RimWorld

RimWorld

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Description
ALL the animals!
Items (149)
A Cornucopia of Unicorns
Created by cucumpear
Unicorns? These magical beings will occasionally appear in the world. Treat them kindly and gain the benefits of befriending them, harm them and the universe will punish you. Are the unicorns a bit OP? Abso-bloody-lutely. They are like ACP horses but bette...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animal Variety Coats
Created by cucumpear
Ever wondered if animals really should all have the same shades? I sure did, so I utilized the assembly from Animal Collab Project to give vanilla animals a bit of variation. The assembly was created by thirite and has been updated by Xen. Some of you may ...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2006605356 This version w...
Craftsmanship
Created by YodaDoge
Pawns with shared passions will exchange their knowledge. Pawns will often chat about skills they both are passionate in. The less skilled pawn will then gain experience in that field. If the difference is high they will chat more often and will gain more ...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dragon Mod
Created by Broken Valkyrie
Version 1.2.3 Dragon will spawn rarely in the world. They're quite dangerous and tough. The types of dragon that spawn varies depending on the biome. They are also tameable and can be used for caravaning but their proudness and temperant make them very dif...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Flommel
Created by Tigerblut
I currently will redraw every flommel so I can add many new colors and variation! And I also have some new ideas I consider to add... Description This mod adds some cute and helpful creatures, which can be encountered in any biome. From ice covered ones in...
Frilleus
Created by [KOR]Bichang
Aggression is low and food is low, but it is very weak in the heat. – Stat Value : 7000 Size : 2.5 HealthScale : 7.5 Wildness : 90% Temperature : -160 ~ 35 MoveSpeed : 5.84 ExpectancyAge : 250 (0 ~Puppy~ 7.5 ~Juvenile~ 20 ~Adult) Wool : 15day, x45 wool Foo...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grass Is Hay
Created by Paladin
Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood Got the idea from DeCore mod. ...
Spidercamp's Horses
Created by SpiderCamp
1.1 - Amazing news! As of 1.1 horses are part of the vanilla game! The vanilla update doesn't have horses with varying stats, so I've updated this mod so that you can keep some diversity in your equine pals. This mod doesn't replace the in-game horses, but...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Huri
Created by [KOR]Bichang
This mod Add to Mini white dragon. – Stat Value : 900 Size : 0.7 Wildness : 54% Temperature : -30 ~ 40 MoveSpeed : 5.74 DPS : 6.4 HealthScale : 1.5 ExpectancyAge : 35 (0 ~Puppy~ 1 ~Juvenile~ 2.5 ~Adult) FoodType : Omnivore Gestation Period : 56 Wool(?) : 6...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
JecsTools
Created by Brother Oats
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Knot Root
Created by Arbee
Adds a crop that only grows in darkness, which can be harvested for wood. Perfect for cave dwelling tribal colony....
[Retired] Larger Solar Panels
Created by cucumpear
Retired! There are a ton of amazing power mods out there! Adds a larger solar panel that better fits into wind farms. Originally created by Thorbane. Updated by cucumpear for Dellamorte78. Now actually (finally) includes 5x7 and 6x7 versions to fit the new...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medieval Player Faction
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds a new player faction with a pre-industrial tech level. Does not add any new tech, just the faction and starting scenario. Research costs will be higher than for "New Arrivals" and lower than for "New Tribe" https://i.im...
Metals+
Created by Kyrrisayo
This has been updated for RimWorld 1.5 This mod adds more metals with unique stats and textures. I tried to base everything off of real-world values, but while still keeping the metals balanced to Rimworld. Four of the metals can be found in the world, and...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Furniture [1.0]
Created by Anonemous2
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Community 1.1 version Here, by wofl. Check it out and thank them! Contains Several End Tables Ne...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue....
Nature is Beautiful [1.0]
Created by Thom Blair III
TL;DR: Makes most things in nature have either positive or neutral beauty. Longer explanation: The sole purpose of this mod is to make sure it is safe for people to go outside and still feel happy. It is not intended to be a major overhaul of Rimworld’s ae...
Noku Mushrooms
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon An alien creature that looks and grows like a mushroom that actually produces a sort of meat-substitute. Noku will only appear under the "meat" cate...
