Stellaris

Stellaris

2,331 ratings
Tier Numbers: Buildings
2
3
5
5
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.333 MB
May 21, 2019 @ 9:31am
May 8 @ 5:23am
25 Change Notes ( view )

Subscribe to download
Tier Numbers: Buildings

Description
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myself.
Then I decided to include here all types of buildings which have tiers.

Very simple mod, you will see building tier number in lower right corner of building icon.
Compatible with Ironman and Achievements.

Updated for 4.0

You also may want to look at Tier Number: Buildings add-on for Additional Vanilla Buildings mod: https://steamcommunity.com/workshop/filedetails/?id=2632716184
Popular Discussions View All (2)
2
May 26, 2020 @ 7:14am
PINNED: BUG: Paradox Launcher says mod is incompatible with current version of the game
BFNoise
0
Apr 15, 2021 @ 12:19pm
PINNED: Known problems
BFNoise
251 Comments
BFNoise  [author] May 9 @ 12:25pm 
Are you sure the problem is with this mod? All it does is change some icons, that's all. It shouldn't affect any game logic or building upgrade conditions.
雎渊 May 9 @ 12:03pm 
And it will also result in specialized building slots being unable to construct buildings
雎渊 May 9 @ 11:49am 
In the process of using this mod, I found that it would cause the planet capital to be unable to upgrade, remaining in its initial state, and causing other buildings to be affected
BFNoise  [author] May 8 @ 5:48am 
Also, Paradox devs slowly turning all this into some chaotic mess.

They reuse building icons for other buildings. It'd take five seconds to copy icon with a new name to avoid it, but no.

Icon names are not matched to building names for newly added buildings. They name buildings with "building_" prefix, but don't add it to icon name, what is the point of it?

They create building chain "building_natural_furnace_0-1-2-3" and add icons with names
"natural_furnace_1-2-3-4" to them. As a result, for example, building_natural_furnace_2 has icon natural_furnace_3.

It looks like they delegated these tasks to some junior programmer with no experience.
BFNoise  [author] May 8 @ 5:31am 
Updated for 4.0.
There could be a problem with unity buildings.
It seems buildings like building_bureaucratic_1-2-3 and their machine, hive and other equivalents are not upgradable now?
Idk, I don't remove it yet.
If you will find any problems, write here.
I don't play the game anymore and can't test it.
See change log for details.
jc_ww May 6 @ 1:50pm 
Thank you for your work
BFNoise  [author] May 6 @ 8:16am 
I'm working on mod update for 4.0. There are a lot of changes, I plan to post update at Thursday, 8.05
perl Jan 18 @ 1:58pm 
Good mod
脑子已丢往前冲 Dec 12, 2024 @ 9:01pm 
Good!:steamhappy:
木木 Nov 18, 2024 @ 3:22am 
thanks,you are protecting my eyes