Total War: WARHAMMER II

Total War: WARHAMMER II

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TW:WH2 Lobuno All Subscribed Mods Part I
   
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恢复朦胧钟摆,海之牙的数据到1.9.2版本
Created by PANGUOHUA
在上次更新中,朦胧钟摆,高级朦胧钟摆,海之牙都被不同程度削弱了。有人在论坛里问有没有改回去的mod,所以我就做了这个简单的mod。应该与所有mod兼容。 ------------------------------------------------------------------------------------------------------------------ ...
独特神器商店(EN & CN)
Created by YAOTOME
纯中文版: 独特神器商店【纯中文版】 Mod说明 这个mod给所有派系增加了独特神器商店的功能。商店出售不同派系传奇领主的独特神器的仿制品,纺织品和原独特神器几乎没有任何差别。AI理论上不能使用这个功能。 独特神器商店同时出售只有某些派系才能获得的特殊物品。比如凯恩之剑复制品(3个级别都有)和钻石凤凰守卫(只能通过高精的瓦尔之祷抽奖获得) 独特神器商店还出售带有不同派系范围buff的战旗。和其他装备一样,需要过回合才能激活派系加成。 封面就是一个经过简单配装的高精烈火轰雷火法,配装是:艾纳瑞昂龙甲(泰瑞昂)...
妙影化身 Miaoying's Incarnation
Created by Blackoutsider
Updated 11.07 : can use in campaign correctly now lizardmen and kislev factions can use her incarnation now Miaoying, ruler of northern provinces, sentinel of the great bastion, supreme matriarch of NanGao, master of the storm wind, daughter of the Dragon ...
矮人大修Dwarf Overhaul-SFO submod(update)
Engilish: Submod for Dwarf Overhaul. For this mod—— Thorek Faction items(Like rune of grimnir)can be creat for anyone Dwarf,but need little oathgolds(little yesyes XD) . If you want to play as Thorek may be harder than before(because now creat them need oa...
魔法门的入侵——墓园来袭
Created by 中南野犬
一个吸血鬼派系的拓展MOD,设计方面改编自魔法门英雄无敌系列的单位和英雄,主要拓展内容如下: 1、替换了原吸血鬼派系的五个派系领袖,分别替换为: 曼弗雷德 → 山德鲁 苟斯特·赫尔曼 → 凯瑟瑞 弗拉德 → 罗德哈特 伊莎贝拉 → 艾斯瑞 海因里希·凯姆勒 → 山特 五个新的派系领袖除了艾斯瑞沿用了原伊莎贝拉的模组以外,其余四位领袖均进行了一些模型修改,在原作的基础上尽可能贴近英雄无敌系列中该英雄的特质。 2、五个新的派系领袖均拥有新的个人技能线、战斗技能线和一套新的法术路线。 3、新增单位: 腐烂僵尸、骷...
믹수+SFO 호환 및 스킬트리 픽스 ver.1
Created by Culpa
믹수 SFO 호환모드에서 몇몇 영웅들의 스킬트리가 이상했던걸 고쳐줍니다. 라이클란트 : 루터휴스 미덴란트 : 보른 투겐하임 비센란트 : 테오도릭 브루크너 탈라백란트 : 타알의 프리스트 // SFO 스킬트리 추가 아래의 모드를 베이스로 제작되었습니다. https://steamcommunity.com/sharedfiles/filedetails/?id=2610056986 이 모드를 구독하시고나서 다른 SFO+MIXU 1편 호환성 모드를 구독할 필요는 없습니다....
(七夕节快乐)美丽而原始的野兽材质
Created by 金花
注意:订阅这个mod请确保你已满18岁 Note: To subscribe to this mod please make sure you are over 18 years old 祝大家七夕节快乐! Happy Chinese Valentine's day! 修改了巨型河巨魔巫婆、美杜莎(包含精英跟神龛)、鹰身女妖的贴图材质,让她们看起来更加美丽且原始 The texture materials of River Troll Hag, Medusa (including elites and sh...
배드레전더리+SFO.fix
Created by Culpa
뭔모드? Jenosite 님의 Bad Legendary lord와 S.F.O간의 호환모드를 수정한 모드입니다. 위의 호환모드를 써보니 버그도 있고 없는 스킬도 많고, 음.. 음.. 뭐같아서 직접만듬 해놓은 것들 Bad Legendary lord에서 제공되는 모든 군주 및 영웅에 대한 스탯 조정 <<<< 피드백 환영 SFO 어빌리티 추가 및 수정 완료 SFO 스킬트리 추가 및 수정 완료 해야할 일 스탯 피드백받아서 추가 조정하기 다음의 모드만 사용하면 됩니...
믹수+SFO 호환 및 스킬트리 픽스 ver.2
Created by Culpa
믹수 SFO 호환모드에서 몇몇 군주와 영웅들의 스킬 및 스탯이 이상했던걸 고쳐줍니다. 현재 작업한것 리자드맨 군주 : 후이니테누츨리, 테토'에코 영웅 : 차칵스 하이엘프 카라드리안(영웅버전) , 군주버전은 조금만 기다려주세요. 작업중 툼킹 군주 : 투탕카누트 영웅 : 람호템 비스트맨 군주 : 몰로그 슬러그텅 드워프 군주 : 그림벌록쏜 뱀파이어 코스트 영웅 : 선장 드레클라 카오스 음모자 팩션 전체를 손봄 이 모드를 구독하시고나서 다른 SFO+MIXU 2편...
!!!Champions_Of_The_Feast_SFO
Created by MSTR SKULLBUSTR
Just ported to SFO, Adjusted some stats and costs. Toumai really made a banger of a Unit mod. Original Link: https://steamcommunity.com/workshop/filedetails/?id=2647377212 ...
!!!Fix_for_Champions_Of_The_Feast.pack
Created by MSTR SKULLBUSTR
Fixes the issue of not being able to recruit unit if it gets killed recruit-able after 5 turns after defeat of unit...
"Morr" War Altars - SFO
Created by Maal
A patch to adjust ChaosRobie's "Morr" War Altars for SFO. Simple numbers adjustment, moved the Ulric's Altar to the Ulric temple chain. Feel free to give feedback....
(BETA) More Slots (Mixu's Unlocker Submod)
Created by Captain Nemo
PARTIAL UPDATE - it works but i do not check slots unlocking and compatibility YET This is the Mixu's Unlocker compatible mod that adds more slots to every major settlement IT MUST BE PLACED ABOVE MIXU'S UNLOCKER AND LANDMARKS MOD! Supports Landmarks of th...
"Passive" AI's made Active
Created by Misty
OVERVIEW I made this mod because I got frustrated when some minor powers would refuse to interact with me diplomatically no matter what I did. My positive reputation with them would go up and up and up, and they'd still refuse to sign a simple trade deal o...
(Bonus) Skill Points Dump for Generals and Heroes
Created by RSW2002
What the mod does The mod simply gives all characters in the game a new skill called "Tear in Reality" that allows you to dump up to 666 excess skill points into it. The skill will be unlocked at level 10 and can be found in the Red line of character skill...
!@0 No Cheats for the AI
Created by MINOS
This Mod negates Cheats the AI gets to Normal Levels, if they are exceeding the Normal Values. --------------------------------------------------------------------------------------- Player Penalties are left untouched, so Difficulty will be still higher, ...
(CFU support) Landmarks of the Old World - Working, but partially. Use Mixu's version instead.
Description This is the new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to rehost it with me as an uplo...
(Discontinued)Hippogryph Mount for Paladin (SFO)
Created by Taste of Capitalism
13 level Hippogryph Mount for Paladin 12 level Pegasus Mount for Damsel Not included in my Additional Mount Compliation https://steamcommunity.com/sharedfiles/filedetails/?id=2604854352 ...
(REDUNDANT! SEE DESC!) Confederation After Vassalization
Created by FiftyTifty
-- Get LordOmlette's mod, which provides this functionality and more, in "Fudging Vassals": https://steamcommunity.com/sharedfiles/filedetails/?id=2444626205 -- By default, you can't confederate after you've conquered a faction. You can chose to destroy th...
(Light-Version) POSITIVE Great Power Penalty
Cut-down version of ^POSITIVE Great Power Penalty mod. At maximum level of Great Power here it will be +30 points instead of +50. Also multiplier for the Tomb Kings has been reduced to x1.5 from x2, so now they may have +45 points at max instead of +100 in...
(English text)The dread saurian mount for lizardmen legendary lords
Created by Blackoutsider
This is the English version of the dread saurian mount for lizardmen legendary lords. Only the text are replaced. If you want to use this mod, plz subscribe to my mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2557176646 Have questions or bett...
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
(SFO Add-On) Usefull skillpoint dump [2x skillpoints]
Description Fixed version of Geist's Useful Skill Dump - x2 skillpoints included. I made this mod using Double Skill Points with Skill Dump -UPDATED- as a template with permission from halogamb. This mod works as an addon and rqquires Usefull skillpoint du...
(SFO Grimhammer Submod) Animal Keeper
Created by HashutChampion
Adjusted Stats and added SFO Grimhammer Skills stuff for Calm&Normal's Animal Keeper ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teachings of Submod makings And Finally Thanks to Calm&Normal for An...
(SFO Grimhammer Submod) Hounds of Kurnous
Created by HashutChampion
Adjusted Stats and Give Hounds Unbreabkle and Perfect Vigour since they are Hounds of Kurnous aka Orion's give them Orions skill tree stuff from SFO ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teac...
(SFO Grimhammer Submod) Wildwood Warden
Created by HashutChampion
Adjusted Stats and added the SFO generic skills ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teachings of Submod makings And Finally Thanks to Calm&Normal for Wildwood Wardens...
(SFO Grimhammer) Celestial Hurricanum
Created by HashutChampion
This is a Standalone Submod for SFO and ChaosRobie's Celestial Hurricanum Credit and Attribution All modelling and texturing is Belongs to ChaosRobie, excluding the stuff done by CA. and thanks GW to make this stuff like this Possible ...
(SFO Submod) Exotic Manticores
Created by HashutChampion
This submod was made for Exotic Manticores which is a part of the January 2021 Modding Jam; an event held every once in a while at Da Modding Den on Discord ------------------------- it uses same cap Dark Elf Manticore -------------------------- Thanks to ...
(SFO Submod) Greenskin Mount
Created by HashutChampion
This is basicially SFO submod for Jenosite's Greenskin Mount...
(SFO Submod) Animals for Wood Elves
Created by HashutChampion
This is basicially SFO Submod for Animals for Wood Elves ------- Thanks to Calm for allowing me making this Submod Thanks to Venris and his Team for SFO Grimhammer Thanks to Flamboyant for Advices and teachings and thanks to Modding Den for assets on Origi...
(SFO Submod) Great Pox Rat: Mount for Plague Priests
Created by HashutChampion
as I saw Great Pox Rats Mount becoming a thing by Stig-inge-oy and as I love Clan Pestilens I made Submod for it and balanced around Brood Horror but it has Physicial Resist but low armor and ofc it has the Decay Aura --------------------------------------...
(SFO) Weapon Teams on Walls (Updated for KR)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://steamcommunity.com/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
(SFO Submod) Skink Priest (Life)
Created by HashutChampion
This is basicially SFO Submod for Skink Priest (Life) by Cole Avenue ------------------------------------------------- thanks to Venris and his team for SFO Grimhammer thanks to Maal and Flamboyant for Teachings for Submodding on SFO Grimhammer Thanks to C...
*Important Notice* Cpecific's Traits Manager (+win64)
Created by Cpecific
*Works on 1.12.1* *IMPORTANT NOTICE* CA is going to disable some modding functionality, after which memreader will no longer be possible to use (this is not an old *notice*, as some people misinterpreted, but a current state of affairs). I asked them to in...
(SFO Submod) Mixu's Old One
Created by HashutChampion
This is basicially SFO Submod for Mixu's Old One - ModJam Stats balance around to SFO ---------------------------- Special Thanks to Mixu , Allowing me to making this SFO Submod for this Beauty Special Thanks to Venris and his teams for Balance for SFO ...
*Important Notice* Cpecific's Skill Queue (win64)
Created by Cpecific
*Works on 1.12.1* *IMPORTANT NOTICE* CA is going to disable some modding functionality, after which memreader will no longer be possible to use (this is not an old *notice*, as some people misinterpreted, but a current state of affairs). I asked them to in...
(Updated for S&F) [BW] Usefull skillpoint dump [2x skillpoints] [lvlcap 100]
Description Fixed version of Geist's Useful Skill Dump - x2 skillpoints included. I made this mod using Double Skill Points with Skill Dump -UPDATED- as a template with permission from halogamb. "Since nearly every other skill point mod is unsupported, inc...
1.5x Building Effects
Created by Juggernaut999
***Updated for the latest patch (The Warden and the Paunch)*** Due to popular demand I created a 1.5x version of my Double Building Effects mod. Hence the title, this mod increases all building effects by 50%. This includes Income, Public Order Bonus, Repl...
*Updated* New Lore Friendly Climates
Created by Brosh
This mod is now updated for the Something and the Something Else. This mod creates several new climate categories for both the Mortal Empires and Vortex campaigns (24 in total) expanding upon the original ten found in the vanilla game. Each faction has new...
(SFO Submod) Wood Elf Upgradable Arrows
Created by HashutChampion
This is basicially SFO Submod for Wood Elf Upgradable Arrows ---------------------- Thanks to Venris and his Team for SFO:Grimhammer Thanks to Drakyrie for allowing me make Submod for this mod...
(Submod SFO) Squigadons For Greenskins
Created by HashutChampion
This is Submod now forever then goes for SFO and it will be requiring the Original Mod and then Important read this I am Currently preparing my Submods and Standalones for SFO release...
(SFO Submod) Wood Elf Upgradable Arrows Add-on
Created by HashutChampion
This is basicially SFO Submod for Wood Elf Upgradable Arrows Add-on ---------------------- Thanks to Venris and his Team for SFO:Grimhammer Thanks to Drakyrie for allowing me make Submod for this mod ...
2 skill points per level -- With Skill Dump
Created by Draizix
This mod adds 2 skill points per level up. It is for everyone, AI, Humans. All the Lords / Heroes and anything else that levels up and has a skill tree. This also adds a skill dump to the units skill tree. Each point into the dump adds 1% health capping ou...
20+ Unit Garrison Fix
Created by The Mall of America
Update Though Garrison priority is officially "fixed" now, CA weights all cavalry very lowly. Therefore a unit of demigryphs will be replaced by a unit of spears, and a unit of dragon princes by a unit of bowmen. This mod treats each cavalry unit independe...
2x skill points (The Silence & The Fury Update)
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skill gives +1 Winds of Magic...
100% More Research Points (Player Only)
Created by Slavyk
~ CAMPAIGN ONLY ~ 100% More Research Points (Player Only) (Radious and Steel Faith Overhaul compatible) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will double the research points production you have each...
3 Skill Points per Level (+dump)
Created by Slavyk
~ CAMPAIGN ONLY ~ 3 Skill Points per Level (Radious and Steel Faith Overhaul compatible) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will give 3 skill points per level to every agents and generals, both p...
60 Levels and 2X Skill Points with Skill Dump (S&F dlc Updated)
Created by ClayChuang
自用的技能点mod 60等 每级2技能点 增加处理多馀技能点的dump 并让多馀技能点有一点作用 最高可升到120等 兼容 Compatible SFO: Grimhammer II Mixu's Legendary Lords 1 Mixu's Legendary Lords 2 Mixu's Tabletop Lords Mixu's Mousillon Mixu's: Vangheist's Revenge O6OPMOT's Heroes of the Empire Empire Master En...
7 new High Elf Units in SFO(English)
Created by Su
There were only four new classes in the original MOD, now there are seven. This MOD didn't originally support SFO, I adjusted the data for them and now they support SFO! Each unit was carefully tuned and tested (it took me over five hours) In addition, the...
3x skill points - Max Rank 60 and More Bonus Stats (The Silence & The Fury Update)
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank and increases rank to 60. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. This skil...
@Eng text for Blackoutsider's mod
Created by Blackoutsider
As the title said, just the english texts. including my three mods...
@instant_quest_items_unofficial_updated
Created by Purtresskr
"He that would eat the fruit must climb the tree" official - https://steamcommunity.com/sharedfiles/filedetails/?id=1167937204&searchtext=instant I want to use this mod, but i know Crynsos have hundreds of mod, so he(she) must suuuuuper busy. Idk if this w...
A Blackbriar Topiary (Ranged Treemen and Dryads)
Created by ChaosRobie
This mod adds in ranged Treemen and Dryads for the Wood Elves and Avelorn. Description Bowtreemen have a ranged attack, less armour, leadership, and melee attack compared to regular Treemen. Their projectiles are explosive. There is also a RoR version, the...
@Nuln Ironsides Updated (TT).pack
Created by Sgt. Walker
Managed to update the Ironsides mod for the newest Patch/DLC (TT) since the old version would CTD on Startup. Units were tested in Custom Battle and seem to work fine. Thanks "Apollo" for making it in WH1, and thanks "★★Ī℟₳₦★★" for porting it to WH2. Also ...
A Blackbriar Topiary - REMASTERED IN THX
Created by Mandras
Requires the main Blackbriar Topiary mod. 11/14/2021: *NEW* bow and projectile models (thanks to Asset Editor) Features: --Adds new unit cards --Gives units 2D minispec portholes (many mods forget to do this, resulting in units not having a 2D portrait in ...
A.I. Passive Agents Radious Overhaul ONLY
Created by Slavyk
A.I. Passive Agents Radious Overhaul ONLY ~ CAMPAIGN ONLY ~ Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent the A.I. to use agents against you. You will still be available to use yours as normal....
Adaptive Difficulty [Beta]
Created by DrunkFlamingo
This mod changes how difficulty bonuses in the campaign work. In vanilla, all difficulty bonuses are flat throughout the game. Each AI faction always receives a -20% upkeep bonus on legendary, for example. This mod replaces these bonuses with adaptive bonu...
AI Limited Expansion - Saturated Empires
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
All units in squad less likely be killed in auto resolve
Created by NOD
A small mod that calms my nerves when everything is fine with auto resolve, but 1-2 squad will be completely destroyed (or more if auto resolve does not appreciate the squad at all, for example, the Breton squires or Norsk robbers). - Mod reduces the base ...
Allied Auxiliaries SFO Version
Created by Commissar_Carne
UPDATE 8/25/2021: New DLC and new Grimhammer update, damm it's been a year since the last time i played, anyways here is DE_Update Someone had to do it. ORIGINAL VERSION HERE GO LIKE IT: https://steamcommunity.com/sharedfiles/filedetails/?id=1871709583 Che...
Allied auxiliaries SFO (Cheat Version)
Created by Commissar_Carne
Due to popular request here it is the version with the cheat building Version with out the cheats here: https://steamcommunity.com/sharedfiles/filedetails/?id=1876637471...
Anti-Sack Abuse
Created by prop joe
This mod prevents the player from repeatedly sacking the same settlement by applying a minimum cooldown between sacks. If a settlement gets occupied by a new owner or gets razed and resettled the cooldown gets removed. Using the Mod Configuration Tool you ...
Apprentice Packmasters
Created by Advice
THIS IS THE VANILLA VERSION OF THE MOD. SFO VERSION FOUND HERE. Description Due to the sudden explosion in demand for both Moulder monsters and Packmasters to accompany them, the lords of Hellpit have seen fit to start offering the services of entire class...
Animated Banner for Repanse
Created by Marthenil
Gives Repanse an animated banner, a centerpiece of her character in the lore. Purely cosmetic, does not affect combat balance. Compatible with anything that doesn't edit Repanse's stats, or her variantmeshdefinition. Due to game limitations it will not ani...
Allied Auxiliaries (Cross-Faction Units)
Created by Cryswar
I wasn't happy with how useless military allies were in vanilla - they rarely help you out in any meaningful way and tend to drag you into stupid wars. The smartest way to play is often to just refuse all military allliances, and that's just not super fun ...
Apprentice Packmasters - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
AI Difficulty Campaign Rebalancer
Created by Fröb
DESCRIPTION I made this mod as a test with the intend to balance this cheating mess of AIs ingame a little bit more so that the game is still challenging but not exhausting. So, no instant replenishment, no rank 9 units, no 5 new stacks every turn, ... htt...
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
AI Declares War on Each Other More Updated
Created by Jolc3r
UPDATE: Now compatible with the Mod Configuration Tool 2.0! If you don't use it, mod will use default values. If you do, you can now access a new menu entry for MCT where you can change the values. Bear in mind that the upper bound for the random number MU...
Animals for Durthu & Drycha Only - Submod
Created by Calm&NormalTime
Makes the animal building exclusive to Durthu and Drycha No other wood elf faction will be able to recruit the animals. Requires Animals for Wood Elves. https://steamcommunity.com/sharedfiles/filedetails/?id=2366314433&tscn=1611967689 Made by request...
Ai Army Tasks and Strategy
Created by Incata
1 Priority improvement in AI army tasks. 2 Improves the AI's ability to judge matchups. This mod is inspired by Better AI 2 - Outdated Before starting a small explanation of why I do this: I have always really liked Minos mods, they are one of the most com...
Animals for Avelorn - Submod
Created by Calm&NormalTime
Features Makes animals available from the Gaen Vale Settlement building Requires Animals for Wood Elves https://steamcommunity.com/sharedfiles/filedetails/?id=2366314433 Tech & Skills For the purposes of benefiting from high elf tech and red line skills: A...
Amazons for Amazons (Amazons Expanded Roster and OvN Lost Factions submod) V2 (see description)
Created by sandalfon74
WARNING: My previous submod broke for reasons unkown to me and no matter what I try nothing seems to fix it. If you have already started a campaign with the old version do not change it as it will probably break your saves. If you want to start a fresh cam...
AI ARMY FORMATION
Created by The Bold
Tired of the AI just making a giant line when in land battles? Then this mod is for you, now ai will battle with group formation like CA Cinematic It makes the AI start with an actual formation, instead of a giant line across the map, it also changes the r...
Ahashra's Skill Dump
Created by Ahashra Riel
Skil Dump for units from my mods. Will be update this with relise a new mods. Its just a copy from Geist's Useful Skill-dump...
Ancestral Grudge Against Skaven
Created by DrDCB
This mod extends the Dwarf hero and lord skill Ancestral Grudge to work against both Greenskins and Skaven. The original skill is from WH1 before Skaven were in the game and thus only worked against Greenskins, but it was never updated by CA for WH2's Mort...
Amazons Expanded Roster - SFO
Created by bainb132
This is the updated version to Flamboyant Schemer's SFO submod for the Amazons. All unit stats have been, to the best of my ability, balanced for SFO but of course any suggestions for balance are always welcome. *Important* To disable amazon units for liza...
Aerial Pursuit
Created by paperpancake
Now with a YouTube video! (See above.) Bombarding the enemy should be fun! Your general has other things to worry about than micromanaging flying units that are halfway across the battlefield. This mod allows you to tell flying units to move above enemy gr...
Amazons + Radious
Created by DarkRite
A radious balanced submod for Expanded Roster's Amazons, I have gotten used to doing these sorts of things. Of course credit goes to the original authors of expanded roster series and radious. I merely make the expanded roster stuff viable for radious load...
A.I. Passive Agents
Created by Slavyk
~ CAMPAIGN ONLY ~ A.I. Passive Agents Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent the A.I. to use agents against you. You will still be available to use yours as normal. You will find a Radio...
Additional Faction and Race Specific Lord Skills
Click Here for the WH3 Version Updated for The Silence and the Fury 4/1: Added Virtues for Bretonnian lords and paladins 3/30: Added skills to Mixu's lords. 3/18: Major overhaul of many skills, too many to list individually. Complete rework of Wood Elf ski...
Aquizar's TEB Unit cards (Dogs of war included)
Created by Aquizar
This is a personal submod I've created to add in flavour art for unit cards for the factions that come with Cataph's TEB mod. The cards are made with the set artstyle that is followed in the base game(almost). Most are made from scratch while some re-toole...
Additional Mount Compliation (S&F)
Created by Taste of Capitalism
compliation of my additional mount mods SFO ver. https://steamcommunity.com/sharedfiles/filedetails/?id=2604854352 Arch Lector = War Alter of Sigmar (18) (bound spell : banishment) Warrior Priest = War Alter of Sigmar (22) (no bound spell) https://steamcom...
Apprentice Packmasters - SFO Submod
Created by Advice
THIS IS THE SFO VERSION OF THE MOD. VANILLA VERSION FOUND HERE. RADIOUS VERSION BY Shadow1474 FOUND HERE. Description SFO friendly version of my 'Apprentice Packmasters' mod. Unit has been re-balanced and cost adjusted to be more in-line with SFO gameplay....
Alternative Unit Cards
Created by r1kko
This mod compatible with everything. You can support my work under warhammer3 cards, my deepest thanks for any donation https://i.imgur.com/2dPIXB6.png...
Adjustable Battle Speed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features UI elements to adjust the game speed in singleplayer and multiplayer custom battles, campaign battles and replays. The adjustment range is b...
Alternative Lighting
Created by Edorn
This mod brings TWW 2 lighting closer to TWW 1- darker and less colorful. It should be compatible with any mod, except other weather mods obviously. What it does, specifically: - I balanced the environment color palette to use less red and eliminate the or...
Alternate Unit Cards for dilaguna's Sharkmen of Sartosa
Created by Jomix7
Just some alternate unit cards for the units added in dilaguna's Sharkmen of Sartosa mod. Compatible with both of HashutChampion's submods. Suggestions and ideas are appreciated. Original mod found here: https://steamcommunity.com/sharedfiles/filedetails/?...
Adjusted Skaven Food
Created by Firepengu
UPDATED FOR T&T! Large Skaven empires can have terrible food problems. Many mods "fix" this, but alter the playstyle & are unbalanced. Adding small amounts of food to Lore-fitting Resource buildings is a fair adjustment. Skavens barely trade, so this also ...
Advanced Autoresolver
Created by Reithan
https://i.imgur.com/fVVaDCS.gif Click here if you'd like to give a small tip as thanks for this mod. *Compatible with SFO Inspired by both other's posted observations of the AR's inability to keep artillery and monsters from spontaneously combusting, as we...
