emblem to see if they were centered, and updated the ones that needed fixing. If you happen to spot one I ma...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 28 new Ascension Perks (some are for machines only etc....
SupremeBuildings
Created by Dawid
The purpose of this mod is to add buildings that generate resources and research automatically without pops. The buildings use dark matter and large amounts of energy for their operation, according to the principle that cosmic civilization is limited only ...
good_old_bulk_trading
Created by iron774
# By this MOD, you come to be able to bring current trader's dealings back into ver1.9~ as much as possible. # When you push the button shown to the image,the trade window will be replaced by a new screen considered to be handling different from existing t...
Orbital Ring Buildings [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orb...
Planet Name Colour Picker
Created by Draconas
Planet Colour Picker A simple mod that lets you set the colour of your planet name to one of the games pre-defined colours. Also add a selection of icons to your planet name. It's a simplified verison of Planet Name Editor as that mod is now abandoned and ...
The Zenith of Fallen Empires 4.0 Sandbox NOT UP TO DATE
Created by Kolyn
The Zenith of Fallen Empires Sandbox 4.2.3 for Stellaris Version 3.14 During the galactic recession that followed the Great Crusade, the leading economies were soon plunged into a century of darkness. Without a common cause to unite them, the Precursor Emp...
Stellaris 101: How to Read
Created by jasonpepe
This mod does nothing, no contents, don't subscribe! If you are wondering why you are here, Congrats! That means you passed 'The Read Test'! You now hold the power of reading the mod description, which makes you think twice before comment - way better than...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can be u...
Unity Focused Buildings [1.8.2 patch]
Created by Dadaist Coyote
An update patch for ANFP: Unity Focused Buildings by Eledemar to work in 1.8. I only fixed the building requirements to allow Machine empires to build the buildings - I'm not sure if there are any other changes needed, so if you have another bug I'll see i...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Tidy Traditions: Superior English Localisation
This is a revamp of the English localisation of the excellent Tidy Traditions mod. The major changes include the names of some of the tradition categories (Loyal -> Loyalty, Administer -> Administration, etc), fixing localisation issues with the policies, ...
23 Tradition Slots + 24 AP Slots
Created by Laquly 零者
Cannot be used alone, one of the following mods must be enabled: Tradition UI 4.0 Tradition UI 3.14~3.12 Tradition UI 3.10~3.11 Tradition UI 3.1~3.9 Tradition UI (low resolution) 4.0 Tradition UI (low resolution) 3.14~3.12 Tradition UI (low resolution) 3.1...
Trade & Research Arcologies [3.14]
Created by Dragatus
This mod got obsoleted by the 4.0 patch for Stellaris and I will eventually delete it from the Steam workshop. If you want to use it with an older version of the game, it is now available at PDX mods: https://mods.paradoxplaza.com/mods/117683/Any This mod ...
AI Cortana Technology Researcher(1.9)
Created by DrBLOOD95
Hellow everyone, so here is my new mod: About that mod > Cortana is an AI able to research new technologies by herself for the country. She will act like a sort of 4th researcher, but instead of using physics/society/engineering ressources she will work wi...
More Strategic Resources
Created by Woopsious
A semi balanced mod that adds a few buildings mostly locked behind dark matter tech and nanite tech. 5 new strategic resource builidings. 4 that produce 2 of each resource (dark matter, zro, nanites, living metal). 1 that produces 3 gas, motes and crystals...
[Outdated] Base Leader Capacity Adjustments - 12
Created by ShieldsOfFire
Basic information This mod does one thing, but it does it well, it adjusts base leader capacity from 6 to 12, a 2.0x increase. Compatibility Only use one version at a time. Since this mod makes one tiny adjustment load order does not matter so just follow ...
Resource Cap Extended
Created by XVCV
Description Description This is a simple mod that increases the max resource cap for most vanilla resources. You can also config resource storage capacity via edict, adjust the value as you want. Russian Language Addon ...
Zro Refinery
Created by PyroMcDips
A quick mod I made since I've not seen any Zro in my playthroughs so far. This mod adds a Zro Transmuter that requires a tier 4 tech that's likely to appear if you are latent psionic or fully psionic amongst other things that are expected for psionic techs...
28 Ascension Perk Slots and 11 Traditions Slots
Created by Azona
This Mod is under light maintenance. Updated for 4.*! Minor bug fix. Fix my bad reupload and removed files I think where no longer needed, if you find some issues let me know and ill try fix it. Update: Added 4 additional Tradition Slots to make up for Asc...
#MODJAM2024
Created by MrFreake_PDX
Want to try some of the old mod jam content on the latest version? Check out https://steamcommunity.com/sharedfiles/filedetails/?id=3555879438 #MODJAM2024 is Available Now! Discover 26 new Legendary Leaders made by Community Content Creators (Galactic Para...
Android Army
Created by Ratzfatz
Are your simple robot armies not enough? Do you need something more powerfull? Be ready for: RETURN OF THE ANDROID ARMIES! As soon as you research the "Synthetics"-Tech they become automatically avaible. They disappeared from the game in previous versions ...
No Ai Habitats
Created by Scolias
****Fully compatible with the new Habitat Rework**** V1.1 BugFix All this mod does is make it impossible for the AI to build habitats by adding 1 living metal/nanite to the build cost, along with 2000 influence required. :) ...
Less Habitats for AI v2
AI only builds habitats in home / binary / trinary systems...
UI Overhaul Dynamic - Larger Leftbar Icons
Created by Daavy
About This mod makes the left bar icons bigger in 1080p resolution, and may not work correctly in other resolutions. ❌3.11.X or superior Load Order · UI Overhaul Dynamic · UI Overhaul Dynamic - Larger Leftbar Icons Compatibility It probably won't be compat...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
Plentiful Traditions 4.2.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Plentiful Traditions 3.9.x Fix
Created by The Senate
Quick fix to habitat issue in Plentiful Traditions for 3.9.x. All credit goes to original author Abominus. Doesn't need original mod. https://steamcommunity.com/workshop/filedetails/?id=1311725711 Original mod. https://steamcommunity.com/id/SI-Abominus Ori...
Non-Gestalt Solar Panels
Created by Xenith78
Simple alteration to make solar panels accessible to non-gestalt empires. Unlocked by Quantum Energy States tech to ensure that it becomes available at the same tier that Hydroponics and Nebula refineries are available....
Nicer Nebulae
Created by PrettyAverage
Nicer Nebulae This is a simple mod I prepared whilst updating my main mod, Wild Space. It changes the graphic for all nebulae on the galaxy map to both enhance their appearance and to reduce the brightness of the graphics. The latter is the main purpose, a...
Double Starbase Slots (3.10)
Created by Willa Grey
Simply adds more building and module slots to starbases and orbital rings - roughly doubling the amount. Used the same amounts from AA's Starbase Overhaul. Outpost: Added one module slot Starport: 3 modules, 3 buildings Starhold: 5 modules, 5 buildings Sta...
UI Overhaul Dynamic - More Tradition Categories (64)
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 64. (The AI will also fully fill the new slots befor...
Abandon planet [3.*]
Created by Rance Club
Description This mod adds planet decision to abandon planet. Can be used to fix bug with empty planets. Just click the decision button, it’s free and instant. Also you can use it to clear non-empty planet. Base cost of it 75 influence and 300 energy (or 25...
Larger Sectors (3.14)
Created by Clairelenia
Hey Guys! :) Are you also annoyed or don't like, how small sectors are in Stellaris Vanilla? Well, lucky for you my mod changes that! This mod increases the size of a sector. Now your sectors include 8 whole jumps instead of only 4 jumps away from the capi...
Nebula System Graphics Remover
Created by Algae
Compatible with 3.14.1 For players with low end GPUs, to reduce FPS drops caused by some of the system view VFX. Removes the following: -System view Nebula graphics -Space Storm graphics (only in system view) -Lingering dust effect in systems destroyed by ...
Megastructures Tradition
Created by Lezzistrata
NOW NATIVELY SUPPORTS GIGASTRUCTURES WITHOUT THE NEED FOR A COMPATIBILITY PATCH If you have the old compatibility patch please disable it. UPDATED FOR 4.0.21 Phoenix Requires Utopia. Megacorp no longer required, however, matter decompressor will be unavail...
Repeatable Megastructure Boosts
Created by MadLad
Provides 2 New Repeatable Technologies to Boost Megastructures Parallel Mega-Processing: Concurrent Megastructure Cap +1 Supply Chain Optimization: Increases mega build speed by 10% Gigastructures Version (provides extra boosts using their changes): https://...
Sparble's Stellar Hyperconstructs [4.1.x]
Created by Sparble
UPDATED TO v4.1.x!/b] https://i.imgur.com/J5lO3JV.png Have vanilla megastructures become too boring for you? Have you ever wished for (mostly) realistic megastructure concepts to appear in game? Do you want to be able to ascend to godhood and yet still sta...
Planetary Wonders
Created by Namfoodle
For Stellaris: 4.1.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlocke...
Real Space - New Arcologies
Created by Annatar
Real Space – New Arcologies v 1.1.2 This version is compatible with patch 4.2 Corvus. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png Although Real Space is in the name, this mod is completely independent and does ...
Real Space - Planetary Stations
Created by Annatar
Planetary Stations version 1.5.13 This version is compatible with patch 4.2 Corvus. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The main feature of this mod is the ability to col...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
UIOD Scrollable Council Positions
Created by Selmephren
Replaced the council_view.gui file from UI Overhaul Dynamic with one that increases the scrollable box for the list of council positions. This does not add more council seats, just makes the list you can choose from when you get a new seat scrollable....
Megastructure Removal
Created by James Fire
https://i.imgur.com/daBft2H.png Delete your complicated toasters that are unwanted and unloved! First, you must use a decision on a star. This decision marks the system as a target for searching for megas. You get an edict that you can trigger, which fires...
