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The only problem is that this should be represented by the Ethics attraction from neighbours, probably... As Unity represents internal development.
But gameplay-wise, I think AI-player balance would benefit a lot from Unity spread.
I did not, regarding unity. I'm not sure to see how or why it should spread like technologies. Actually I'm not totally sure of what is unity in a role-play manner, isn't that an internal "meter" of your empire capacity to be... unite?
@Doviena Not sure what you mean! This mod doesn't change what is considered a neighbor. I'm just using the vanilla feature to know of which you are being neighbor or not.
Have you considered doing the same with Unity production?
Add description about it.
I think I'll also add an option in the menu to remove the spread altogether, in case of temporary issues like the one below.