ADLER's Easy Start Mod
Created by ADLER
Human-Player only unit stats booster This is a bit of a cheat mod really, a trainer. It is great for mapping out what a race plays like so you can then play your 'real' game. I recommend you leave it on just for the first 20-30 turns, & then disable it. Al...
Altdorf Imperial Zoo Diversified Effects
Created by O6OPMOT
This is just a submod for prop joe's Altdorf Imperial Zoo: https://steamcommunity.com/sharedfiles/filedetails/?id=2149901764 This mod adds different effects for differrent exhibits....
Altdorf's Company of Honor stat tweaks to Xoudad's Sigmar's Heirs mod
Created by libērtaŞ
(it's in the title) okay sure, and I switched the armor from 30 (chainmail sound effect) to 90 (metal sound effect) points and gave them the unbreakable attribute by default....
Advisor - SFO
This is just a submod that makes adviser balanced with sfo Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ PLEASE READ: --------...
Altdorf Imperial Zoo
Created by prop joe
Adds a creature and beasts collectathon to the Empire. Defeat creatures (or their riders) in battle, or sign military alliances, to gain creatures and beasts you can then exhibit in the zoo. The Altdorf Zoo is actually a thing in the lore and is filled wit...
AI Recruitment Overhaul - More Army Variation
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
AI Occupation Decision
Created by Incata
This mod modifies the AI's ability to colonize, gift, liberate, occupy, raze, colonise, sack, loot and treasure hunt when she has to decide what to do with a settlement. This mod is inspired by Better AI 2 - Outdated Before starting a small explanation of ...
AI Tweaks - No Anti-Player
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Allow Landmark Unit Recruitment for Kislev (Submod for LoL and KR)
Created by The_Inquisitor
A submod to my Landmarks of Legend mod and Dindi's Kislev Reborn mod. Allows all Kislevite factions from his mod to have the ability to recruit units from specific landmarks added by my mod. For more info on the units and landmarks visit LoL mod page. Requ...
All Lizardmen Are Allies, Led By Nakai
Created by FiftyTifty
Another spin on my previous mod, which has Nakai vassalize every Lizardmen faction. Unfortunately, that does gimp the other Lizardmen factions. Now, they're all allies, and the blue tide goes hard. There are a few features to this. 1. Nakai rewards settlem...
All Diplomatic Options - Vassal, Liberate, Confederate - Chaos Included
Created by FiftyTifty
Variation of my update of Dresden's mod. Now Chaos can also make vassals....
Alluvian's Stronger Winds of Magic
More winds of magic, for both single player and multiplayer. Some Details: Points restored per 'tick": 2x normal Starting (min) pool: ~30 Max (potential) starting pool: ~60 Multiplayer pool: 30 Campaign map winds of magic: Stronger overall; 'low' WoM value...
Aranessa Leviathan Mount
Created by Ylech
Description This mod adds a rotten leviathan as an optional mount for Aranessa Saltspite. It makes it available to her in campaign as a level 18 skill, and also as an alternative mount for custom battles. While adding the leviathan bonuses, Aranessa keeps ...
All Climates Suitable for all Races!
Created by MrBlazzar™
I edited the climates to make it so all climates are suitable for all races. This means that even the AI will have all climates suitable as well. Can be used mid save game. Check out my other mods If you like the mod don't forget to http://i.imgur.com/fVVa...
Aranessa Saltspite, Admiral of the Empire
Created by Αλέξιος
(Note this is an English version. For Simplified Chinese users, check my workshop) NB: Please also use this mod "Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps" to make sure the animation works What Does This Mod do: 1. Added a new legendary...
Arkhan the Black: Expanded (Radious SUBMOD: Beastmen)
Created by Stephen
Current Version: 2.4 https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, over 20 new technologies and acces...
Arkhan the Black: Expanded (SFO Submod: Beastmen)
Created by Stephen
Current Version: 2.4.2 https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, over 20 new technologies and acc...
ARM (Army reqruitment mechanics)
Created by Vlad74ru
This mod adds new army recruitment mechanics to the game. The mod also adds new options for controlling armies in the campaign interface. At the moment, campaign "Mortal Empires" is available for the following races: Empire Bretonia Passing a campaign for ...
Armoured Empire State Troops
Created by prop joe
This mod allows you to upgrade Empire State Troops into armoured versions of the units. The upgrade costs 300 gold and they receive +30 armour. The region where your army is has to have a Smithy or an Armoury for you to be able to upgrade. The number of ne...
Arkhan the Black: Expanded (Vanilla: Beastmen)
Created by Stephen
Current Version: 2.4 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, ov...
Armoured Ogre Maneaters
Created by Fröb
DESCRIPTION The basic ogres look very much what you would expect like – brutal, archaic and also a bit primitive. But how come that the maneaters look like the cast of Jack Sparrow? I get that those guys are travelling mercenaries but they weight a few ton...
Armoured Colossal Squigs are a Waaagh unit
Created by Autumnchain
The Expanded Roster - Greenskins - Goblin Pack adds Colossal Squigs to the game with an armoured and an unarmoured version. However, there isn't any reason to recruit a regular Colossal Squig, not even as a substitute until the Armoured Colossal Squig is u...
Arboreal Sunbringers (Ranged Tree Spirit) (T&T Updated)
Created by Squiggy
Endlessly patient, the ancient watchers of Athel Loren stare across the woods. With each step, Interlopers feel eyes upon them. As if each tree they pass means them harm. With a crack, the Sun's gaze is drawn to those foolish enough to linger. All that's l...
Armoured Empire
Created by Crux2
What? This mod adds 5 new state troop units to the Empire (sword, spear, halberd, crossbow and handgun) that have slightly increased armour stats and a more armoured, uniform appearance. The mod also changes the look of the greatswords (but no stat change)...
Armoury of Torgovann for RoR Units (version 1.0.3) (Updated for the S&F)
Created by greyTiger
Submod for the Armoury of Torgovann that allows Regiment of Renown units to be upgraded. Armoury of Torgovann (Unit Upgrade for Wood Elves) Links Follow me on Youtube and Twitter Mods: Please check out my other mods on the workshop Medallion of Chaqua Bles...
Armoury of Torgovann (Wood Elves Unit Upgrades) (version 1.0.4) (Upgraded for the S&F)
Created by greyTiger
Adds unit upgrade functionality (as seen in 'The Warden & the Paunch' DLC for Greenskins) to the Wood Elves using a new resource called Moonspring Crystals. The resource can currently be obtained from battles and from the two highest tiers of the Oak of Ag...
Armoury of Torgovann for SFO Units (Version 1.0.2)
Created by greyTiger
Submod for the Armoury of Torgovann that allows SFO units to be upgraded. Armoury of Torgovann (Unit Upgrade for Wood Elves) Links Follow me on Youtube and Twitter Mods: Please check out my other mods on the workshop Medallion of Chaqua Blessings of the Ol...
Army Carousel
Created by Cpecific
Navigate between campaign agents, when you select campaign agent (outside of army). Navigate inside army among it's heroes and general. Navigate between armies....
Army of the Empire
Created by Vlad74ru
New units for Empire company. - Altdorf Company of Honour - Reiksguard Infantry (sword and shield) - Reiksguard Infantry (sword and pistol) - Reiksguard Rifles (Repeater Rifles) - Reikguard War Wagon (Heavy Repeater Rifles) - Hochland Long Rifles - Imperia...
Armoured State Troops - SFO edition
Created by Lickher_ish
Makes the armoured troops compatible for SFO Added missing SFO abilties...
Artifacts Shop SFO (EN & CN)
Created by YAOTOME
Mod Info SFO compatible version of Artifacts Shop (EN & CN). Just move all items into one category. This version should compatible with all mods....
Autoactivate
Created by Autumnchain
In Multiplayer Battles, managing the varying abilities is manageable as each character can only be given a few and players must not take too many characters. It's a different case in Campaign where characters can be given many more abilities and doomstacki...
Ash's 33 New Skills for Lords
Created by ArahorPlays
Updated for The Silence & The Fury + Thorek! *Please read Known Issues at the bottom of the description before posting & to find the list with Compatible Mods + Previous working mod version if you run into complications* The legacy lives on from Ash's 33 N...
Auto-bombardments for the Thunderbarge
Created by paperpancake
This simple script just tells the Aerial Pursuit mod that it can use the Dwarf Thunderbarge mod's custom ability. Be sure to also turn on automatic bombardments by configuring Aerial Pursuit using either MCT or the text file configuration. @Modders: You ca...
Ash's 33 New Skills for OvN and more
Created by Kalzifer
This submod adds Ash's 33 Lord skills for all OvN Lords. I plan to add more lords, if you have any wishes for some mods asks for it. Now with Skill Dump for all vanilla and all supported mod Lords and Heros Compatible With Lords From Following Mods All Exp...
Artists' Guild - Forge all item
Created by endofanty
Mod Version: 1.1 Change Notes introduction This mod adds forging options to all factions. Forging all vanilla game's common, uncommon, rare, crafted, and some unique item. A total of 429, 87 armour, 123 weapons, 70 talismans, 99 enchanted item and 50 arcan...
Balefire Archers
Created by piercebuster
-> This unit is included in my Reporting For Duty - Mousillon submod <- the unit is awesome, i love it Like, when you play a campaign you really want a unit like this OPEN SCENE The Ducal Palace of Mousillon. The interior is dark and drabby. Wind can be he...
Averland: English Translation
Created by Ascopa
This is a Submod for "AVERLAND - Faction Overhaul" You need the Mainmod to play with Averland --> : https://steamcommunity.com/sharedfiles/filedetails/?id=2497357734 This mod offers a complete rework of Averland, including new campaign mechanics, unit and ...
azumi's Growth Buildings give Money (Income) ME Compatible
Created by azumi
Hello, now with ME released I remade my mod from WH1, so that growth buildings give money, to make them more useful and have an incentive to keep them around in the late game. This mod includes HRE Reptiles High Snobs Dark SM Fans Woodcuddlers (Removed wit...
Bad Legendary Lords SFO Submod
Created by Cosmic Cat
𝓞𝓿𝓮𝓻𝓿𝓲𝓮𝔀: This mod adapts the lords/ladies/heroes from the Legendary Bad Lord-mod for SFO. 𝓕𝓮𝓮𝓭𝓫𝓪𝓬𝓴: This is my first compat mod for SFO, there might be some discrepencies/imbalances for some of the characters! Drop a message below if you find some charact...
Balanced Skill Point Gain Mod for Vanilla (LORDS ONLY)
Created by Old Dogg
COMPATIBLE WITH THE SILENCE & THE FURY. Simple skill point mod that changes the amount of points lords gain when leveling up. This mod is balanced towards providing a boost for lower level characters in order to help them become useful more quickly, and is...
Bálint Unique Cards
Created by Bálint
This mod add unique unit card to all faction, and some mods: Vanila factions NEW Beastmen (UNIQUE CARDS & COLOR REWORKED) Empire High Elves Dark Elves Norsca Skaven Vampire Counts Campire Coast Lizardmen (UNIQUE CARDS & COLOR REWORKED) Wood Elves by Sparta...
Balanced Skill Point Gain Mod for SFO (LORDS AND HEROES)
Created by Old Dogg
COMPATIBLE WITH THE SILENCE & THE FURY. - 14-Jul-2021: Updated for The Silence & The Fury DLC. Lowered skill points for heroes on level 2 from 3 to 2. - 03-Dec-2020: Updated for The Twisted & The Twilight DLC. - 30-Jun-2020: Added one extra skill point to ...
Barbloom Lurker - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Autoresolve Redone
Created by Incata
This mod modifies the automatic resolution system of the game. In order not to make an eternal explanation, I will only mention what the player must know: -There are 7 types of combat but I will focus on the ones with bonuses: Ambush: The attacker has 10% ...
Bardin Goreksson (legendary hero for Reikland)
Created by 99Kingcarl
Come on! I‘ve a message from Okri for you! The proud Dwarf Ranger Bardin Goreksson from the Vermintide games is at last available as a legendary hero for the Reikland. He can be recruited in the Red Moon Inn, the Landmark in Ubersreik and has his own, cust...
Better Veterans
Created by Gieno
Reupload/updated version of valuable veterans which is sadly now out of date. Makes veterans more powerful and valuable. This is copied from the full effect version of the mod. Credits to the original uploader....
Better WE offices
Created by Moonshine_Brew
A simple mod to increase the power of the woodelf offices. most lord only effects are now affecting the whole army WoM reductions are for every character most army-wide effects are now factionwide The regeneration for trees from the Treesinger of Isha offi...
Better LL Unit Cards
Created by Dagon
I started this mod because I didn't like the LL Unit Cards and Portraits, CA has updated them now. I won't be updating this mod any longer. I'll leave the mod up, feel free to update it yourself and upload it here. UPDATED FOR THE HUNTER & THE BEAST This m...
Better Peasant Economy
Created by Mr. Tarzan
A minimal overhaul to 'fix' the peasant economy mechanic. New stats for peasant cap per regions are as follows: - Base: 4 - Bonus per region: 1 All peasant units, except for peasant bowmen and peasant mobs, are no longer considered a direct part of the pea...
Better Imperium Penalties (WH2/ME)
Created by Zarkis
In vanilla WH the player gets penalties to his diplomatic standing with every other faction (from -10 to up to -60) the bigger his empire becomes. These are the old imperium levels from Rome II in disguise. If you don't like the amount of these diplomatic ...
Black Orc Arrers
Created by StrangeAK47
Black Orc Arrers Black Orcs dunt do dakka b't iff dey did... Enjoy. Please leave any feedback in the comments....
Bloated Corpse Wallbreaker!
Created by piercebuster
This mod is included in my Pierce's Better Sieges mod. Check it out for other improvements to siege battles! What this mod does Vampire Coast's Bloated Corpses now destroy walls! 1 corpse = 1 destroyed wall segment AI rules are also updated so that the AI ...
Bonepilla Championz
Created by Fröb
https://i.imgur.com/rhIqyX1.gif https://i.imgur.com/uWU3h0A.png DESCRIPTION This mod introduces a high tier orc infantry unit – the Bonepilla Championz. They are heavy hitting fighters and fill out a unique place in the Greenskin roster due to their magica...
Bonepilla Championz (SFO)
Created by Fröb
DESCRIPTION This is the SFO addon for my Bonepilla Championz mod for the needed balancing changes. https://i.imgur.com/uWU3h0A.png REQUIREMENTS Besides SFO you need my original mod Bonepilla Championz for it to work! https://i.imgur.com/uWU3h0A.png OTHER M...
Blackbriar Topiary (Ranged Treemen and Dryads) (SFO) (Discontinued)
Created by CharChar
I will no longer be supporting this mod. Currently, a crash occurs when the Avelorn Treeman fires an arrow. I may update a new version for Total Warhammer III when Mortal Empires is released. Possibly as a standalone. Updated for SFO King & Raiders! (Jan 1...
Bordergore Fix
Created by IfThenOrElse
This mod will reduce the effects of bordergore by promoting ai factions to own entire provinces. What is Bordergore? Bordergore is when ai factions take territories without any forethought in how to support t as part of a consolidated empire. Their territo...
Bytz Imperial Tech & Economy Tweaks
Created by bytizum
Do you dislike the way the Empire's economy is implemented? Because I do. It doesn't really feel like an Empire to me, just a bunch of city states that all act independently from each other. So I changed that. This (relatively) light mod changes the Imperi...
Bonus Skill Points for Generals and Heroes (Prometheus Style)
Created by RSW2002
What the mod does The mod simply gives bonus skill points to generals/lords and heroes. Generals/lords receive 2 points instead of 1 from levels 10-40 and heroes receive 2 points instead of 1 every 5 levels, starting at level 5. This means that, compared t...
Bytz For The Emperor! An Empire Unit Tweaks Mod
Created by bytizum
This is a small mod of my own personal tweaks to a few of the units on the Empire roster. The units, and a short description of their tweaks are as follows: War Wagons and Luminark of Hysh: increased speed to 65 (from 50) War Wagons: Increased melee damage...
Bonepilla Championz - Radious Submod + Tweaks
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. Load this ABOVE the original Bonepilla Championz mod. If ...
Black Powder Blessed (SFO)
There are three things that make the Empire great. Gunpowder, Gunpowder and Gunpowder. This mod brings more gunpowder themed units for the Empire. So now you can play who can build the best gunline along with the Skaven. Working on more campaign features a...
Bytz Expanded Heroes: Combined (Updated for S&F)
Created by bytizum
Updated for The Silence And The Fury This is the compilation of mods I've made that work to give the various heroes from different races a more distinctive feeling and to add a couple more skills for them to unlock. Currently I have completed the following...
Bytz Combined Dismounted LLs pack
Created by bytizum
Finally got around to actually combining all the dismounted leaders mods. This currently contains support for 9 leaders: Lokhir Fellheart Aranessa Saltspite Teclis Wulfrik the Wanderer Madame-Captain Cylostra Direfin Alastar The White Lion Crone Hellebron ...
Black Orcs with shields *english version*
Created by Fulcrum 08/15
Simply black orcs with shields. You may have to update your game to the "Silence and Fury" DLC, because this mod is based on the latest base data, but I don't know. I also added some head variation to the vanilla black orcs. If something crashes, message m...
Bytz Better Witch Hunters
Created by bytizum
Are you tired of the Empire's finest Witch Hunters being only kind of OK? Are you tired of them not doing much on the battlefield? Then this may be the mod for you! I was surprised no one had made something like this already, so I went ahead and put my rub...
Bytz Better Karl Franz
Created by bytizum
In vanilla, Karl Franz is not nearly the Emperor he should be in lore. The buffs he brings to the army are small to irrelevant, he has almost no global impact, and so usually the best move is just to take the personal combat skills, mount him on Deathwing,...
Black Orcs Wear Faction Colors
Created by Advice
Description This is a simple mod that undoes the update to Black Orcs that forces their uniform colors to a consistent coloration. Black Orcs will now wear the respective uniform colors of their faction. This applies for all Greenskin factions in the game....
Black Orc Color Correction
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you a new mod for Warhammer 2. CA changed the look for Black orcs to be more black, but they also just swapped the faction colors to blend into the armor rims and metal parts. I find this a very puzz...
Building the Kingdom of Ulthuan
Created by Tankbuster
Updated for Vampire Coast pack Playing as the high elves in warhammer 2, and it seems that their building roster while adequate lacks something that doesn't allow them to play as the large trade empire with strategic holdings that they are in the lore. Thi...
Black Orc Arrerz - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Buildings Generate More Income
Created by Unnamed_Shadow
This mod doubles the amount of income each building generates. Only focuses on economic buildings, like Mines, Vineyards, Ports, etc. Also with more income the AI should field better armies, no longer fighting stacks of fodder! Doesn't edit the base income...
Better Hammerers
Created by Fallwinds
Hammerers have gotten quite weaker after the Silence and Fury update, because of the peculiar mechanism of splash attacks in Total War. This mod makes them more versatile by adding some attributes and debuff attacks. Changes Hammerers -> melee attacks now ...
Building the Empire
Created by Tankbuster
Updated for Hunter and the Beast Please read the changelog for more info on what I did to get it working in time. Playing as the empire is often times very boring. You build the same buildings everywhere, nothing happens and then you spam out the same armi...
Better Greenskin Research
Created by Opposing Farce
Are you frustrated that your 160 goblin spear unit offers more offensive, defensive, and overall utility than an orc boy unit? No more will orcs suffer from CA's obvious goblin bias! This mod adds additional orc-only bonuses throughout the Greenskin tech t...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Better Garrison for Wood Elf Outposts
Created by Laowai
Are you tired of having your settlements razed by beastmen every second turn? Are you tired of everyone declaring war on you because of -20 aversion, and having no means to defend your +20 settlements scattered all over the map at the same time because of ...
Brutal Battles 2
Created by Boo!
                                                      https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up! https://i.imgur.com/8EuvwxC.png Brutal Battles is a battle spacing overhaul that retains va...
Better Fatigue Rules
Created by piercebuster
Does it ever seem like fatigue or vigour don't really matter? Or that you can't really tell who's tired or not by looking at them? Did you know that Very Tired and Exhausted units lose armour!? Yeah... the vanilla fatigue rules could use some attention. Th...
Broods Of Mount Arachnos
Created by zerg93
NOTICE: Units colour schemes are going to change a little depending on which Greenskin faction they are fighting for. This mod adds new spider themed units for the Greenskins roster, respectively: -Giant Spider Bruisers -Arachnarok Younglings -Arachnarok T...
Better Empire Technology
Created by No.213
20/07/21 -ver.1.1 보급수레 - 숙영태세 충원율+5% 추가 선제후 선제후 의회 - 모든 영지 성장+6, 범제국 인간외교+12 룬 팽 조약 - 모든 영지 세율+3%, 선제후 유닛 유지비-6% 마르쿠스 전용 사냥꾼 길드 - 모든 유닛 고용랭크+1, 모든 군단 모든 소모성피해-5% 추가 식민지 요새 - 모든 원거리 유닛 사거리+5%, 모든 영지 수성시 장전속도+15% 추가 해상 물류 - 모든 영지 항구 수입+20% 추가 제국 증원군 - 모든 영지 ...
Brood Horror 80 Speed for SFO
Simply reduces the Brood Horrors speed from 100 to 80 and I've reduced charge speed from 150 to 110. I can make a seperate mod with another speed if anyone would prefer. SFO/Contribution Submods: Amethyst Wizard Fix? Black Ark Fleetmaster - SFO (2022) Bret...
Bring the Boys Home - No Endless Wars
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Better Empire State Troops
Created by Aleks
Hello, this mod is rebalancing the empire troops so they can actually survive the late game, and be more viable in early game. Changes: 5+ Leadership for all melee state troops. Armour increase from 30 to 60 for all state troops. Silver Shields for all shi...
Bring Ruin! - Spread Corruption [UPDATED FOR S&F]
Created by The_Inquisitor
Many of the corruption mods out on the workshop right now are out-of-date or don't work at all so i decided to make my own so you can bring about the End Times a little easier while you wait for the Daemons of Chaos. What does this do? This mod changes the...
Better Common Weapon&Armours
Created by No.213
2021/12/19 -ver.1.1 변경내역을 확인하세요. Please check the change notes. 2022/01/18 -ver.1.2 카워와 비스트맨이 획득할 수 있는 아이템 3종이 추가됐습니다. 변경내역을 확인하세요. 3 items which Warriors of Chaos and Beastmen can acquire added. Please check the change notes. 2022/01/26 -ver.1.3 변경내역을 확인하...
Better Common Traits
Created by No.213
21/08/09 -ver.1.1 변경내역을 확인하세요. Please check the change notes. 22/01/18 -ver.1.2 변경내역을 확인하세요. Please check the change notes. 공용 트레잇을 강화하는 단순한 모드입니다. AI에게도 적용되며, 기본적으로 모든 모드와 호환 됩니다. 세이브파일과 100% 호환됩니다. This simple mod improves common traits. AI is affected t...
Better Cards: Legions of the Southern Realms ( TEB )
Created by CaptainSnafu
This is a units cards modified submod. The original cards are all out of shapes because they get the wrong sizes and length-width ratio , and most of them lack of background pictures. I spend over 1 hour to Photoshop them and get them right. I also replace...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Better Empire Garrisons UPDATED
Created by Laowai
Hello everyone, I tried looking at empire garrison mods but most of them were from 2018 and the latest one is not currently up to date (he hasn't played warhammer since june) so I took the liberty to remake his mod for him and post it as an updated version...
Brighter Borders
Created by Daavy
About This mod changes the borders to make them more visible. Credits and Details To make this mod I used as a base the mod made by Spherikal which also has the name of Brighter Borders, but with some minor changes (feel free to compare both mods with RPFM...
Better Campaign Camera (Default angle)
Created by kam2150
Hello, This simple mod allows both closer and further camera heights without changes to camera angle. Now you can really admire campaign map before switching to tactical view or take a better look at landscapes and character on zoom. Check attached picture...
Bretonnian Ogres-At-Arms
Created by EnnuiSports
Hiring Ogre mercenaries is a dishonorable and unchivalrous act that every Bretonnian commander should avoid. Levying peasants, however, is the rightful duty of every Lord in wartime. This mod allows your Bretonnian Lords to get around the pesky rules of ch...
Better Campaign Camera
Created by kam2150
Hello, This simple mod allows both closer and further camera heights and makes changes to camera angle. Now you can really admire campaign map before switching to tactical view or take a better look at landscapes and character on zoom. Check attached pictu...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Bretonnian Friar - SFO
This is a submod that makes Bretonnian Friar mod balanced with sfo. I used @Reg's old assets so a huge special thank you to him. IMPORTANT Compatibility: This mod is compatible with every mod that is compatible with the base mod. Balancing is hard for thos...
Better Bretonnia garrisons
Created by No.213
브레토니아의 모든 방어건물, 일반 정착지, 2티어 이상의 쿠롱, 3티어 이상의 일반, 유니크 정착지, 요새의 주둔군을 추가 및 강화하는 모드입니다. 스크린샷에 보이듯이 방어건물에 몇가지 버프도 추가됩니다. 주둔군 우선순위를 개선해 고티어 기병이 보병에게 밀려 사라지는 현상을 방지했습니다. 모든 AI 브레토니아에게도 적용되며, 다른 모드와의 호환성은 장담할 수 없습니다 세이브파일과 충돌을 일으키지 않습니다. 단, 진행중인 세이브 파일 로드시 주둔군이 변경되...
Bretonnian Brigands
Created by maffers
Whether simple highwaymen, former soldiers turned mercenaries, or nobles in disguise solving the problems that chivalry cannot, the outlaws of Bretonnia are called to battle by nobles unscrupulous or desperate enough to hire them. Unbound by chivalry or ev...
Bretonnian Friar
Created by maffers
Living off the charity of others, Friars travel the land, aiding those in need and spreading the word of the Lady. They are lightly armored and trained in fighting with peasant weapons such as the quarterstaff. Friars inspire the peasantry with their devot...