Megastructure Demolition Project
Created by tazksav
Enable special projects to demolish mega structures to be issued from the edict. In addition, 50% of the alloy used in construction will return upon completion of demolition. (@megademolish_recycle_rate = 0.5) Let me know if you find any weird translations...
MEM Real Space Planetary Shields
Created by Emperor Neil
Compatibility Patch - Real Space/More Events Mod Planetary Shields Real Space System Scale version: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1890983593 More Events Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=727000451...
Dune Names
Created by Strakul
A namelist based on names from the Dune universe. Updated for version v4.0*...
Real Space - Ships in Scaling
Created by Annatar
Real Space - Ships in Scaling v 1.14 This version is compatible with patch 4.2 Corvus. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Battles m...
Stellaris but you can buy every resource (2.7.*)
Created by TheFlyingPotato
Tired of never having enough influence? Do you just want unity-builds to be useful lategame? You've come to the right place! Stellaris but you can buy every resource allows you to buy and sell every vanilla resource from the start of the game. That include...
Megastructure Remover Sub-Mod
Created by FAPLZ
Megastructure Remover Sub-Mod: Important: Without the Main-Mod you can not use this Mod! You can find the Main-Mod here. The Sub-Mod adds a simple way to remove a Megastructure with a trashcan symbol in the HUD. This Sub-Mod makes it easier to remove Megas...
Megastructure Situations
Created by Viel
If there is an upgradeable megastructure in your borders starts a situation which completes the upgrade. Notable changes: -Situations are more visible when compared with the megastructure tab in the outliner -Situations have an upkeep instead of the upfron...
[3.14] Empires Expanded: Civics Only Version
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Better Faction Info
Created by DaTroll
Last Update: 2025.10.06 This mod was originaly created by Thane-Stus. I decided to continue his work because he didn't update for 3.x yet. Features Mod adds indicators for faction managent Known Issues English translation only at the moment Compatibility I...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Research Labs
Created by warmasterant
v 3.8.2 Working with current version now Recolored Physics Lab to differentiate from normal Research Labs - - - - - - - - - - - - Adds three chains of dedicated research buildings for each research category. New labs are unlocked through the corresponding ...
Totally Not The Oblivion Movie OST
Created by xTobiShotz
Since the Original Mod by Gerishnakov got removed for some reason, I thought I'd try my luck and added all the Deluxe Edition tracks. Tracklist 1 Jack's Dream 2 Waking Up 3 Supercell 4 Tech 49 5 The Library 6 Horatius 7 StarWaves 8 Hydrorig 9 Crater Lake 1...
Dune 2021 Soundtrack
Created by nop990
Mod Author nop990 Description This mod adds the soundtrack from the movie Dune (2021), directed by Denis Villeneuve I know there are already mods that add this soundtrack, but the one I previously used had an annoying clicking in it. This one does not. Com...
Enhanced Automation
Created by Myreek
For 3.6.X ✔️ Introduction Are you tired of managing your newly conquered planets or freshly colonized planets in the mid to lategame? This mod adds new automation rules so that you don't have to do that anymore. The current automation system is designed ar...
Edicts for Removing Clerks
Created by Falcrest
Adds two edicts, one of which removes clerk jobs from housing districts, silos, and branch offices, and the other removes clerk jobs from commercial districts and zones....
All These Worlds 2.0
Created by Lex Peregrine
All these worlds ... are yours! This is a stand-alone mod for Stellaris 3.14. I started this as an update to my Lite version, but was so satisfied with the progress that I expanded it to include almost all the content I had on the larger mod, in a way that...
!BERG - Building Merger
Created by half god
https://i.imgur.com/1nVeTLh.gif For what you need that mod: Main task of mod is allow properly function of supported any mod which change vanilla buildings. For example in situation when are you installed mod A and B, which override same building only one ...
Zeta / Map Modes
Created by Panda
Adds few useful Map Modes Fleet Power Economy Trade Scientific Advancement Population Empire Personality War & Peace Claims Government Type ...
Another SF Loading Screens Mod +
Created by Zebu du Turfu
COMPATIBLE Iron-man/achievements 4.*.* (This alternate version keeps the base game loading screens and should be more compatible with the majority of other similar mods, for example the amazing Sci-Fi Loading Screens by van Rijn that was the inspiration fo...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamcommunity.com/sharedfiles/filedetails/...
Blue-Violet Galaxy Map
Created by LostCreatoR
Mod changes standard color of the galaxy map to blue-violet. The nebulae became brighter and more colorful. Outer regions became darker. Blue version of the galaxy. https://i.ibb.co/s3c05tP/FAQ.png For a more voluminous display of the galaxy I recommend us...
10%-100% Boosted Research
Created by Seqan
A very basic mod I made for a friend. Figured it would be nice to share it here. As of Cherryh(v2.0+), the game now has an option to speed up ALL research in your game galaxy-wide by reducing actual costs. However, the original intent of this mod was to bo...
Influence Generator
Created by Test23456
Work for 3.8.* Add a technology at society field (New world) Add a planet unique building which generates 6 influence + 15 Housing Add Job Types: + (2+2) Rulers / 4 Brain Drones +4 Enforcers / 4 Warrior Drones From Jobs: + 10 Amenities + 10 Planet Stabilit...
♫ Interstellar Selection
Created by 元气EGO
Include: 1、Tick-Tock 2、No Time for Caution 3、S.T.A.Y. 4、Cornfield Chase 5、Day One 6、First Step 7、Dust 8、Flying Drone 9、Message from Home 10、Murph 11、Organ Variation 12、Rise(from The Dark Knight Rises) I made some Dynamic Control and Vintage Tape Harmonic w...
Battlestar Galactica Music - RePacked
Created by Grinch
A full and updated pack of Battlestar Galactica Music! Includes music from the series, BSG movies, Deadlock, and a select few from Caprica. All the music was updated and code corrected for modern Stellaris (3.8+) play through. All the songs are confirmed t...
Theta / Visuals (4.0)
Created by Panda
Improves galaxy and system views: - bluish galaxy. - whiter stars. - clearer system view. - darker skyboxes. - no star pins. Credits: - Clean Systems and Galaxies...
Ringworld Variations
Created by tithin
Mod Description ====================== Do YOU get annoyed by just how much of a speed bump your citadels are? how long they take to craft defense platforms? Do YOU ever wish you could just THROW BODIES AT A PROBLEM UNTIL IT GOES AWAY? Then do I have the mo...
UI Black Acid Overhaul Dynamic
Created by acideiffel
https://imgur.com/YhNYfEf.png https://imgur.com/jpKnPiS.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png https://imgur.com/0yyBHbR.png Comments or suggestions are always welcome! https://imgur.com/e7ZrD8r.png Load Order: U...
UI Black Acid
Created by acideiffel
https://imgur.com/5CzUlRS.png https://imgur.com/jpKnPiS.png v4.2. "Corvus" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png https://imgur.com/0yyBHbR.png Comments or suggestions are always welcome! https://imgur.com/e7ZrD8r.png My Other Mods...
Visible Planetary Shields [OBSOLETE]
Created by borsk
Updated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature overview This mod makes planets with the 'plan...
ArcFurnaceTooltip
Created by glee8e
Adds an expected deposits added tooltip to galaxy map view, if you can build more arc furnaces and the system can support one. Condition for tooltip to disappear No remaining arc furnace capacity No tech System has no molten worlds Compatiblity gigastructr...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Influence Cap+ (3.14)
Created by Clairelenia
Hey Guys! :) Are you also sometimes annoyed, when you are in mid- or lategame and your Influence is instantly capped at a mere 1000 all the time? Not anymore! With this mod, your influence will get a cap-increase to a whole whopping 2500! If you want to bu...
Edict for influence
Created by kataklism
CHEAT! Add more influence from edict...
Gauntlet's Orbital Structures
Created by Gauntlet
Welcome to Gauntlet's Orbital Structures! The purpose of this mod is to bring you more megastructures, generally built around your colonies and generally during the mid-game, additionally this mod increases the maximum level of your Orbital Rings. ORBITAL ...
Realistic Sol Scale - 3.11 Legacy Version
Created by finnnosam
NOTE: I got a new computer, so will create a separate version for any updates. Balance Notes: Mars is downgraded from a size 13 to a size 10 planet. The Alpha Centauri system has been split into Proxima Centauri, and Alpha Centauri (to help with the sizes)...
Real Space - New Frontiers
Created by Annatar
New Frontiers version 3.2.18 This version is compatible with patch 4.1 Lyra. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The purpose of this mod is to diversify the planets and c...
Real Space 4.0
Created by Annatar
Real Space v 4.0.5 This version is compatible with patch 4.2.1 Corvus. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.7 This version is compatible with patch 4.2 Corvus. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.co...
UI Overhaul Dynamic - Main Menu: Original
Created by Orrie
Compatible with everything. https://i.imgur.com/txc9Oaf.png It does not require the main mod to run. Changes the main menu background to the one from the original 1.0 release. Also replaces the main menu song with the corresponding song for the version. Wi...
More Ground Combat Width (4.1.*)
Created by Michael Zaki
Are you: Annoyed at the laughably tiny scale of ground combat? Frustrated that planets capable of housing hundreds of billions can only allow deployment of 10 units on each side of an invasion? Wishing for the capability to swarm planetary defenses when yo...
Larger Music Player
Created by Owlpine ♪
4.0 Comaptible Makes using the music player easier and more comfortable to use, also increses the amount of space some song names can use. Load Order: If you want this mod to work best the put it below any UI altering mods, as that will overwrite the chang...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
3x faster game speed
Triples the maximum game speed (ticks per turn), I guess it could cause performance issues but I'm not experiencing any. As far as I know it doesn't change the ai behaviour or balancing....
Ecumenopolis Expansion [Abandoned]
Created by Theion
Note: I'm no longer working on Stellaris Mods to focus on real-life affairs. Anyone is free to update this mod so long as you credit me. Overview This mod adds a variety of districts from basic resources to specialization in trade, research and military ba...
