Stellaris

Stellaris

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Real Space 3.8
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1,073.994 MB
Jun 1, 2017 @ 4:40am
Jul 12 @ 7:58pm
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Real Space 3.8

In 1 collection by Annatar
Real Space Full Pack
10 items
Description
Real Space v 3.8.7

This version is compatible with patch 3.4.5 Cepheus.



[boosty.to]
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This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric.

So, there is a list of what the mod performs:



New stellar classes were added:
  • O Class – the most bright and rare blue stars;
  • L Class – cold brown dwarfs;
  • D Class – white dwarf, star remains;
  • T Class – dim methane dwarfs (added as planets, because there is no sense in making the stars out of them);
  • Y Class – intermediate step between the star and the gas giant (now it's a star);
  • С Class – carbon stars;
  • S Class – zirconium stars;
  • W Class – mysterious Wolf-Rayet stars (4 nebula types);
  • Nova – is a close binary system with a flared white dwarf after absorption of the companion star substance (2 types);
  • Collapsar – exploded star, the final stage of the evolution of the star (replacement of the Supernova);
  • Protostar – is the star in the formation stage;
  • Luminous Blue Variable – is a bright, unstable blue hypergiant with a diffuse nebula (3 nebula types)
  • T Tauri - very young stars with a protoplanetary disc (3 types);
  • Herbig Star - very young bright stars with a protoplanetary disc;
  • Planetary Nebula - systems with clouds of ionized gas, remnants of deceased stars (3 types);
  • Magnetar - neutron star with a very strong magnetic field.
  • Microquasar - smaller version of the quasar (2 types).
  • FUor - very hot young star with a protoplanetary disk.

New stellar types were added:
  • Dwarfs
  • Regular stars
  • Giants
  • Supergiants
  • Hypergiants



  • More than 100 variations of binary, ternary and pair systems with their icons.;
  • The structure of the systems was changed in such a way that the orbits of the planets looked more realistic. That is, the size of the orbits increases proportionally with distance from the central luminary;
  • Randomly, small dust clouds can appear in the systems;
  • Many dust clouds in the systems which are in the zone of the nebula;
  • 132 real star systems, adjacent to the Sun were added. (No more blue Betelgeuse, special stuff for roleplayers!) Now 3 types of Sol Sector to choose from: Large (132 stars), Medium (82 stars) and Small (57 stars);
  • In Sol Sector, several civilizations of different levels of development may appear.

Added 3 new starting systems, which you can choose when creating a race:
  • Regor system - is a system with a Wolf-Rayet star, also known as Gamma Velorum;
  • GK Persei system - is a system with a Nova;
  • Eta Carinae system - is a system with a Luminous Blue Variable.



50 new skins for gas planets were added (and red gas giants are here too!)

Also I wanted to make generated galaxy map as a space sector or cluster-shaped form, but because of some technical moments and game restrictions it will be better to develop it as a standalone mod.



The scaling system after version 3.4 is a separate submode!




















English - fix by Oy of Mid-World
Russian - native mod language.
French - by EDA.
Brazilian-Portuguese - by Paradise_Player.
German - by Patrick-From-Germany
Polish - by Kovalinio and kowalcook.
Spanish - by k0r3
Japanese - by mikaduki
Korean - by parkon9 (no updated)
Chines
Thai



Before reporting an error, make sure that the culprit is not another mod. To avoid compatibility problems, it is recommended to move all RS mods to the very bottom of the list of mods in the launcher. At the same time, pay attention that the RS main mode should be above the submods.

Join the Real Space Mod group to discuss the project!
http://steamcommunity.com/groups/realspacemod

This mod does not support achievements.

This is a very voluminous mod, it affects a lot of things and that's why this mod inevitably has a lot of compatibility problems. It should be very easy to use this mod with others mods.

ПС: Для русскоязычных игроков. Если вы пользуетесь модом на перевод названий и имен Russian Names Extended by Annatar или аналогичным от Rindera, то настоятельно рекомендую вам поставить патч Russian Names - Real Space Patch для того, что бы все названия реальных звезд были переведены на русский и не дублировались.

Stellaris is a wonderful game. I will continue to make modifications and compatibility to them, I like it. But all this takes a lot of time and effort, so any, even the smallest donation will motivate me to work in this direction even more. In any case, I will continue and it will be a game of our dreams!



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

[boosty.to]
Popular Discussions View All (24)
169
Mar 14 @ 7:04pm
Requests and discussions on compatibility of mods
Annatar
164
Aug 14 @ 10:52pm
Compatible and not compatible mods. Ask a Question.
Annatar
8
Jan 6, 2021 @ 3:09am
Massive stars
BlackFyre
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4,582 Comments
Annatar  [author] Aug 13 @ 6:34pm 
@darlf No, I didn't delete it. Perhaps the Polish version of the translation is not complete.
darlf Aug 10 @ 9:25pm 
if I remember correctly, this mod has a Polish version built in for some time now, right? the external version is old and someone wrote that sent you a translation. But for me the mod works in English, even though a few months ago it worked in Polish, did you remove the Polish version because of the mod's update and incompatibility with the newer version? is it a mistake with me?
nikolas Aug 9 @ 6:04am 
Is this compatible with Planetary Diversity?
Annatar  [author] Aug 3 @ 6:50pm 
@Cepherion Only globally
ƈɛքɦɛʀɨօռ Jul 28 @ 3:13pm 
Is there a way to change the position of a station relative to a star of a certain class? I just realized that FUors are so big they swallow my starbases and ships (using System Scale as well)
Dak Jul 28 @ 2:13pm 
Is there anything that would cause the medium sol sector to show up in the selection but not the large and small sol sectors?
SirChurchill Jul 22 @ 5:10am 
does this work with 10x system scale
Natsuiro_Fubuki_Mio Jul 21 @ 4:09am 
Can you keep some old version real space for 3.3.4 and 3.2.2, I tried to use realspace but I cannot find any correct version for the old version game. I play the old version game for some old mod, you know.
luisair Jul 19 @ 7:27am 
Are there any graphic fixes for ring worlds and planetary shields?
Snowcraft Jul 14 @ 5:57pm 
Are there any patches for Real Space and Planetary Diversity graphical conflicts? The fact that PD overwrites the Tomb World graphics leads to a few... oddities in the skybox.