Bretonnia: Errantry War
Created by Brosh
Update We are back! I had to rip the foreign building mechanic from the mod due to it breaking with the patch, but I was able to retain the vast majority of the functionality. Check the blurb below or change-log for more details. I think that I patched up ...
Better Beastmen [Remake]
Created by Commisar Jon Fuklaw
Introduction Hello, everyone. Once again, it is I, your favorite talentless hack. This time, I am reviving an old utility mod for the beastmen designed to reduce the frustration of playing Beastmen via some simple changes to a few of the building chains. O...
Better Blessed Spawnings: Small Buffs for Spawnings in need
Created by TDKillen
Features: This mod adds buffs for most Blessed Spawnings, the one I thought was not unique compared to their normal counterpart. Individual Buffs: Blessed Saurus Spears (Shields): Has charge defense against all Blessed Temple Guards: Has encourage Blessed ...
Bretonnia Vow Auto Complete
Created by BAGHolder
Intro: Skip all the micromanagement for Bretonnia vows! The vow was refreshing and cool, but quickly become a burden and distraction in late game. AI lords can complete vows automatically, but not agents nor player faction; also, paladin vow is bugged, and...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Better Auto Resolve (kind of outdated)
Created by Zarkis
IMPORTANT NOTICE Since CA fixed a lot of issues with autoresolve in recent patches, I consider this mod as kind of outdated. You can still use it if you like it, but I don't think it is mandatory anymore. CONTENTS This mod makes the outcome of battles more...
Bretonnia garrison upgrade
Created by oldie
Improves bretonnia garrisons. Works for AI too, can be added during campaign, faction capitals are not affected. TO DO: - norsca garrisons Minor settlement walls: Tier1: 4x men-at-arms (shields) 4x peasant bowmen 2x grail guardians Tier2: 3x foot squires 2...
Better Artifacts TWW2 - Updated for The Silence & The Fury (ALL CREDITS GO TO FAUST)
Created by 金花
This mod enhances all artifacts in the game KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Faust And thanks to the last update Author:Matthew Hello there guys, once again I bring you updated version of ...
Bretonnia Cross-Mod Unit Effects
Created by BAGHolder
I have been using a number of Bretonnia lord and units mods. They are awesome, and works together seamlessly. Except one caveat: the unit sets and lord skill does not communicate with another mod. Say Duke Bohemond (from Mixu) has a skill that buffs grail ...
Bretonnia Chivalry Unlock All Vows
Created by TravellerL
———————— INTRO ———————— This mod adds the GRAIL VOW unlocking for Bretonnia Chivalry. And the PALADINs can also skip the vows at high enough chivalry. When this mod has been enable,you can recruit LORDs or PALADINs with all vows at the highest chivalry. I ...
Beneficial Skill Point Dump Submod
Created by Ra'zac
Alternates between improving hit points or vigour loss reduction by 0.2%, up to a maximum of 25%....
Bregonne Faction Overhaul - New playable Bretonnia Faction
Created by Ubermorgen
This overhaul aims to provide a unique experience for Bretonnia players. Being a newly founded colony, Bregonne depends on the support of the other Bretonnian Dukedoms. Increase your favour with different Dukes to receive stronger supply units and strength...
Belisarians vfx effects
Created by Belisarian
Package with custom vfx for my mods. Does not need update every patch, it will work....
Belegar Redone SFO-Submod
Created by MysticMaiar
!!UPDATED!! 09.22 Hey all, made an SFO Submod of the Belegar redone mod, balancing the stats and such according to SFO. All credits and applaud goes to @Toumaï....
Bregonne Faction Overhaul [SFO Submod]
Created by Ubermorgen
SFO Submod for my Bregonne Faction Overhaul mod. Please refer to the original mod for more information, screenshots etc. Requires Mixu's Unlocker or Crynsos' Faction Unlocker to be able to play as Bregonne. As i don't play much with SFO myself, i am not to...
Belegar on a Tank - Dwarf Juggernaut submod
Created by Wastetime(TMA)
Gromti A Grund, one of oldest steam powered battering ram is created and haunted by grudge-bound ancestors of angrund clan. now belegar can breach gates and walls of karak eight peak himself. So, belegar's tank doesn't have range weapon, but you can unlock...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Belagar unit Redone
Created by purr
True king of Karak Eight Peaks !! What's in the mod ? Rework Belegar as a unit (see screenshots for more details): update his stats change his animation to wield 2 weapons add many abilities based on his uniq ancillaries (armor + weapon) SFO version by Ext...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Borderless Loading Screens for Total War: WARHAMMER Races
Created by Diaz Ex Machina
This mod simply removes the border from the loading screens of the first game's races (The Empire, Dwarfs, Greenskins, Vampire Counts, Bretonnia, Warriors of Chaos, Beastmen, Wood Elves, Norsca). This mod isn't my original idea, all credits go to @Player, ...
Beautiful Morathi portrait
Created by Aizawa
Beautiful Morathi portrait. This mod changes the default portraits for Morathi in 2D mode. That's all it does! I liked this art much more for her so I figured that I'd share the mod in case anyone else likes it too. It works on vortex and mortal empires ca...
beautiful fay enchantress湖神仙女美化
Created by 金花
更改了湖神仙女的贴图材质,去掉了一些皱纹跟痣,让她看起来更少女 衣服增加了透明质感 眼睛变成了蓝色、眉毛加深 其他美化: 贞德美化(短发): https://steamcommunity.com/sharedfiles/filedetails/?id=2242768783 贞德美化(长发): https://steamcommunity.com/sharedfiles/filedetails/?id=2243797368&searchtext=repanse...
Begone Colonel! [it works]
Created by Mixu
What is this mod? - This mod hunts colonels and kills them when it finds one. Quite simple actually. What's a colonel? - Colonel is a bugged hero/lord that should normally be a garrison commander, but has decided to venture into the world. Normally they ar...
Beastmen Rebels
Created by Gleen Cross
Replace Chaos rebels that spawns on highly corrupted regions with Beastmen rebels. I reworked the original mod by Nyraan (which was removed from the workshop), so the credits should be directed at him. The intent is to increase the presence of Beastmen on ...
Blessing of the Chaos Gods -- Unit Upgrade for Chaos
Created by oil
Intro Introduce the scrape upgrade system to Chaos 。 Add a new resource to Chaos called skulls when you can collect by killing your enermies. Offer these skulls to the chaos gods and they will bless you! Upgrades Each unit has four upgrade options, corresp...
Battle Standard Bearer - Cataph's Southern Realms Submod
Created by Lingling
This mod adds Standard Bearers as seen in the wonderful Battle Standard Bearer mod to Cataph's Southern Realms. Features: - Unique banners for Tilea, Estalia and Border Princes - Unique banners for most of the RoR units (more will come in the future) Some ...
Blessed Spawnings choose blessings
Created by TDKillen
Background: Blessed Spawnings are in a weird place in vanilla. They have unique blessings, an improvement over the normal unit. However, this buff cannot be chosen and is a lot of times a weird fit for the unit, like Magic Resistance for Skink Skirmishers ...
Blessed Lizardmen War Paint and Variants
Created by Incata
Variants and paints have been adapted to work well with Hooveric Reskin. 1 extra variant and some changes. This mod adds variety and warpaint to the following units: -Temple guards 6 variants and 16 war paints -Skink red crested 5 variants -Temple guards n...
Battle Standard Bearer
Created by Venris
WITH POWER OF MAGIC, SALT AND PEPPR WE BRING YOU Battle Standard Bearer 🔹 The what? This mod adds custom officers with fully custom standards. All standards you see are custom made, not copy pasta from wiki pages etc. Each faction have many variants and pa...
Blessed Bretonnia
Created by Snotwasabi
19/10/2023 Balance adjustments to some Chivalry bar effects (removed the scaling knight upkeep) and Vows SFO: Grimhammer II _________________________________________ Blessed Bretonnia is made with the intent to buff Bretonnia's overall campaign ability. St...
Blessed Spawn Rework
Created by IfThenOrElse
This mod lets you choose your blessed spawns with a dilemma, that fires when you defeat invasions on your land. Problem: I never really liked the Blessed spawn missions. It felt very much like something that just happened in the background (sometimes) when...
Battle Lod Remover (SFO SubMod)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This submod removes the ugly lod appearance on SFO's custom 3d models. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on object when they are displayed far from the pla...
Black Guard of Morr-SFO Submod(update)
Engilish: Submod for gelatinous's Black Guard of Morr Original Mod: https://steamcommunity.com/workshop/filedetails/?id=2511929369 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated for Black Guard...
Battle Lod Remover (Main)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif NOW WITH INCREASED LOD DISTANCE FOR ANIMATIONS ! UPDATED FOR THE SILENCE AND THE FURY ! This mod removes all the ugly low poly models appearing on long distance in battles. It is updated for last 27/02 Warhammer 2 patch and ...
Battle Lod Remover (Dryrain Hooveric SubMod)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif UPDATED FOR THE WARDEN AND THE PAUNCH ! This submod removes the ugly lod appearance on Dryrain's custom 3d models. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on obj...
Black Ark Building Notification Fix
Created by CJ3200
Are you tired of getting the "Building Upgrade Available" notification for Black Arks even though all building slots are full and the buildings are all at max level? Me too, so after a few weeks of bashing my head against the ui coding, horde building scri...
Black Ark for Lokhir Fellheart - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of XAnd^'s Black Ark for Lokhir Fellheart mod This mod attaches a Black Ark to Lokhir Fellheart, giving him a more unique camp...
Battle Lod Remover (Radious SubMod)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This submod removes the ugly lod appearance on Radious's custom 3d models. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on object when they are displayed far from the...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Birch upgrades for all Woodelve factions
Created by Zane87
Looking through the game files, I noticed how easy this one was, so I quickly decided to make this in exactly 5 minutes. Gives birch upgrades to all the 4 Woodelve factions. Works on existing campaigns. Compatible with everything that is not overwriting th...
Bastilean's Buildings Compilation (S&F)
Created by Bastilean
This is a compilation package of ALL of the building mods I have produced for Warhammer 2 Total War. This compilation also includes Tomb God's Blessings. The intention was to make sure that each faction's campaign felt more up to date and includes contempo...
Basilisks - SFO
Created by Maal
A patch to adjust Balrok99's Basilisks for SFO. Numbers adjustment and adding it to SFO's cap, gave it SFO's Strong Vigor. Feel free to give feedback....
Better Unit Cards for Kislev Reborn
Created by ss7877
Short Description We think, that Kislev Reborn is one of the best faction mods and we hope, Better Unit Cards for Kislev Reborn will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above the Kislev...
Better WarTarget
Created by t13link
"Changed priority for ally Wartargets, AI will attack it more often ("more often" not equals "all time"). Also was changed priotity for: Defending allied territory Defending owned territory Defending own besieged settlements Recapturing recently lost terri...
Better Unit Cards for Chaos Dwarfs
Created by ss7877
Short Description We think, that Chaos Dwarfs is one of the best faction mods and we hope, Better Unit Cards for Chaos Dwarfs will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above Chaos Dwarfs...
Barrow Legion Names
Created by BioLich
This very simple mod changes names that Lords and Heros in the Barrow Legion will have to better reflect their proximity to Bretonnia by giving them Bretonnian names like Mousillon already does. Literally probably no call for most people to want this I sim...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...
Basilisks
Created by Balrok99
Hello there, Welcome to my new mod. This mod aims to add basilisk into the game. I tried to stay true to its abilities and lore and to its visage. Sadly It cant have 8 legs. So 4 legs must do. "The Basilisk is a huge, eight-legged reptile which prefers to ...
Better Shields & Missile Nerf
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Better Rookie Lords
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Better Runefangs
Created by Spiesky
Simple mod that makes some consistency changes to the runefangs that were added in the empire update and also buffs them slightly. All are given magical attacks. All are given 5+ local public order All are given 15% post-battle loot. All are given the gene...
Better Sartosa
Created by MathiAwesomE
Mod has been portet to TWW3 with some changes https://steamcommunity.com/sharedfiles/filedetails/?id=2862073885 What I'm trying to achieve with this mod is to make a pretty boring faction Sartosa a little bit more interesting, without changing them massive...
Bytz Imperial Tech and Economy Tweaks for Tier 5 Empire
Created by bytizum
This is a compatibility patch for Bytz Imperial Tech and Economy Tweaks and Valentina's Tier 5 Infrastructure for Empire mod This is a compatibility patch, so both mods are needed Bytz Imperial Tech and Economy Tweaks https://steamcommunity.com/sharedfiles...
Bytz Skills of the Empire Rejuvenated: An Empire Skills Overhaul
Created by bytizum
Yes, I realize now that there is a typo in the cover photo...it makes me sad. I'm not satisfied with the Empire's vanilla skill lines. They're kind of bland and generic, and also largely irrelevant to making your armies tick. Doubly so due to the Empire be...
Campaign Ogre Buffs 食人魔战役加成
Created by Alex Zhao
Ogres can't get buffs from lord's red line skills, so I decided to give them some additional unit level stats buff. Just like Oxytol’s lord effect, Ogres will gain additional 1 melee attack, 1 melee defense, 1 leadership, 1% speed, and 1% missile damage pe...
Campaign Forestry - Nature Overhaul for Campaign map
Created by Mazisky
Alternative Lite Version avaiable (better fps) I highly recommend this alternative version. It uses vanilla models but still looks a lot better and it has no performance loss. (click on the picture below) https://i.ibb.co/hg7HhhB/download.jpg INTRODUCTION ...
Campaign Units in Custom Battle
Created by Singemeister
Simple mod allowing for the recruitment of all campaign units and heroes in custom battle - Gate Guard, all the Monster Hunts, Ikit Claw and Tiq'taqto's unique units, Hand of the Shadow Crown, devotion units, etcetera....
Captain of Scouts: Stalking Stance for Markus Wulfhart
This mod changes Markus Wulfhart to use the stalking stance like the Skaven and Nagarythe currently do. It seemed somewhat silly that the most famous hunter in the old world would be so clumsy in how he attacks his prey. This mod also changes Huntsman Gene...
Caps Easier Trade
Created by CaptainSnafu
A mod for making the AI easier to agree to trade with player and other AI. In vanilla game, in specific condition, the factor value of trade agreement will still be negative even you're the best friend of these factions. That is so unreal, maybe they don't...
Capture Artillery! 缴获火炮!
Created by Alex Zhao
Description A simple mod that increased the chance of capture artillery from 10% to 50%. The rules are same as vanilla, you can only capture artillery that are available to your faction, you can capture artillery from garrison, or capture multiple artiller...
Chaos Invasion Hates Everyone
Created by FiftyTifty
For some reason, the Chaos Invasion factions can be at a neutral, and at worst, a moderately hateful disposition towards the factions in the game. Now they have a flat -500 diplomacy value for every other faction in the game, with there being no way to get...
Carpet Bombing Hellstorm Rocket
Created by No.213
2019/11/29 -ver.1.1 Please check the change notes. 2020/05/11 -ver.1.2 Please check the change notes. 2020/05/13 -ver.1.3 Please check the change notes. 2022/01/27 -ver.1.4 Please check the change notes. This simple mod improves Helstorm Rocket Battery's f...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Chaos Corruption spawns Beastmen Rebels
Created by C8H11NO2
Chaos corruption now lorefully spawns Beastmen rebels instead of spawning Norscan warriors out of nowhere. This does almost the same as Gleen Cross's Beastmen Rebel but without some minor beastmen tweaks like Gleen Cross's mod. That's why it will work smoo...
Chaos Mutations - SFO
This is just the updated version of stinge's Chaos Mutations SFO mod. I'm not sure if it works 100 % but please let me know about any bugs and problems. Thanks to SFO team stinginge-oy...
Caledor Recolour
Created by Finarflin
The Christmas elves are no more! Clearly the complementary colour for the armies of Caledor should be the the light blue of the sky. Used the white-blue shade of Imrik's amour as the secondary colour for his armies. Also changed the colours of base Caledor...
Campaign Forestry - Vanilla Version
Created by Mazisky
INTRODUCTION This mod is the Vanilla version of Campaign Forestry main mod. This is what I personally use. It increases trees density and size but it keeps most of the vanilla models, so you have the same fps and performance of vanilla and the world still ...
Character Recruitment Pool Refresh
Created by Spooky
A simple mod that decreases the amount of time it takes for your character pool to refresh. All heroes will be refreshed every 1 to 4 turns. It can sometimes be really frustrating to wait 20 turns before you find the character you want. This decreases that...
Chaos Winter Corruption
Created by Pythax
With the long awaited announcement of Warhammer Totalwar 3 and the immense hype surrounding it (Seriously, KISLEV !!) I could think of no better time to release a mod that I have had in the works for some time now! https://i.imgur.com/fVVaDCS.gif Greetings...
Charming Portholes (Unit Portraits)
Created by Mazisky
INTRODUCTION This mod replaces the vanilla low res 2d portraits in battles with carefully crafted ones. It required a lot of work but at the end we think it was worth it. -More than 400 unit portraits have been recreated: this includes every unit for each ...
Console Commands (Modding Tool) (WH2 VERSION)
Created by prop joe
Adds a bunch of commands that help with mod making and testing. Open the text box by pressing a button on the top left (see first screenshot). Type the command into the text box, then press the button to the right. Arguments in <bold> need to be replaced w...
Classic HE Eagle Claw Bolt Thrower Crew
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you a new mod for Warhammer 2. I noticed that the crew for High Elf Eagle Bolt Thrower used in the game are Lothern Sea Guards, which I find a bit odd, so I wanted to change that. -------------------...
Crynsos' Faction Unlocker+
Created by Crynsos
Last Updated on the 12th August 2020 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - http://i.imgur.com/fVVaDCS.gif Frequently Answered Questions As this mod will be moving over to the new Mod Configuration Tool soon, please make sure t...
Cost-Based Army Caps - SFO Supply Line Removal
Created by Maal
This mod simply remove SFO's Supply Line, so you do not get double penalty if using the Cost Based Supply Line. You could also just use it to remove the Supply Line without using the Cost Based one, if that's a thing you want....
Crusaders of Bretonnia
Created by Moe the Monk
This mod adds a set of balanced crusader units for all Bretonnian factions. They are recruited from the Religious building chain. Crusaders are dismounted knights that are an upgrade to Foot Squires. They require a level 2 smithy to recruit. Crusader Serge...
Cost-Based Army Caps - SFO
Created by Maal
This mod is a patched version of Jadawin's Cost-Based Army Caps for SFO units and values. F.A.Q How does it work / What does it do? It makes armies soft capped like Custom Battles, using their Custom Battles cost. Forcing both Players and AIs to use cheap ...
Crazy Battle FLORA
Created by Mazisky
This mod is for those aspiring gardeners. It adds bushes and little trees in most maps to feel them less barren. It is only aesthetic and it does not impact mobility of the units. Due to how it works, some maps may look too much overgrown while others may ...
Cost-based Army Caps
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Colonial Marines: Southern Realms expansion and reskin
Created by Lord Felix
About Reskins the helmet to Morion Helmet used by the spanish or the southern realm (Lore wise) to give them a more colonial look. In addition to expanding the unit to be recruitable by the southern realms. Reskins -Colonial Marines - Gave Morion Helmet -C...
Count Eldred: Elector Count of Solland(Revamped)- SFO Submod(update)
Engilish: Submod for gelatinous's Count Eldred: Elector Count of Solland(Revamped). Fix and reblance for Reg's Count Eldred: Elector Count of Solland-submod.Hope Reg overcome the disease soon. Original Mod: https://steamcommunity.com/sharedfiles/filedetail...
Crank Gunners - New Dwarf Unit (SFO)
Created by Jomix7
Rebalances Rumpl4's Dwarf Crank Gunners mod for SFO. Upped their stats and cost to be in line with the other Irondrakes and gave them the 'Suppression' contact effect. All credit to Rumpl4 for the awesome mod, I tried to do as much balance testing as I cou...
Crank Gunners - New Dwarf unit
Created by Rumpl4
Intro: When you're deep below ground, alone, guarding a tiny crack in the rocks against fuzzy ratmen a drakegun is perfect, but above ground with clear lines of fire, the Irondrakes turn to something with a little more range but just as deadly What is it? ...
COLONIAL MARINES
Created by Lord Felix
About: So you're tired of empire units in sexy yoga pants? Then you've come to the right place. Presenting! Empire units on Steroids. This Mod is a port from my WH1 Mod Flektarn Corps. COMPATIBILITY: - This is an independent/standalone mod and does not req...
Coatl - SFO - OBSELETE?
Created by Maal
A patch to adjust ChaosRobie's Coatl for SFO. Numbers adjustment and adding it to SFO's cap, gave it SFO's Bolstered Command aura because it's a sacred beast and it inspire the lizzy. Feel free to give feedback....
Counting Skulls
Created by paperpancake
Counting Skulls adds a pile of skulls to the bottom of each unit's porthole during battle. The pile has no skulls at the beginning of the battle but grows as your units get kills. The pile grows as if it were a square pyramid (approximately), so the top ro...
Discover All
Created by powerhungry4
*Updated to Silence and the Fury* This mod explores the whole map for the player at game start. Everything will be explored but not visible. Alternatively, with the mod configuration tool 2.0 here , you can set different additional exploration levels for y...
Dismounted Blood Knights
Created by shawmuscle
Hello boys and girls, if you are like me in bewilderment as to why this mod did not exist already, look no further. What This Mod Does Simple mod I made in an hour that adds 2 new units to vampire factions. As you guessed they are dismounted blood knights....
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Dogs of War submod - Imperium
Created by WingedGardener
Another Dogs of War submod, this adds the mighty units from the Imperium mod to the Dogs of War mercenary/cross-faction recruitment system You need all the main mods listed below for the submod to work properly ---------------------------------------------...
Drink It II
Created by Wallets
Sick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes...
E3 Weather
Created by Mixu
Hi, This mod replaces every weather file in game with the E3 weather file that was still in game, so you too can experience the superior E3 look. Works in both campaign and custom battle. Using sunglasses while using this mod is highly recommended....
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Expanded Roster - Amazons - SFO
This is a small mod that makes Expanded Roster - Amazons mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) Balancing is very hard for a mod like that. So please feel free to share your ideas especiall...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Dwarf Oathgold Runes Nexus REUPLOAD
Created by Ciaphas Cain
Dwarf Oathgold Runes Nexus REUPLOAD Welcome to a mod that is not mine, but was removed by Steam due to non-related issues the original author is having which prevents him from uploading onto the workshop. This is a reupload of a mod created by Mase which h...
Faction Unlock:Arachnos (English Version)
Created by AI(NORMAL)
*Unlock the Arachnos Faction *fix the bug that building link losts *add faction trait for it *allow this faction recruit Giant Spiders in Mount Arachnos *Add Scrap Upgrades Options for Spider Hatchlings and Giant Spiders If you like this mod,endorse me pls...
Foot Squires for the Empire [UPDATED FOR S&F]
Created by The_Inquisitor
This mods adds Foot Squires to the Empire roster and a unique Foot Squire unit, can be recruited by any Empire faction. Foot Squires - recruitable through a Tier 3 Barracks. The Exiled Squires - recruitable through Tier 2 Tavern, requires Armoury. capped a...
Force Confederation - Tomb Kings & Vampire Coast
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash ...
Follower Expand English Translation
Ok this is the original translation of @Deli paşa for this mod. I've just made it dependant to the original mod to make it always up-to-date with the base mod. All credits to them! I kept the old description for Deli Paşa, you can see it here: These pro-dr...
Force Confederation
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Tired of messing with the diplomacy system until the AI finally agrees to confederate? So why not beat them up and force them into submission? Spare yourself ...
Follower Expand亲随拓展
Created by 金花
MOD功能: 给所有种族增加了更多的亲随 这些亲随的掉落方式全是原版就有的,至于详细掉落方式请到游戏里自行体验,当然你也可以通过海上捡垃圾或者解锁古圣密码来获得它们 具体加成及效果: https://docs.qq.com/sheet/DYkl3SnhtdVRFYmtX English Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2346302511&tscn=1609611733 한국어: https://steamcom...
Faction Unit Cards II
Created by Spartan VI
Faction Unit Cards Collection Most factions now have unit cards that match their faction's colors/regalia. FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods that modify vanilla unit cards, modify the land_units ta...
Follower Expand亲随拓展 /// English Translation
Created by Deli Paşa
Mod Added more close followers to all races These pro-dropping methods are all available in the original version. As for the detailed methods of falling, please experience it yourself in the game Number of new companions: High Elf: 21 Dark Elf: 17 Wood Elf...
Faction Pack: Wood Elves Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Bowmen of Oreon and Laurelorn Forest playable factions in the Vortex and Mortal Empires campaigns. Not compatible with the othe...
Flamby's Last SFO Submods - Doomserpent, Wyvern Regiment of Renown and Nehesaph; High Priestess of Lybaras - SFO
This mod is making the units in Doomserpent, Wyvern Regiment of Renown and Nehesaph; High Priestess of Lybaras balanced for sfo The mod will not work without the necessary mods listed so please be careful about that. ---------------------------------------...
Faction Pack: Tomb Kings Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes all the minor Tomb Kings factions (Numas, Dune Kingdoms, Rakaph Dynasty, The Sentinels) playable on both the Vortex and Mortal ...
Flamboyant's - Events Compilation
IMPORTANT!! ABOUT GREY-OUT BUG It's an old bug that NOONE can solve except CA (we had it in wh1 too), I'm sorry. It's probably happening more on low end systems because the game is getting messed up on start of the turns with events and dilemmas. There are...
Garrisons Recruitment for Southern Realms
Created by CaptainSnafu
Important This mod must be put in front of the TEB mod in the mod launcher !!!!! Make it in topper order !! If not , you will get a game crash !! =========================================== Recruitment buildings can provide garrisons . Balanced to the Garr...
Gary the Bastiladon 2
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you are playing as any of the High Elfs (yes, even Tyrion) and if you have an Archmage with a unit slot open, then a very curious b...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Lords Level 60 Max
Created by Tenacious Dan
-Vanilla Mod Series- Standard XP Progression. There's other mods that do the same in the Workshop but I wanted to have one with the exact XP level progression that the vanilla game has. I dont like mods too much unless they are kept strictly vanilla, this ...