~~Ariphaos Unofficial Patch (4.1)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
AI No Habitats
Created by Azona
This Mod is under light maintenance. Updated for 4.*! As far I noticed no issues found and working as intended on 4.* did minor error fixes. Tired of AI spamming habitats? to much work to clean them all up and possible performance drop because of this. Thi...
Spaceport Building with Orbital Station
Created by Rotiti
This mod add a spaceport building on planet and the ability to build an orbital station (a variation of orbital ring) belong to the planet. -- Do you think it is also necessary to have something like spaceport can be built on the planet? Do you think you w...
A Lot of Traditions - 48 Tradition Slots
Created by Adeptus Freemanicus
https://i.imgur.com/ssoW0Xk.png This mod increases the number of available Tradition and Ascension Perk slots, letting your empire grow far beyond the vanilla limits. After researching Ascension Theory, you'll gain access to a repeatable technology that gr...
Light Borders + Swapped Colors [4.0+]
Created by Aspct
Original mod by Agami 3.12 Fix by BringMe My changes: Updated to latest version. Works on 3.12, 3.13, 3.14 and 4.0 Original description: Makes borders more transparent and thin, swaps colors. Removes star pins. Slightly raises borders. Doesn't highlght bor...
Orbital Rings Rebalanced (Legacy)
Created by Marrow
UPDATED VERSION FOUND HERE Orbital rings cost more than a habitat. They should be equally as useful. Features Orbital Infrastructure: On construction a ring will provide +2 districts +1 building slot, scaling with orbital ring tier. Orbital Housing: By def...
Light Borders 3.12
Created by Emperor Peanut
Updated Light Borders mod too newest version....
[Deprecated] Stellar Performance
Created by 0x484558
This mod is deprecated. Don't try to play Stellaris on iGPU, its bad for your mental health. --- Collection of opinionated performance tweaks for playing on integrated GPUs and low-end systems. Replaces many textures, removes particles, makes nebulas and t...
Tiny Collection [abandoned until further notice]
Created by Lordlony
UI Overhaul Dynamic - Tiny Options Ironman & Achievement Compatible Description First attempt at changing the UI, it’s not easy. Created with compatibility in mind. Should work just fine without UI Overhaul Dynamic but was indented to be used with. Put eff...
! Immersive Energy Shield [4.0+]
Created by Kasako'小傘
This is a simple mod, but it enhances one most important part of the game: the visual effects of energy shields. Modified the vanilla rudimentary shield to a more technological shield with animated hexagonal shape, and added more details on it. No more wor...
! Real Galaxy HD blue
Created by Ende der Sonne
I like the Real Galaxy very much, but there are still some flaws with this mod. Stellaris does not support image larger than 4K for particle FX, then when you put your camera too close to the galaxy plane, you will see rough pixels. So I made some improvem...
! IBS Animated Map Icons
Created by Kasako'小傘
https://steamuserimages-a.akamaihd.net/ugc/1654468892419292713/956A42B12412DBB181084E0A273F2C0C478EBA8B/ Kasako's IBS Patch Animating landmark icons Load Order Can be placed anywhere Work with following mods Immersive Beautiful Stellaris Immersive Simple m...
! Immersive Simple map UI !
Created by Kasako'小傘
Animated New Icon Minimalistic Style Complete fleet information display Plus version add more details to fleet icons Simple Map UI Has been integrated in IBS Part of the content display https://steamuserimages-a.akamaihd.net/ugc/1654468892419292713/956A42B...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.2 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
! Sartek Economy Master
Created by A-Sartek
Stellaris 4.1.* /// This is a complementary mod for ! Sartek Tradition - Ascension Perk Merger it further increases compatibility and expands the planetary UI. This is also a community driven project, any feedback and reports from users with many different...
3 Civic Slots
Created by IamSagittare
Sets base civic slots to 3. Pretty much a single line of code....
! Sartek TAP Merger - Ascension Path Fusion
Created by A-Sartek
Stellaris 4.1.* /// This mod add-on ALLOWS all ascension paths, guarantees changes from other mods that alter ascension paths apply their changes while also making them compatible with other mods. This mod focus is not diving into ascension path merges, ot...
AA's Consortiums (3.8)
Created by AlphaAsh
Buildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pnghttps://i.ibb.co/VJq3PKr/ratenfave.gif https://i.ibb....
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
AA's Divided Loyalties (3.10)
Created by AlphaAsh
More Conflicting Factions This mod includes 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Ai, Use Custom Shipsets!
Created by [Phönix] Xaneas
Mod is broken since Stellaris 4.0+. Ever wondered why the AI only uses Vanilla Shipsets despite having 10 Mods with new Shipsets activated? This mod solves the problem. Features: - Enables the AI to pick custom Shipsets from mods that are activated. - Adju...
All That Is GRIMDARK (3.14.☠) legacy
Created by FirePrince
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ This is an approved update and continuation in honor of AlphaAsh’s great All That Is GRIMDARK, bringing it to version 3.14.* of the game. Credit goes to him and all the WH40K creators. /...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Planetary Diversity - Vanilla Replacements
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod. It does not need Planetary Diversity. Make sure this mo...
~~Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 4.1.7 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_mega...
Military Enhancements [Events Only]
Created by BaconDoneRight
Smart Combat Events There are fifty total combat events, 32 for attackers and 18 for defenders. They are highly reactive, changing based on the civics of both empires involved, the buildings present on the planet, and even the planet population. For exampl...
ISBS: Doomsday Weapons & Ships v4.0
Updated to v4.0.* Original ISBS Doomsday Mod : Here Updated from 2.11 Version made by THANE-STUS Here Credits : Ankain, Thane-Stus, Me. Some changes from Original Mod Added 3 Bombardment Stances. Avatar is similar to a BOSS Ship made via Megastructure Menu...
Planetary Diversity - Ascension Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. Planetary Infestors (Civic) ...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Planetary Diversity - City Sets
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod. It does not need Planetary Diversity. This mod adds fou...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
[UMMS]Ultimate Modded Multiplayer Solver:null checksum
Created by is3mru4ma
!!!----Final dirty option after playlist's checksum failed to sync----!!! Alter the checksum management file by paradox modloader system.Make it return null. In this case you can join the room with an annoying situration -- same modlist, but not the same c...
[DEPRECATED] Negative Trait Formula Fix
Created by Porev
The fix has been incorporated into Stellaris in patch 3.11. This mod is no longer needed. What This Does You may have noticed a strange behavior when your long-lived leaders (especially those who are recruited already being 100+ years old) start disproport...
[3.14] Empires Expanded: Balance Submod
Created by MadeinCanada
This is a submod for Empires Expanded, previously known as Civics Expanded Plus, intended to balance the basegame civics (and more in the future) to be more in line with the mod's additions. However, it is possible to use this submod independently. Feature...
[4.0] Mass Driver Rebuilt - Fear the Dark
Created by Toaster
Version 4.0.* Fear of the Dark is a really interesting origin, but one of the endings of the chain can be a little underwhelming. Even then, you end it in possession of the Fevorian Mass Driver... and not able to do anything with it. This mod adds a small ...
[4.0] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 4.0.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago? ...
Xenology : Traits Expansion Unofficial - Scaling Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mod...
Xenology : Traits Expansion Unofficial - Biological Module (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
WP's Army Attachments Revived (4.1)
Created by WP 🥔
Background: You probably remember that at launch Stellaris included an army "Attachment" system. This let you modify armies, upgrading them in fun ways like mounting them as cavalry or deploying swarms of killer drones. With 2.2 the army attachments were r...
OUTDATED Uncivic: New Mechanics for Vanilla Civics
Created by Oatmeal Problem
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
V_TRAITS
Created by Xyre
4.1.* Beta 4.1.* Update in progress The mod is currently in the process of being updated to 4.1 with me trying to figure out how to translate as many of the traits to the new system as possible. As of now, the mod is missing some of the traits to be re-add...
Warhammer 40/30k factions - 3.12 Compatibility - Legacy Patch
Created by FirePrince
/steamuserimages-a.akamaihd.net/ugc/2307593813378777504/4DC272B17B73DED9CF1529B114ACFF91FC9405B7/ This Patch updates and merges the Origins and Effects from All That Is GRIMDARK to Warhammer 30/40k factions (also possibly to WH40k - Tyranids, WH40k Orks) ...
Warhammer Mechanicus Music
Created by Taelim
A music pack containing music from Warhammer 40k: Mechanicus, because I think it fits well with Stellaris. List of songs: Binary Signal Caestus Metalican Children of the Omnissiah Dance of the Cryptek Immortal Machine Lost Civilizations Millenial Rage Over...
Warhammer 40/30k factions OUTDATED
Created by Zuruel
As some may have already noticed, with the new update of the game, the species portraits of this mod no longer appear, so this mod will be outdated and subsequently eliminated. Over the next few days I will be uploading the new portrait mods, anyway. ways ...
UI Overhaul Dynamic - More Tradition Categories (16)
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 16. (The AI will also fully fill the new slots befor...
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
TW - Xeno Compatibility Fix - Stellaris 3.0 to 3.14
Created by TrueWolves
Note for version 4.0+ Half-species no longer exist as they did before. (Despite the In-Game Tooltip saying otherwise!) Xeno-Compatibility instead works by adding all your pop group growths together and distributing them equally. If you have 5000 humans and...
Trait Point Repeatables Councilor Edition
Created by DrBossWatson
This is my attempt to update the mod by Valtsu0 to work with the new leader system. All credit to Valtsu0 for the original mod and all it contained. In their current version of the mod, weight was influenced by research leader in a specific field. This is ...
Tradable Relics - Guillis PM
Created by Past The Future
Guilliman has integrated this mod into his, making this one obselete. Just use his mod Requires Stellaris version 3.4.* Companion mod to my mod "Tradable Relics" and Guilliman's mod "Guilli's Planetary Modifiers and Features". My base mod is technically no...
