Stellaris

Stellaris

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Ethics and Civics Classic 3.4
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File Size
Posted
Updated
15.656 MB
Aug 4, 2017 @ 8:42am
Jun 27 @ 7:21am
692 Change Notes ( view )

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Ethics and Civics Classic 3.4

Description
Mod is updated to 3.4.4

****
At this point I don't have it in me to keep on maintaining this mod. In case anyone is interested, I'd be happy to make him a co-author, in order to continue running this page and update the mod himself.

I leave everyone a right to take the mod as it is, and just make whatever he likes out of it.

Joakim.Westergaard comment: While I/We do try to keep this mod updated to a "working standard" since Petruxa left, ONLY English Localization has been updated. I have neither the time or skills to update the other languages, but feel free to post translations and I'll include them in upcoming updates.

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IN CASE YOU DISCOVER A "BUG", YOU WISH TO REPORT, PLEASE, MAKE SURE THAT MY MOD IS SOURCE OF THAT BUG. IN ORDER TO DO IT, YOU HAVE TO DISABLE ALL OTHER MODS YOU USE, BESIDES MINE, AND CHECK IF THE BUG STILL OCCURES.

I am asking, because 99,9% of the reported "bugs" appear to be simple mods compatibility issues. Thanks for understanding.

Please, use https://steamcommunity.com/workshop/filedetails/discussion/1100284147/1777135944131342061/ thread to report any bugs or suggestions.

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Click here to read
FULL INTRODUCTION

Brief introduction is available below.

Please, join our
DISORD
[discord.gg] channel.

*********************************************************************************

In case you wish to support development and maintenance of my mods, here is the
PayPal link
[www.paypal.me], you can use to make a donation


Для тех, кто хочет финансово поддержать поддержку моих модов - ниже ссылка на Яндекс.Кошелек - https://money.yandex.ru/to/41001336764213
Выше есть ссылка на Пейпал, если кому-то это удобнее.

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Click here to learh about existing COMPATIBILITY PATCHES

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BRIEF INTRODUCTION
**********************************

- 2 new Ethical scales:

COOPERATIVE / COMPETITIVE - to reflect economic values of your society, reflecting the ownership of property and how wealth and means of production are distributed;

ECOCENTRIST / INDUSTRIALIST - to reflect Species relation towards their biosphere;

Basically, vanilla Authoritarian - Egalitarian paradigm was transformed into 2 independent scales: Authoritarian - Libertarian and Competitive - Cooperative, where Authoritarian - Libertarian only reflects political values, and how political power is distributed between State and Citizens

Number of available Ethic points was increased to 5

around 50+ new Civics, along with some rebuild/modified vanilla Civics

New civics are of different types: Green (regular) an Yellow (so-called "themed governments"). Some of the vanilla Civics has been modified or disabled, in order to maintain the consistency of the Civic's set as a whole.

- a new Authority type: DIRECT DEMOCRACY

- 30+ new Government forms

- a range of new Policies: ECONOMIC STANCE, AUTHORITY STANCE, EDUCTAION, HEALTHCARE, TRANSPORTATION, TELECOMMUNICATION, and a few new Trade policies

- 20 of new Jobs

Leaders start from level 0. Maximum Leader level is increased to 20

Localisations: English, Russian

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Download link for non-Steam users / Ссылка на мод для тех, кто играет в пиратку

https://drive.google.com/file/d/1Bv80iuTgHrHZ6AgbmiNFWs8IhKolhA3Q/view?usp=sharing

WARNING: Not Updated for current version!!

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Popular Discussions View All (73)
1,849
10 hours ago
PINNED: IDEAS, SUGGESTIONS, BUGS
petruxa
15
5
Apr 10 @ 11:29am
Temporary fix to 3.3
Morteniusz
51
Jun 12 @ 7:08am
PINNED: COMPATIBILITY PATCHES
petruxa
< >
6,201 Comments
joakim.westergaard  [author] 2 hours ago 
:) suppose so as it hasn't been changed in the recent updates.
:) 5 hours ago 
Is Gestalt Consciousness supposed to only cost 3 ethic points? I'm getting randomly generated empires with gestalt + the normal civics.
joakim.westergaard  [author] Jul 1 @ 1:46pm 
OK, looked into the empire names again and it seems to work as it has always done in E&CC, at least since 3.2.2, i.e. empires with E&CC exclusive governments will only spawn with generic names, e.g. "Human Civilization".
I don't have the time nor will to change this.
joakim.westergaard  [author] Jul 1 @ 1:23pm 
@Aloha, Sorry but where in the description do you see that?
Grand Marshal Zhukov Jul 1 @ 1:01pm 
Nevermind I forgot the UI stuff
Grand Marshal Zhukov Jul 1 @ 12:07pm 
The mod isn't working none of the new ethics show up.
Aloha9 Jul 1 @ 11:55am 
It seems that something is causing fanatical competitive to not letting you allow slavery, even if it says in the description that it can allow it. In policies tree, it still says, that you need dictatorship or xenophobia. Should it work like this?
joakim.westergaard  [author] Jul 1 @ 7:44am 
@Frenky, sigh. See it too. Randy names are such a pain. Well at least they don't show with some kind of buggy text string. Will keep it in mind and hope to solve it some day.
joakim.westergaard  [author] Jun 30 @ 9:20pm 
@Larrius. I think you won't be able to see the new ethics without it. Isn't that right?
Larrius King Jun 30 @ 2:00pm 
Why does this require UI Overhaul Dynamic now?