Stellaris

Stellaris

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Resources Buildings & Infinite Jobs
   
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Apr 5, 2020 @ 4:07am
Dec 9, 2024 @ 7:48am
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Resources Buildings & Infinite Jobs

Description
Updated to version 3.14
.
Added three types of buildings that provide primary resource jobs (technician, miner, farmer)
Each type has 5 levels, providing 2 / 4 / 6 / 8 / 10 jobs respectively, and the fourth and fifth level buildings provide 10% and 20% of the corresponding resource output.

Buildings above the third level require rare resources for maintenance, and only one corresponding building above the 4 level can be owned per planet.



Also added the first two buildings given by the event chain of [Time Worm]: [Spiral Generator] and [Circle Academy], and enhanced [Omega Array] to provide jobs based on the planet's population.
All of them can provide jobs based on the planet's population.


Also added three cheat buildings that provide unlimited jobs based on population: the Otherworldly Anti-Gravity Pyramid, the Ancient Black Tech Factory, and the Zenith Workhouse (which provides more jobs than population).

evoked directly by edict

61 Comments
mousetea Apr 12 @ 6:43pm 
维护费为啥是电,不是食物
551342639 Jan 13 @ 7:56pm 
太伟大了,伟大无需多言。
Glorified Toaster On Legs Dec 8, 2024 @ 11:12pm 
Update if ya can.
乐,我就随手回来看看,没想到这个mod居然还有更新的一天。爱你大大!
Hibiki_RT  [author] Nov 18, 2024 @ 8:14am 
好了问题勉强解决了,现在升到5级不会有角标,建筑也不会消失了
Hibiki_RT  [author] Nov 18, 2024 @ 8:02am 
绷住了,现在前面那位“只有矿产建筑在有了五级后其他3级矿坑依然有升级小标”的问题得到解答了,一样的建筑换个资源只有矿产建筑会有这个问题,我之前忘了没想到蠢驴还没修 @高坚果
高坚果 Nov 18, 2024 @ 4:08am 
这个为什么4-5级挖矿建筑会过月没了?
Hibiki_RT  [author] Nov 17, 2024 @ 7:17am 
@AutumnPizazz 居住站,按游戏设定在有对应资源的地方就能造
Hibiki_RT  [author] Nov 17, 2024 @ 7:14am 
已更新3.14
Hibiki_RT  [author] Nov 17, 2024 @ 7:14am 
Yes @Itsrichie94