Tradable Relics
Created by Past The Future
This mod is not up to date and is missing some relics. See updated mod by Gyrix here: https://steamcommunity.com/sharedfiles/filedetails/?id=3252271848 Made for Stellaris version 3.4.*, Not rigorously tested in later versions but should continue to work fo...
The Zenith of Fallen Empires 4.0 NOT UP TO DATE
Created by Kolyn
The Zenith of Fallen Empires 4.2.3 for Stellaris Version 3.14 Ten millennia ago, the galaxy had glimpsed apocalypse when Ascended Empires waged war and brought death to a mighty civilization. Convinced of the righteousness of this Great Crusade, each Ascen...
Technology Diffusion
Created by StarOri
Balance Stellaris research! Tired of huge tech gaps between empires? This mod grants bonuses to less advanced empires based on diplomatic relations with more advanced ones. Similar to other Paradox or Civilization games. A small mod in terms of functionali...
The Sleeper 3 - Fallen Hivemind - [3.14 Legacy]
Created by FirePrince
⚠️ This mod does NOT work for the current (4.0 'Phoenix') version! ⚠️ This is a 3.* adoption of Smithy’s The Sleeper 2 - Fallen Hivemind, to keep the great sleeper alive. All credit goes to the original author. The Sleeper - Fallen Hive Empire (SPOILER): T...
The Great Khan Expanded [3.14.☠]
Created by FirePrince
⚠️ This mod just works stable for v3.14 ('Circinus') ⚠️ Ever felt like the Great Khan doesn’t really do anything great? Then this mod is for you! Prologue This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhaul...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Tech Tweaks [latest]
Created by Suzarr
Mod Version 1.7, for Stellaris v3.12.5 This mod adjusts AI weights to help increase the likelihood that the AI will select and finish the limited repeatable techs (like fleet command limit) before diving deep into the infinite ones. This also applies to th...
Stellaris Universal Gamerule Lib
Created by _OAO_
This MOD is mainly for modders, if you are just a player and see that a MOD requires this as a prerequisite item, then you only need to subscribe to it. Features This MOD provides a solution to the conflict problem caused by adding rules between community ...
Stellaris Tiberium Wars
Created by James Fire
https://i.imgur.com/daBft2H.png Welcome back, Commander. Today’s threat level is: Low. The newly discovered material known as “Tiberium” is spreading unchecked across our planets. The planets that have suffered the worst contamination can no longer support...
Stellar Drow
Created by Legion
Stand alone version of the Drow portraits and rooms from the Stellar Legions mod https://steamcommunity.com/sharedfiles/filedetails/?id=2939702822...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
StarNet Mixed Fleet
Created by salvor
This mod is an optional add-on to my AI mod, Starnet. It will also work with fork of it, Startech. By default, Starnet/Startech are trying to build what, I believe, is the most efficient AI fleet composition. Unfortunately this has some side-effects in tha...
Stargate
Created by James Fire
https://i.imgur.com/daBft2H.png This mod adds a Stargate deposit. Includes an event to place them on game start, dynamic benefits based on how many stargates you have, and some limited interaction with other empires that have stargates. Also has a decision...
Starfighters! [3.12]
Created by Dragatus
With this mod there are seven basic types of strike craft (and three level of advancement per type), corresponding to the five types of basic kinetic and energy weapons and the two types of point-defense. Unlocking each requires you to have the proper leve...
Species Name to Nation Demonym
Created by MrFunEGUY
This mod is intended to change most diplomatic text - and every other other instance where it makes sense - from calling you by your founding species name to instead calling your nation's demonym. I really hated that I would always be called 'Human.' It se...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by Oatmeal Problem
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
SLAP (Satisfying Libels And Praises) [3.10.*]
Created by TheFlyingPotato
Ever wanted to really insult your friends? But all you can do is use the vanilla insults? Here is a lightweight and performance-friendly mod that can solve that issue! How? Use the vanilla interface to insult your target, and a keyboard interface will open...
Slower First Contact [3.14 / 4.0]
Created by Dragatus
Mod works with both 3.* and 4.* version of Stellaris. This simple mod doubles the time it takes to establish first contact by doubling the number of rolls required. This also gives you a higher chance of getting first contact events. Additionally the mod d...
Shadowgate 4.1
Created by Nardelus
Mirror Downloads (Current and Legacy Versions): Here https://i.ibb.co/hsJr3yz/shadowgate-introduction.png Welcome! This is a galactic travel mod that introduces a luxurious way to traverse vast distances with your ships. Shadowgates are a new planet type t...
Signature Weapons [4.0]
Created by Dragatus
This mod aims to increase the individuality of empires while maintaining the highest possible level of compatibility with other mods and without changing how weapons work. All it does is make the first technology in every line of weapons into a rare techno...
Simple Additional Traits (3.11)
Created by G_S_Palmer
Adds 23 new vanilla-style species traits to your game. Description Other trait mods suffer from three problems: They add so many traits that it overwhelms the player They have so many traits that none of them are unique Their traits suffer from "mission cr...
Robot Rights & Assimilation Overhaul [latest]
Created by Suzarr
Mod Version 3.4, for Stellaris v3.12.5 This mod adjusts some robot rights, enables Machine Intelligences to assimilate robots into their primary species, and enables all empires to combine other empires' robot designs with their own to refit them and reduc...
Rise of Cosmic Industry BETA
Created by James Fire
https://i.imgur.com/daBft2H.png Note: Given how this mod affects development, it is not recommended to try adding it to an existing save. Industry in Stellaris is simple, and abstracted to the point of not making much sense. Not only that, but critical met...
Resolutions Expanded
Created by Gordon_CMB
Have you ever thought the amount of resolutions in the game is too underwhelming? Never fear, this mod adds around 50 new resolutions, ranging from simple cultural changes to extending your grip over megastructures! The mod includes 5 new categories with a...
Realistic Pirates [3.14.☠]
Created by FirePrince
Bring more life to the galaxy, kinda like living systems does. This mod is a merged continuation of Pirate Waves 3 (+Marauders edition) by ScepraX (+Realistic Pirates by Maltheal), modded Pirate Republic by lpslucasps and The Outer Bulwark (Beta) by Obscur...
Randomized Names in German
Created by NerLOR
Diese Erweiterung Übersetzt alle Namen für z.B. Imperien und Reiche auf Deutsch. Relativ hohe Abwechslung der Namen, auch wenn selten Kombinationen wie "Alliierte Allianz der Menschen" oder "Republikanische Republik der Menschen" vorkommen können. F...
Red Light Demeanor (3.8.*)
Created by The Paragon
New computer, new mod page. Original Mod by Thauma' : https://steamcommunity.com/sharedfiles/filedetails/?id=1598699516 Old 2.8.* Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2064493897 The Red Light+ Addon by Cephalon Sithalo (allows Re...
Precursor Selection
Created by kroun
A mod that allows you to select any number of precursors. Instead of simply starting all the precursor event chains at the start of the game, this mod will wait a number of days, then ask you which precursors you want. You will then get the precursor intro...
Pop growth reduced by 50% [3.14]
Created by ieis hrifi
This mod was made for the pop system in Stellaris versions 2.2 to 3.14.15926! This mod only modifies in defines the pop growth and pop assembly bar from 100 to 200, meaning it slows down pop growth and assembly by roughly 50%. Makes for less pops and small...
Pop Growth Corrections [latest]
Created by Suzarr
Mod Version 1.9, for Stellaris v3.12.5 This mod attempts to reduce the behavior in which all planets tend toward a wildly diverse and even spread of all available species, regardless of other factors that may make that unfavorable and illogical. - Adjusts ...
Planetary Mega Engineering
Created by Derelict Dawn
------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------ Fixed a lot of bugs and errors resulting in poor p...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Gaia Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.2.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod ...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity + Guilli's Technologies Compatibility
Created by kwendish
Compatibility path for Planetary Diversity and Guilli's Technologies For Stellaris version: 4.0+ Load this mod after (place it lower than) Guilli's Technologies and Planetary Diversity. Guilli's Technologies adds several planet-class specific habitability ...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
PEST Multiplayer Spread
Created by PracticalM
PEST Multiplayer Spread is designed to give player empires more room than both the standard Stellaris and the No Clustered Starts https://steamcommunity.com/sharedfiles/filedetails/?id=687226658 mod. Do your multiplayer games devolve into the winner being ...
Ork Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"Ere We Go, 'Ere We Go, 'Ere We Go!" — Common Ork chant heard during a greenskin WAAAGH! An icon commonly used to designate Ork activity. The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological ...
Nanite Expansion (Last Updated for 3.14)
Created by Sunconure11
News: New maintainer getting their feet under them. Update for 4.0 coming when possible. Sincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining this mod. I hereby authorize anyone who ...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4.2, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past vers...
No Megastructure Limits
Created by Nuke1st
Removes limits for amount of megastructures that can be built at once by an empire. Removes the limit for each type of megastructure an empire may have at once for Dyson spheres, matter decompressors, art installations, science nexuses, interstellar assemb...
Origins Expanded
Created by Askil
Compatible with Stellaris 4.0 but should work with previous version too Have you ever felt like there was not enough origins? Tired of choosing Prosperous Unification again and again? Maybe you feel like roleplay takes a hit because default origins are ver...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
More AI Personalities
Created by cybrxkhan
Current Version: 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread...
Megastructures and Ships Re-Balance [4.0.x]
Created by Clamor_S
4.0.x ready Translations: EN A small adjusting mod for Orbital Ring, Titan, Juggernaut and cosmogenesis ships - added more sections for titan (see screenshots) - reworked juggernaut, it costs more, has 4 customizable sections and 6 shipyards - orbital ring...
Magic & Psionic Traits
Created by Hann3o
https://i.ibb.co/chVX2rq/coverr.png https://steamuserimages-a.akamaihd.net/ugc/471016511618349287/1539C3DC429AA8ABF227C3868D6848D89E0802BD/ 🧙‍♂️ Magic & Psionic Traits Mod ● Around 20 positive traits inspired by Magical Abilities, Wizards, Psionic etc. for...
