Stellaris

Stellaris

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! Better Performance & Utilities
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File Size
Posted
Updated
10.999 MB
May 2, 2021 @ 8:19pm
Mar 3 @ 6:12am
183 Change Notes ( view )

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! Better Performance & Utilities

In 4 collections by Kasako'小傘
伞の造物 | Kasako's creation
28 items
[3.61]自动排序合集 /Automatic Sorting Collection
27 items
伞の简单游戏 Simple Express Gaming [3.14]
58 items
基础合集内容
34 items
Description
Better Performance & Utilities
Current version [ver250303] for [Stellaris 3.14]
Legacy version of Kasako's mods
Up to 75% increase in game fluency in later game
New pop growth control method (disabled by default)
Automatic demotion function
Express manual pop migration method
Reduce the number of ships
Prohibit species hybridization
Stop AI from modifying species
Prohibit or restrict AI habitat and ringworld construction
Prohibit AI gateway construction
Optimize trading system with new trade method
Sumpreme species integration function

I would be deeply grateful if you hit the button Favorite, Upvote or Reward with steam point!

-Can reduce number of ships: small ships are merged into large ships, which is only effective for ordinary empires and fallen empires, and may affect AI behavior mode. Use it with caution
-Species integration mode: Combine similar species into one species according to the species category (organic/stone/mechanical) and the integration of civil rights (random selection of templates)
-Targeted integration template: use a species as an integration template by adding features or make it ignore integration

User tips:
-If it is unnecessary, don't change any of the default settings, unless you know what you are doing.
-Any contents marked "experimental function" are not recommanded.
-The pop limit function is for old users. If you don't know ihow it works, please do not turn on.
-Trade optimization will shut down vanilla trade route, but trade income will be given by a new method.

Compatibility and sorting:
-Theoretically, it is not compatible with any mod that modified "00_on_actions.txt". If you must use them together, place this MOD at the BOTTOM of your playback.
-For Japanese Translation

Special thanks to:
[f0urtyfive]
His work inspired modifier and outliner update function. But will conflict with this mod.link here
[Scrangos]
Helped me to optimize the effect of retrieving wild trade value.
[De'Mix]
Russian translation

<If you have any problem, find "kasako_mods" channel here.>
[discord.gg]
Popular Discussions View All (4)
98
Nov 27, 2024 @ 11:55am
Bug汇报与兼容需求/ Bug report and compatibility Suggestion
Kasako'小傘
25
Dec 24, 2024 @ 10:31am
关于贸易优化/ About trade optimization
Kasako'小傘
1
Feb 13 @ 1:07pm
Need better detailed explanation of new trade system
Strossi
966 Comments
NA'PE Apr 3 @ 11:11am 
Achievment compatible?
The StarBorn Mar 30 @ 5:29am 
有没有恢复原版人口增长的办法,我加了其他mod再加这个mod直接人口不增长了,关掉就能增长
Viktor Mar 27 @ 9:49pm 
麻烦问下作者,有单独只含人口整合功能的MOD吗?因为我发现这有个意义不明的修正有点莫名奇妙了,FW_mod_cntr_MCM_ship_jumpdrive_cooldown_mult:+40%,这条修正直接让我跃迁引擎废了,或者请问这个修正怎么关在哪设置
Equinox Mar 15 @ 1:16am 
Is this save compatible?
Inaba~desu Mar 9 @ 11:42am 
小伞你好,NSC3和这个优化好像不兼容?
在NSC3里修改它的新船像是战列巡洋舰的造价,不起作用,但是修改原版就有的比如驱逐舰又能生效。

不是很影响游玩的bug,但是有点奇怪就是了,mod列表里单独试验过就放这俩进去也是这样的。
巡璃 Mar 7 @ 8:08am 
作者好。这个舰船战斗力的计算会不会影响性能?我的电脑还不错,但是游戏里造了1万条护航,一进到舰队管理界面就非常卡,是不是说,暂停进界面还会不断计算这个战斗力,导致了电脑很卡
Ghost010 Mar 6 @ 3:45pm 
作者大大请问这个mod支持铁人成就吗
杨霖明 Mar 3 @ 6:49am 
@Kasako'小傘
MCM帝国修正控制把我添加的另一个减少造船费用的mod修正了,请问在哪里可以设置修正?
Kasako'小傘  [author] Mar 3 @ 6:19am 
@MinedMaker
Directly convert trade value to resource income based on the trade volume on the planet
Kasako'小傘  [author] Mar 3 @ 6:19am 
@Jiao皇
如果是mod新增的就不行,不如等4.0,就没有贸易消耗啦