Stellaris

Stellaris

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Damn The Consequences Fixed
   
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820.241 KB
Aug 27 @ 3:26am
Aug 27 @ 3:35am
2 Change Notes ( view )

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Damn The Consequences Fixed

Description
Before: Damn The Consequences edict costs unity greatly exceeding it's listed cost and bypasses the edict fund.
This is apparently WAD - to which I say, that's very silly.

After: edict costs the "medium" unity cost (no idea how that's calculated) and doesn't bypass the edict fund.

have fun.

Should be very compatible, can be added mid campaign and removed mid campaign.
6 Comments
CountCristo  [author] Sep 8 @ 12:42pm 
yup
dchy Sep 8 @ 9:15am 
Devs changed damn description, so its now just a mod, not "fix"
CountCristo  [author] Sep 3 @ 1:08am 
My pleasure
Echo Sep 2 @ 10:05am 
Dude, brilliant simple idea, thanks :spiffo:
CountCristo  [author] Aug 27 @ 8:33am 
Interesting thanks
TrueWolves Aug 27 @ 5:36am 
Medium unity cost is a variable set to 10 in the files (afair). That way a mod can change all the unity costs by just changing variables without having to overwrite the individual things that use those costs. That's then adjusted by empire size with each 1 size over 100 adding 1%