Lords of the Night - Konrad & Sylvanian Levy-SFO the last kiss
A fix and reblance for SFO-the last kiss。 This mod was made when I thought the original mod had not been updated. Since someone has taken over, the mod will stop updating Please subscribe to this: https://steamcommunity.com/sharedfiles/filedetails/?id=2426...
High and Chivalric Order of Deserved Rest-SFO submod(update)
Engilish: Submod for gelatinous's High and Chivalric Order of Deserved Rest. Fix and reblance for Reg's Knights of the Raven-submod.Hope Reg overcome the disease soon. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2466496191 Credits ...
Major settlement provides 2 building slots for wood elves
Created by HungryBat
Ever thought "Wood Elves - Outposts Enhanced" was a bit much? This mod only provides 1 extra building slot for every major settlement and port to compensate for the forced port building. Origional idea credit goes to "Wood Elves - Outposts Enhanced", I sim...
Mixu's Chaos Wight
Created by Mixu
This mod was originally part of my mousillon mod, it adds a Chaos Wight hero to Vampire Counts. Now with new and better looking models and slightly changed skill trees. You can recruit them only if you occupy a settlement from northern part of the map, you...
Lordless Retreat Bug Fix
Created by Vanishoxyact
This mod fixes the endless retreating which can occur when you kill the lord of an army. Any army in WH is meant to get destroyed if it loses two battle in a row. When an army loses their lord, there is a bug which causes this not to happen. As a result, y...
Minor Factions Restored
Created by SinisterWeasel
Certain major factions in the game have early enemies to fight. Examples are: Reikland ----> Empire Secessionists Eataine ----> Cult of Excess Sylvania ----> Templehof If you don't play as the corresponding major faction, then their early game enemies get ...
Minimalist XP - half 'stache edition [it works]
Created by Cataph
Simple mod that changes the unit xp icons by cutting them in half and adding some more oomph to the contrast to compensate. The aim is to reduce how much of the unit card the chevrons take while still being intelligible. In some cases this saves units from...
Mixu's Campaign Supplement
Created by Mixu
I won't be updating this mod anymore I'm hoping to include some of the ideas or possibly units from this mods into the main mod at some point, for example Cult of Taal stuff for Talabecland and possibly some wood elves for Nordland, small things like that....
Militia Recruitment
Created by Iron
Have you ever thought that it made no sense for a city in Warhammer to be totally unable to provide even the most rudimentary soldiers for conscription? Has it bothered you that only Wood Elves and Skaven have arbitrarily been given access to units formed ...
Mixu unlocker more slot locked - reupload
Created by Purtresskr
FIle name fix version for load order uploaded by request. Original Mod...
Military Orders of Bretonnia SFO
Created by bainb132
This mod aims to balance the Military Orders of Bretonnia mod for SFO. I am more than happy to hear any suggestions you have about balancing. All credits for the mod itself goes to the authors of the original mod, Cyberpleb and Housie, I only changed the s...
Mixu unlocker more slot locked + Capital fix!
Created by Purtresskr
What does this mod? This is merged startpos mods below Mixu unlocker more slot locked Main Campaign Capital Fix Bug? Since one is submod and other is not my mod, I am not 100% sure if I have done well. This mod is result of self studying with researching o...
Mixu unlocker more slot locked
Created by Purtresskr
What does this mod General province capital +4 slot some province capital +6 slot(like norsca) mootland +2 Details Level unlocked(In general) 1 - 3 2 - 5 3 - 7 4 - 9 5 - all Level unlocked(Some big capital-like skavenblight) 1 - 4 2 - 7 3 - 10 4 - 14 5 - a...
Military buildings have garrisons (Updated for Vampire Coast)
Created by Nanu
Updated Version of the Mod This mod is simple, it gives military buildings garrisons for each faction. This increases the survivability of both the AI and player, and leads to more interesting and unique garrison armies....
Military Buildings add to Garrisons (Updated for the Twisted and the Twilight)
Created by HARBiNG3R
This mod was originally created by Nanu and with his/her permission I have taken over responsibility of keeping it up to date. Short Description: The purpose of this mod is to have all military buildings add additional units to their garrison to better def...
Mixu LL Burlokson SFO patch
Created by Mos Maiorum
Q. What this mod do A. Change the Burlokson upgrade stat fitted at SFO Q. Compatible with? A. This mod only change Bulokson upgrade stat, so It will compatible with every mod which compatible with Mixu LL, SFO Q. What about other Mixu LL2 factions? A. Only...
Militarized Economy Overhaul
Created by Commisar Jon Fuklaw
Background A while back, I ran across a mod called Dark Side Difficulty, which provided me with the inspiration for this mod. Now, a few afternoons after the fact I've completed what should be a complete overhaul of the economy. It's always bugged me that ...
Mighty Campaigns - Endgame Expanded
Created by Ydok4
With Warhammer 3 coming up I wanted to see if it was possible to improve the vanilla end game invasions before we get the new and improved Chaos factions. Recommended Chaos Invasion difficulty is Very Hard This does not change the Chaos Invasion mechanics ...
Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
A fix mod for Mixu LL 2 SFO submod,increase Caradryan‘s mount speed、Molokh Slugtongue’s HP MA MD、Buff Tullaris Dreadbringer‘s unique skill and so on. Thanks for saebbi and Mixu. ——————————————IMPORTANT———————————————————— I make the Cabal can use Dark devo...
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
A fix mod for Mixu LL 1 SFO submod,reblance Talabheim‘s units. Thanks for saebbi and Mixu. If this mod make your game crash to desktop(Maybe conflict with some mod,i am not sure which one),you can use this version: https://steamcommunity.com/sharedfiles/fi...
Mixed Lores - Spellcaster Overhauls
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features a custom ui that allows you to put together your prefered mixed lore of magic. Supported lord types are Mazdamundi, a custom mixed lores ver...
MetaMike d6 Battle Rescale 2x Models
Created by MetaMike
_________________Compatible SCALEx2 Mods_______________________ ~RoR ScaleX2 Compilation = https://steamcommunity.com/sharedfiles/filedetails/?id=2725967261&searchtext=MetaMike+RoR+ScaleX2+Compilation ~Singe Vanilla Units ScaleX2 Compilation = https://stea...
Missing Special Herdstones
Created by Autumnchain
Everyone is aware of the big Beastmen update that added the ability for Beastmen to erect Herdstones in settlements. Everyone should also be aware that various racial capitals have special Herdstones that grant a universal buff and a Melee Attack buff agai...
Miscast Mod - SFO - Jack's Rebalance (2022)
So from going on the hard work of Morven and Saebbi, I've rebalanced the SFO submod slightly more after comparing the SFO tables again. Changed stats to match SFO's miscast chances: - Removed -15 max mana that miscast added - Increased abilty duration dela...
Mercenary Blackpowder Foot Regiment
Created by Cat on a Laptop
"Parry this, you filthy casual." My first unit mod for Warhammer 2! This unit is a mercenary infantry regiment, consisting of lower Bretonnian nobility and their men-at-arms retinue, along with other Humans who decided to tag along. They've ditched their s...
Miscast Mod - SFO
Created by Saebbi
This is just a small patch to adjust some stats to be more in line with the elevated frequency of Miscasts in SFO, since i felt they were way too punishing. Apart from the debuffs (or buffs, in case of the Greenskins), which were all greatly reduced in int...
Mercenary Blackpowder Cuirassier
Created by Cat on a Laptop
"Have you seen those mounted mercenaries from Bretonnia? They have curved swords. Curved. Swords." Alright so I made another unit to compliment my other mod . Today I've got cuirassiers; a fast moving cavalry unit with full plate armor, two pistols, and cu...
Miscast Mod - Big Loud Exciting Miscasts
Created by Morven
Miscast Mod - Big Loud Exciting Miscasts Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod...
Merwyrms and More
Created by ChaosRobie
"One Wyrm, Two Wyrm, Red Wyrm, Blue Wyrm" This mod adds in Merwyrms, Pagowyrms, and Sciowyrms for the High Elf and Dark Elf factions. It also adds in an Undead Amanar mount for the Vampire Coast factions, available after the completion of their final battl...
Minor Factions Restored (Updated for S&F)
Created by Mars
Updated for S&F, Beastmen + Ogre Mercenaries are working now! Original mod by SinisterWeasel, see link for more info: https://steamcommunity.com/sharedfiles/filedetails/?id=2150613689&searchtext=minor+factions ----------------------------------------------...
Major AI personality: Chevaliers de Lyonesse
Created by Promiskuitiv
This mod replaces the AI personality used by the Chevaliers de Lyonesse with a custom one to achieve the following goals: - Make AI Repanse actively attempt to follow through on freeing the lands from the Undead. - Allow AI Repanse to confederate her Brett...
Mengil Manhide's Manflayers
Created by Kavalier
Unit description https://i.ibb.co/QQFwfMm/MMM-BAN1.png Manflayers are sadistic druchii mercenaries under Mengil Manhide's command, they slaughter for pleasure, for bloodlust, and to satisfy a gruesome obsession. They enjoy above all to pursue fleeing preys...
Men-at-Arms Retainers
Created by Cat on a Laptop
"Distinguished men-at-arms handpicked by their lords to be their personal retinue." Based on my own take of Bretonnian infantry and 3rd Edition regarding "retainers and men-at-arms" and artillery. Here's a whole roster of new Bretonnian men-at-arms infantr...
Main Campaign Capital Fix
Created by Stoneforge
WH3 Version by Dux: https://steamcommunity.com/sharedfiles/filedetails/?id=2872314655 This is the same as my Grand Campaign Capital Fix mod for TW:WH but remade for TW:WH2. It adds: * Drakenhof as capital for the Von Carstein. * Karak Eight Peaks as capita...
Lucrezzia in Tobaro (sub-mod for Southern Realms + Mixu's Unlocker)
Created by Quin'Tarus
Reworks Lucrezzia's skill tree to make more sense if she is the leader of Tobaro. By default Southern Realms assumes that Lucrezzia will be a Legendary Lord for Estalia or Tilea, but if you use Mixu's Unlocker, she is a Lord for an independent Tobaro. Some...
Memreader (win64)
Created by Cpecific
*Works on 1.12.1* Gives modders access to the memory (reading and writing). Only works on Windows x64. API documentation at cpecific/twwh2-memreader. You can find game structures (+ Reclass.net project file) in struct/ Bad news for linux users: (currently)...
Lustria Rises-SFO submod(Update)
Engilish: Submod for obsidian's Lustria Rises Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2548543288 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to obsidian for the new units dedicated for Lizardmen. If you ...
Mega Faction Unlocker
Created by Juggernaut999
***UPDATED FOR THE SILENCE AND THE FURY DLC*** This mod makes most factions in Total War: Warhammer II playable in the Eye of the Vortex and Mortal Empires campaigns. This includes Rogue Armies and Pirates! https://i.imgur.com/fVVaDCS.gif Rogue Armies: Thi...
Lucrative Trade
Created by Arthur Dayne
FYI: The mod works even when it says outdated. This is a simple mod that increases the trade commodity limit per region, effectively doubling or tripling your trade income. This also means that upgrading trade buildings is actually worthwhile now. The comm...
Mega Campaign Overhaul
Created by Incata
New Version Mega Campaign Overhaul 2 INTRODUCTION The intention of this mod is to turn the game's campaign into a real challenge but above all to make it more fun, where the player always has something to do regardless of the turn, also accelerate the prog...
Max level 60 - Skill Dump
Created by NeonDracoz
Max level 60 Max level is 60 for Lords and Heroes. Skill dump Skill dump unlocks at level 25 for heroes. Check out my other mods: Max level 50 - 2 Skill Points - Special skill dumps: https://steamcommunity.com/sharedfiles/filedetails/?id=1930523239 Max lev...
Lthelis' Screaming Bell
Created by piercebuster
Screaming Bell is a 7th Edition Warhammer unit for Skaven by Games Workshop. The tolling of this unholy relic strikes deep into the hearts of the evil Ratmen, inspiring such awe to its allies while inspiring fear into the hearts of the enemy. The Bell itse...
Max Level 120 1 Skill Point per Level
Created by Ra'zac
Raises the maximum level to 120 for both lords and heroes, and gives them 1 skill point per level. Also makes level progression linear, so each level up requires approximately 34.6 more experience than the previous level up. The first level up still requir...
Lthelis' Elven Lords
Created by piercebuster
This is another gone-too-soon project by Lthelis I'm reviving with a little extra polish. Lthelis Elven Lords brings three new Legendary Lords from lore, with custom textures, skill trees, and abilities. Each lord will spawn at the start of the game. High ...
Lthelis unit mod-SFO submod(Update)
Engilish: Submod for Lthelis unit mod Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2578159381 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Lthelis ‘s creation . If you find any issues or the stats are unbal...
Master engineer gyrocopter mount
Created by Ylech
Description This mod adds a special gyrocopter branch to the Master engineer's skill tree, available at level 8. It will lock the sniper and grudge-raker branches when chosen and vice versa. It also gives them several new active and passive abilities to un...
Lthelis unit mod
Created by |/|/573|)|/|006™
Just a reupload and some tables update for lthelis epic mod enjoy Follows the original description sfo submod: from Kaguya no Akatsuki https://steamcommunity.com/sharedfiles/filedetails/?id=2603437756 =======================================================...
MASS \ KNOCKDOWN REVERT for Monsters and Cav (UPDATED)
Created by Mazisky
Don't you feel that a big Dinosaur, Giant or even Cavalry should roll over small soldiers when they are walking into them? Tired of seeing 3 small and insignificant goblins not letting a Giant pass through because of the recent mass changes? With a recent ...
Lthelis lizardmen crafting + unit upgrades
Created by |/|/573|)|/|006™
This is (again) a simple reupload nothing changed nothing touched just lthelis original mod . In due time if there is demand ill update it to include the new skink unit added for S&F and add compatibility for other popular lizardmen mods TO DO LIST -UPDATE...
Masked Mustachio's Unique Henri le Massif
Created by MaskedMustachio
My wife and I are kicking around the idea of playing Bretonnia, but she wants to be Louen and I want to be Repanse. Working on mods for them made me realize how neat Henri le Massif is conceptually, but his in-game model leaves a lot to be desired. He is j...
Mawmouth Ogre Tribe (Beastmen) (Alpha - Updated 2021-10-11)
Note/Warning: This mod is an an ALPHA state. It likely has bugs, and other game breaking errors. Will be updated/changed as needed with no prior warning. Ogre horde for the Beastmen. Also some beastmen and other lesser (tasty) races that are trailing along...
Lthelis dynamic armoury
Created by |/|/573|)|/|006™
Just a reupload of Lthelis mod Follows the original description =========================================================================================== in this mod i added the dynamic armour buff that CA added to bretonnia smith building to all races s...
Masked Mustachio's Empire Stalkers
Created by MaskedMustachio
My wife and I really like Chameleon Stalker units that the lizardmen get so I made this mod to bring them into the Empire roster. I don't normally like to mess with or use unit mods as I don't like screwing with faction balances, but Chameleon Stalkers are...
Lthelis dark elves crafting mod
Created by |/|/573|)|/|006™
Just a reupload of Lthelis mod There better mods outhere based on his mod but 2 diferent guys asked me for it so here it is enjoy Below is the original description =========================================================================================== ...
Masked Mustachio's Empire Captain Weaponmaster
Created by MaskedMustachio
My brother has been bugging me to make the Empire Captains better since I started modding. Normally I don't like to mess with balancing but he really wanted something that made them more fun to play. I finally felt like I knew enough to give it a shot so I...
Lthelis Legendary Hero Lirazel (with added skills) [WARNING BUGED SCRIPT]
Created by |/|/573|)|/|006™
THIS IS A reupload of the Lthelis Legendary Hero Lirazel, with some extra skills added. Lthelis has taken down most of his mod and and i cant find him to ask him about his mod so i will try to upload as many i can find . The only diference with the origina...
Loyalty Disabler - All Factions
Created by Nez
PSA: With the release of Immortal Empires for Total War: Warhammer III, should this addon somehow break (unlikely), I won't be rolling out any updates. After having played around with Vampire Coast and found the loyalty system to be, while interesting, rea...
Masked Mustachio's Dwarf Rangers Expanded
Created by MaskedMustachio
I like dwarves but hate that Bugman Rangers are only available with xbows. The reason I don't like that is because I feel like in battle the xbows are the easiest to use effectively. Just put them behind your line and let them do their thing. So Bugman Ran...
LoW - Dragon Legion SFO Submod
Created by Lickher_ish
This mod will not work without the required items NEED YOUR BALANCING FEEDBACK!! What does this mod do? It balances the stats for SFO Original mod found here : https://steamcommunity.com/profiles/76561198133591455/myworkshopfiles/?appid=594570...
Masked Mustachio's Canister Shot
Created by MaskedMustachio
***This Mod is now updated for WH3. Follow the link to find it*** https://steamcommunity.com/sharedfiles/filedetails/?id=2856333538 Unpopular Opinion: Empire Total War was one of the best Total War games. I know I already lost you because obviously Medieva...
LoW - Dragon Legion - SFO (Outdated)
Created by Qo
Compatibility mod that balances LoW - Dragon Legion by Macho Chunko to be played with SFO overhaul. This is a OUTDATED UPDATED VERSION - https://steamcommunity.com/sharedfiles/filedetails/?id=2759911021 Original mod link - https://steamcommunity.com/worksh...
LoW - Dragon Legion
Created by Macho Chunko
The Dragon Legion Based on the Dragon Princes units, you can now field an entire army of Caledor's finest warriors, for when basic elven citizen militia units just don't cut it anymore. Gone are the days of faction color vomit and white plastic Dragon Prin...
Lothern Skycutter - Radious Submod + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Markus wulfhart hostility removed
Created by HungryBat
This mod removes all buff/penalties from the hostility mechanic that markus wulfhart has. Why did I make this mod? I thought the hostility mechanic was lame, and wanted to see it go. Take note: the random army still spawns at max hostility. I also thought ...
Lothern Skycutter
Created by ChaosRobie
This mod adds in Lothern Skycutters for the High Elves. Description The Skycutter is a single-entity flying unit with fire-while-moving ranged attacks. The miniature bolt-thrower actually works! It's also got a few archers on it's deck, providing even more...
Marthenil's Animated Banner for Repanse (CTT)
Created by Cataph
Two-liner compatibility submod for the Marthpanse. It only brings the correct stats back for CTT's baseline overhaul, NOT the 1.5x hp submod. Yes, the required mods are required. Won't work without....
LoW - All in one SFO Submod someone pretty much updated this dont use mine
Created by Lickher_ish
This mod will not work without the required items Contains submods for LoW- Phoenix, Dragon, and Black guard legions NEED YOUR BALANCING FEEDBACK!! What does this mod do? It balances the stats for SFO Original mod found here : https://steamcommunity.com/pr...
Markus wulfhart hostility provides benefits
Created by HungryBat
This mod turns all penalties from the hostility mechanic into slight buffs for markus wulfhart. Why did I make this mod? I thought the hostility mechanic was lame, punishing players for expanding, while the markus campaign was extremely difficult due to th...
Loreful names for Marienburg [Works, too lazy to figure out a way to update it]
Created by Mixu
This mod changes the names for all lords and heroes for Marienburg, because in lore they usually have names from Dutch and don't use the same german names that everyone else in the Empire uses. Compatible with pretty much everything. Numbers: ? 51 Forename...
Markus Wulfhart - warm weather reskin
Created by Snek
This is a purely cosmetic reskin of Markus Wulfhart to correct for a totally petty thing that bothered me as soon as Hunter and the Beast came out which is Wulfhart wearing the heavy fur of a Middenland hunter (which he obviously is in lore) even while on ...
Markus Kruber (legendary hero for Reikland)
Created by 99Kingcarl
Sir Kruber, ha ha ha! The charismatic Mercenary Markus Kruber from the Vermintide games is now available as a legendary hero for the Reikland. He can be recruited in the Red Moon Inn, the Landmark in Ubersreik and has his own, custom skill tree. He is immo...
Marks of Chaos - SFO Submod
Created by prop joe
Unit stats adjusted to their SFO values and fixed the conflicts that would happen in the post-settlement battles screen. Not stand-alone, you need the main Marks of Chaos mod....
Marks of Chaos
Created by prop joe
Allows you to apply Marks of Chaos to some of the units in the Chaos roster. This dedicates the unit to one of the four Chaos Gods, it gets God-related bonuses and the unit's visual appearance changes. Marks are a thing on the tabletop and will likely appe...
Marienburg Land Ships - SFO
Created by Maal
A patch to adjust ChaosRobie's Marienburg Land Ships for SFO. It now has perfect vigour like SFO's Steam Tank and has more health / mass, but less armor / resistance than the tank. The Full Power ability now give charge bonus instead of vigor. The crew use...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
Map Painter (edit your campaign map using tww2-map-painter)
Created by prop joe
With this mod, you can edit region ownership using https://imrz.github.io/tww2-map-painter/ and then load that edited map ingame when starting a new campaign. Check out the Steam guide made by Bombardier. And check out his Web campaign editor mod that is t...
Mammoth Skull Giant - SFO
Created by Maal
A patch to adjust ChaosRobie's Mammoth Skull Giant for SFO. Simple numbers adjustment. Feel free to give feedback....
Malus Darkblade for High Elves SFO Submod
Created by Deloi
This is the SFO Submod of my Malus Darkblade for High Elves Vanilla mod. You still need the vanilla mod to make it work. Main (Vanilla) mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2327663998...
Malus Darkblade for High Elves
Created by Deloi
This mod adds Malus Darkblade as a playable Legendary Lord for all High Elf factions. Unfortunately his transformation is hardcoded in lua so i couldnt add his transformation. Because of that i made so he is permantly in demon form with abilites from his n...
Malekith for High Elves [Broken]
Created by Deloi
Note: Currently broken. If you want to fix it and reupload it, feel free to do so! This mod adds Malekith as a playable Legendary Lord for all High Elf factions. I also changed his skills so he fits into high elves, including a star dragon as a mount, and ...
Malekith for High Elves SFO Submod
Created by Deloi
From now on this will be a submod and you still need the vanilla version for it to work. This is the SFO Submod of my Malekith for High Elves Vanilla mod. Main (Vanilla) mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2153543226 1.9.1 Version S...
Make bolt throwers look better! Updated for dark elves. 让弩炮看起来更好看一些!
Created by Avaring
The original high elf eagle claw bolt thrower seems like...not so useful. This mod makes it better. By extending it's reloading time from 12s to 20s , the firepower and firing range are increased. In basic firing mod, the projectile display is changed into...
Make AI Declare War On Everyone More Often, Chaos Wars Everyone
Created by FiftyTifty
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=1983237410&searchtext=Make+AI Piggybacking on the code of the original, I have made it so that the chaos invasion factions will be at war with every other faction in the game. This solves a g...
Lords of the Night - Konrad & Sylvanian Levy - SFO
Created by incursioWEB
This mod just balanced Xoudad's awesome "Lords of the Night"-Mod for the "SFO: Grimhammer II - The Sundering"-Mod. I recommend you to you KMM for alphabetical order A-Z! If you don't wanna use it, place this mod intop of the required items. Need more Levy-...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Lords of Change
Created by Frosty
This mod adds Sarthorael and Azrik, Tzeentch's demonic Lords of Change, as recruitable legendary lords in your Warriors of Chaos campaign. They become available after the Chaos Separatists have been defeated (Or earlier! See the customization section). htt...
Lord Specializations
Created by Cryswar
While the skill system of vanilla is generally balanced, I found myself chafing at how few options I had to customize and specialize lords at times; red line and blue line pretty much always beat yellow, half the blue line skills (especially for old world ...
Lord Mortkin - SFO Grimhammer Compatible Version
Created by Kolsveinn
A clean slate update of my Lord Mortkin mod for use with SFO Grimhammer. Contains all the Lords and features from the Vanilla mod. Units are rebalanced to Grimhammer gameplay changes. Black-Iron Reavers integrated to Unit Cap function. ...
Lord Mortkin - SFO submod(Update)
English: It just a quick fix and submod for Lord Mortkin - Norscan Legendary Lord. Just reblance. Need original version. Before Kolsveinnr updates, you can use this first. After the SFO standalone version update, I will no longer update this mod. Original ...
Longer Lord Wound Timer (10 Turns)
Created by Daifaeic
Works with S&F Increases the length of time a Legendary or Immortal Lord is wounded for from 5 turns to 10. I've found this to be especially useful when the AI has confederated multiple lords, so you aren't fighting a constant tide of the same 4 LLs. Inspi...
Longer Battles SFO!
UPDATED FOR SILENCE & THE FURY - NOW COMPATIBLE WITH SFO! DISCLAIMER I'm not shape or form a good modder, but i hope you enjoy this (Still needs a bit of polishing)! Please Support the SFO TEAM and their Amazing Work! https://steamcommunity.com/workshop/fi...
Logichammer: Scripture, A Dynamic Faction Name Changer
Created by scehr
https://i.imgur.com/fVVaDCS.gif Art by Jaime Martinez. Note: For the best experience, it's recommended to start a new save. https://i.imgur.com/TMBvyJE.png Welcome to Logichammer: Scripture, a module in the Logichammer series, a re-release of some old cont...
Localised Empire Landmark Garrisons
Created by John Austin
Have you ever wished that the Temple of Ulrik was guarded by Swords of Ulrik instead of generic Greatswords? Or that your vampiric crusade through the Moot would encounter the Stir River Patrol? Then this is the mod for you. This mod adds eight of The Empi...
Loading Screen Quotes
Created by Crynsos
http://i.imgur.com/fVVaDCS.gif Do you miss the quotes from both legendary characters and common folk during your loading screens? Do you feel that the tutorials displayed each time are preaching to the choir? Then use this mod to get all of these lovely qu...
Logichammer: Rules, A Lightweight Battle Tweaker
Created by scehr
https://i.imgur.com/fVVaDCS.gif Art by Jaime Martinez. Foreword: Compatability The features in this mod will overwrite, but are compatible with, the mods below: — SFO: Grimhammer 2 — Boyz Will Be Boyz: Closer to Tabletop https://i.imgur.com/IpAB5c8.png Hey...