Opened Doors Don't Block Light
Created by mlph
Light can pass through the opened doors. This mod uses Harmony. It can be added to existing save data. Removing this mod outputs error, but it seems no problems. NOTICE As This mod does frequent lighting update(a update per 5 ticks(1/12 second)), it may ca...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamcommunity.com/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamcommunity.com/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
[Ry]Rimcraft Animals
Created by Ryflamer
Rimcraft Animals, a fantasy mod based upon the creatures of World of Warcraft This mod is a sub-mod for Rimcraft, and adds lore specific animals to Rimworld. It can be used either by itself or along with Rimcraft and has patched in functionality to allow f...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
SimpleWeapons
Created by elite cassidy
Are you looking for more weapons to kill raiders with? Tired of the same old pew pew that vanilla guns bring you? Are other weapons mods too complicated or add way too many weapons for your liking? Well look no further, friend! Introducing Simple Weapons, ...
Spidercamp's Dog Pack
Created by SpiderCamp
Includes all Spidercamp dog releases. Will be updated with additional breeds as they are released. Features (vary per breed): Advanced trainability Cold-hardy breeds Larger breeds can be used to carry weight in caravans Some breeds have strong melee to ass...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Statue of Animal[1.0-1.4]
Created by tammybee
Add statue of animal that can be created on sculptor's table. The design of the statue is randomly determined from animals or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. Description Add "statue of anima...
Survivalist's Additions
Created by mantrasong
Adds new features for primitive and tribal playthroughs. ORIGINAL AUTHOR: cuproPanda Items Added: Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and forge. Grilled Meals: Come in three varieties: Meat, Veg, and Fine. Provide a small ...
Tech Primitives [discontinued]
Created by Energistics
This mod has been reworked and is no longer supported! You may want to use Start Without Techs instead. A new player faction with no techs and low technology level. no starting researches your starting tech level is primitive in general very hard Works wel...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Tribal Signal Fire
Created by Fumblesneeze
Tribal colonies were never able to communicate with other factions in the game, so this mod will allow you to do just that. The SignalFire is built, looks and requires to be refuled just like the campfire but pawns can interact with it as though it is a co...
Tribal Instruments
Created by Hansenbansen
One of the most fundamental human joys - making and listening to music - now comes for your pawns! This mod adds three new instruments, the Conga, Ogolupe and Ranat, as joy for your colonists. All three instruments actually play music when they are used by...
Underground Food
Created by RelaxedOtter
Various types of xenofungus that grow without needing any light (and will die when exposed to light). They are less efficient than outdoor varieties. Plants Vanetike - vegetable Melrotus - Meat substitute. Helatrophica - a long-lived ugly light-producing p...
Underground Soil
Created by NECEROS
This enables you to place soil over rough-hewn stone, so you can build gardens underground. No research or resources required to build, as you're just moving dirt around. Patch operation. Should be compatible with everything. Add to a save. https://i.imgur...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
Verge of Galaxy (Music Mod) 1.0.0
Created by Flaming Toaster
Adds a bunch of music that fits really well into the RimWorld (25 tracks, about 1 hour) If you want older or non-workshop version, check out my forum thread! Licensing: Music by LoboLoco (www.musikbrause.de, freemusicarchive.org): - Happy Hour, - Hometown ...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
ZARS Tribalism
Created by dracoix 🐉
ZARS Tribalism: Tribal Essentials Pack ORIGINAL AUTHORS: RimRue , Rainbeau Flambe STATUS: Highly Unstable This is an official 1.2 update of Tribal Reborn B19 Based on RimRue's "Tribal Essentials" mod from A17 and Rainbeau Flambe from B18. All original cred...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
ZARS Production Spots
Created by dracoix 🐉
ZARS Production Spots Production spots for any situation, even when having nothing to begin with. Spots will take a work penalty. And -some- spots are research gated to their vanilla work bench, so if the bench has not been unlocked, then the spot is not u...
Ceramics
Created by N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
Thanks For All The Fish
Created by pyrce
Thanks For All The Fish A simple fishing mod designed to provide a food supplement to colonies with access to water. Adds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills. Fish are lik...
[CP] Detailed Body Textures II
Created by Chicken Plucker
WARNING: Mod contains nudity, not suitable for children! https://i.imgur.com/uqFWQHE.gif Hand-drawn body texture detailing for pawns. A revamped version of the original A17 and B18 Detailed Body Textures mod. This newer version is better proportioned to va...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[FSF] Growable Mushrooms
Created by FrozenSnowFox
Description This mod makes those wonderful cave mushrooms Glowstool, Agarilux and Timbershroom (Requires Ideology) into plantable crops. I've tweaked the growth days and yield to make them more sensible making them into the perfect mountain base crop (plan...
