Stellaris

Stellaris

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Real Space 3.9
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1.172 GB
Jun 1, 2017 @ 4:40am
Dec 11, 2024 @ 1:03am
191 Change Notes ( view )

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Real Space 3.9

In 1 collection by Annatar
Real Space Full Pack
14 items
Description
Real Space v 3.9.8

This version is compatible with patch 3.14.15926 Circinus.

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This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric.

So, there is a list of what the mod performs:



New stellar classes were added:
  • O Class – the most bright and rare blue stars;
  • L Class – cold brown dwarfs;
  • D Class – white dwarf, star remains;
  • T Class – dim methane dwarfs (added as planets, because there is no sense in making the stars out of them);
  • Y Class – intermediate step between the star and the gas giant (now it's a star);
  • С Class – carbon stars;
  • S Class – zirconium stars;
  • W Class – mysterious Wolf-Rayet stars (4 nebula types);
  • Nova – is a close binary system with a flared white dwarf after absorption of the companion star substance (2 types);
  • Collapsar – exploded star, the final stage of the evolution of the star (replacement of the Supernova);
  • Protostar – is the star in the formation stage;
  • Luminous Blue Variable – is a bright, unstable blue hypergiant with a diffuse nebula (3 nebula types)
  • T Tauri - very young stars with a protoplanetary disc (3 types);
  • Herbig Star - very young bright stars with a protoplanetary disc;
  • Planetary Nebula - systems with clouds of ionized gas, remnants of deceased stars (3 types);
  • Magnetar - neutron star with a very strong magnetic field.
  • Microquasar - smaller version of the quasar (2 types).
  • FUor - very hot young star with a protoplanetary disk.

New stellar types were added:
  • Dwarfs
  • Regular stars
  • Giants
  • Supergiants
  • Hypergiants



  • More than 100 variations of binary, ternary and pair systems with their icons.;
  • The structure of the systems was changed in such a way that the orbits of the planets looked more realistic. That is, the size of the orbits increases proportionally with distance from the central luminary;
  • Randomly, small dust clouds can appear in the systems;
  • Many dust clouds in the systems which are in the zone of the nebula;
  • 132 real star systems, adjacent to the Sun were added. (No more blue Betelgeuse, special stuff for roleplayers!) Now 3 types of Sol Sector to choose from: Large (132 stars), Medium (82 stars) and Small (57 stars);
  • In Sol Sector, several civilizations of different levels of development may appear.

Added 3 new starting systems, which you can choose when creating a race:
  • Regor system - is a system with a Wolf-Rayet star, also known as Gamma Velorum;
  • GK Persei system - is a system with a Nova;
  • Eta Carinae system - is a system with a Luminous Blue Variable.



50 new skins for gas planets were added (and red gas giants are here too!)

Also I wanted to make generated galaxy map as a space sector or cluster-shaped form, but because of some technical moments and game restrictions it will be better to develop it as a standalone mod.



The scaling system after version 3.4 is a separate submode!






















English - fix by Oy of Mid-World
Russian - native mod language.
French - by EDA.
Brazilian-Portuguese - by Paradise_Player.
German - by Patrick-From-Germany
Polish - by Kovalinio and kowalcook.
Spanish - by k0r3
Japanese - by mikaduki
Korean - by parkon9 (no updated)
Chines
Thai



Before reporting an error, make sure that the culprit is not another mod. To avoid compatibility problems, it is recommended to move all RS mods to the very bottom of the list of mods in the launcher. At the same time, pay attention that the RS main mode should be above the submods.

Join the Real Space Mod group to discuss the project!
http://steamcommunity.com/groups/realspacemod

This mod does not support achievements.

This is a very voluminous mod, it affects a lot of things and that's why this mod inevitably has a lot of compatibility problems. It should be very easy to use this mod with others mods.

ПС: Для русскоязычных игроков. Если вы пользуетесь модом на перевод названий и имен Russian Names Extended by Annatar или аналогичным от Rindera, то настоятельно рекомендую вам поставить патч Russian Names - Real Space Patch для того, что бы все названия реальных звезд были переведены на русский и не дублировались.

Stellaris is a wonderful game. I will continue to make modifications and compatibility to them, I like it. But all this takes a lot of time and effort, so any, even the smallest donation will motivate me to work in this direction even more. In any case, I will continue and it will be a game of our dreams!



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

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Popular Discussions View All (38)
183
Feb 27 @ 10:12pm
Requests and discussions on compatibility of mods
Annatar
178
Dec 17, 2024 @ 7:30am
Compatible and not compatible mods. Ask a Question.
Annatar
6
May 28, 2024 @ 1:54am
No O Class Stars and stars are not shown on the galaxy map
Andre
5,278 Comments
hamzanuseibeh Apr 9 @ 6:27pm 
does this impact gameplay?
Akritedes Apr 9 @ 6:18pm 
Regarding the 1 Fleet Power bug, if you have the base Amazing Space Battles enabled, disabling it seems to restore normal fleet power. It seems as though there may be a conflict.
Sqarten118 Apr 6 @ 9:51pm 
I have to second PearBear, I am also getting the one fleet power per ship but stations are okay.
Pitlos Tails Apr 3 @ 3:42am 
i assume its your mod that adds the starting solar system option with two stars in the middle and one at the edge of the system? it needs a fix, you cannot place hyper relay anywhere
Vermy Mar 19 @ 11:35am 
Hi, nice mod and everything, aside from station alignment next to very big stars, which is whatever. This however is a lot more annoying and immersion breaking (watch screenshot).

https://imgur.com/a/so5wANy

Only this star type has these lines, looks hella ugly. Any possible fix for this?
Hans.von.Memel Mar 13 @ 2:00pm 
Causing the crush :(
Ink Feb 24 @ 7:25pm 
Got a crash-only string of new games that die on launch when I tried this today.
Strange Phoenix Feb 22 @ 3:27pm 
I got a Descriptor Mod issue
Zoranye Feb 22 @ 2:39pm 
No load order?
no list of not compatible mods?
how this mod should acually mod?
John McCreedy Feb 20 @ 6:57am 
For whatever reason this mod messes up the construction of solar systems were most (but not all) planets have the moon too close up to the point that the moon is clipping the planet model. For reference, all real space mods I used are grouped together with this first in the load order, and the other sub mods I use are New Frontiers and Colours out of Deep. Is this is a known issue and is there a way to fix it, please?