Machines & Robot Expansion Continued
Created by Openly Retro
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v4.1.* Compatible Acknowledgements This mod is a continuation of XVCV's "Machines & Robot Expansion" , which is/was loved by many. A great addon for Machine empire enthusiasts which I loved playing....
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Local Production
Created by starchitec
Production Efficiency for Local Jobs Ever wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet productio...
Leviathan Events Xtended - Legacy
Created by Spacemike
2.0+ Update Note: there may still be bugs with this mod due to the massive changes in the latest update, please report any bugs to the bug discussion thread. Credits for everything in Leviathan Events Xtended but the port to 2.1 goes to: Forum user Bitterb...
kRIEGERs 130 Added Empires [4.0.+]
Created by [kk_Leg] kRIEGER
https://i.ibb.co/QkkXshR/1.png Are you loving Stellaris ? But after so many playthroughs you just know every empire ? "Oh those guys again" "I really kicked their ass last time" Where is the fresh feeling of exploration as you encounter unknown civilisatio...
Juggernaut Revamp
Created by James Fire
https://i.imgur.com/daBft2H.png The Juggernaut feels... not like a Juggernaut. Something that doesn't quite match up to power expectations. Aiming to fix that, I've done the following: -Added 2 sections to it, with a similar total slot count to the middle ...
Just Name Lists (3.12)
Created by thoth
Just Name Lists A port of EdFromEarth's More Name Lists, using ontoclasm's 3.4 port as a base. Not Ironman or Achievement compatible. Contains 52 lists. Stellaris's namelist format seems to have changed with 3.12, removing the ruler_names section entirely....
James Fire's University
Created by James Fire
https://i.imgur.com/daBft2H.png This mod adds a University building, and an equivalent for gestalts. As the planet grows, so too does the university, giving jobs based on the population of the planet. It also gives some housing, not enough to house all of ...
Invasion! (3.8)
Created by AlphaAsh
Ground War Overhauled This mod does some stuff. It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. It ad...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
Galactic Imperial Portraits
Created by V
*NOTE: THIS MOD IS NO LONGER UPDATING Galactic Imperial Portraits Adds a series of human portraits, young and old, styled as sci-fi imperialists, grouped by race to emulate proper household lineages in monarchic empires. Portraits not animated. Does not ad...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. Updated for 4.2 (Corvus). New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available t...
[4.2] Hyperquasaric Megaconstruction
Created by Tempest
As of 4.0 some content is disabled, it will be re-enabled as soon as possible This is a late-game oriented submod for Gigastructural Engineering & More + Stellar Manipulation which focuses on adding more megastructures to be built over the galactic core su...
Genemod Micromanager
Created by rayshaun
An automatic Trait Modification micromanager for both genetic and machine species traits. Update: Now supports all Ascensions. Robomodding is now supported as a separate edict. With cybernetics, cyborg traits will be freely added/removed. The Edict is some...
Gender Politics - Ethics and Civics Alternative Redux Patch
Created by Capelett
This mod fixes some compatibility issues between Gender Politics and Ethics and Civics Alternative - Redux. For all of the mods to work together, ensure they are loaded in the correct order. Gender Politics should come first, Ethics and Civics Alternative ...
Gaiaforming
Created by James Fire
https://i.imgur.com/daBft2H.png Ever think that terraformed Gaia planets are a bit underwhelming? This simple mod fixes that. On terraforming into a Gaia world, two events will fire for it. One turns all the Level 1 deposits into Level 2. The other adds a ...
Fatal Foundations Story Pack [4.1]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a v4.1 update of the great Fatal Foundations Story Pack by TFL. Note: This mod very...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 4.1 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diplomac...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.14.X)
Created by President Memes
This mod is no longer maintained, please seek alternatives if possible. If anyone wants to update this, you have my permission. Original Description: This is an UNOFFICIAL update of Dumuzii's EUTAB mod if they ask me to take this down, I will do so. For St...
Electroids Species Pack (Stellaris 3.14)
Created by Exakan
This is the unofficial species pack called Electroids. Its one of the largest species-packs in the workshop. Now you can finally play an energy based race that lives on stars! Electroids Species (Basics) They live on a colony type called "Aurora-Habitat" i...
Relevant Terraforming (3.14.X)
Created by Easy Pete
Obsolete This mod will no longer be updated. Half of its original purpose has been address with the new "rare" habitable world setting. It will be left permanently in version 3.14. A new mod has been posted that deals specifically with terraforming candida...
Encyclopedia of Species 物种大百科
Created by by天草
This mod contains a collection of all previously created species packages, totaling 25 species categories and 375 dynamic species portraits. Subscribing to this mod eliminates the need to subscribe to previous mods, saving approximately 80% of memory. 该mod...
elk_performance
Created by e1k3
### updated to 3.12.1 andromeda. please report any issues --------------- This is a fleet and combat balance rework aiming to reduce the performance impact of the hundreds to thousands of ships that are present during the late game. Engagements are intende...
OUTDATED Cross Border Trade
Created by Oatmeal Problem
This mod will not be updated for Stellaris 4.0. Trade is fundamentally different now, and this mod no longer fits the game well. If you disagree, you are free to fork, update, and re-upload. Borders produce trade value! Commercial pacts too static? Shouldn...
Civil Wars
Created by MrFunEGUY
Civil Wars: So you thought you could just build a galaxy-spanning empire and never have to worry about internal strife? Wrong. This mod makes it so that certain political operators and unstable planets will try to rebel against your authority. You can choo...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Planetary Cannons (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
Arcologies
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Ancient Cache of Technologies : Secrets Beyond The Gates (OUTDATED)
Created by Chirumiru ShiRoz
Introduction MOD IS FOR 3.14 VERSION. Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope o...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Habitability Building Mod 3.14
Created by Rotiti
update version of Habitability Building Mod https://steamcommunity.com/sharedfiles/filedetails/?id=1592916347 https://steamcommunity.com/sharedfiles/filedetails/?id=2814277937 Support English and Chinese language == I re-do all the design of the building a...
FC's Huge Anchorage
巨型锚地 巨型锚地:提供 `100` 舰容,在一些数值爆炸的 mod 中预防腱鞘炎...
Naval Capacity Reduced [OUTDATED]
Created by Henry L Castle
The primary goal of this mod was to increase late game performance as pointed out by Montu. The base values of ship components and and ship sections was doubled while naval capacity is halved. With less ships comes less lategame lag. List of Changes: ((-In...
Split Industrial Districts [3.14]
Created by Cheesemongle
Splits the default Industrial District into two, like Ecus. Figured i would post this one since i use it so much. You can build both Factories and Foundries on every planet, separately. Foundry/Factory designations do not swap jobs anymore though Includes ...
Eras of Earth
Created by Dunno
A simple little mod to add a bit of diversity to the pre-ftl Sol spawns. Features - Adds several new potential Sol spawns - Adds a playable Cretaceous Earth start, with a custom Earth map. - Several flavour events for potential explorers in the Solar syste...
OUTDATED Under Siege
Created by Oatmeal Problem
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Perked Up Perks [4.0]
Created by Dragatus
tl;dr: Rebalanced ascension perks to make basic ones more interesting and the more advanced one less gated by technology. INTRODUCTION In current Stellaris technology and research are far more important than Unity and traditions. What's worse, you can gene...
Fatherland: Colonial Empires
Created by StormFather
Experience a dynamic galaxy where new nations are born from the old in a constant cycle of death and rebirth! https://i.imgur.com/EEVrGqY.gif READ ME! If you are using mods that REMOVE existing ethics (e.g removes spiritualist, authoritarian etc) the mod m...
Theta / Gateway Ascension (4.0)
Created by Panda
Gateway construction will be available only via an Ascension Perk....
Tiny Megastructures
Created by SableDrake
Tiny Megastructure build menu. Descriptions got removed for increased tinyness. UI Overhaul Dynamic is not technically required but highly recommended. Load after other UI mods and Gigastructures. Still compatible with 3.6.X...
Bigger Megastructure Menu
Created by Alt
Current version: 3.12.5 ✔️ Can be used in multiplayer even if other players don't have it. https://i.imgur.com/JYmFoSu.png Achievement / Ironman compatible ✔️ Modding takes time, show your support via leaving a Like, a up vote, and or leaving a Steam Award...
Move Events Window to the Left
Created by NeRo
Moves events window to the left so it doesn't hide space where action takes place....
Portrait Modifications for UI Overhaul Dynamic
Created by ChagatuAlin
A UIOD sub mod that focusing on improvement of leader portraits. 一个UIOD的子模组,着重于提高领袖肖像的显示效果。 Planet Portrait View been designed for 1440p+. = And Here's the 1080p Version of This Sub MOD = ↑ 如果你是1080p分辨率,在星球界面上出现由于空间不足导致的显示BUG,请使用它 ↑ To UIDO Current Version...
Megastructure-Toggler
Created by Jack the Smack
At the start of the game, you can choose to disable specific types of megastructures. Disabling a megastructure type will result in the technology being inaccessible and all existing megastrucutres of that type being destroyed. These megastructures are cur...
Energy for Influence
Created by Inigma
Tired of watching paint dry as you wait to gather enough influence to do something? Wait no more! Expend Energy per month for Influence per month via one of two edicts, to bribe your way to greater influence and galactic domination. Cost scales as you grow...
Ministry Buildings Mod
Created by communista
**This mod is a fork of my Expanded Buildings Mod. This mod is not required if Expanded Buildings is in use.** Adds new empire uniques represeting your empire's core government ministries and departments. These provide powerful empire-wide effects at the c...
Cheat Interface
Created by FlyingSausage87
Cheat InterfaceThis mod gives the player a custom created interface to modify multiple different properties of their resources, empire, ships, armies, buildings, population, and leaders. Each option in the interface opens up a submenu giving the player 10 ...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
10x Expensive Ships
Created by Adriser
Overview Adds 10x alloy costs to Ships, strategic and rare resources have a smaller increase. Options to finetune naval cap, certain hull costs, war exhaustion and max storage will be added soon. Naval bombarded vanilla cap is 100, this is still reachable ...