Loading Lore
Created by Thundergun
A simple mod that lets you stay up to date on the lore of Warhammer Fantasy while you wait for your battles to load. From quotes to pieces of lore, it's contained in this very mod....
Lizardmen unit stats bugfix
Created by Murloc
DESCRIPTION: This is a simple mod that fixes some bugs that made some elite lizardmen units really inefficient to buy. Lizardmen are my favorite faction and because I played and modded them a lot I discovered some bugs which made some elite units nearly un...
Lizardmen Un-Nerfed Growth & Saurus Recruitment
Created by FiftyTifty
Somewhere along the line, CA reduced the growth that Lizardmen get from their main settlement building, as well as the saurus recruitment building. Lizardmen now have their province growth increased, back to their original base value of 40. Saurus building...
Lizardman's new purchasing technology
This is a mod for researching technology. You need to spend a sum of money to permanently unlock the attributes for these troops (the city defense garrison will also get this attribute). The inner example is as follows: 1.0 Skinks (including javelin) +3 An...
Lizardmen Tweaks and Improvements
Created by Conflagration
If CA won't do it, I will. A compilation of most of my Lizardmen mods, plus a lot of new things thrown in for good measure. I WILL NEVER MAKE A SFO SUBMOD AND I WILL NOT MAKE A VERSION WITHOUT X, Y OR Z. Complete as-is, now ported to Warhammer 3. Why not a...
Little Lord Boosts - The Sotek's Witness and the Long-Term Boyfriend of Toddy
Created by Singemeister
Compiling my Khazrak with Vanguard and my Tehenhauin with Serpents mods. Khazrak dominates the fight....
Limited Autoresolve
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Lily's Vow Overhaul
Created by Zaylidin
- Lady's Blessing to you noble knight! - This lightweight mod edits the vow script to enable general recruitment with Knightly and Questing vows earlier into the chivalry system so you can access knights more accessibly in more of your armies earlier in th...
Lily's Knights Errant (Swords) - Overhaul Version
Created by Zaylidin
- Good tiding's upon you noble champion! - If you do not use my overhaul mods, use the standalone version of this mod which can be found with this link. Armed with swords and shields and more determined to stay in the fray and get bloody than the regular k...
Lily's Climate Overhaul
Created by Zaylidin
This is a highly compatible mod that simply reduces the existing penalties of the Climates. The mod also adds a small penalty to recruit cost and growth, as this makes a lot of sense to me and I always wondered why it wasn't there in vanilla. https://i.img...
Lily's Bretonnia Unit Cards
Created by Zaylidin
- Blessings upon you - This ligtweight mod changes the existing unit cards for bretonnia, including Grail Reliquae, Grail Guardians, Men-at-arms, Men-at-arms (Polearms) and all the cards featured in the image above. This mod is already included in my Defin...
Lily's Bretonnia Technology Expansion - SFO Compatible
Created by Zaylidin
Bretonnia Technology Expansion - SFO Compatible Updated for the Twisted & the Twilight This mod adds 28 technologies to the Realms of Bretonnia! Some have custom made artwork, drawn by myself. All of these upgrades are a part of two new trees (that link up...
Lily's Bretonnia Overhaul
Created by Zaylidin
- Greetings Sons and Daughters of Bretonnia! - This Bretonnia Overhaul is redesigns bretonnia to improve its unit cards, economy, technology, unit design, events and balance. This version is very similar to my Overhaul and Unit Pack but Only contains the m...
Lily's Bretonnia Overhaul + Unit Pack: SFO Standalone Mod
Created by Zaylidin
Now Updated for the latest version of SFO! (as of 07/02/2022) - Well met noble knights... - Lily's Bretonnia Overhaul + Unit Pack: Definitive Edition IS NOT required. Just use this with SFO. Lily's Bretonnia Overhaul + Unit Pack: SFO Submod combines my Bre...
Lily's Bretonnia Loreful Unit Pack (No Overhaul requirement)
Created by Zaylidin
- Welcome to Fair Bretonnia - Lily's Bretonnia Loreful Unit Pack adds 5 new units to the Bretonnia Roster, this version is not compatible with Bretonnia Overhaul: Definitive edition, if you want to use it with that please use This version of the mod. These...
Lightning Strike for: Bytz Skills of the Empire Rejuvenated
Created by bytizum
Just a little submod for people who like the other stuff from my Empire skills overhaul but also like lightning strike for Empire Generals & Arch Lectors. Requires Bytz Skills of the Empire Rejuvenated https://steamcommunity.com/sharedfiles/filedetails/?id...
Lily's Bretonnia Overhaul + Unit Pack
Created by Zaylidin
- Greetings Sons and Daughters of Bretonnia! - Updated for the Silent & the Fury The Bretonnia Overhaul and Unit Pack: Definitive Edition combines my Bretonnia mods, including my rework and many unit mods, whilst adding to unique content including technolo...
Liberate Missing Factions Fix (The Silence & The Fury)
Created by FiftyTifty
This is a vanilla version of my fix, which does not try to frankenstein Mixu's Unlocker support. In vanilla, many factions that start out owning settlements will not be liberated when you conquer the settlement. There is no concrete reason for this, though...
Less Replenishment (-25%)
Created by Tetoa
Some of the older Total war veterans may remember the times, where the replenishment of units was a bit slower and organizing forces therfor a bit more difficult than today. This is a very simple and small mod that reduces the replenishment rates of all un...
Less Campaign Map Fog
Created by Coffeecoffee
This simple mod removes the distance-based fog but keeps the atmospheric ground fog. Works both for the Mortal Empires and Vortex campaign. Does not remove the fog in the far distance which is there to hide LOD and pop-in. Does not affect fog of war. Terra...
Liberate As Vassals (Updated - Twisted & Twilight)
Created by Un Poisson Rouge
***NOTE: After many long hours of looking at this mod and with the absolutely essential help from DrunkFlamingo and Vandy at the C&C modding discord channel, this mod is for the first time multiplayer compatible! There is absolutely no way this would have ...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamcommunity.com/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Less Annoying Reliability
Created by The_Inquisitor
Ever had an ally declare war on another one of your allies only for you to take the reliability hit? or maybe the AI broke a treaty with you only to then start immediately raiding your land but you don't want to risk getting your reliability stuck in "Very...
Less Additional Army Upkeep
Created by CaptainSnafu
when you recruit extra lords , this mod will help you pay less extra upkeep in hard game. percent : easy: 1 --> 1 normal : 2 --> 2 hard : 7 --> 5 very hard : 15 --> 8 legendary : 15 --> 10 In vanilla game ,when you have 6 armies in legendary campagin, you ...
Legions of TEB - SFO
Vanilla version: https://steamcommunity.com/sharedfiles/filedetails/?id=1293798593&searchtext=legions+of This is a submod that makes Legions of TEB balanced with sfo. I cut the tank unit from the base mod and tried to add new small bonuses for some of the ...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Legendary Lords, Legendary Mastery [REMADE AND EXPANDED]
Created by Commisar Jon Fuklaw
Introduction Hey, everybody. It's your favorite talentless hack here, reviving another once-popular, now-dead mod. It actually took me a few days to remember this mod existed at some point, having not been subscribed to it for well over a year. Content wil...
Legendary Lords 1 - SFO
This is a mod that makes Mixu's Legendary Lords 1 mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) Compliation mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1606653153 Balancing is very...
Legendary Lords of Legendary Legends
Created by Commisar Jon Fuklaw
Introduction Hello, everyone. Once again, it's your favorite talentless hack bringing you something wonderful. Quite some time ago, I took over Legendary Lords, Legendary Mastery as it had been dead for almost two years. After a couple weeks, I entered a F...
Legendary Lord Respec (Updated for Prophet&Warlock)
Created by DrunkFlamingo
This mod is updated to the current patch. Features This mod allows you to reassign the skill points of all lords when you receive them through confederation. Compatibility Besides this, mod should be 100% compatible with all other mods, and does not requir...
Legendary High Elven Characters (Legendary Lords and Ladies) - SFO
This is a submod that makes Legendary High Elven Characters (Legendary Lords and Ladies) mod balanced with sfo. I used @Reg's old assets so a huge special thank you to him. IMPORTANT Compatibility: This mod is compatible with every mod that is compatible w...
Legendary Heroes for Reikland - SFO
Created by Maal
A patch to adjust 99Kingcarl's Legendary Hero(es) for Reikland for SFO. You need all of the (released) Ubersreik 5. General balance of numbers / skills so they match SFO and gave them attributes based on their hero type. Gave Victor SFO's spy hero skill li...
Legendary High Elven Characters (Legendary Lords and Ladies)
Created by RedDragon0908
Hello everyone, welcome to this mod page. Link to Warhammer 3 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2897366143 Formal information Please make sure to read the following mod description and the informations below before you ask que...
Legendary Diversity (Wood Elves) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/sharedfiles/filedetails/?id=2421433884 Changes - Stats balanced for SFO - Both Hawk Riders' missle weapons have been improved - The trait will also be effective for Drycha and Durthu's un...
Legendary Diversity (Wood Elves)
Created by WRLegion
Introduction Have you ever played a Wood Elf campaign and thought: “I want to recruit more Wild Riders for Orion but I really shouldn’t”? Have you ever wondered why there are apparently more Treemen than Dryads? Are you tired of spamming out Waywatchers? T...
Legendary Diversity (Skaven) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/sharedfiles/filedetails/?id=2258572293 Changes - Stats balanced for SFO - Adjustment of Crimsonguard - The trait will also be effective for Queek and Tretch's unique units Feel free to gi...
Legendary Diversity (Skaven)
Created by WRLegion
Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Skrolk, the Plaguelord of Clan Pestilens is leading Ratling Guns instead of Plague Monks? Weapon team units are great, but...
Legendary Diversity (Lizardmen) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/sharedfiles/filedetails/?id=2278164973 Changes - Stats balanced for SFO - The trait will also be effective for Tehenhauin's unique unit Feel free to give feedback. —————————— SFO submod o...
Legendary Diversity (Lizardmen)
Created by WRLegion
Update Finished, Screenshots are currently not updated. Please refer to the Details section Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Tiktaq’to, the Master of Sky o...
Legendary Diversity (High Elves) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/sharedfiles/filedetails/?id=2384123687 Changes - Stats balanced for SFO - Added missile weapon improvements to Tyrion's exalted units - The trait will also be effective for Tyrion and Sha...
Legendary Diversity (High Elves)
Created by WRLegion
A SFO balance patch is available now, link in Compatibility section Introduction Tired of spamming out Sisters of Averlorn? Want to recruit Shadow Walkers for your confederated Alith Anar? Still wondering why Sun Dragons and Moon Dragons exist? Want to hav...
Legendary Diversity (Greenskins) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/workshop/filedetails/?id=2464714324 Changes - Stats balanced for SFO Feel free to give feedback. —————————— SFO submod of other legendary diversity: Dwarfs: https://steamcommunity.com/sha...
Legendary Diversity (Greenskins)
Created by WRLegion
Introduction In my imagination, a greenskin invasion has always been an endless tide of goblins and orcs swarming their opponents, not 19 Giant Spiders ripping an entire empire army apart. The Greenskins’ Roster consists of more than 37 units, it would be ...
Legendary Diversity (Dwarfs) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/workshop/filedetails/?id=2323051008 Changes - Stats balanced for SFO - SFO faction passive ability "Unyielding Oath" - Added SFO new building for recruitment Feel free to give feedback. —...
Legendary Diversity (Dwarfs)
Created by WRLegion
Thorek(?) Update finished. Thorek uses previous trait from Grombrindal, Grombrindal gets a new trait. Reinforcement for Ungrim Introduction “For the eternity of my reign I have desired to march out with the axe-hosts of the dawi kingdoms and exterminate th...
Legendary Diversity (Dark elves) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/sharedfiles/filedetails/?id=2235362371 Changes - Stats balanced for SFO - All shades variants now have different missile weapon improvements Feel free to give feedback. —————————— SFO sub...
Legendary Diversity (Dark elves)
Created by WRLegion
Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Lokhir Fellheart's corsairs are worse than those led by some random "Krakenclaw" Lord? The dark elves have 26 units in the...
Legendary Diversity (Bretonnia)
Created by WRLegion
Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Alberic, who has not completed his own grail quest (in the lore), is leading an army of Grail knights? I have always regar...
Legendary Diversity (Bretonnia) - SFO Submod
Need original mod and credit to WRLegion: https://steamcommunity.com/workshop/filedetails/?id=2554354159 Changes - Stats balanced for SFO - Fixed "On fire" and "Bretonnian pox" phase icon error Feel free to give feedback. —————————— SFO submod of other leg...
Legendary Confederations
Created by Frosty
This mod lets you invite legendary lords to join your team at the start of a campaign. Be it just one, or two, or everyone to do an epic Avengers-style team-up! Unique agents follow along! You can choose between only inviting the characters, or have full c...
Leaders of Legend (Lord/Faction Trait Overhaul)
Created by Cryswar
Total War Warhammer 3 Status The mod is in the process of being rebuilt and ported to Warhammer 3! ETA unknown, may be released in beta state. Look forward to dozens of custom traits, rebalanced or entirely new legendary lord skill trees, and updated facti...
Landmarks of the Old World, More Building Slots and Capital Fix - Standalone
Mod Description This is a standalone version of the landmarks of the old world mod that does not require Mixu's unlocker. I have also added extra building slots and merged the main capital fix into the one mod. With this mod you can have landmarks of the o...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW I've been working on this mod for a few months now and I'm finally able to release it! This mod adds over 50 new landmarks throughout the Old and New World accompanied by over 30 unique units and a few units from various other mods as well. The fu...
Landmark Supplement-SFO地标补充——SFO独立版
Created by 金花
注意这个为SFO独立版,不要跟原版一起使用 English Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2215863778 原版: https://steamcommunity.com/sharedfiles/filedetails/?id=2200455335 MOD功能 Mod Function: 这个MOD为目前游戏里所有地标增加了低级跟高级版本,让它们可以跟随主城升级到顶级 一共增加了大约284个新建筑(154种地标)...
Landmark Supplement - SFO - English Translation
Created by Nerachus
This is an english translation mod for 金花's Landmark Supplement-SFO地标补充——SFO独立版 mod. I just overwrote the building titles and descriptions. All credits to 金花. See his mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2201285212 This is my fi...
Landmark Spawnings-SFO submod (Update)
Engilish: A small fix mod for Thom's Landmark Spawnings - SFO mod It doesn't need sfo submod with this mod Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2327374142 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and t...
Landmark Spawnings SFO sub patch
Created by Thom
This is an SFO submod for my Landmark spawnings mod, you will need both mods for this to work...
Landmark Bretonnians (SFO submod)
Created by Jomix7
An SFO submod for Thom's Landmark Bretonnians mod, with added SFO abilities and various other abilities to make the units feel even more unique. Suggestions for balancing are appreciated. Original mod can be found here: https://steamcommunity.com/workshop/...
Cataph's Greenskins Teef Currency 2 [it works]
Created by Cataph
Traditionally, Orcs and their subordinates mostly use teef (teeth) as currency. Not only it is blatantly orc-ier than the shiny stuff used by other races, as a wealthy Orc is guaranteed to a have collected his income through means of proper bashin' and loo...
Cataph's: The Southern Realms 2 (TEB) for Radious Submod
Created by Greyscale
This is an official submod for Cataph's The Southern Realms providiing compatibility with Radious Total War Mod. All units and stats have been adjusted for Radious Mod. Detailed information for the Southern Realms can be found here: https://steamcommunity....
Cataph's The Southern Realms - TEB & Radius fix
Created by Witchkingofdangmar
Hello all, I hope that things are well on your end. I love The Southern Realms mod and Cataph's The Norse Dwarfs, but I like Radius too. When the creator of the fix mod ghosted out, it made me sad tha...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Cataph's Dragon Mages of Caledor - SFO - Last Kiss
Created by sleepyHase
An updated version of Flamboyant Schemer61's SFO patch for Cataph's Dragon Mages of Caledor Thanks to Flamboyant for the original submod, as well as Cataph for Cataph's Dragon Mages of Caledor, and Venris and the SFO team for SFO...
Cataph and Vandy's: Return of the Lichemaster 1.2 [update TBD]
Created by Cataph
This mod is based on a story that, like many in Warhammer, is about passion, honour, hope and faith in the ultimate greater go- hold up, wrong script. This is a mod about a murderous magical hobo that only wishes personal power. That is, Heinrich Kemmler. ...
Cataph's Southern Realms (TEB) 2.0 (The End Times Submod)
Created by The Duke
This is a submod for Cataph's Southern Realms (TEB) 2.0 that balances the new units woth The End Times Overhaul. This submod requires both The End Times and the original mods for Cataphs Southern Realms (both are listed at the side as necessary) Thanks go ...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's High Elf Sea Patrol - SFO
This is a mod that makes Cataph's High Elf Sea Patrol mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) The mod will not work without the necessary mods listed so please be careful about that. -------...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's High Elf Sea Patrol - SFO - Last Kiss
Created by sleepyHase
An updated version of Flamboyant Schemer61's SFO patch for Cataph's High Elf Sea Patrol Thanks to Flamboyant for the original submod, as well as Cataph for Cataph's High Elf Sea Patrol, and Venris and the SFO team for SFO...
Cataphs The Norse Dwarfs (Kraka Drak 2) for Radious Submod
Created by Greyscale
This mod allows for compatibility between Cataphs Kraka Drak and Radious Total War Mod for Warhammer 2. Unit Sizes and stats balanced for Radious. Some additional Radious units are also available for Kraka Drak for balance and garisson reasons however no g...
CBE | Cinematic Battle Effects - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 1226038468 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon
Created by Railgun
Status: Updated for 1.12.0 CA Build, Requiere Cinematic Battle Effects 3.8 or higher. Version 1.9 (2021/08/09) changelog ----------------------------- Steam ID : 1642703258 Description : CBE Proper Effects Addon is a submod of Cinematic Battle Effects focu...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon (SFO)
Created by Railgun
Status: Updated for SFO: Grimhammer II - The Last Kiss (2.4), Requiere Cinematic Battle Effects 3.8 or higher Version 1.92 (2022/02/17) changelog ----------------------------- Steam ID : 2365891347 Description : This is the SFO : Grimhammer II compatible v...
Landmark Bretonians-SFO the last kiss
A fix and reblance for SFO-the last kiss。...
Landmark Bretonians
Created by Thom
The Mod This Mod adds 15 new unique units for Bretonia with unique abilities, traits and appearances. Each one is tied to a different landmark and adds one instance of the unit to the settlements garrison and one to the recruitment pool. Units Demigryph Gr...
Land Encounters: Anyndel Reupload [Beta]
Created by Groove Wizard
"Doesn't Work! Yis, I'm aware this mod sometimes does not trigger the encounters. I have to go through and rewrite a healthy portion of it, but there are other mods I'm trying to get to first. Thanks for your patience and your reports! Anyndel Reupload As ...
Kroxigor Colour Fix
Created by [REF] Issen
A quick graphical fix for the Kroxigor texture issue, where the Ancient Kroxigor and regular Kroxigors would not use faction colours. I've changed the Sacred Kroxigor texture to the one found in the regular Kroxigor folder, so there is a visual difference ...
Kroak: Grand conduit ability
Created by WillAitch
Allows kroak to upgrade to a greater version of arcane conduit. Felt a bit weird that kroak only gets normal arcane conduit when the vampire necrarchs get a greater version! It's at the end of his magic tree and requires full investment to unlock. It repla...
Kremlo the Slann - SFO submod
Engilish: A small fix mod for ChaosRobie Kremlo the Slann Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2552441107 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to ChaosRobie for the new units dedicated for Liza...
Kraka Drak SFO Submod
Created by bainb132
This mod is an update to the old version of the submod. All units are balanced to SFO standards. I haven't changed much from the outdated SFO submod, but here is a quick summary of what I have done. - Fixed the skill trees for the Kraka Drak heroes and lor...
Knights Panther
Created by Chopnstabn
This is my first mod. It always bothered me there is a Knights Panther Chapter House building, but no Knights Panther unit. Well now there is. They are only recruitable from that building. Tags = empire, units...
Konrad von Carstein - SFO
Created by Saebbi
This is a submod to Xoudad's Konrad von Carstein mod, balancing it to work well with SFO. Please let me know about any issues you might encounter....
Knights Panther
Created by Necrorise
https://i.imgur.com/OeD1FvF.jpeg Description This is my version of Knights Panther, representatives of one of the most famous and powerful orders of the Empire. Like panthers, they rush into battle with the fiends of evil. https://i.imgur.com/UpUhL0t.png R...
Knights of the White Wolf (+ Teutogen Guard)
Created by Survaldor
"Ulric give me the fangs of the wolf, Ulric give me the claws of the wolf, Ulric give me the coat of the wolf, And I will show your enemies the mercy of the wolf." - Ulrican Prayer. The Order of the Knights of the White Wolf, or White Wolves as they are mo...
Celestial Hurricanum
Created by ChaosRobie
"As seen on milkandcookiesTW" This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Make sure you also subscribe to the effects mod! Link Description The Hurricanum can fire while moving and fires faster than the Luminark. However...
Knights of the Vengeful Sun-SFO submod
Engilish: Submod for gelatinous's Knights of the Vengeful Sun Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2704647150 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated for ...
Celestial Hurricanum for Southern Realms
Created by CaptainSnafu
Important This mod must be put in front of the TEB mod and hurricanum mod in the mod launcher !!!!! Make it in topper order !! If not , you will get a game crash !! =========================================== Just add the celestial hurricanum to Tilea / Es...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
Knights of the Raven
Created by [-ODM-] Loupi
Introduces the High and Chivalric Order of Deserved Rest, more commonly known as the Knights of the Raven, and their sister order, the Black Guard of Morr. Where the black guard are a defensive templar order who guard the living and the dead from the Undea...
Knights of the Bull--SFO submod(update)
Engilish: Submod for gelatinous's Knights of the Bull Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2631393216 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated for Knights ...
Champions of Chaos Full (elite units for Chaos)
Created by Oblivious
Contains the 5 Champion units below: *Champion Knights of Khorne *Champions of Tzeentch *Champions of Nurgle *Champions of Khorne *Champions of Slaanesh If you were subscribed to any of the individual ones before, you should be able to deactivate those and...
Champions of the Feast
Created by purr
They scream and they run, but that's part of the fun! 'Cause the ogres are coming to get ya! Add an awesome ogre unit to the player RoR pool from turn 1, but get ready to empty your pocket. No matter the faction played, you will have access to this unit. I...
Knights of Taal's Fury—SFO submod
Engilish: Submod for gelatinous's Knights of Taal's Fury Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2691115998 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated for Taal‘...
Knights of Sigamr's Blood——SFO Submod(update)
Engilish: Submod for gelatinous's Knights of Sigmar‘s Blood Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2643151138 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated for Kn...
Knights Of Khaine ( Host of Nethu Update)
Created by [-ODM-] Loupi
Introduces 14 new units and a new building to the Dark Elf roster for custom battles and campaign (with technology upgrades). Some units are based on older TT editions or fantasy novels (such as the Chronicles of Malus Darkblade) or little lore pieces from...
Change Starting Settlement
Created by prop joe
Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and ...
Knights of Fracasse for Bretonnia
Created by Gorgos
Here I present you one of my favorite creations up to date, the legendary order of Fracasse is here to banish dark magic. For the capped version: https://steamcommunity.com/sharedfiles/filedetails/?id=2560761146 Knights of Fracasse is a renowned order that...
Knights of Fracasse (Unit cap-2) for Bretonnia
Created by Gorgos
This version has a unit cap of two. I think this is more balanced. For the uncapped version: https://steamcommunity.com/sharedfiles/filedetails/?id=2560100418 Here I present you one of my favorite creations up to date, the legendary order of Fracasse is he...
Champions of the Feast-SFO submod
Rebalance for SFO the last kiss.Because the other submod is so strong in my test,so i make this one.Thanks for MSTR SKULLBUSTR's script to fix a issue that when unit died,can not recruit a new one. Original version link: https://steamcommunity.com/sharedfi...
Knights of Bastonne for Bretonnia
Created by Gorgos
A loreful, balanced unit mod for Bretonnian roster Improved Unit Cards https://i.imgur.com/GX3hmPb.png Balance Anti large foot knight unit. Recruited from tier 4 barracks at 2 turns. Capped at 6. All of the lord/campaign/technology buffs for knights of the...
Knights & Nighthuntresses - A Sisters of Avelorn Expansion
Created by yeeclaw
The position of Everqueen comes with much influence over the kingdoms of Ulthuan and it's inhabitants. But being responsible for so many souls often necessitates dealing with threats abroad and gathering infomation about the course of events in the wider w...
Klissan's UI Tooltip Overhaul (Ultra Scale)
Created by Klissan
Wanted to know more about units and spells? This mod is for you! For more information please visit the main mod (large scale). A huge thanks to the devs of RFPM and Many More Stats Mod. They saved me a lot of time....
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Klissan's UI Tooltip Overhaul (Large Scale)
Created by Klissan
Wanted to know more about units and spells? This mod is for you! Ultra Scale : https://steamcommunity.com/sharedfiles/filedetails/?id=2722453227 If you found any bug please report it. You may found list of known issues below. This mod should be compatible ...
Kit-Bashed Empire Reskin
Created by Snek
This is a separate version of the reskin from my Empire Roster Mod. This JUST the reskin and is purely aesthetic. This mod is safe to install or remove in any existing campaign, but will probably conflict with other reskins. Nothing in this mod can cause c...
Loreful Diplomacy (Updated - Final W2 Edition)
Created by Jim
Introduction This is an update of Crynsos' excellent Loreful Diplomacy mod. Updated with my own additions, permissions granted. https://i.imgur.com/p7Fv1Z6.gif ----- Information What does this mod do? It modifies the number of diplomatic actions a faction,...
