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- Added gpm_mod_active = { always = yes } scripted trigger on request for mod compatibility
- Updated some precursor tech bonuses
- Added hidden restrictions so some techs no longer show up for gestalts/robot empires from random rewards that they can not make use of.
- Added new extra modifiers to some precursor relics
- Switched order of the archaeostudies facility overwrite so it works on ancient archaeopolis worlds now
- Fixed missing overwrite check for devolving colosus weapon on contingency worlds. That should now work again.
- Restoring or building an ecumenopolis will no longer apply a terraforming "tier" modifier as it didn't make much sense.
- Fixed a bug with Assimilate World decision from the Machine World Core relic where it didn't remove some modifiers if used on gas giants.
- Overwrting FE resource production buildings to get rid of the check preventing you to build them.
Fixed Steal Relic spy operation not working
The steal relic espionage doesn't work for me. I assume it works if you have the Nemesis DLC.