Expensive Ships
Created by Alexus
Do you ever feel like Stellaris ships are nameless and disposable? It feels so different to all the Sci-Fi series & books where a single ship can decide a fate of a galaxy and it's name means something. This mod increases both price, naval cost and firepow...
No Megastrucutres Build Limit [3.13.*]
Created by Cosmoros
All this mod does is change 1 line in the defines. MEGASTRUCTURE_BUILD_CAP_BASE = 1000 :D It should be compatible with everything that does not copy the entire defined folder or change this line. It won't allow you to build multiple of the same mega. It ju...
Create Special Fleet (Fallen Empire+Crisis)
Created by 鹿鲸梦
Create Special Fleet Find the creation of special fleets in the planet resolution Currently, there are Fallen Empire + Crisis + Leviathan (Star Beast) and so on See what's going on later (enemy power is high because of technology and modifiers) Modified sh...
Tradition UI (low resolution) 4.2~4.0
Created by Laquly 零者
4.2√ 4.1√ 4.0√ Modified Tradition UI and added a button that costs unity to unlock AP slot The number of slots has not been modified, you may need the following mods: 11 Tradition slots + 12 AP slots 15 Tradition slots + 16 AP slots 23 Tradition slots + 24...
Flags, Emblems and Backgrounds Merged
Created by Lordlony
Ironman & Achievement Compatible Description Scroll bar removed please refer to this mod, Emblem Scrollbar, unless you are using another mod that adds this feature. Merger of some of the most popular flag and emblem mods a long with my own. This almost no ...
Gateway Limitations
Created by Obscuris
A simple mod that limits the amount of Gateways you can create/upgrade. Everyone starts with 2 as the maximum, the only way to increase it is by fully colonizing or taking over a number of planets (Habitats and Ringworlds only count for Void Dwellers). Sim...
More Starbase Slots for Expanded Starbases
Created by Skogen
Updated to 4.0 A simple mod that further increases the module and building slots of starbases and orbital rings when using Expanded Starbases Starport Module Slots: 5 Building Slots: 2 Starhold Module Slots: 10 Building Slots: 4 Starfortress Module Slots: ...
Expanded Mods Base
Created by Tovius
Base files needed for all my mods. Please download and place near the top. BPV Comp Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3562862558...
StopAiSpam
Created by ♦Semaru♦
### DESCRIPTION ### Are you tired of the endless spam of AI and megastructures? I'm very tired of it! So I created a mod that prevents this! This mod prohibits A.I from building these megastructures: Sentry Array: Constant map loading causing performance i...
SpeedDial - Additional Map Modes Compatible
Created by MacAwesome
NEW Specific calling and Shroud Timer tooltips are now in this mod! Once you discover a trader or curator enclave, an 'extend' button will appear which will let you call a specific enclave. You can then switch the mode to 'fixed' to contact the last enclav...
Repeatable Ascension Perks 3.14
Created by Lucasif
Increase your ascension slots to 200, and research technology to grant new perks. For Stellaris: 3.14.* About This mod increases your ascension slots to 200, and also adds a repeatable technology in the society category that can be customised on game start...
127 Tradition Slots + 128 AP Slots
Created by Laquly 零者
Cannot be used alone, one of the following mods must be enabled: Tradition UI 4.0 Tradition UI 3.14~3.12 Tradition UI 3.10~3.11 Tradition UI 3.1~3.9 Tradition UI (low resolution) 4.0 Tradition UI (low resolution) 3.14~3.12 Tradition UI (low resolution) 3.1...
UI Overhaul Dynamic + SpeedDial Patch: SpeedDial without UI Overhaul Dynamic
UI Overhaul Dynamic + SpeedDial is an update and a full replacement of the original SpeedDial but it requires you to have UI Overhaul Dynamic installed. Here's a fix for that. This patches UI Overhaul Dynamic + SpeedDial to remove the UI Overhaul Dynamic r...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
DO NOT USE - Cheat Menu
Created by Shoarmadad
You probably shouldn't use this anymore. For some reason, the edict the menu relies on to work doesn't show up anymore. I will therefore no longer be updating the mod. Go use FlyingSausage87's cheat interface instead: https://steamcommunity.com/sharedfiles...
Expanded Buildings Mod
Created by communista
In Andromeda (3.12.*), Paradox significantly expanded and reworked Fallen Empire buildings, adding a ton of new buildings in two tiers but locking them behind the Cosmogenesis crisis tradition. As a result, the Expanded Buildings Mod has also been reworked...
[4.0] Automate Infrastructure - Hyper Relays and Gateways
Created by Toaster
Version 4.0.* As midgame rolls round, your Hyper Relay network will gradually want upgrading to Gateways. However, whilst it's easy to build a Hyper Relay from the galaxy map, the same is not true of Gateways... requiring multiple stages of upgrade. This m...
Megastructures+
Created by ToastyJacks
Introducing Megastructures+ Now updated for Stellaris 3.12.5! This mod adds additional Megastructures to the game which allow for additional resource harvesting from some of the more underused celestial bodies in Stellaris. The Utopia and MegaCorp DLCs int...
UI Overhaul - Expended Trait Space [OUTDATED]
Created by Shadow Fox
A small addition to the Overhaul UI for those cases when you have too many traits. (p.s. The color also depends on your other mods.) Due to the interface changes in 4.x, the mod no longer makes sense. If someone just needs a very wide feature selection win...
UI Overhaul Dynamic - More Tradition Categories (48)
Created by Orrie
For 4.2 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 48. (The AI will also fully fill the new slots befor...
New Megastructure: Stellar Core Miner
Created by Cybot29
This Mod adds a New Megastructure to Stellaris: The Stellar Core Miner. Now Updated for 3.14! This megastructure take inspiration from the Star Forge from star wars legends, and produces Minerals and Alloys for all your empire's needs! All Stages take 1800...
Resources Buildings & Infinite Jobs
Created by Hibiki_RT
Updated to version 3.14. Added three types of buildings that provide primary resource jobs (technician, miner, farmer) Each type has 5 levels, providing 2 / 4 / 6 / 8 / 10 jobs respectively, and the fourth and fifth level buildings provide 10% and 20% of t...
VF's Techs and Buildings [Legacy 3.14.x]
Created by VFacure
-Update here! - 4.0.x ready!!!! All my other mods are perpetually compatible because they don't do much. Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Check out my mod that makes planets look lik...
UI Blue
Created by acideiffel
https://imgur.com/w3TCzc4.png https://imgur.com/tjlzBF8.png v4.2. "Corvus" Ironman compatible! https://imgur.com/vvEaGXY.png https://imgur.com/XgywN7k.png Comments or suggestions are always welcome! https://imgur.com/ewMpdnI.png My Other Mods Blurry Fixes ...
More Precursors
Created by kroun
This mod adds 3 new precursors: The Ixardian Corporation, The Werediran Signal and The Ezentian Combine. Each Precursor comes with their own relic, secrets and precursor technology. The Ezentian Combine A broken planet has been found, and all evidence poin...
Clean Galaxy Map
Created by ArbitorFallen
A simple and clean Galaxy Map view. Hides the galaxy center glow, dust textures, and country names. Gives the countries a fairly flat background and replaces the nebulas with a simple circle. Border change only for easier mixing and matching: Clean Galaxy ...
Unlock More Building Slots (3.14)
Created by Clairelenia
Hey Guys, Claire here :) I have created again a very useful and life-saving mod. With this standalone-mod all your city districts (as well as habitat living districs, ringworld city districts and arcology city districts) will add 2/4 building slots instead...
Unlocked Building Slots
Created by Lantzalot
Simply unlocks all building slots immediately. No extra technologies, no unnecessary requirements, no changes to districts, and so forth. Should be compatible with anything including any of the building slots mods (second screenshot showing 108 slot mod). ...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
Theta / No Megastructures (7.0)
Created by Panda
Megastructures that can not be built: - Ring World. - Dyson Sphere. - Matter Decompressor. - Science Nexus. - Sentry Array. - Mega Art Installation. - Strategic Coordination Center. - Interstellar Assembly. - Mega Shipyard. - Quantum Catapult. - Arc Furnac...
VF's Buildings [Legacy 2.*]
Created by VFacure
-Social Pyramid? More like Social π-ramid, amirite fellow sapients?- Check out my expansive, immersive and very nice buildings mod! Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Jobs in Stellaris...
Ecumenopolis's Research Districts
Created by nantoka5151
Remove Leisure Arcology in Ecumenopolis and implement Research Arcology instead. エキュメノポリスの歓楽アーコロジーを削除し、代わりに研究アーコロジーを追加します。...
See it-Say it-SORTED
Created by Benedictus
This Mod will SORT ALL Buildings... It will Categorize the buildings into groups. Unlike other "Planet Sorting" mods, It does NOT CHANGE the building's code, and does not require any updating when newer versions of Stellaris or other mods arrive. NEW in v1...
More Ascension Perks
Created by kroun
More Ascension Perks is a mod that ... well, it adds more ascension perks. In fact, it adds 12 ascension perks! High-Quality Ascension Perks All ascension perks are made to be as flavorful as possible, and also balanced the best I can. You can read what ea...
Fleet / Naval capacity
Created by Caracal
Updated for 2.8.1 Max command limit : 575 (vanilla = 500) Base command limit : 375 (vanilla = 20) Naval capacity pop multiplier : 0.4 (vanilla = 0) Max naval capacity : 2500 (vanilla = 9999) Base starbase capacity : 5 (vanilla = 3) Multiplier value of Star...
Immersive Galaxy - Astronomical Objects, Quadrant
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK WORKS AS ADDON OR STANDALONE https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/3mUPw2P.png https://i.imgur.com/RQ3pAtB.gif This addon brings the cosmic quadrant in your galaxy view. The...
