Stellaris

Stellaris

7,519 ratings
! Casako's Framework & Modmenu
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File Size
Posted
Updated
344.099 MB
Apr 24, 2021 @ 6:16am
Feb 23 @ 6:28am
415 Change Notes ( view )

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! Casako's Framework & Modmenu

In 4 collections by Kasako'小傘
UGRC支持的MOD
62 items
伞のMOD
28 items
[3.61]自动排序合集 /Automatic Sorting Collection
24 items
Everything related to PR /产业革命相关内容合集
9 items
Description
This mod will always go with the last update of Stellaris
<warring: My first language is not English, there may be translation errors>

Current mod version [ver240223] for [stellaris 3.10]
mod setting panel
The basic framework of the sub-function of Infinite System
Independent function (see detailed introduction)
Legacy version of Kasako's mods
For Japanese Translation


If you like my mod, please be sure to like it, collect and reward!
Mods supported by the menu are just for the convenience of opening and setting, please do not subscribe all these stuff.

Sorting


Modmenu section

Function overlap (If other mod add this function there may be conflicts):
---Mod menu things ---Add Auto Explore Technology at beginning ---Mods that Automatic Build Space Station ---Get relic war type ---!!!Universal Resource Patch (this mod may overwrite some special resources)

Function integration (you don't need these mods to use this mod):
---!! 00 Performance Statistics Standalone ---00 Dismantle Megastructures ---!! All-Seeing Eye

Setting panel support
---[伞の子mod] ---[Zer0's Infinity Stones: Redux] ---[At War: Defense Platform Longevity] ---[Terraforming Candidate Finder] ---[AutoBuild (only space stations)] ---[Board That Ship!] ---[The Empty Vagrant] ---[STAR WARS:EXECUTOR AND KUAT] ---[Warship Girls R And MIST Species] ---[Dynamic Difficulty-Ultimate Customization] ---[More Events Mod] ---[Extra Ship Components] ---[Ancient Cache of Technologies] ---[Sin of the Fallen Empires] ---[Ruler Level System] ---[Crisis Manager-End-Game Edition [Unofficial]] ---[A Deadly Tempest] ---[The Galactic University] ---[Fleet Transfer Mod] ---[Human Fallen Empires] ---[Gigastructural Engineering & More] ---[Interstellar Incorporated: Space Corp 3.0] ---[Pantheons of the Void] ---[bettercheat] ---[(-NSC2 Season 6-)]


Independent function
Most of them can be turned off in the settings (click the first button Right beside the COVER) -250 times natural disasters, more fallen and ordinary empires -8 new map modes, especially for viewing the state of war, which is very convenient -New War Type: Looting Relics/ Open border/ Weaken the military -Dynamic difficulty (let your enemies always have the challenge): Synchronous competition, clear the weak, adaptive combat power enhancement -Get automatic discovery technology at the start -Automatic construction of mining stations/research stations -Can switch full view of the picture (such as sentry array) -Disassembleable giant structure recycling alloy (point star decision, need giant structure engineering technology) -The fleet sinks, allowing you to recover the technology of the fallen gift ship -The advanced locator, the omniscient eye, allows you to locate various objects on the Milky Way map -Relic: Infinite Star Monument, with 6 desire points (can be increased for victory in war), which can increase the population and strengthen the early battle -Relic: Strange head, headhunting ferret, with its own plot, assimilate your people and turn them into skunk girls -Relic: Cangxue Mountain Detection Array, which can unlock the full potential of the All-Knowing Eye and find everything -Cheat mode, 5 kinds of powerful cheating treasures [Attrib compression] Part of the content has been integrated into the series of Reworked Tactical System Series -Attrib limit: Some construction cost/ construction speed modifier has been added an upper limit to prevent free and instant construction -Attrib compression: prevent stats overflow, and convert the rate of fire into damage modifier to prevent unbalance between attack and defense -Setting method: War settings or Reworked Tatctical System settings panel

Credits
The merger for relic list and so on.
<If you have any problem with this mod, find "kasako_mods" channel here.>
[discord.gg]
Popular Discussions View All (1)
10
Jul 27, 2023 @ 1:43am
[ENG] Errors
The Illusion
< >
1,693 Comments
Kasako'小傘  [author] Feb 19 @ 6:46am 
@MajorityOfTheInternet
Not this mod. Perhaps advanced ascension?
MajorityOfTheInternet Feb 19 @ 6:19am 
does this mod increase the HP and shield of defensive platforms? Somehow my platforms are very op now with 6000 HP
Kasako'小傘  [author] Feb 15 @ 5:23am 
ver240215
自动矿站功能将支持建设矿站触发的事件, 如裂隙探索球科技
The automatic mining station function will support events triggered by the construction of mining stations, such as Rift exploration ball technology
Kasako'小傘  [author] Feb 13 @ 3:56am 
@BapKlonely
跃迁有两个限制条件, 可能有些特立独行的mod用更高的有限度跳过了泛用规则的, 那我就没法处理了
@桃子哥001
那些资源不行?如果不显示, 试试有个叫URP的mod
桃子哥001 Feb 12 @ 8:37pm 
开了这个模组后其他有些模组的稀有资源无法显示是什么情况,只有暗蓝ui的时候是会显示那些稀有资源的,开了框架有些稀有资源就不显示了
BapKlonely Feb 8 @ 5:14am 
下载了泛用补丁没用,而且我发现好像没有感叹号,就是点击了跃迁后把鼠标指针放到目标星系上时是禁止的图标🚫
Kasako'小傘  [author] Feb 5 @ 6:19am 
@misutirin
If there were enthusiastic people to do it, it would be great. I don't have the ability to do it myself
misutirin Feb 5 @ 5:03am 
Japanese translation
tassadar333 Feb 3 @ 9:39am 
@多多良小傘'Kasako Thx!
I can only see 2 edicts regarding this mod:
1. Automatic Migration
2. Automatic Downgrade
I see no edicts to call up the main menu, or regarding any other mod options.

While I can "make it through" the IMM conflict solving (rather, I can successfully finish the IMM conflict solving), but this will still not get the required UI elements to show.

I have 2 playlists:
One main playlist with several mods - including "Immersive Beautiful Stellaris" and "Star Oath". In this playlist, all the changes and UI elements of the other mods in this playlist show up. Yet, your mod’s menu didn’t appear.
Therefore, I additionally created a specific playlist with only the required mods for further testing. This is the relevant one I base my claim on. In the order shown in IMM:
1 - ! Casako's Framework & Modmenu
2 - ! Dark Blue UI Remake
3 - UI Overhaul Dynamic
These are really all the mods in the relevant playlist.
Even with only these mods the menu doesn’t show.
Kasako'小傘  [author] Feb 3 @ 7:15am 
@tassadar333
you can call the menu through edict.
If everything is right, you can see all buttons.
But you make it through IMM conflict solving, this means you have some mod block my event trigger and UI changes. This is interesting, can you show me the playlist?