Stellaris

Stellaris

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We Require Borders
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File Size
Posted
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3.601 MB
Apr 9, 2021 @ 11:50pm
Jan 17 @ 6:40pm
76 Change Notes ( view )

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We Require Borders

In 5 collections by MrFunEGUY
[Out of Date] - 3.2 - MrFunEGUY's Stellaris v1.92
214 items
[Out of Date] - 3.6 - MrFunEGUY's Stellaris v1.44
223 items
[Out of Date] - 3.7 - MrFunEGUY's Stellaris v1.25
219 items
[Out of Date] - 3.9 - MrFunEGUY's Stellaris v1.13
227 items
3.14 - MrFunEGUY's Stellaris v1.3
219 items
Description
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are:

- Subjugation Demands
- Pledging/Proposing Secret Fealty
- Forming/Joining Federations

Certain diplomatic actions have the above limitations, while additionally being able to make contact through sharing direct neighbors. These actions are:

- Forming Defensive Pacts
- Supporting Independence
- Guaranteeing Independence


The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. I felt it was extremely unrealistic. It would also often lead to wars that were impossible to end, as enemy allies were on the other side of the galaxy with no way to reach them. I also really didn't like when Federations would be blobbed across the galaxy. Now, Federations will be contiguous.

With these changes, this mod cleans up the diplomatic interactions in the galaxy, leading to a more realistic diplomatic experience.




Note:

- Border changes are updated yearly. You may have to wait some time for a border to be recognized.




Load Order:

- If you use Viable Feudalism or More Authorities, make sure this mod is before those in the load order.

- If you use both, the load order should be:
1. We Require Borders
2. More Authorities
3. Viable Feudalism and Imperialism





Some Other Mods I've Made/Updated:

- Civil Wars

- More Authorities

- Viable Feudalism and Imperialism - Empire Federation

- Useful Heirs

- Species Name to Nation Demonym

- End Truce & Close Borders

- No More Exclaves

- Ethics and Civics Alternative - FunEFork

- Galactic Bank - FunEFork

- Intervene: Help Friendly Nations - FunEFork

- Vassals Expanded and Reworked - FunEFork




[www.patreon.com]

[paypal.me]

[ko-fi.com]




Support:

For the best support, find me at #mrfuneguys-mods on the Stellaris Modding Den Discord:

[discord.gg]
Popular Discussions View All (1)
0
May 9, 2024 @ 3:50am
l_russian
tzverg
96 Comments
MrFunEGUY  [author] Dec 27, 2024 @ 6:01pm 
Will do
Styr Dec 26, 2024 @ 4:56pm 
I was about to report a problem in that I was getting "no shared borders" with someone that I clearly share borders with, until I checked the on_actions file to see that the event that actually gives the shared_borders flag is on a yearly pulse (borders_required.2000). It can be quite frustrating to stare at the neighbor map mode, see that X country IS in fact your neighbor, but be unable to do something with X because 'you are not neighbors with X' and wonder "why isn't this WRB thing working???"

I think you should write in the description that these flags are added specifically on a yearly pulse and not say, a monthly or daily pulse as most players would expect. Perhaps just a small warning at the bottom that the mod updates flags once a year?

Thanks.
Atomic Dec 14, 2024 @ 3:28am 
The module is not working,AI may join the Federations without restriction
HM May 25, 2024 @ 11:43am 
Glad I found this.
tzverg May 9, 2024 @ 3:51am 
@MrFunEGUY russian translate
Rasputin Apr 11, 2024 @ 4:57am 
thanks mate
MrFunEGUY  [author] Mar 30, 2024 @ 10:57am 
Updated.
FunnelVortex Mar 8, 2024 @ 8:51am 
It still works fine
Rasputin Mar 8, 2024 @ 1:37am 
When will this mod be updated to the new update version ??
MrFunEGUY  [author] Jan 18, 2024 @ 10:07pm 
No, it is not.