Fleet Power Fix (4.0)
Created by Shinyaa
Fix Fleet Power Overflow due to too many powerful mods. Works for 4.0, please comment below if any problem is encountered. Art-work Source: Any / エニー 手描きhololive https://www.youtube.com/watch?v=LNA33CfpdzQ...
Slightly Better Traditions
Created by Alexandra
Like the title says, this mod slightly buffs most traditions. Changes: Pastebin is outdated, Ill update it soon...
! Worthy Ascension Perks Patch - [Currently Outdated]
Created by Lordlony
Achievement Compatible Description Patch for compatibility between Worthy Ascension Perks and a few supported mods. Built-in Support - More Events Mod - Planetary Diversity - Gigastructural Engineering & More - Empires Expanded - Expanded Megastructures an...
Solar panels for everyone
Created by Mathmagician
Everyone gets to use solar panels, not just gestalt consciousness...
Tiny Planetary Construction Panel
Created by SableDrake
Tinyfied Construction Panel Requires UI Overhaul Dynamic...
Tiny Starbase Modules and Buildings
Created by SableDrake
Reworked and updated to 3.8...
Tiny Ship Construction
Created by folk
Tinyifies the ship construction list on spaceports! So much room for activities yay! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actua...
Ascension Perk Merges
Created by Opfipieps
Merges some (thematically somewhat fitting) base game Ascension Perks together Merged Ascension Perks: World Shaper/Hive Worlds/Machine Worlds + Mastery of Nature Grasp the Void + Interstellar Dominion Imperial Prerogrative + Executive Vigor All perks pull...
Auto-Upgrade Buildings
Created by Alice Rose
Features This mod adds an edict that when toggled, automatically upgrades the buildings on each of your planets :D Especially in the late game when you have a lot of planets, manually upgrading each of them can be tedious and time consuming. This mod aims ...
Abandon Colony
Created by XVCV
Description This is a simple mod that lets you abandon a colony. Does a colony you just acquired through war seem to be useless? Does a xeno pop in your empire is so disgusting that you wanna kill it with the planet it lives on? Here's your solution! This ...
Streamlined Communications [latest]
Created by Suzarr
Mod Version 1.9, for Stellaris v3.12.5 This mod streamlines certain communication by reducing the number of clicks necessary, and provides the option to dismiss certain notifications that can become quite common in the endgame. - For curator, salvager, and...
Buildable Ancient Dreadnought - Vanilla only
Created by James Fire
https://i.imgur.com/daBft2H.png So we have a buildable Ancient Dreadnought. It has a special Citadel building that allows construction (Same as titans and colossi). This version only includes the vanilla dreadnought model. Currently, you get the tech to be...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds two new tiers of strategic resource refinery buildings to the game, they function the same as the vanilla refineries except with higher output and...
Upgraded Refineries
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod adds upgrade to tier 2 for refinery and extraction buildings. Tier 2 buildings produce 2x resources. https://i.ibb.co/t8zTbj6/illustration3.png Extraction technologies and refinery technologies have different co...
Buildings, Liberated - BPV - More Building Slots Compatible
Created by GnoSiS
Version 4.0.21- This is for the base BPV MBS values - 10 City building slots and 4 slots for all other zones. Bugfix: Fixed Ecumenopolis: The three urban subzones were missed out in the original release, as the BPV MBS author, moved them in a separate file...
Better Planet View - Zone Compact Mode
Created by 喵小夕 · F_thx
BetterPlanetView_ZoneCompactMode...
Planet View Lag Fix for UI Overhaul Dynamic
Created by Thane-Stus
Tested in 4.0.10 This version of the mod requires UI Overhaul Dynamic which you can find - here This mod removes the Portraits from the Management portion of the Planet UI as the existence of these portraits causes extreme lag on my system. This doesn't re...
GME More Base Trades
Created by Teaer
My third published mod. Version 1.1 Fixed an issue that comes later in the game when the galactic community establishes the Galactic Market. Something i didn't know would happen was that the added resources won't show up on the new market. But, if you left...
Galactic Market Expansion
Created by Teaer
Works currently with update 3.12.2 My first upload, so hopefully it works well. Version 1.4 Fixed an issue that comes later in the game when the galactic community establishes the Galactic Market. Something i didn't know would happen was that the added res...
GME Add-On
Created by Teaer
Works currently with 3.12.2 This is my second mod i created, so still new to this. Version 1.2 Trimmed unnessesary files and changed the descriptor.mod file and renamed some internal files. Mostly updated to get rid of the yellow out of date triangle. This...
Better Camera
Created by Mordachai
This is a minuscule mod that simply adds a couple of extra zoom-levels to the system view. I found that I'm often unable to zoom to the level I want during battles - that camera management was lik......
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://steamcommunity.com/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Tiny Megastructures Updated
Created by WolfOfSloth
Recreation of SaberDrake's Tiny Mega-structure mod Compatible with 4.*.* Achievement/Ironman Compatible UI Overhaul Dynamic Compatible...
Tiny Fleets for UI Overhaul Dynamic
Created by AngleWyrm
A 3.x version of Tiny Fleets designed to work with UI Overhaul Dynamic. There's a variety of tooltips, depending on which bit is hovered over. Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellar...
Smaller Planetary Construction Panel - UIOD
Created by RedRover72
Update notice: The game, and in turn, UIOD, has not changed the planetary construction panel in several versions, and the mod version number was never updated. I'm updating to 3.8.x, as it still works fine. However, if you see any problems, with this, plea...
Expanded Stellaris Traditions 2 - The Sequel
Created by MrWacko
Expanded Stellaris Traditions 2 - The Sequel Updated by MrWacko. This is my first real attempt at maintaining a mod. Hopefully nothing explodes. Originally created by Girion. This mod is theirs, I am just a caretaker. Please make sure to give your thanks t...
! Sartek Tradition - Ascension Perk Merger
Created by A-Sartek
Stellaris 4.1.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates), multiple mods change tiny bits of base game perks and my mod allows you for all of these effects to ...
Kevin2's Edicts
Created by KevinTheElephant
Edicts for Bug Testing and Cheating. Navigate to the Edict Menu to use them. ------------------------------------------------------------------------------------------------------ My Mod Discord https://discord.gg/YvCSMPQZRA -------------------------------...
Larger and Smaller Fleets
Created by Flemmi
This Mod enables the Custom adjustment of Naval and Command cap indepented of one another. The Hard limits made by the game or other mods are in effect. Added a planetary decision to enable mod on old saves and to get back to the mod menu. i did not edit t...
No AI Habitat
Created by Cardinal_Z
AI will not build habitats if they don't have void dweller origin. AI will not pick Voidborn if they don't have habitat related origin/civic....
No Mercenary Enclaves
Created by Failimaily
### Now Updated for Machine Age ### This mod removes the ability to create mercenary enclaves from everyone except specific empires with special civics selected and makes the AI ignore the "Defense Privatization" resolution category in the Galactic Communi...
Buildings, Liberated
Created by GnoSiS
4.0.23 Release!! Enjoy!!! This one is also the candidate for the historical 4.0 Archived version that will be uploaded as stand alone for those who will still play on 4.0 after 4.1 comes out. I'll upload it and post the link here. Important changes from 4....
Nanite Harvest Tooltip
Created by Elliug
Current version: 4.0.13 ✔️ - Disable Achievements Do you want to make informed decisions about your nanite harvesting operations? This mod adds a tooltip for nanite harvesting to your galaxy map. When hovering over a system, you will see the base productio...
Universal Zone Patch
Created by bbt104
!!!Special Thanks to alankraskow for finding the issue!!! Show him some love! Universal Zones Patch enables seamless compatibility between multiple mods that introduce unique district specializations, preventing conflicts and ensuring each specialization f...
Game Speed Scaling
Created by Alice Rose
Features This mod adds a modifier that is given to all empires at the start of the game which provides a bonus to various game stats. This bonus scales based on the end-game date setting. For example, if the end-game date is set to 2350 (150 years from gam...
[4.0] VF's Buildings
Created by VFacure
-For 4.0 and Beyond! 6 years and counting!- Text guide for this mod can be found here! Compatible with everything! I personally play this with +50 mods. What's not completely new is directly referenced in the vanilla game. Here are my other mods which will...
Megastructure Remover Sub-Mod for UI Overhaul Dynamic Mod
Created by FAPLZ
Megastructure Remover Sub-Mod: Important: Without the Main-Mod and the Mod: UI Overhaul Dynamic you can not use this Mod! You can find the Main-Mod here. And the UI Overhaul Dynamic Mod here. The Sub-Mod adds a simple way to remove a Megastructure with a t...
Megastructure Remover
Created by FAPLZ
1. Megastructure Remover: Version: 1.6.3 1.1 Main-Mod: This mod adds a new Menu with which you can remove different megastructures. To open the Menu, go in the edicts list (F2). There you can find a option to open the Menu. Then choose your owned megastruc...
Powerful Edicts
Created by Biéu
Boost you economy, fleets, & research. Enjoy the game at your own pace. Lead your empire to greatness. Tier System Tier II edicts only show up when you have the Tier I edict of the same category activated. Tier III edicts follow the same logic, needing tho...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the comp...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Crisis Manager - Sleeper Edition (3.12.¢)
Created by FirePrince
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ Prolog:This is a continuation of the outstanding Crisis Manager - Sleeper Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. If you come across any b...
Unique Ascension Perks 3.14 DEV branch
Created by FirePrince
This is a 3.14.* Beta branch of the great Unique Ascension Perks (by DrBLOOD95 - actual version from 08/03/2025 is synced). /i.imgur.com/ydr2SQm.png⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀‧-----------------------------------‧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⚹⠀3.14.* ‧ B E T A⠀⚹ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...
Industrial Districts Re-Added [4.0]
Created by Cheesemongle
This mod re-adds the Industrial District. It provides a mix of Consumer Goods jobs and Alloy jobs, and is available to build on every world. The jobs provided change based on the planet designation, like they did prior to 4.0, and the district also has its...