Kislev's Army Abilities/基斯里夫军团技能
Created by Archer
Add some army Abilities for kislev,these army abilities are unlocked by technologies or buildings. 为基斯里夫添加各种符合基斯里夫特色的军团技能, 由科技树或建筑解锁。 具体如下: 召唤北境之主:召唤巨熊巨兽单位 莎拉克的庇佑:一定时间内全军增加护甲和回血 厄孙之怒:一定范围内强化各项近战属性,并添加癫狂效果 托尔雷霆:召唤雷电旋涡 达哈的礼物:一定时间内提供各项远程增益 北境风雪:一定时间内降低对方各项抗性和...
Lore Series: Scarloc's Scouts
Created by NordenBear
Contribution and part of the Elf Mod Jam 2021 https://i.imgur.com/3czIGcd.png Hello there! Welcome to our Scarloc's Scouts! Part of the first 2021 Mod Jam! :P This mod adds Scarloc as a custom Wood Elf lord to the Wood Elves. He leads a diverse band of bra...
Lorefriendly Empire Reskin
Created by Adopotato
BIG UPDATE! 14th of august 2019: - Faction unique shields! (Variation here! Variation there! Variation everywhere!) - Lore friendly Faction Colours (some minor changes, check Ostermark and Wissenland for the big changes) Greetings friends! i bring you a mu...
Lore-Friendly Aversion
Created by The_Inquisitor
Adjusts the aversion diplomacy effect to be more lore-friendly, making aversion less annoying. What this mod does - The Empire, Bretonnia, Kislev, Southern Realms and Dwarfs will have bonus relations with each other - Dwarfs and ALL Elves will have increas...
Climates & Colonies
Created by Iron
Thanks to the great Brosheezi mod below for guidance and ideas https://steamcommunity.com/sharedfiles/filedetails/?id=1180702987 This mod makes a number of changes regarding the climate preference mechanics in order to accomplish three goals: - Differentia...
Dark Omen & SotHR ROR Kislev Reborn Submod
Created by DarkSnowder
That submod allow to recruit units by Kislev. Grudgebringers, Ragnar's Wolves and other regiments will help you to defend the Kislevite land against endless hordes of servants of Chaos and the soulless walking corpses of the Hand of Nagash...
Dancing Orcs 2 - SFO: Grimhammer 2 Submod
Created by ihKu47
Up-to-date as of 04.01.2020. Enjoy! What it does A simple mod that makes the Savage Orcs and Savage Orc Big'uns dance when playing SFO: Grimhammer 2. It keeps the same unit stats as SFO II, so no need to worry about balance. Inspired by Dancing Orcs 2 and ...
Cut Content: Skaven Regiments of Renown - With Official Voice Acting!
Created by Advice
THIS VERSION OF THE MOD WILL NO LONGER BE UPDATED. PLEASE SWITCH TO THE NEW VERSION HERE. Back in 2018, a selection of then unused voice lines were discovered in the game files seen here. After a quick search, to my surprise, they're still in the files. Th...
Cut Content: Regiments of Renown All-In-One Pack - SFO Submod
Created by Advice
THIS IS THE SFO VERSION OF THE MOD. VANILLA VERSION FOUND HERE. This mod is a combination of my prior 2 cut content mods; Cut Content: High Elf Regiments of Renown, and Cut Content: Skaven Regiments of Renown. https://steamuserimages-a.akamaihd.net/ugc/128...
Deadly Cavalry Charge
Created by endofanty
·Modify collision damage calculation formula. 100% more collision damage, enhanced breakthrough. Enhanced Cavalry Charge, Only enable one of both. Could be enabled mid-campaign, safe uninstall anytime....
Dwarf Faction Pack + All techs unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod unlocks Greybeard's Prospectors, Spine of Sotek Dwarfs and Karak Zorn for the Vortex and Mortal Empires campaigns and it allows them ...
Drink It II - SFO Patch + Tormentor Sword Fix
Created by sleepyHase
This mod renames one of the tables in Drink It II so that it overwrites the changes SFO makes. It also fixes the Tormentor Sword. SFO is not needed for this submod to function so you can use it just for the Tormentor Sword fix if not playing with SFO All c...
Don't ask about alliance and NAPs
Created by Dom
Stop asking Are you also bored to tears from denying alliance and non-agression pact (NAP) requests from your so-called ordertide BFFs? Silly Franz obviously thinks that if he loves you, you must love him back. It's like an unhealthy relationship where he ...
Dwarf Bodyguard (Dwarf Mount Replacement)
Created by jenosite
This mod is made to replace mount for dwarf. I think that mount is nothing to suit dwarf. Beside I decided to make body guards for dwarf characters. This mod adds body guards for dwarf. Thorgrim Grudgebearer - Grumbling Guards Thorgrim Grudgebearer – Hamme...
Dwarf unit pack
Created by DarkSnowder
A small unit pack for gnomes adding three new squads to them - Thunderers (great axе) - Ironbreakers (great axе) - Hammerers (shields) Bonus from technology and Lords act on them....
Dwarfen Field Support
Created by prop joe
"Dwarf ale is so nourishing that it is possible to survive on it alone for weeks on end. Every stronghold has a store of barrels and takes pride in the unique flavour of its brews. Wars between clans have been started by the mere suggestion that a hold's a...
Dwarfen Runic Artillery (CTT)
Created by prop joe
Changes units I add to use CTT stats, biggest differences are in health and armor. NOT STANDALONE: You need the main Dwarfen Runic Artillery mod. Support ye modders: https://i.imgur.com/2dPIXB6.png https://c5.patreon.com/external/logo/become_a_patron_butto...
Dwarfen Field Support: Mixu's Grimm Burloksson submod
Created by prop joe
Compatibility for Mixu's Grimm Burloksson, so the new scrap upgrades added by Mixu for that faction work correctly with units upgraded by Dwarfen Field Support....
Dwarfen Runic Artillery (SFO)
Created by prop joe
Changes units I add to use SFO stats, biggest differences are in health and armor. NOT STANDALONE: You need the main Dwarfen Runic Artillery mod. Become a patron of the modding arts: https://i.imgur.com/2dPIXB6.png https://c5.patreon.com/external/logo/beco...
Easier Confederation (Updated)
Created by Freiya
The only purpose of this mod is to make confederation easier when you have good relations. If I was to give an estimation, it should be around 30% easier to confederate someone. All conditions still apply, like the relative strength of your faction compare...
Dwarfen Runic Artillery
Created by prop joe
This mod allows you to upgrade the Dwarf artillery units with runes, which is something the Dwarfs are able to do on the tabletop. The runes are: Rune of Burning - gives flaming attack Rune of Accuracy - gives +40 accuracy Master Rune of Disguise - gives S...
Dwarfen Field Support: Battle Standard Bearer Submod
Created by prop joe
If you're using the Battle Standard Bearer mod, with this submod the new units added by Dwarfen Field Support will have those banner officers as well. The Apprentice Runestmith and Brewmaster officers are moved to the front of the unit since all the office...
Empire Cuirassiers
Created by Snek
This mod was made by request/suggestion. It adds one unit to the Empire roster. A melee cavalry unit of Curassiers (in-game called "Kurassen", which I believe is the German equivalent of the word). The Unit gets buffs from tech/lord skills for Reiksgard. T...
Dwarf Thunderbarge SFO
Created by bainb132
Balances the Dwarf Thunderbarge mod for SFO Changes - Strong vigour and fire resistance added to Thunderbarges - Stats balanced for SFO - Malakai gained maintenance trait (haven't given him any of the SFO generic traits since his skill tree is quite beefy ...
Empire Crusades - Cult of Sigmar Sub-mod
Created by Rumpl4
T and T patch has broken this mod, currently updating Intro: The Grand Theogonist Head of the Cult of Sigmar, Volkmar the Grim orders a Holy Crusade against the enemies of the Empire, rich and poor, noble and peasant alike rally to his banners, the flames ...
Dwarf Barragers SFO
Created by zerg93
This Is just an SFO version of my original mod https://steamcommunity.com/sharedfiles/filedetails/?id=2425598256 that I made for a request. This simple mod adds an upgraded version of Thunderers for the Dwarf roster. This mod also introduces a new custom a...
Empire Climate Overhaul
Created by Thorbasn
TWW III version: https://steamcommunity.com/sharedfiles/filedetails/?id=2852681378 This mod adds climate tolerance for playable Empire factions. Golden Order has the advantage of having Moutains as suitable as it has in vanilla. If the mod is not working t...
Dynamic Garrisons 2
Created by Iron
This mod provides the following: - City garrisons that provide an immersive reflection of the city's place and purpose in your empire, instead of cookie cutter copies in every city. - A varied experience when assaulting or defending cities instead of fight...
Dwarf Thunderbarge - The End Times Submod
Created by The Duke
A submod for the great Dwarf Thunderbarge mod by CJSoldier1331 and Chaos Robie, huge thanks to them. This mod rebalances the thunderbarge for TET. https://discord.gg/2qSCJtBhQV for the TET discord for feedback or issues. Requires the original Dwarf Thunder...
Empire Bayonets
Created by prop joe
Allows you to upgrade your Handgunners into bayonet-equipped versions that are better suited for melee combat. The bayonet units have spearmen melee stats. You need to research a technology first that is locked behind building a Foundry (or Armoury for Mar...
Drinking Hall
Created by Bastilean
This mod updates the drinking and public gathering building chains and special location buildings to add population growth. This is particularly beneficial to provinces with very few settlements and/or poor base population growth. Includes all faction's ma...
Empire Battle Wizard Regiments
Created by prop joe
“Battle Wizards are nothing more than weapons. They are rare, thank Sigmar, and they are more powerful than other Wizards. For our good and in respect to Sigmar’s Word, these foul creatures are kept locked in the bowels of their College buildings, only to ...
Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps
Created by prop joe
No plans to port it to Warhammer 3 currently for a couple of reasons: 1. it'd be a LOT of work to rewrite it to not use the UI modding framework 2. the outpost system they added in WH3 does a lot of what this mod aimed to do Adds a way to recruit units fro...
Expanded Nagarythe SFO Compatibility- updated for the Last Kiss (hopefully)
Finally updated for the newest SFO patch. I have been very sick and so have been working on recovering. Thank you to all the wonderful people that subscribe to my mod and have been so understanding. You're all great Intro Hello everyone! this is a mod that...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Expanded Electoral Machinations and Intrigue
Created by prop joe
Adds more options to the Empire Electoral Machinations panel and the High Elf Intrigue at the Court panel. You can use Prestige and Influence to manipulate the relations between factions as follows: Establish Trade (check you have a valid land/sea route us...
Guv's Anti Nerf Skarsnik AI Mod
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): Sigh, absolutely not. This will be w...
Free Company Tweaks
Created by KonKonKing
I always felt like Free Company is a very cool unit. However they always performed underwhelming in battle. This mod should help them to find a place in more armies. Enables 360° shooting for all Free Company Militia units (Sartosa included) at the cost of...
Guns of The Empire: Tier 4 Settlements
Created by Snek
Patch for my Guns of The Empire mod to work with Tier 4 minor settlements. At the moment, all this does is extend garrisons to tier 4. Specifically, it will give tier 4 cities my mod's Ersatzsolder....
Formations 2
Created by CastledCard
https://i.imgur.com/bRApXUg.png https://i.imgur.com/Qhiyg6a.png https://i.imgur.com/4wfAuBT.png This mod builds off of Crynsos' mod by simplifying the amount of formations each unit has and making it more light weight and compatible with other overhaul mod...
Free Company Buffed by Lord Melee Redline skills
Created by lolladin1234
Free Company now receives buff from the Lord melee redline skills. They get 10 bonus versus infantry from the ranged redline skills. They also get their ranged buffs as usual. The rank 7 veteran melee buffs are also granted. ...
FORGE OF DAITH Panel Art
Created by Mazisky
RAKARTH PATCH It changes the background image of the new Forge of Daith panel with a better fit....
Guns of the Empire: SFO - The Last Volley
Created by Snek
YOU NEED THE ASSET PACK HERE. You have no models visible with out it. https://steamcommunity.com/sharedfiles/filedetails/?id=2562655016 This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon and Empir...
Guns of The Empire: Prestige Upgrades
Created by Snek
The scrap upgrade system I incorporated into my mod originally, extracted to something new. Now with much better icons and hopefully more interesting choices....
Guns of The Empire: Garrisons
Created by Snek
The Garrison additions from my Guns of the Empire mod, now extracted into an optional submod. This will also RESTORE my guys to tier 4 and 5 forts and settlements since I figured out how to replace units there. Those top level Forts and Walls will now lose...
Hydra Species (SFO Submod)
Created by Jomix7
An SFO submod of JvJ's Hydra Species. Requires the original mod and SFO to work (as it uses SFO abilities). Any suggestions or comments are appreciated if you think they are too strong/expensive etc. Credit to JvJ for the incredibly cool mod....
Imperial Authority Modify
Created by < blank >
Remove the imperial authority cost when confederate with other electors....
Impactful Magic 2 Reborn
Created by Commisar Jon Fuklaw
Introduction I initially started this project to keep Impactful Magic alive when its creator decided to stop supporting it back in 2018. Since then, I've learned to Actually Make Mods™ and have expanded this and other dead mods, as well as having started a...
Immortality for Coeddil (fix until CA does it)
Created by Zane87
Gives Coeddil's innate trait immortality, as he should already have (but apparently has not). Works on existing campaigns as long as Coeddil is not dead yet. Took way longer thanks to the dreaded launcher corruption bug (yayy CA -.-')... (Also shoutout to ...
Imperial Faith: Blessing of the Eight Gods
Created by DarkSnowder
Elves and Lizardmen - their gods listen to them give their blessings, inspiring them to great deeds. And what is worse than the Imperials !? Reach level 10 with your Imperial General and accept the blessing of one of the 8 gods of the Empire: will Sigmar b...
Housie OVN unit/flavour pack - SFO
This is a submod that makes Housie OVN unit/flavour pack balanced with sfo. Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ PLEA...
Hydra Species
Created by JvJ
The Hydras: "Hydra are made malleable by the mutating power of Chaos. In addition, the Druchii have owned Hydra for countless years, creating new subspecies through the arts of crossbreeding and the casting of dark incantations." This Mod currently adds 3 ...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Imperial Heavy Halberdiers
Created by zerg93
Notice: If you have any doubts or problems regarding this mod consult the QA and Known Issues sections before commenting, thanks. My personal take on Heavy Halberdiers. This mod adds 2 new Halberdier themed units for the Empire and other Empire-like factio...
Improved Sieges
Created by prop joe
After more than 120000 hours of iterative man-hours from our playtesters and over 5 billion euros of wasted EU funds, we're proud to present you with the mod that fixes sieges in Total War: Warhammer 2. By clicking one of the two buttons that can destroy w...
Iron Brotherhood-SFO standalone submod(Update)
————————IMPORTANT———————— This submod have the same bug with original mod,AI can not use Iron Brotherhood. You will experience a Crash to Desktop when loading a battle (in campaign or custom battle) against an army containing this unit. Thanks for Toumaï '...
Kislev Reborn: Province Patrols submod
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/785663603360792606/P8.png?width=847&height=543 Mod Version: v1.0 Kislev Reborn Province Patrols SUBMOD This submod makes the Kislev Reborn custom faction work together with Hertz Province Patrols....
Kislev Reborn + Radious
Created by DarkRite
This is my balance patch for Expanded Roster's Kislev Reborn mod. I have brought the units up to the point they should be able to match radious units without dying immediately, that said, I've been rather preoccupied with other things of late so if the bal...
Kislev Building icons
Created by Garuk Seln
Adds icons for different tiers of buildings for the Kislev Reborn mod. Buildings that are unchanged are already covered by the excellent building icon progression mod here; https://steamcommunity.com/sharedfiles/filedetails/?id=1161902443&searchtext=buildi...
Kimlegar's Dwarf Riders for SFO
All Credits go to Kimlegar and the guy who originally did the SFO mod. I managed to get me hands on the SFO mod that was removed from the workshop and just cleared the errors that was on the tables. If there is any issues from either of the original author...
Killing Blow Ability
Created by Bastilean
This little mod changes Killing Blow from a buff into an execute! Please see the image above for details. Art Source This mod wouldn't exist if it wasn't for Cryswar's Guides and assistance provided from folks at the Modding Den. Hope you killers like it! ...
Kerillian (legendary hero for Reikland)
Created by 99Kingcarl
Lumberfoots! The enigmatic Elf Kerillian from the Vermintide games is now available as a legendary hero for the Reikland. She can be recruited in the Red Moon Inn, the Landmark in Ubersreik and has her own, custom skill tree. She is immortal by default. No...
Karond Kar Overhaul Submod for Total Unit Resize
Created by Ahashra Riel
Simple submod for one of (imho) must-have modifications. SHOULD BE OVER MAIN HARPY MOD...
Karl Franz Runefang reskin
Created by Olorin
Always felt kinda lame for Karl Franz to wield Ghal Maraz while you had the awesome Runefang of Reikland ? You're more of a sword man than a hammer man ? Then this mod is for you ! This mod contains all versions of Karl Franz (on foot, on horse, on pegasus...
Karl Franz Reboot
Created by Vacuumrider
As CA create better LL each DLC with powerful and interesting skills, some old character get left in the dust. This mod gives Karl Franz improved unique, battle and campaign skills, along with new ones. This should make it more viable to use Reiksguard end...
Kaedrin's Mod Manager v1.9.0
Created by Chance (Kaedrin)
I've released the v1.8.15 update for the Warhammer 2 mod manager which can be downloaded here: https://github.com/Kaedrin/warhammer-mod-manager/releases/latest A copy can also be found in your \steamapps\workshop\content\594570\1399787504 folder due to sub...
Kadons Scrolls of Binding - SFO
This mod is making the spawned unit the mod adds on-par with sfo monsters Balancing is very hard for a mod like that. So please feel free to share your ideas especially about this mod at the suggestion thread. Your thoughts matter a lot. The mod will not w...
JvJ's Boyz will be Boyz - Closer to Tabletop - Unit Patch Compendium
Created by JvJ
Description - Read This, Please? I'll keep this short, this will essentially be a collection of little compatibility patches for numerous mods, it's 100% plug and play you don't need to be subbed to all of them. This pretty much emulates Cataph's own in-mo...
Jungle Dwarfs - Greybeard's Prospectors Compatibility Submod
Created by Elon
What this mod does: This mod makes it possible that the Jungle Dwarfs can be used by my modded Greybeard's Prospectors and receive the appropriate buffs from custom Technology and Skills. My other mods Wallclimbing Skinwolves Less climbing, rather sliding ...
Kadons Scrolls of Binding - Unrestricted
Created by sleepyHase
This submod allows the scrolls to be equipped on any lord and hero type cus i really need my warlock engineer to summon a Carnosaur 🥺🥺 Compatible with the SFO submod. Any issues with the mod please report them here as I may have just missed a certain hero ...
JR's Old World Skill Overhaul
Created by JerreyRough
This mod is aimed at updating all Old World skill trees for Total War: Warhammer 2, bringing them in-line with the new race's skill trees. Creator's Note: Despite CA bringing Old World lords closer to their New World counterparts with various updates, they...
Jax - Level 100 + Veteran Skill Dump + 6 extra skill points in total (till lvl 15)
Created by Jacksha
Level Cap & Skill points: Lords and Heroes all have level 100 cap + 6 times 1 extra skill point (at levels: 3,5,7,10,12,15) Alternative: There is a version of this mod with 1 skill point per level. Skill Dump: All lords and heroes get 3 skill dumps unlocke...
Jax - Level 100 + Veteran Skill Dump (1 Skill point per level)
Created by Jacksha
Level Cap & Skill points: Lords and Heroes all have level 100 cap and get 1 pint per level Alternative: I also have the same mod with 6 extra points (in total) that i personally like to use. Skill Dump: All lords and heroes get 3 skill dumps unlocked at le...
Javelin throwers for Mammoth mounts
Created by medusa0
Adds 5 javelin throwing Marauders to the manned howdahs for Marauder Chieftains and Wulfrik the Wanderer. The lords themselves will remain seated in combat. They have 200 ammo (counted in volleys) and range of 90, the same as standard War Mammoths. Not com...
Jaffa's tower range reduction mod
Created by Jaffa
Created on 25/05/2020 for 'The Warden & The Paunch'. Given that the other tower range mods are no longer being updated I thought I'd put this one together. It simply replaces the projectile range values for all of the defence towers from 450m to 200m. I'll...
Jaffa's Great Power penalty removal
Created by Jaffa
As requested on another mod, this was created on 26/05/2020 for 'The Warden & The Paunch' given that other similar mods are no longer being updated. It removes the negative modifier that's given to great powers. I'll do my best to keep this up to date - If...
Jade Dragon
Created by 小铭
Jade Dragon Only available for lizardman in custom battle Can’t think of what faction he should join, because it’s not appropriate to join any faction The model made by @潇然 ...
Jadawin's Various Campaign Tweaks
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Items Overhaul - All Followers
Created by YpsiNine
This is an overhaul to all of the existing followers in the game, both those randomly dropped and the special ones - in order to get them in line with each other and make the less useful ones more useful while reducing the effects of the overpowered ones. ...
Isabella as Hero (Sub-mod) + Artifacts
Created by Nomad
This submod lets you use Vampire character mod along with New Legendary Artifacts mod. Right now it’s just Isabella, and not Ghorst. Should be compatible with most mods, including Radious, TableTop, and SFO. Haven't tested each one so let me know if they a...
Ironfeathers - Radious Submod + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Ironfeathers – SFO Submod
Created by Markus Dickus
To use this mod you should subscribe to the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2636264234 Changes SFO faction passive ability "Undying Oath" Increased HP per entity. Reduced unit size to 32. 20% Physical Resistance and 30 ...
Ironfeathers
Created by purr
My sword! Where is my sword !? What's in the mod ? Add a new sword unit to the Dwarf roster, delivered with two unique abilities. SFO version by HangedMark How does this unit works ? Due to their very heavy armor, the Ironfeathers are very slow. However th...
Improved Lighting & Weather
Created by Oblivious
Improvements to the environment lighting and weather. Does not affect gameplay. This mod was balanced around default gamma and brightness (20 gamma 12 brightness) What this mod does: Enables sun/moon (on appropriate maps) Changed some skyboxes to fit the r...
Lore Series: Hertz Province Patrols - Update 2.33
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/785663603360792606/P8.png?width=847&height=543 Mod Version: v2.33 The Submod Update In Province patrols version 2.3 I have added submod support so other modders can create their own submods to ena...
Lore Series: Hertz Dynamic Supply lines
Created by 8 Hertz WAN IP
https://i.imgur.com/GyjvdVZ.png Mod Version: v1.11 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. (This mod is save-...
Lore Series: Hertz Dynamic Movement Range
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/790728006297321483/Movement.png Mod Version: v1.1 Hertz dynamic movement range is a small mod that edits the movement range of all armies based on their army setup and army size. Heavier units suc...
Lore of Magic: Athel Loren [Updated for Warden and the Paunch]
Created by Sam8872
Welcome to a small mod made in the current absence of a unique spell for the Wood Elves, while I'm sure this will be added within the eventual Wood Elf rework, thought I'd try my hand at it. The mod consists of adding the lore of Athel Loren to a Spellsing...
Lore of Heavens for Karl Franz
Created by Imminent
https://i.imgur.com/p7Fv1Z6.gif Overview: A semi-lore friendly, addition to Franz's skill tree. During the End Times, Karl Franz becomes the chosen vessel of Azyr, the Lore of Heavens, granting him mastery over celestial magic. Mod Features: - Adds Lore of...
Lore Names: Renamed Unique Lords & Heroes Names [Updated for S&F]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamcommunity.com/sharedfiles/filedetails/?id=2789898126 Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you...
Lore Names: Renamed Factions & New Evolving Names [Updated for the S&F DLC]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamcommunity.com/sharedfiles/filedetails/?id=2789898215 https://i.imgur.com/y3zqtnd.png Hello there! Welcome to our complete rename mod. This mod is aimed at im...
Lore Names: Mixu's Legendary Lords Sub-Mod
Created by NordenBear
Hello there! This is a simple sub-mod/patch for anyone using our mods to make them fit better together; This mod only changes the names of the legendary lords Mixu added in his mods. Everything else stays the same. Full list of changes can be found below. ...
Lore Names: Elon's Greybeards Sub-Mod
Created by NordenBear
Hello there! A quick little sub-mod made at the request by a subsriber to my main mods. Mr RedShifter. Apologies for the delay in making this sub-mod! Hope you like it :P If wish a different name, let me know. IMPORTANT: Remember to put this sub-mod above ...
Lore Names: Choose your Character Sub-Mod
Created by NordenBear
Hello there! This is a simple sub-mod/patch for anyone using our two mods to make them work together; https://i.imgur.com/V6VuhwM.png https://i.imgur.com/e2nMUFO.png IMPORTANT INFO: To make sure the mods work perfectly, we would advice you to sort the mods...
Lore Names: Cataph's Southern Sub-Mod
Created by NordenBear
Hello there! This is a simple sub-mod/patch for anyone using our mods to make them fit better together; This mod only changes the names of the legendary lords Cataph added in his mods. Everything else stays the same. Full list of changes can be found below...
Lore friendly ironsides with Handguns
Created by Adopotato
Based on my original variant with the repeater rifle ( https://steamcommunity.com/sharedfiles/filedetails/?id=1392845297 ) Only briefly mentioned in the lore, the Nuln ironsides are an elite riflemen regiment. I decided to add the handgun version simply be...
Lords of the Night - Konrad at start
Created by Xoudad
This simple mod makes Konrad available at start for Vlad, so you can have an insane campaign from start. Your choice ! If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord . Everything I do is for my own use a...
Lords in Exile (Updated)
Created by DrunkFlamingo
This mod adds events that allow you to restore lords after their faction is defeated. How it works When a Legendary Lord's faction is defeated, you have a chance of receiving a dilemma where they ask for your assistance taking back their home. If you accep...
Iron Brotherhood [ALL DWARFS]
Created by purr
What's in the mod ? Allow the recruitment of my Iron Brotherhood unit to all dwarven factions. You can find them in Karak Eight Peaks under the landmark building: Grand Underway Junction....
