43 ratings
Survivalist's Additions
Mod, 1.0
File Size
3.557 MB
Oct 28, 2018 @ 4:12pm
Nov 11, 2018 @ 10:35am
6 Change Notes ( view )

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Survivalist's Additions

In 1 collection by mantrasong
Cupro's 1.0 Mod updates
6 items
Adds new features for primitive and tribal playthroughs.


ORIGINAL URL: https://ludeon.com/forums/index.php?topic=32190
ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=1207562628
CURRENT GITHUB: https://github.com/mantrasong/Survivalists-Additions

This is a 1.0 port of Survivalist Additions by cuproPanda. I am NOT the creator, all credit is attributed to cuproPanda. This port is still in beta, please report any issues as they come up.
Popular Discussions View All (1)
Nov 1, 2018 @ 8:43am
Bug reports
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BlueTressym Jan 15 @ 6:11pm 
Hi. Is it intended behaviour that charcoal can't be used to refuel a campfire? This seems odd.
Ilmoran Jan 4 @ 7:14pm 
The shemagh description states it helps insulate against both hot and cold weather, but putting it on increases the pawns minimum comfortable temperature (so they are less tolerant to cold).

The description of the cold insulation stat (on the shemagh itself) says higher numbers of cold insulation allow surviving in colder climate, but the shemagh has a negative cold insulation value, so it has the opposite effect of what the gear describes.
Ias Jan 2 @ 10:33am 
I like this mod in general but the smoker seems to be queing up loads of jobs to tend it and making it difficult to use - dominating the time of my pawns. Is this intended behaviour?
MJxo Dec 28, 2018 @ 1:28pm 
Is this compatible with combat extended?
_♣Caligula_♣ Nov 27, 2018 @ 12:50am 
Ah ok, searched for it a short while :D
mantrasong  [author] Nov 26, 2018 @ 10:56am 
I'll take a look at setting what the smoker and charcoal pit can take. I'm not sure how difficult that's going to be.

@Caligula - yes. Since there is now a bucher spot, I removed the table.
Tanelorn Nov 24, 2018 @ 11:38am 
Nobody is refueling the wood heater. There must be a job conflict or something. Anyone else having this issue?
_♣Caligula_♣ Nov 23, 2018 @ 10:49am 
Is the camp butcher table from previous versions gone? Loked for it but could only find the portable crafting table.
DarkArtistryNKP Nov 18, 2018 @ 5:34am 
@Shigemi Notoge, I have to second that. As both the Charcoal Pit & the Smoker are production stations, each of them could really use a bill set-up so that we can designate what meats get smoked and what wood to use to make charcoal.
Shigemi Notoge Nov 11, 2018 @ 9:59pm 
Alternatively, where would I look in the defs to disallow specific ingredients from the smoker for my own game?