[RF] Tribal Pawn Names [1.0]
Created by E-Claire
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me. It's probably nothing more than my own unfamiliarity with the cultures from which the names are drawn, but I always thought they seemed a ...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
ActiveResponseTraining
Created by james76543
Combat threats are the biggest risk to your colony's survival! Shooting and Melee proficiency is no joking matter, and now you have a place to hone your shooting and melee skills to keep in tip top shape when the next raider, mechanoid, or ravaging horde o...
Additional Joy Objects Lite
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, medicine, and more! Compared to the original, this ...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Gear Basic
Created by Dylan
Version 1.5.0.0 New (new) main mod for the actual animal armor/gear "Animal Equipment": https://steamcommunity.com/sharedfiles/filedetails/?id=2568865984 "Animal Equipment" replaces this mod "Animal Gear Basic" which is only here for legacy purposes you on...
Animal Gear Horse
Created by Dylan
Version 0.9.2 Description: Requires at least HugsLib 5.0.0 Load order // HugsLib // Animal Gear ... // Horses or/and AnimalCollabProj // Animal Gear Horse A small mod that adds armor and a saddle for the mod "Horses" and "AnimalCollabProj". Horses https://...
[Retired] CPBeasties
Created by cucumpear
Probably works fine for 1.5, but will not be maintained. Adds pandas, otters, penguins and kiwis, textures graciously supplied by Lex124. Thank you to Thirite for providing a better way to spawn the animals in the wild. If A Dog Said is installed, you can ...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Firepit + Torch Sconce
Created by Faeldray
Since campfires/torches no longer disappear in the base game as of B19, this mod will not be updated. Thanks to everyone who subscribed though! Ever wanted versions of the campfire and torch that don't disappear when they run out of fuel? Well now you can ...
Galaxy Life
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Ludeon Forum Link ...
dianne's defaults - Animals [1.0]
Created by diannetea
Animal default replacements. Colors and textures have variation :3 Double res in most cases. CV = Color Variant TV = Texture Variant Currently includes: alpaca and alpacka (CV) alphabeaver bears (CV) boomalope cobra capybara cat (CV+TV) chicken, chicks, an...
Doors Expanded
Created by Brother Oats
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Leather Armor
Created by Joe the Tech
https://i.imgur.com/p7Fv1Z6.gif This is a simple mod that adds leather armor into the game. The leather armor is built at a tailoring table like clothing, and is available after researching complex clothing (dusters, pants, etc.). The leather armor uses th...
Lost Rhino
Created by Prizzachu
This mod adds an event that will spawn a single rhino calf that will be easier to tame than normal, and won't attack pawns on failed tame attempts. It's a rare event, with the same chance of happening as farm animals wandering into your colony, but once tr...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
RimWriter - Books, Scrolls, Tablets, and Libraries
Created by Brother Oats
Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWriter is a mod that adds a lot of content focused on writing to supplement the standard vanilla RimWorld playthrough such as: -Items * Stone Tablets * Leather Scrolls * Jou...
SCP - 111|Dragon Snails [1.0]
Created by Tigerblut
Description All specimens of SCP - 111 can be milked every 5 days for 20 chemfuel. They won't explode like boomalopes, have a simple intelligence and can only be bought from traders. SCP - Secure. Contain. Protect. SCPs are stories like creepypastas about ...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Muffalant
Created by james76543
Now updated for V1.0. I have tested it, but please make a backup when you load your game just in case! If you run into any problems, please let me know. ****A Dog Said Patch not updated yet**** Patch for "A Dog Said..." mod http://steamcommunity.com/shared...
gloomy_hair
Created by Gloomylynx
add new hair 신규 헤어추가 http://steamcommunity.com/sharedfiles/filedetails/?id=1347509620 face mod...
Griffins for Rimworld
Created by Jakiroshy
This mod has not been fully playtested for B19. Please drop a note in workshop page if something is broke. ----------------------------------------------------------------------------- This mod adds griffins to rimworld. A Dog Said patch : http://steamcomm...