Iron Brotherhood
Created by purr
* * * * * * * * * * W A R N I N G * * * * * * * * * * Due to some limitations of the engine, the AI cannot use this unit. You will experience a Crash to Desktop when loading a battle (in campaign or custom battle) against an army containing this unit. For ...
Instant Veteran Units (Player Only)
Created by Slavyk
~ CAMPAIGN ONLY ~ Instant Veteran Units (Player Only) (Radious and Steel Faith Overhaul compatible) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will let you recruit fully trained units (rank 9) from the v...
Instant Quest Items
Created by Crynsos
This mod changes the quest script, so that instead of starting a quest line, you directly receive the unique item normally gained by doing the quests. (Just like how it works for AI-controlled factions) Alternative version that reduces quest lines to only ...
Instant Quest Battles
Created by Crynsos
This mod changes the Legendary Lord quest lines, so that instead of multiple side quests and events all of the background story within those is combined into one placeholder mission, which instantly completes and triggers the next quest battle. This enable...
Instant Mount Classic Version (Updated)
Created by RedWalrus
Howdy, I updated the tables and script to the Instant Mount mod so that it can be used for newer factions and units. The original mod was created by Venris, Drunk Flamingo, Westonsammy, and honey bunny. This version requires a point in either the last moun...
Instant Mount (Updated)
Created by RedWalrus
Howdy, I updated the tables and script to the Instant Mount mod so that it can be used for newer factions and units. The original mod was created by Venris, Drunk Flamingo, Westonsammy, and honey bunny. Along with updating it, I also set it so that all mou...
Instant Mount
Created by Venris
Tired of never grabbing half of the mounts in the game because they are outclassed 4 levels later? Well no more! With the automounts system, lower-tier mounts are now unlocked automatically when you reach the level that the skill would normally unlock at. ...
Infinite_Character_Respecs (OLDVERSION)
Created by Vanzig
A few people requested the pre-patch version of the respecs mod, so uploading the old file here. Requires UI Modding Framework https://steamcommunity.com/sharedfiles/filedetails/?id=1354363596 if you don't need this older version of the mod or it doesn't w...
Infinite Character Respecs (load order changed)
Created by Vanzig
This needs to be below UI Modding Framework on load order to work, for some reason my original mod keeps going too high up the list. Added this one below it until I can figure out how to make that one permanently change position. Requires UIMF to work....
Infinite Character Respecs
Created by Vanzig
Enjoy the freedom to respec your lords and heroes skillpoints any time that you desire with a button on the bottom of the talent tree, as many times as you want. Button is at the bottom-left side of the character skill menu. If the button is missing, eithe...
Incendiary Trait Un-Nerfed for SFO2
Created by Old Dogg
This is a SFO Submod and will have no effect if you're not playing with SFO2. ----------------------- This mod simply changes the Incendiary trait for High Elf Mages, Handmaidens, and Archmages to make it more powerful, like it is in the vanilla game. The ...
Imriks Dragons as Legendary Lords
Created by TDKillen
Background When first seeing the Dragons i thought they were Lords both when you fought them and when you recruited them. I love getting more lords and was super hyped for the FLC. That hype died somwht when I saw that they where ROR and not Lords. I have ...
Imriks Dragons as Heroes
Created by TDKillen
Background This mod was made because of popular request Link to original version: https://steamcommunity.com/sharedfiles/filedetails/?id=2538943114 Important: Do not use this along with the original mod, they are not compatible! Features: Skill trees have ...
Improved Skill Points
Created by Getto Gecko
Lords get additional 34 points by having a base gain of 2 points from level 11 on and getting 1 more point every 10 level. Spy, Engineer, Runesmith and Wizard Heroes get 1 additional point every 10 level. Champion and Dignitary Heroes get 1 additional poin...
Improved Skill Point Progression (1.10.0 update)
Created by Duke_of_Bretonnia
I created this Mod because there has been no Skillpoints (SP) mod that has had a serious progression system, as most either simply multiple the number of SP provided when leveling up or has an arbitrary linear system. Therefore, the goal behind this Mod is...
Imperial Foot for Empire
Created by Gorgos
This mod adds a lore-friendly and balanced unit for the Empire. https://i.imgur.com/OXUYfNs.png The imperial foot are a branch of the Reiksguard knights that are trained to fight on foot. They have the best equipment available in the entire Empire. Even th...
Housie OVN unit/flavour pack
Created by Housie
this is a unit pack for OVN, so far featuring 5 units for Araby; Arabyan Corsair Raiders: sword/pistol dual wielding corsairs Arabyan Corsair Riflemen: corsairs with rifles Nazir Tribesmen, both with sword/shield and spear/shield Djinn Cultists, a flaggela...
Hounds of Orion
Created by Brunonmc
Allows Wood Elves to recruit the Giant Wolves unit. In the lore Orion use his dogs to help him in his hunts, so it is lore-friendly. Unlock the wolves to every Wood Elf faction (including Mixu's Torgovan , etc) The unit is also enabled to be used in Custom...
Hounds of Kurnous - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. All lords included should now be much more balanced in Ra...
Hooveric Reskin SFO submod
Created by hooveric
This is a submod that makes Hooveric Reskin and SFO: Grimhammer II compatible. Mod priority : (This mod) Hooveric Reskin SFO: Grimhammer II ...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
High Magic Doesn't Suck
Ah, High Magic. True magic. Qhaysh. And it's an unusably terrible lore with a handful of good spells and a LOT of garbage! Let's fix that, shall we? The intent was to make High Magic a fun lore to use, much more than the usual "stick debuff spell on enemy ...
High Elven Colonies (Allows Lothern to gift non-ulthuan settlements to a vassal high elf AI)
Created by Anyndel
-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed...
High Elf Units for High Elfs (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-w...
High Elf Swordsmen
Created by Adopotato
UPDATED 04/02/2018 - Thanks to Valneara who pointed out that they benefit from wood resource when they should really benefit from iron in campaign like other vanilla swordsmen units, also rebalanced their attack and defence stats to "30" each, so they aren...
High Elf Landmark Recruitment
Created by Taste of Capitalism
tor achare = war lions, white lion, lion chariot anlec citade = shadow warriors, shadow walkers ellyrian stables = ellyrian reavers, silver helms hall of dragons = dragon princes, dragons yvresse amphitheatre = silverin guard court of everqueen = sisters o...
High Elf Personality
Created by Alshua
This mod aims to deepen your immersion by adding new Skills to your High Elf heroes that suggest a history and personality (and even their romantic preferences). NEW: Many skills offer roleplay-style dilemmas to really make your Heroes feel like authors, a...
High Elf - Archers (Light Armour) Armour Piercing Missiles
Created by BigG
Goal: To provide Armour Piercing Missiles option to players. Mod Changes: This Mod changes Archers (Light Armour) to have a very slight increase in damage and Armour Piercing Missile Damage (3 base damage, 18 Armour Piercing damage). A little bit about the...
Hertz Province Patrols for SFO
As the garrisons are stronger in SFO, I feel the province patrol could use just getting a little weaker. So currently all I'll I've done is reduce each patrol by 1 unit, mostly that being the larger single entity. I haven't implemented SFO units into the p...
Hertz Province Patrols - Skaven Upkeep Fix For SFO
Created by sleepyHase
This patch fixes the issue of the Skaven province patrols still costing 3 food upkeep when playing with SFO. If using Jack O'Neil's Province Patrols for SFO then this mod is not needed! Save game compatible! Thanks to Hertz, the creator of Hertz Province P...
Hertz Playable Garrisons
Created by 8 Hertz WAN IP
Mod Version: v1.11 Hertz Playable Garrisons is a mod that lets you march out with any region's garrison with a simple double click on a button. This mod grabs your garrison and converts it to a new cost-reduced army for 2 turns. (This mod is save-game comp...
Heroes of Legend - Estroth The Silent by Blaise90 for S&F - SFO
This is a submod that makes Heroes of Legend - Estroth The Silent by Blaise90 for S&F mod balanced with sfo. I used @Reg's old assets so a huge special thank you to him. Compatibility: This mod is compatible with every mod that is compatible with the base ...
Heroes of Clan Skryre
Created by Stratovarius
Heroes of Clan Skryre Clan Skryre specializes in the horrible combination of arcane sorcery with mad science and engineering, creating some of the greatest and most diabolical warmachines to have ever graced the tunnels of the Under-Empire. Its members are...
Heroes of Clan Mors
Created by Stratovarius
Heroes of Clan Mors Clan Mors is one of the most powerful of the Warlord Clans, ruled by the equally ruthless Lord Gnawdwell. Due to recent victories and prodigious expansion, Clan Mors is very near to matching Clans Eshin, Pestilens, Moulder, and even Skr...
Hero-like Regiments of Renown - SFO version
Created by Pwner1
This is a version made to be used with the popular Steel Faith Overhaul mod. What it does is make the regiments of renown into super units with low model count, but every model has stats of a hero. For example the Stirland free company is like having a squ...
Hero-like Regiments of Renown - All Factions (Silence & Fury update)
Created by Pwner1
https://steamcommunity.com/sharedfiles/filedetails/?id=2811586504 TWW3 edition is here! -UPDATE- Might be final update. Hammer of The witches fires a single magic cannonball to ease aiming. Look for the TWW3 version in time. -UPDATE- Reworks to Empire arti...
Hero RPG Skill Overhaul
Created by Lorghul
This mod is a complete overhaul of the hero skill tree system. With this mod all non-legendary heroes will gain fewer skillpoints over their 40 levels (typically they gain 4 skillpoints, but this depends on race) which they can spend on a collection of 'ca...
Henri Le Massif: Non-Generic Appearance - SFO (updated)
Created by AgentChaos
The requirement mod by Willemsen was deleted. I'm keeping this here since some people still got the file on their system. -- This submod should bring Henri's stat to the current SFO standard. Let me know if I missed anything. Credit to Willemsen for the or...
Hellebron's Death Night Appearance (Should work)
Created by Mixu
Should work again! This mod changes Hellebron's appearance in the campaign depending on her death night mechanic, so during the death night she will look young with red glowing eyes (inspired by official artwork) and when her powers starts to drain she wil...
Heavy War Mammoth Warshrine
Created by zerg93
Notice: If you have any doubts or problems regarding this mod consult the QA and Known Issues sections before commenting, thanks. This mod adds a new version of War Mammoth Warshrine for Norsca and Chaos: -The Heavy War Mammoth (Warshrine) It's a little mo...
Harpy of Karond Kar—SFO submod(Update)
Engilish: Submod for AhasharaRiel's Harpy of Karond Kar. Just Reblance,if someone make a new one i will delete it Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2619991775 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II...
Happy is Happy
Created by Matt Shield
Removed the public order penalties for having a happy populace. For the sake of fairness it also removes the public order bonuses for having an unhappy populace. These changes were introduced in the Twisted and the Twilight and function only to reduce comm...
Gyrotransports
Created by ChaosRobie
This mod adds in Gyrotransports for the Dwarfs. Description Gyrotransports can pick-up and drop-off any unit in your army. Fly over the unit you want to pick-up, and activate the Load Unit ability. Then you activate the "Drop Unit" ability which will drop ...
Gyrotransports - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Gyrotransport (SFO SubMod)
Created by Nanitudine [WIC]
SFO submod of ChaosRobie's Gyrotransports mod. It's my first try, so any balance suggestion or bug report is wellcome. The original mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2304651544 - - - - - - - - - - - - - - - - - -...
Gyrocopter Mounts for Dwarf Engineers
Created by Big Sneeze
Description This mod adds Gyrocopter (Steam and Brimstone Gun) and Gyrobomber mount options to dwarf Master Engineers. (The master engineer in the dwarf cinematic did get out of the spidery predicament!) Maneuverable and deadly! For reconnaissance, enemy h...
Guv's Recolonization Rebalance Mod
Created by Guvenoren
Disclaimer: This will make your game harder. At the end of WH2, time to release stuff I've been holding back! Yo! Ever thought that there's not really any punishments for having your cities razed, or razing others? Ok, so yes it is a punishment since you'd...
Guv's Make Us Special: Kevin von Lloydstein
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): Sigh, absolutely not. Why Hello Ther...
Guv's Make Us Special: Alastar the White Lion (Update 2021-07-17)
Created by Guvenoren
Thank you Aexrael Dex for saving this mod! Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered...
Guv's Lore Friendly White Mustache Volkmar the Grim (WH2) (Update 2021-07-15)
Created by Guvenoren
A port from my original from WH1! Enjoy! Ever noticed how Volkmar is depicted with a white mustache in artworks? Well, now you can have "THAT" Volkmar in your armies! the mustache can look very white, depending on the lightning. This was a rather difficult...
Guv's Foundation Skills for Old World Legendary Lords (OUTDATED: RAKARTH PATCH ONLY)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): Sigh, absolutely not. (Edit 2020-07-...
Guv's Chaos Dragon Unit Mod (building, skills, tech) (Update 2021-07-27)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): NO!! Dark Blessings To Thee So while...
Exp Rank Icons 经验等级图标【纯净版】
Created by 霸天虎出击
纯净的经验值等级图标,不包含其他任何修改。 用数字表示等级,清晰简单。 应该可以和任何MOD兼容 Pure experience level icon, does not contain any other modifications. Use Numbers to represent the level, clear and simple. It should be compatible with all MOD Чистая эмпирическая икона иерархии, не содержа...
Exotic Manticores-SFO the last kiss
A fix and reblance for SFO-the last kiss。...
Even Stronger Guns and Cannons V2
Created by Batmane
Another version of the Stronger Guns, Muskets, and Cannon mod. This version adds gravity and reduces line of sight obstruction to make targeting more reliable. Gun units can fire over mildly rough terrain. Some friendly fire is acceptable. Warning! This mo...
Event Suppression
Created by Cpecific
Suppressing events is not the same as discarding them. They are still generated, just not popped up (automatically). Mod suppresses all events by default, you just select those, that you still want to see. Select checkbox to whitelist event (it won't be su...
Eustace's Sigmarite Skills
Created by Eustace
What does this mod do? Saltzpyre’s Warrior Priest career in Vermintide 2 inspired me to create a mod for the Sigmarite priest characters (Warrior Priests, Arch Lectors and Volkmar) in Total War: Warhammer 2. I decided to rebalance their base stats and crea...
EsU Wood Elves SFO
Created by MarvinWS
Only use this Version if you play with SFO, the original mod activated could cause some problems. Its also important to place this mod right after SFO in mod row. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2669453381&searchtext= F...
Eustace's Hounds of Orion
Created by Eustace
What does this mod do? This mod adds a new single entity unit to the Wood Elf roster, the Hound of Orion, as well as an associated ROR. It also edits Orion's skill tree to include a new skill which exclusively buffs this new unit, and his 'Hounds of Orion'...
EsU High Elves SFO
Created by MarvinWS
Only use this Version if you play with SFO, the original mod activated could cause some problems. Its also important to place this mod right after SFO in mod row. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2705453012 Feel free to ...
EsU High Elves
Created by MarvinWS
Archaon the Everchosen is back, how can the old world defend itself if it is this divided? This Mod makes it possible to recruit as high elves, asrai and druchii units. To recruit them, you have to build buildings called war camps. There are no new Units a...
Eshin: From The Shadows (Unit Pack) - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
ER: Kislev Reborn - SFO - Last Kiss
Created by sleepyHase
An updated version of Flamboyant Schemer61's SFO patch for Kislev Reborn Thanks to Flamboyant for the original submod, as well as the Expanded Roster team for Kislev Reborn, and Venris and the SFO team for SFO...
Equal Rights for Minor Factions
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Equal Auto Resolve
Created by Getto Gecko
Removes the penalties for the player(s) and bonuses fpr the AI, so that AR between player vs AI is equal to AI vs AI and player vs player. Doesn't change balancing between units/roles. Skill Point Mod for TWW2: http://steamcommunity.com/sharedfiles/filedet...
Environmental Lighting and Weather Overhaul
Created by Hazard
https://i.imgur.com/1XUo70K.gif https://i.imgur.com/i5wY4pg.png DESCRIPTION First of all ReShade is not needed to enjoy the mod it is there for those that want it :D First 2 and last 3 screenshots are using ReShade rest are without :D Welcome all to the re...
Improved Khalida
Created by Sablesword
Ever since the Tomb Kings were added to the game, Khalida has been well behind the other three Legendary Lords in terms of her personal power. The other three are all casters, which allows them to impact the battlefield in much larger ways than a fairly or...
Enhanced Cavalry Charge
Created by endofanty
Modifies collision damage calculation formula, 50% more collision damage. Deadly Cavalry Charge, Only enable one of both. Could be enabled mid-campaign, safe uninstall anytime....
Improved Border Colors
Created by kelstr
*Updated for ALL Campaigns for TWW2 Same as TWW1 :) Enjoy, Kelstr...
English translation patch of Empire legend
这是帝国传奇的英文翻译补丁,谢谢大家的支持 This is the English translation patch of Empire legend. Thank you for your support...
Improved Battle Weather (Grim & Dark)
Created by kelstr
Hey Everyone, Are you sick of the nasty orange weather... super bright battle lighting ?!?!?!?! If you answered yes, then this mod is for you !!! I've overhauled the battle weather in game... I've made it much darker and even added a terrain height based l...
Engineer ammunition choice
Created by Luxmaris
- Add 2 ammunition to dwarf engineer for freely changing in battle: sharpshooter and grudge-raker. - Unlocked 2 skills, and change the effect to small buff. - Applied to both regular and ghost one. *WIP: making each skill unlock each type of ammunition, ri...
Improved AI Skill Selection
Created by Coffeecoffee
A version for Total War: Warhammer 3 is available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2909055000 This mod improves how AI characters spend their skill points. They will spend fewer skill points on very weak or niche skills and will...
Encounters at Derp - Double Treasure, Etc (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. This mod doubles the sea treasure spawn rate, makes rogue pirates attack anyone (not just the player) dumb enough to try and set sail,...
Imperium (SFO)
Created by MSTR SKULLBUSTR
First Mod, and submod. I tried my best to balance and add to for SFO balancing, balance is more towards very hard for battles. All credits go to The Wild Hunt, he made a fantastic mod. I tried to balance for SFO and i'm open to balancing out the units more...
Enchanted Arrows for Characters
Created by Autumnchain
In the wood elf 8th edition army book, Lords and Heroes equipped with bows had access to 6 different enchanted arrows, none of which are available to them in the base game. This mod allows Glade Captains and Glade Lords to take the three base game enchante...
Imperial Navy [Updated]
Created by Xoudad
"There are nobles and seamen in the Reikland fleet; but, the seamen are not very noble, and the nobles are certainly no seamen." —Lord Tyrkel Von Hargelfels, Admiral of the Nordland fleet https://i.imgur.com/qnNtjJK.png This mod adds the Empire Navy to the...
Enable AutoResolve Quest battles!!
Created by Prince Tyrion
this mod simply makes the auto-resolve button for quests clickable again the button will remain grey with the red tooltip but it is clickable now I tried to change the opacity and remove its tooltip but it seems like somehow another script is overriding it...
Empire Winged Hussars: SFO Submod
Created by Snek
Submod to balance Empire Winged Hussars for SFO....
Imperial Navy - SFO (REVIVED)
Created by incursioWEB
This submod is original created by Xoudad and Willemsen. It balanced the stats for the imperial Navy Mod for SFO. All credits belongs to this awesome two guys. I just bring it up to state of art. ...
Imperial Navy - SFO Submod (2022)
There's a line in the mod I updated that I've asked Venris, Xoudad and waiting to hear back from incursioWEB. There is a 'unit' called emp_state and noone knows what it is referencing. I've updated the abilities and for the moment, removed these lines. If ...
Imperial Authority-Empire Upgrades Fix
Created by Incata
This is a fixed version of the Imperial Authority-Empire Upgrades mod https://steamcommunity.com/sharedfiles/filedetails/?id=2130789038 from RazorChain -Magic arrows now work -The great cannon was added to this mechanic -Some duplicates and dirty edits hav...
Imperial Authority By Sigmar Yes!
Created by heavystorm
Simple mod that makes having positive Imperial Authority more rewarding. Compatible with everything except SFO since it already changes values. BY SIGMAR! •==========================================================================• https://i.imgur.com/5r2E...
Empire Veteran Troops
Created by Mr.Nsane32
Short Description Adds unit to the Empire Faction Based on Warhammer Lore. All units are balance for the vanilla game. Units Veteran Swordsmen: These battle hardened men have seen much in their time and will hold the line at all cost. mid game upgrade of t...
Impactful Magic Lite
Created by Commisar Jon Fuklaw
Introduction So I keep getting requests/demands for a more "balanced" version of Impactful Magic. Here you go. Now you can't bug me about it anymore. No. Stop typing. I did it. I won't get those 5 hours of my life back. Go away. You got what you wanted. Li...
Immersive Battle Banners - Updated For Rakarth (ALL CREDITS GO TO DEN)
Created by Matthew39
KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Den / Sorry, but this mod will not be updated, my life changed, lost my dad, just fell empty with PC gaming and modding, that take to much time, i prefer t...
Empire Units
Created by Singemeister
Free Company Militia (Dual Weapons) - From the army book, might be useful Shielded Halberdiers - Slightly better at dealing with missile fire Imperial Footmen (Spears) - Solid spear infantry (Receives buffs to State Troops) Imperial Footmen (Swords) - Soli...
Ikits Rocket Nuke - Skaven Helstorm Nuke
Created by Rumpl4
So this was a custom mod request by Okoii over on reddit who does a lot of cinematic stuff. i've attached his video Go take a look at his YouTube channel, his videos are excellent Anyway, the unit: This adds the helstorm rocket battery to Clan Skyre and is...
Empire of the Phoenix King - SFO
Created by Maal
A patch to adjust Xoudad's Empire of the Phoenix King for SFO. Simple numbers adjustment, adding banners, caps, abilities and skills... No major changes. The Swordmasters and White Lions from the ship are different units and thus will have their own caps, ...
Empire Storm Troops "Sturmtruppen"
Created by Garfuncle
Empire state troops who are slightly more elite than their Free Company counterparts, equipped with plate armour and repeating handguns. Repeating handguns courtesy of Sythropo. Heads with eyepatches and purity seals thanks to prop joe. Breastplates made b...
Ikit's Workshop Upgrades (SFO Submod: Beastmen)
Created by Stephen
https://i.imgur.com/fVVaDCS.gif 1.1 What this mod does This is a submod for SFO Grimhammer that re-balances Workshop costs and projectile damage for my Plaguelcaw Catapult and Warp Lightning Cannon Upgrades. I'd love to hear feedback on these upgrades and ...
Empire of the Phoenix King
Created by Xoudad
This mod aims to adress, as a supplement to my Sons of Asuryan mod, adding content for the Domains of Ancient Elfenfolk from the Mystic Ysle aka the Asur abroad. SFO Submod : https://steamcommunity.com/sharedfiles/filedetails/?id=2174989627 This first vers...
Ikit's Workshop Upgrades (Beastmen)
Created by Stephen
https://i.imgur.com/fVVaDCS.gif 1.2 What this mod does This mod adds both Plagueclaw Catapults and Warp Lightning Cannon upgrades to Ikit's Forbidden Workshop. They will both be located under the 'Weapon Team's tab as I currently haven't created a new tab ...
Empire Master Engineers II - SFO
Created by Maal
A patch to adjust ChaosRobie's & Zombieflanders' Empire Master Engineers II for SFO. Quick summary of tweaks: Adjusted stats, attributes and abilities so they are closer to SFO's equivalent. Gave them SFO's single entities/characters nerf abilities/skills....
Hydra Species-SFO the last kiss
A fix and reblance for SFO-the last kiss。...
Guns of the Empire Unit Formations Compatibility
Created by Snek
This is a small mod to make my Guns of the Empire mod compatible with the Unit Formations mod. You will still need the Unit Formations mod. Subscribe to Guns of the Empire here: https://steamcommunity.com/sharedfiles/filedetails/?id=2151005024 Subscribe to...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Guns of the Empire + Empire Master Engineers 2 Compatibility (Works with SFO)
Created by Snek
This mod makes Guns of the Empire and ChaosRobie's new Empire Master Engineer 2 fully integrated. What this mod does as of 8/2/2021 1) Gives the Longrifles ChaosRobie's custom longrifle animation. 2) Swaps the icons of ME's new upgrades to some of the cust...
Guns of the Empire
Created by Snek
UPDATE: YOU NEED THE ASSET PACK HERE. You have no models visible with out it. https://steamcommunity.com/sharedfiles/filedetails/?id=2562655016 This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon a...
Guardian of the Realm (Updated for The Silence and the Fury)
Created by DrunkFlamingo
Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATI...
Empire Hellhammer Cannon - SFO
Created by Lickher_ish
BALANCED FOR SFO This mod was created by Snek (The mastermind behind guns of the empire) but the cannon was made by the mod creators of Kislev reborn. I just tuned the stats for SFO. "You. Signal the Hellhammers into place. We must play our secret card soo...
Grom the Paunch, Dismounted
Created by ChaosRobie
"Mein Warboss.... I can walk!" This mod adds in a dismounted version of Grom the Paunch. Description There's not too much to say, it's a "mount" that is available to Grom at level 20. While dismounted he has less armour and speed but gets more melee defens...
Empire Galloper Guns - SFO
Created by Maal
A patch to adjust ChaosRobie's Empire Galloper Guns for SFO. Simple numbers adjustment. Feel free to give feedback....
Empire Galloper Guns
Created by ChaosRobie
Description This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-...
Empire Foot Knights
Created by Dead Baron
Another unit based on concepts from Vermintide, this time from Kruber. The Empire Foot Knight is a heavier swordsmen that fits between swordsmen and greatswords. They play a much better role on defense and hold the line great so long as you aren't fighting...
Empire Armsmen "Waffenknechte"
Created by Garfuncle
A variant of Greatswords equipped with shields and armor piercing warhammers and maces. Warhammer model by Xoudad....
Empire Cuirassiers: SFO
Created by Snek
SFO Patch for my Empire Cuirassiers unit...
