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Anyway, I keep the Extra Perks mod deactivated for now. I can live without those, but not NSC :D
I truly don't understand how that mod changes the UI...
Perks" has an entry in the "common/static_modifiers/00_static_modifiers.txt" that reduces the number of buildings by 5 and the numbers of modules by 2. It adds them back later but that apparently doesn't work and breaks other mods.
However, after taking the two lines away, the UI reverts back to normal for some reason without moving the mod in the load order, so I have only a maximum 12 slots for both modules and buildings
I don't get it :(