4.0 Planet View Edit
Created by Cheesemongle
- planet view ui is expanded downwards - layout is completely rearranged - planet background no longer stretched out just to fill space, added margin puts emphasis on planet governor - jobs/"economy" tab is swapped with "management" tab on the bar (press X...
Quick Building
Created by Cipher
Random Edict Modifier Mod, not meant to be balanced....
Full Tiny Outliner
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a fork and merge of the 3.6 versions of the Tiny Outliner v2 and Tiny Fleets mods by Ivam. Lots of improvements over the original version, i...
Full Topbar
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a topbar for Stellaris based on the topbar from Star Wars: Legacy of the Old Republic, which i find very simple and intuitive. It keeps all ...
Galactic market AI trade expanded
Created by Hefaistos
This mod requires following mods: "Galactic market trade all resources" https://steamcommunity.com/sharedfiles/filedetails/?id=2291282166 AI can buy and sell the following resources "minerals" "food" "alloys" "consumer_goods" "exotic_gases" "rare_crystals"...
Just More Flags (Achievement Compatible)
Created by EdFromEarth
Features: 93 Emblems & 25 Flag Patterns This mod adds a variety of new emblems and flag patterns for use with your custom empires in a slightly different style than the stock options. The included emblems are a monochrome white, similar to what you see on ...
Just More Empires 4.0.x
Created by DaTroll
Last Update: 2025.05.08 This mod was originaly created by EdFromEarth. I decided to continue his work because he didn't update for 2.6.x yet. With his deprecated Version it is not possible to see piracy. Features Simple mod to add various prescripted empir...
Auto Sort Buildings
Created by Jak
For a more up to date version of this mod please use Sort Those Buildings Compatible with 4.0.23 Features - Automatically sorts all buildings on your planets! - Compatible with all vanilla buildings Load Order Place this mod at the top of your load order b...
4.1 Planet View Edit
Created by Cheesemongle
4.1 and 4.2 - planet view ui is expanded downwards - layout is completely rearranged - planet background no longer stretched out just to fill space, added margin puts emphasis on planet governor - jobs/"economy" tab is swapped with "management" tab on the ...
Special Colonies Overhaul
Created by FebHare
Resort, Thrall and Penal World Overhaul! I expanded "Resort World Overhaul" concept for other special colonies. Yes, Thrall and Penal Worlds are overhauled also! See "Features list" about its features. 1: Resort World In vanilla, you can assign some hell-t...
Minor Artifact and Influence Cap Adjusted
Created by Arammis Nightbreeze
Based on tazksav's mod found here: https://steamcommunity.com/sharedfiles/filedetails/?id=3025537631&searchtext=influence+cap Changes influence default cap to 2k from 1k Allows minor artifacts to be traded in markets and with other players once you have a ...
~ BPV - More Building Slots - Zone : 10 Building Slots
Created by 喵小夕 · F_thx
~ BPV - More Building Slots - Zone : 10 Building Slots...
~ BPV - More Building Slots - 20 City Slots
Created by 喵小夕 · F_thx
BPV - More Building Slots - 20 City Slots...
Improved Mars
Created by csrr
Mars is boring. No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent. This simple little mod attempts to fix that. Upon starting a ...
Worthy Ascension Perks (4.2)
Created by mute
Updated to 4.2.* This is a continuation of the Worthy Ascension Perks mod, which aimed to improve the less interesting and underwhelming Ascension Perks. The Original by Only Karlos can be found here. Worthy Ascension Perks are great, You've got your fairl...
Fleet_Size_Reduction
Created by hirono
Are you sick of massive lag in the lategame because the AI just build another 1000 corvettes fleet? Do you dislike the overly large fleets that stellaris usually has and prefer if your fleet battle were more compact like in Mass Effect, Star Wars and simil...
Job Information Ironman compatible
Created by Alt
Current version: v3.14.* ✔️ Can be used in multiplayer even if other players don't have it. https://i.imgur.com/JYmFoSu.png Achievement / Ironman compatible ✔️ Modding takes time, show your support via leaving a Like, a up vote, and or leaving a Steam Awar...
No limitations - edicts
Removed limitations from edicts: - your ethics dont lock you from getting certein edicts anymore - some special edicts are also unlocked from gamestart - special campaigns and ambitions are also unlocked Also try out my other mods: - No limitations - speci...
Overpowered (Cheat Edicts)
Created by Fheo
Updated to Stellaris v4.1 3.14 version can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=3478588716 Gives your Empire various Overpowered Boosts. Activate and deactivate them at will. Inspired by Aitherix' "Edicts++". It can be foun...
Damn The Consequences Fixed
Created by CountCristo
Before: Damn The Consequences edict costs unity greatly exceeding it's listed cost and bypasses the edict fund. This is apparently WAD - to which I say, that's very silly. After: edict costs the "medium" unity cost (no idea how that's calculated) and doesn...
Skye's Cheat Package
Created by Xamdes
Adds cheat edicts and buildings...
12 slot Ascension perk
Created by coolnet
Adds 4 additional ascension perks Achieved by studying relevant technology Alternative mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2808131570 Mods are not compatible, only one of them must be used...
Increased Ship Size 4
Created by 🆂🅷🅸🅾
Increased Ship Size 4 Supported version: 4.* Increased ship size, for valuable ships. A side effect is better performance. Due to the reduced number of ships. Ship size means the size of the ship class used in naval capacity. (Command Points) This mod is a...
Advanced Tech Tree Tooltip
Created by ququrama
Advanced Tech Tree Tooltip Shows the technology tree that depends on the technology in the tooltip, with links Compatibility ✅ Achievements / Ironman ✅ Savegames (you can enable/disable the mod at any time) ✅ Multiplayer (others don't need to have the mod ...
Starbases Bugfixes (Reactor, Armor, Shields)
Created by Mealya
https://steamuserimages-a.akamaihd.net/ugc/1803107811434339830/930BDF7621061C481CB49929BBCA78C6785F9FDA/ Version : ✅ 3.6.1 What it does : - Fix the reactor power of the Starbases by separating the Juggernaut reactor and the Starbase reactor - The reactor o...
Game Tweaks II
Created by JP
This changes various values in the game such as Empire Size, Naval capacity and Megastructures. Some of the change include: • The Empire Size Base has been increased from 100 to 300 • The Empire Size you gain from colonies, pops and systems has been reduce...
Enhanced Urban Support Zones
Created by Sakura
This mod allows you to construct buildings in the “Generator Support,” “Mining Support,” and “Agriculture Support” zones within city districts. The types of buildings available are the same as those permitted in the corresponding Generator, Mining, and Agr...
Longer Research List
Created by Maroko1218
A simple mod that makes the available researches list longer, letting you see more researches with less scrolling! This mod also fixes the researched technologies tab to actually scroll unlike the current vanilla behavior where it's currently broken!...
More Starbase Slots by Daenlo
Created by Daenlo
Put together the changes to my personal taste. The slots of space bases, protective platforms, orbital rings and deep space citadels have been changed....
Slightly Larger Starbases [4.2]
Created by Treep3r
This mod increases the size of all starbases by adding several module and building slots to all of them. Weapon modules have also been buffed a bit. To compensate for the increase in power, the cost of starbase upgrades and weapon modules is increased like...
9 traditions + 12 slots AP
Created by coolnet
Adds the ability to select 2 more traditions. Increases the number of Ascension Perks to 12. 2 additional perks are awarded for completing 2 traditions. 2 more perks are given for learning the "Universal Views" technology Alternative mod: https://steamcomm...
No AI Omnicodex
Created by I
AIが遺産「オムニコーデックス」のアクティブ効果を使用しなくなるmod common/relics/relics.txt...
No more Gateways
Created by GhostWraith
Disables the ability to build new gateways and stops the gateway construction tech from appearing normally. Stops the galactic doorstep origin from happening randomly. You can still repair disabled gateways the usual way, but no building new ones, Awakened...
Better Planet View
Created by 喵小夕 · F_thx
Enlarges the planet interface and reorganizes its layout. Purely a UI mod - does not inherently expand building slots. Ironman Compatible Patches for This Mod BPV - Lag Fix UI Overhaul Dynamic - Planet View Performance Mode Removes population portrait rend...
~~ BPV - More Building Slots
Created by 喵小夕 · F_thx
Enhanced Default Slots: City Building Slots increased to 10 (+4) City Zone Building Slots increased to 4 (+1) City Zone Slots remains at 2 (same as vanilla) Zone Building Slots increased to 4 (+1) Estate Building Slots remains at 4 (same as vanilla) Tailor...
BPV - Lag Fix
Created by 喵小夕 · F_thx
⚠️ This mod is no longer maintained. A better alternative is available: UI Overhaul Dynamic - Planet View Performance Mode...
🞄 BPV - More Building Slots - City 6 Zone
Created by 喵小夕 · F_thx
~ BPV - More Building Slots - City 6 Zone...
~ BPV - More Building Slots - 10 City Slots
Created by 喵小夕 · F_thx
BPV - More Building Slots - 10 City Slots...
~ BPV - More Building Slots - Zone : 5 Building Slots
Created by 喵小夕 · F_thx
~ BPV - More Building Slots - Zone : 5 Building Slots...
~ BPV - More Building Slots - 15 City Slots
Created by 喵小夕 · F_thx
BPV - More Building Slots - 15 City Slots...
4.0 Cross Mod Compatible Fleet Size Reduction
Created by Freakshow
UPDATED TO 4.0 (finally) Late game fleet sizes are a major contributor to lag, and this mod aims to address that in the bluntest way possible to keep the effects compatible across all sorts of mods. This is in contrast to some of the mods tackling this tha...
~~Stellaris v[4.0 - 4.1.7] General Fixes
Created by FirePrince
Stellaris Error Janitor Because someone had to. This is a continuation of Vanilla Fixes v3.11.x by RMG and even more, it combines some old Vanilla Fixes mods that I found (credits below and in-code). I initially created these fixes for myself to eliminate ...
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Stellaris - Evaluations
17 items