Crossbows
Created by Monkey smoking loud
This mod adds two simple crossbows. V2.1 Rework to heavy crossbow to make it a more viable weapon: -Armour penetration upped to 30%. -Damage increased to 22. -Improved close and medium range accuracy. -Ranged warm-up increased to 3 seconds. Also small buff...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Wandering Caravans [v2.4.2]
Created by general223
Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Star Wars Animal Collection
Created by beasstmann
Star Wars Animal Collection V 1.0.2059 Including so far: -Krayt Dragon -Rancor -Acklay -Reek -Nexu -Bantha -Dewback -Tauntaun -Nerf -Gizka -Ronto -Vulptex -Porg -Frogdog -Wampa Let me know if you find any bugs or other problems within this mod. Also drop s...
Stick Lantern
Created by muyahoya
update B19 Add a new light source, stick lantern It is constructed with 20 pieces of wood and 20 pieces of steel. It's longer than a torch and it does not turn off when it rains !!! I think it's compatible with existing save files. Languages: English, 한국어,...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Xen's Taming Fixer
Created by Xen
No more taming reversion! Similar to my XP fix, this mod attempts to patch the new check for pets to lose training and revert to wildness. This simply tells the game "False" whenever it checks if an animal should start losing "tameness". Support your modde...
Combat Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras, usable with melee and certain ranged weapons. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depen...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[1.0]Passive Cooler Refridgerates
Created by 123
A simple patch that allows the passive cooler to (just barely) refridgerate items. ...
[CP] Chicken Mitchell - Hairstyles
Created by Chicken Plucker
Because you're worth it. https://i.imgur.com/tWMHYxJ.gif Hand-drawn hairsyles taken from various video game or movie characters by famous hairstylist "Chicken Mitchell". 3D models used for reference. Credits to: Chicken Plucker Croix3D - model reference Lo...
[KV] Hand 'n' Footwear
Created by Kiame Vivacity
1.4 - https://steamcommunity.com/sharedfiles/filedetails/?id=2884612301 Overview Are you tired of walking barefoot on the Rim? Hands chilly because there's nothing around to put on them? Constantly losing precious digits and toes because there's nothing to...
[RF] Fishing [1.0]
Created by E-Claire
This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo...
[RF] Rational Romance [1.0]
Created by E-Claire
"Rational Romance" overhauls RimWorld's romance system, fixing some problems and adding some new options. Think of it as a "spiritual successor" to SeveralPuffins' popular but sadly abandoned a17 mod, "Romance Diversified." - Rainbeau Flambe (dburgdorf) Wh...
[RF] Realistic Planets [1.0]
Created by E-Claire
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
[sd] bridges
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "bridges" - adds 3 research projects (bridges, drawbridge, terraforming) - adds 1 linkable woodbridge type (sea + land bridge) - adds 1 l...
[sd] medicaddons
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "medicaddons" "This is your medical area? It looks a bit ... empty." "Don't worry just lay down and we will start with the operation" ......
[JPT] Soft Warm Beds
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Have you ever wondered why is it that we just need stone blocks or steel to build a bed, while wool and furs pile up in the warehouse, unused? Do you get a feeling it would be way more comfortable to lay down on something so...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
[1.0] Vanilla Factions Expanded - Core
Created by XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamcommunity.com/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
Animal Armor [DEPRECATED - see mod page for links to new version]
Created by Oh God Spiders No
This mod is dead Long live the new mod! One of the best Rimworld modders, Owlchemist, just released a far superior version :) Subscribe to it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2568865984...
[1.0] RimCuisine 2 Meals and Munchies Expansion
Created by Crustypeanut
RimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------...
[1.0] RimCuisine 2: All Plants All Biomes Optional Patch
Created by Crustypeanut
This optional patch throws balance out the window and lets you grow any plant in any biome! You want sugarcane in a tundra? Aight! Juniper Berries in the middle of the desert? Sure! Grapes in a tropical swamp? I don't think I'd want to try the wine that ca...
[1.0] RimCuisine 2: Bottling and Booze Expansion
Created by Crustypeanut
RimCuisine 2: Bottling and Booze Expansion for 1.0 Welcome to RimCuisine 2: Bottling and Booze! This mod is all about alcohol. Well, also non-alcoholic beverages but who cares about those?! With 19 new alcohol types and a variety of recipes ranging from vo...
[1.0] RimCuisine 2: Smokes and Shrooms Expansion
Created by Crustypeanut
RimCuisine 2: Smokes and Shrooms Expansion for 1.0 Welcome to RimCuisine 2: Smokes and Shrooms! This expansion mod adds a variety of new drugs for your pawns to ultimately binge on to your frustration! It also adds two new crops and a number of new techs! ...