Empire Armoured Archers
Created by zerg93
This mod adds 4 new archer units for the Empire, respectively: -Militia Archers -Regular Archers -Veteran Archers -Altdorf's Archers Regiment They are all available through the Barracks building chain, note that you'll also require a Tier 2 smith for Veter...
Emeritus Peritissimus
Created by ChrisFace
This is a Complete rework of the veteran system. Veteran bonuses have been normalized across all units to have the same effect across the board. 4 Attack 6 Defense 5% accuracy 5 Leadership 5 Reload skill (rate of fire) Increased fatigue recovery This mod d...
Emeritus Mercennarium
Created by ChrisFace
This mod unlocks veterancy for RoR units. It removes the hardcoded rank 9 on all RoR unit cards as well as the recruitment cap. (removing the cap is the only way to fool the game into removing the rank 9) It also allows buying veteran ranks in MP / Quick B...
Emeritus Laniatus
Created by ChrisFace
This is a Complete rework of the veteran system. Veteran bonuses have been normalized across all units to have the same effect across the board. 10 Attack 10 Defense 10% accuracy 10 Leadership 10 Reload skill (rate of fire) Greatly increased fatigue recove...
Elves stand United - Wood Elves
Created by MarvinWS
Archaon the Everchosen is back, how can the old world defend itself if it is this divided? This Mod makes it possible to recruit as wood elves, asur and druchii units. To recruit them, you have to build buildings called war camps. I've also made it possibl...
Elven Phalanx (unit formation)
Created by [ESP] Lucio Boreno
"On the field of battle the Spears regiments form Spear Walls. These walls of deadly spear tips that impales any brave enough to charge at it, are meant to hold lines and put up a steadfast defence for the High Elf Army." Description I always envisioned th...
Elven Engineering/Technoheresy: SFO Submod
Created by Chapter Serf
This is an SFO balance patch for my Elven Engineering mod. Features Redone stats to better fit SFO's balance. Functionality to work perfectly with SFO's unit caps system. A huge shout-out to Maal for helping me sort this out! Notes I've done my best to bal...
Elven Engineering/Technoheresy
Created by Chapter Serf
This mod now has a new life and lives here for Warhammer 3!! Description: Gotten tired of the same old boring bolt throwers for the High Elves and Dark Elves? Ever wanted something more explosive and exciting in your Elven artillery? Look no further! This ...
Elon's Scurvy Dogs Reskin - No more seafaring Direwolfs
Created by Elon
Ever felt disappointed that Scurvy Dogs were just Direwolfs that somehow got lost and ended up on ships? No more! All paws hoay! This little mod reskins Scurvy Dogs for all Vampire Coast Factions to have their own unique looks. Everything else is unaffecte...
Elon's Jungle Dwarfs
Created by Elon
"In the jungle, the mighty jungle, the Dawi sleeps tonight..." This mod adds custom jungle Dwarfs to all Dawi factions. Currently there are 3 variants of the same base unit. They can be recruited from a special building only available in regions with jungl...
Elon's Greybeard's Prospectors - SFO SUBMOD(UPDATED)
Created by Inquisitor233
This mod is based on Viking Blood's SFO SUBMOD: https://steamcommunity.com/sharedfiles/filedetails/?id=1904856954(OUTDATED!). I updated it and modified some data of Greybeard's new units. Elon's Greybeard's Prospectors - Faction Overhaul: https://steamcomm...
Elite Unit Cap
Created by BAGHolder
Intro: Introduce Unit Cap for elite units in the following factions: Bretonnia, Empire, Dwarf, High-Elf, Wood-Elf, and Dark-Elf. The main reason I do this is to limit the foreign units recruiting in my other mod: The Last Alliance. So home culture units wi...
Elite Ogre Mercenaries (SFO)
Created by Fröb
DESCRIPTION This is the SFO addon for my Elite Ogre Mercenaries mod for the needed balancing changes. https://i.imgur.com/uWU3h0A.png REGARDING SFO AND OGRES... Unfortunately I’ve discovered something very odd with SFO. Despite multiple attempts of an ME c...
Elite Ogre Mercenaries
Created by Fröb
DESCRIPTION Unfortunately, the vanilla ogre mercenaries are not late-game-worthy. Additionally, many people asked me to make a standalone unit based on my Armoured Ogre Maneaters mod. So, I decided to come up with a new mod which includes six standalone og...
Elite Empire Witch Hunters - Radious
Created by Louie04k
Expensive and OP handgunners and a witch hunter unit. The witch hunters are very expensive ROR unit. Use these units on Legendary difficulty....
Eevi's Legendary Lord Spell Overhauls - Fixed
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Until Eevi returns to work on his mod, this one aims to fix crashes, bugs and compatibility issues. Standalone - NO original mod needed! All credit goes to Ee...
Eater's Roster Expansion SFO II
Created by The Eater
This mod adds a few units to some factions of the game. All units are designed to fulfill a purpose without altering the game balance or the specific strengths and weaknesses of a culture. Some of the units aren't explicitly listed in the lore while others...
Easy Diplomacy (S&F Patch)
Created by Nomad
Just another easy diplomacy cheat mod, for PLAYER ONLY. Requires 300 gold bribe to get what you want, most of time. Sometimes requires a little more. Didn't feel like waiting for all the old, outdated ones to be updated. Here you go, enjoy :) Compatible wi...
Earlier Major Settlement Active Slots
Created by Bastilean
This little mod vignette packs a pretty significant punch if you are starting at a major settlement rather than a capital. You know how nice it is to get 2 active slots at tier 1 and 4 active slots at tier 2 at your capital? And you know why don't 8 slot m...
Earlier Regiments of Renown
Created by Unnamed_Shadow
I recently started an Empire Campaign, and i didn't like the fact RoRs start getting unlocked until you're Level 10. So decided to fix this, some RoRs are not that good, specially the early RoRs. As such i have reduced the Level Requirements for all RoRs b...
Grimgor Ironhide - Da Alpha Orc
Created by Fröb
https://i.imgur.com/sAhhmKu.png DESCRIPTION I know, I know… this is already my fifth visual overhaul for Grimgor. But back in the day there was no such thing as the Asset Editor by h3ro. So, thanks to the many new possibilities I decided to give our favour...
Dynamic skill points
Created by DarkSnowder
If you have played Radious Total War Mod, he knows that in their mod the system for scoring points per level depends on the level of the character himself (for the initial levels 2 points are given, for every tenth - 3 points, at high levels of characters ...
Greybeard's Prospectors Climate Overhaul
Created by Elon
This mod is meant to be used togheter with my Greybeard's Prospectors Faction Overhaul , but will work fine for the vanilla faction without it too. While I personally like the additional challenge of starting surrounded by unpleasant terretory, I do unders...
Greenskin Units Stronger Greenskin-SFO submod(Update)
Engilish: A Submod for jenosite's Stringer Greenskin unit. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1426881963 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to jenosite for the new units dedicated for Green...
Dynamic Difficulty - Adaptive AI Bonuses
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Dwarves Climate Overhaul
Created by Thorbasn
TWW III version: https://steamcommunity.com/sharedfiles/filedetails/?id=2852684479 This mod changes climate suitability for Dwarves. Mainly gives them the ability to have suitable settlements in temperate climate as there are many dwarves living and thrivi...
Greenskin Unit Roster Expansion
Created by Jimmy
Hello everyone, welcome to my mod. This mod adds 10 new recruitable units (8 Normal Units 2 ROR Units) for the Greenskin factions. All of these units require multiple buildings to recruit. This was implemented to spread the recruitment instead of having on...
Dwarfs - The Underway - SFO
Created by Maal
A patch to adjust Rumpl4's Dwarfs - The Underway for SFO. Adding the edicts and edicts changes SFO added. SFO regular values are at Tier 2. You have sightly worst edicts at Tier 1. You have sightly better and better edicts at Tier 3-4-5. You gain oathgold ...
Greenskin original faction colour reskin
Created by Fulcrum 08/15
This mod replaces the current faction colour of the main greenskin faction with those from the first blackfire pass pre alpha footage. You remember? If you like it, thumbs up :) Black orcs with shields (https://steamcommunity.com/sharedfiles/filedetails/?i...
Greener Knights Griffon
Created by graetor
This mod changes the appearance of my Knights Griffon units to an alternative look that is more similar to their earlier descriptions and miniatures in the older books. CREDITS Special thanks to Xoudad as the shields and the plumes/feathers are based on hi...
Dwarfs - The Underway
Created by Rumpl4
IN BRIEF: Dwarf Underway overhaul mod Link to SFO Submod is at the bottom of the page What it does: Uses the geomantic web mechanic to represent the Dwarf Underway system - A new button has been added to the campaign wheel on the right side of the UI As th...
Great Pox Rat: Mount for Plague Priests.
Created by stiginge-oy
https://i.imgur.com/xfrz917.png Great Pox Rats are abhorrent, bloated and hideously overgrown vermin that are bred as a form of combat-mount for many Plauge Priests and Skaven Warlords. Available for Plauge Priests at level 10. Moderate speed/Custom Poison...
Dwarf's mountain home, The Underways
Created by All is Dust
This mod gives the Dwarfs race the silent sanctum mechanic this way you get access to 3 new build slots underneath settlements you chose. Currently all the following factions have put into this one mod: Clan Helhein, Ironbrow's Expedition, Greybeard's Pros...
GRASS Restoration - Less Pop-In (BETA)
Created by Mazisky
IMPORTANT: Read the description! This is really odd: I was playing Warhammer 1 for testing purposes and I noticed to my surprise that the game has a better grass rendering than Warhammer 2, with little to none pop-in. So I simply ported the grass models to...
Dwarf Units Pack - SFO (Up to Date 10/22)
Created by Saint
By Grungi !! We cant let these filthy Greenskins get the best of us, therefor we must recruit some of our most elite units to help in the fight. Introducing some new units to the Dawi roster, available in both campaign and custom battle. Hey Guys, the long...
Grand order of the Reiksguard-SFO submod(update)
Engilish: Submod for gelatinous's Grand order of the Reiksguard Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2600271933 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Gelatinous for the new units dedicated fo...
Dwarf unit pack-sfo submod
Created by detailstop
just a submod ,you need original mod original mod https://steamcommunity.com/workshop/filedetails/?id=2132362047 thanks @DarkSnower make this great mod...
Dwarf Unit pack - SFO
Created by Crazy0146
This is a SFO compatible submod that adds new units for the Dwarves It contains: Melee: Lost Rangers - stealthy anti-infantry slayers https://steamcommunity.com/sharedfiles/filedetails/?id=1780098463 Ranged: Thunder Marksmen - Long range anti-large snipers...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Grand order of the Reiksguard -SFO & Sigmar heris submod
Engilish: Submod for gelatinous's Grand order of the Reiksguard & Xoudad‘s Sigmar heris.Without this mod some Reiksguard unit can't be recruit for Reiksforts. Don't use this mod and ”Grand order of the Reiksguard - SFO submod“ together Grand order of the R...
Dwarf Runes Addon for Old Skool Gotrek and Felix
Created by Chapter Serf
This mod allows for Dwarf Runes to be added to my Gotrek and Felix hero unit. DO NOT HAVE THIS MOD ENABLED UNLESS YOU ARE PLAYING A DWARF CAMPAIGN. I don't know how this system will interact with the other factions, and I don't really feel like experimenti...
Grand Order Of The Reiksguard - SFO SUBMOD
Created by Lickher_ish
Do not use with my Sigmar's Heirs mod This mod content is already in it. Changlog: Did some more balance tweaks and fixed the carroburg ROR variant. I don't wanna remove them but they're there. IM SOMEWHAT BACK BABY. You know the deal and you know why you'...
Grand Order of the Reiksguard - All In One Collection
Created by Nox
Updated for the Silence & the Fury 28/07/2021 This mod is a collection of all my "Grand Order of the Reiksguard" unit mods in one single file to help those of you who are close to the mod limit. I hope you enjoy using it but feel free to leave constructive...
Dwarf Phalanx SFO pack [For DIGS]
Created by zerg93
As you may already know HangedMark's Dwarf Phalanx SFO submod Is currently not working. Since my Dawi Iron Guard SFO required said submod to work It's crashing as well and Is not working as intended. To fix that I made this mod as a new requirement. Unlike...
Dwarf Phalanx – SFO Submod (NO WORKY =(( )
Created by Markus Dickus
To use this mod you should subscribe to the original mod: https://steamcommunity.com/workshop/filedetails/?id=2613006061 Changes SFO faction passive abilities "Unyielding Oath" and "Undying Oath" (Paragon Guard) Doubled HP per entity. 10% Physical Resistan...
Grand Order of the Reiksguard
Created by Xoudad
"Reiksguard Knights, your Emperor is calling! Death or glory await us, but if we die, we will die as warriors, with swords in hand, and there can be no better death than that." —Kurt Helborg, The Reiksmarshal. https://i.imgur.com/XBnF6hK.png Do not use wit...
Dwarf Phalanx
Created by purr
My spear! Where is my spear !? What's in the mod ? Two new spear units for to the Dwarf roster, delivered with a uniq charge bracing ability, and a defensive formation ability. SFO version by HangedMark https://steamcommunity.com/sharedfiles/filedetails/?i...
Dwarf Oathgold Runes
Created by Mase
Latest Update: Some LL's now come with a faction unique rune. Thorgrim/Grombrindal start with access to the Rune of Immortal Duty. Hammers get Missile Resistance and Horrible Regeneration. Death does not stop a Dawi's duty after all. (Bit of a graphical gl...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Grand Master - Lord Voss (Revamped)
Created by graetor
"The Knights of the Raven are led by Lord Voss, a grizzled veteran of hard campaigns against the Vampire Counts. Although Siegfriedhof has officially belonged to the Knights of the Raven since the Battle of Hel Fenn in 2145 IC, Lord Voss prefers to remain ...
Dwarf Garrison Upgrade
Created by [CW]Codeine
The reforms of Codeine of the Radick clan are here, Dawi. All able bodied Dawi are now called upon to serve in the defense of their Dwarfholds. Quarrelers are to stand watch over all fields of grain. Civillians are now required to report to the local Muste...
Grand Campaign Camera
Created by sleepyHase
This mod: - Increases the max zoom on the campaign camera so that you can see the entire map while zoomed out - Increases the min zoom on the campaign camera so you can get closer to the lords you simp over - Increases the distance at which the settlement ...
Dragon Mage of Caledor
Created by Xoudad
The first known Dragon Mage was Caelith Fireheart. Born in the last year of Aethis the Poet's reign, Caelith was little more than a child in the eyes of the High Elves when he claimed one of the famed Sunstaffs from the Caves of Dreaming and awoke the Sun ...
Grail Knights to Grail Guardians in Garrisons
Created by Riddle
This is a simple mod, which changes the Bretonnian Tier IV and Tier V settlement garrisons to include Grail Guardians instead of Grail Knights. I figured it just made more sense for Guardians to, y'know, be doing the guarding. It does make the garrisons so...
Double upkeep and double background income - for small armies campaigns
Created by Trubble
This mod is intended for people who likes small scale army battles. An important component in having less armies on the campaign map is the upkeep of the units. So this mod doubles the upkeep for both player and AI meaning that in the end there will be abo...
GOWs Realistic Replenishment 2
Created by GOW LIKE A BOSS
Based on the original GOWs Realistic Replenishment for TWH, and completely rebuilt from the Realistic Replenishment for TWH2, comes GOWs Realistic Replenishment 2. The point of this mod is to make replenishment more realistic. Why can your 20 unit army los...
Double Garrison (Tier 4 Minor Settlements)
Created by jovahkiin95
Simply the base t4 minor mod with x2 garrisons at the top tier. Doesn't require the base t4 mod, and is compatible with any mod that t4 is. 99% of this mod is thanks to Mazz, I just tweaked 1 table....
GR Re-upload, Less Blood, Less Gore 2
Created by Green Raven
All credit to bigsur! This mod tones down the bloodbath to something more believable....
Gotrek and Felix for Grimhammer
Created by Chapter Serf
This is a small patch for the Gotrek and Felix mods to tweak the stats of our heroes to be more in line with Venris's most excellent Grimhammer II mod. DISCLAIMER: You MUST have the main Gotrek and Felix mod, located here activated or Terrible Things will ...
Gotrek & Felix: Forever
Created by StrangeAK47
Do you have abandonment issues? i do. Gotrek & Felix: Forever: Increases their turns of service to 3000 turns Spawn with their unique innate traits upgraded They do not spawn with unique weapons. Not save game compatible. (needs new campaign) helpful info ...
Gore Galore
Created by kelstr
UPDATE - I'm testing a new battlefield blood mod. This removes the (fps crippling) blood explosions... but makes blood show up much much more on the ground. I hated a unit getting hit by a catapult, with the units just getting back up and there is no blood...
Gods of Dark Elves
Created by highman
Give Dark Elves to Cytharai Pantheon skill Cytharai(elven under ground god) used to ask for more than their favor. So I designed it to give a penalty along with a bonus. Units that are already strong enough have no bonus or offered indirect bonuses. and no...
Good old world boys
Created by Bloodyusernames1
Baby's first mod made as part of the last mod jam. Adds several wild west themed units to empire resource buildings units: Prospectors recruited from iron and gold mines Woodcutters recruited from logging buildings Trappers recruited from furs buildings Bo...
Double Building Effects
Created by Juggernaut999
***UPDATED FOR THE SILENCE AND THE FURY DLC*** This mod doubles most building effects. This includes Income, Replenishment Rate, Public Order Bonus, Growth and Corruption. https://i.imgur.com/fVVaDCS.gif EFFECTS ON CAMPAIGN GAMEPLAY: Campaigns are now more...
Goblin Spear Chukkas
Created by Sythropo
Mork is pleased This mod adds the Goblin Spear Chukka unit to the Greenskins roster. Description Goblin Spear Chukkas are t2 artillery, recruited at the Goblin Toolbox. They are buffed through techs and skills along with the Goblin Rock Lobba. Compatibilit...
Disciplined State Troops (Orderly animations for empire state troops)
Created by Sturmageddon
"Settle down men! We are soldiers of the empire, not an unruly rabble of norsican savages!" Purpose: The standard animation for state troops was too rowdy for my tastes. This mod changes the selected animations (melee) or spacing (ranged) for all state tro...
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)
Created by FiftyTifty
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1155808469 Updated and bugfixed. Now the vassal and liberate options work for all factions, with the old mod having some bugs with Vampire Coast. A possible oversight by CA, was to give s...
Diplomatic Options - Vassal, Liberate & Confederate
Created by Dresden
This mod allows all factions to confederate, liberate and vassal other factions. Confederate - All factions can now confederate with other factions of their type (i.e. Vampires with vampires). This does not allow factions to confederate with other culture ...
Diplomatic Options - Liberate All Factions
Created by Dresden
This mod allows all factions to liberate any other faction. Liberation allows a dead faction to be resurrected in locations where they started, making them an ally. Works for both player and AI. Some dwarf factions cannot be liberated. Compatible with most...
Diplomacy Rebalancing
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Glory Mod: Skaven
Created by Harambe2016
Unit Pack adding new units to the skaven roaster (NOTE: THIS MOD HAS BEEN POSTPONED UNTIL SKAVEN DLC... when I have more units models/animations to work with! This faction right now is very difficult to mod with limited things being offered to work with. H...
Difficulty - No AI Combat Stats Buff
Created by FiftyTifty
For some bizarre reason, CA gave multipliers to the AI's melee attack, melee defence, and weapon damage when increasing the difficulty. The leadership buff is enough on it's own. Default: Hard - 1.1x Melee Attack, 1.15x Melee Defence, 1.1x Weapon Damage Ve...
Glory Mod: Dark Elves
Created by Harambe2016
Note: I am a crappy photographer, the units will look much better in game on your PCs... espically with a computer thats not using a toaster as a gpu. Disclaimer ------------------------------------------------------------------------------------- The mod ...
Dezombified Vlad von Carstein
Created by Ylech
Description This mod reconstructs Vlad's face and makes him look at least 3000 years younger! It can have compatibility problems with other mods that modify Vlad model or textures. Would like to support me? If you feel like giving me your support you can d...
Glorious Charges: Way More Mass for Cavalry & Chariots
Created by piercebuster
Ride now! Ride! Ride to ruin and the world's ending! Because YOU deserve glorious cavalry charges! Mod made by request. To my surprise it didn't already exist. This mod increases the mass and acceleration of all cavalry and chariots units. ...By a lot. Thi...
Global Unit Cap - Military Infrastructure
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Delayed Reinforcements
Created by Athalos
2/4/21 Update: The Lightning Strike skill has been reworked. Now, instead of making battles that have no reinforcements, having the lightning strike perk will mean that reinforcements will instead be heavily delayed in battle, allowing the main armies to f...
Global Resource Building Bonuses
Created by Lawojin
UPDATE 12-05-2020: Found the error that didn't let me update and fixed the issue where other building effects were removed. Should be working as intended now! There used to be this awesome mod that made all the resource building bonuses effects factionwide...
Deco's Tabletop Loading Screens
Created by Decomposed
DESCRIPTION This mod adds 14 loading screens with official artwork from GW army books. Info on future projects: http://i.imgur.com/E0Bps3o.png http://i.imgur.com/uWU3h0A.png http://i.imgur.com/HGPgbx4.pnghttp://i.imgur.com/jSw90IL.png...
Global Lord Skills
Created by Mr. Vakarian
Makes a number of skills Global/Factionwide in order to increase the impact certain Legendary Lords have on the Game. The Following effects have been made Factionwide: Dark Elves Lokhir Fellheart Melee Defence +8 for Corsairs Leadership +8 for Corsairs AP ...
Declutter the Game - No Random Item Drops
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
GLF Unit Expansion-SFO/Vanilla (English Translation SUBMOD) (UPDATED 29/11)
Created by Jomix7
Sorry to everyone who downloaded my previous standalone version! This is now an English translation submod of the original mod and now requires the original mod to work! Once again sorry for the inconvenience! If the translation is not showing up please ma...
Decline Diplomacy
Created by Marthenil
You can now alt-tab to your heart's content during those long turn times, without worrying that those pesky Dawi that declared war on you (again) have stopped the end of the turn waiting for you to click ok. Adds a UI button next to the existing pause and ...
Cut Content: Regiments of Renown All-In-One Pack
Created by Advice
UPDATED WARHAMMER 3 VERSION FOUND HERE. This mod is a combination of my prior 2 cut content mods; Cut Content: High Elf Regiments of Renown, and Cut Content: Skaven Regiments of Renown. https://steamuserimages-a.akamaihd.net/ugc/1288542267842664966/C7AA3F4...
glf Hero Expansion-SFO SUBMOD兼容补丁
Created by 金花
MOD状态:可以正常使用,无需更新 MOD介绍请去原版查看 这个是glf Hero Expansion金花英雄拓展的SFO补丁 所需前置MOD: SFO: Grimhammer II: https://steamcommunity.com/workshop/filedetails/?id=1149625355 glf Hero Expansion: https://steamcommunity.com/sharedfiles/filedetails/?id=2382054760 BUG反馈: 如果你发现问题...
Custom Unit 2D Portholes - [UPDATED]
Created by OBH
*** Sorry for the long wait!! *** Small project to replace the horrible porthole images with new shots taken in-game. These are for basic units and RoR units only. No heroes or legendary lords. There is no masking effect, so the colours will not change dep...
Custom Lords Creation for SFO
Created by Vrooktar
This is a version of the Custom Lord Creation mod of Vanishoxyact who deserves all the credit for it: https://steamcommunity.com/sharedfiles/filedetails/?id=1354363361 I modified it as well as I could to make it compatible with the new lords and heroes SFO...
glf Unit Expansion-SFO金花兵种拓展SFO版
Created by 金花
注意:这个是SFO独立版,不是补丁,只要订阅一个就行了 Note: This mod is a standalone version of sfo, do not use with the original version 更多MOD介绍请去原版查看 For more information about mod, please go to the original version 原版 Original Version: https://steamcommunity.com/sharedfiles/file...
GLF Unit Expansion English Translation Submod SFO/Vanilla - Updated
Created by sleepyHase
Updated the english submod to include the new skaven units, as well as removed some rows for units that aren't in the mod anymore. Please report any issues you have with the names of stuff as its very likely i missed some and I do not have that much lore k...
Deadly Cavalry Charge (SFO Grimhammer Standalone)
Created by HashutChampion
this modifies Stats of collision_damage_maximum to 575 Max collision_damage_modifier : 1.35 nothing more ofc Thanks to endofanty for Mod and Thanks Venris and his Team for SFO Grimhammer Overhaul ...
Custom Lord Creation
Created by Vanishoxyact
This mod adds a brand new custom UI which allows you to customize lords or heroes before recruitment. The custom UI allows you to modify the lord's/hero's name, type, skills, traits and starting attributes. To create a custom lord/hero, click the �Custom� ...
Curs'd Ettin - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
GLF Hero Expansion English Translation Submod - Newest Update
Created by sleepyHase
Updated the english submod to include the new heroes and abilities, as well as fixed a couple issues with the previous heroes after they received key changes. Please report any issues you have with the names of stuff as its very likely i missed some and I ...
Cult of Sigmar's Heirs
Created by randy
This submod is a (kind of) compatibility patch between Xoudad's "Sigmar's Heirs" and Rumpl4's "Cult of Sigmar". * Cult of Sigmar units are now available to Reikland, from the landmark temple building and the vanilla (not regional) gunnery building (Volkmar...
Cult of Morr Remake
Created by The_Inquisitor
IMPORTANT This is a remake of the original mod Cult of Morr by SockDrawerMonster. He gave me permission to release this mod with a few tweaks and fixes so it works with the current version of WHII, units remain unchanged except a few balancing changes. Soc...
Climate is irrelevant [updated]
Created by Alexej
Now every faction has suitable climate everywhere, which effectively removes the climate mechanic. Compataible with both campaigns and multiplayer. NOTE: With this mod enabled you will see the ai behaving in an unusual way. For example Vampires expanding i...
GLF Hero Expansion - English Translation Submod (Vanilla/SFO) (UPDATED)
Created by Jomix7
MOST RECENTLY UPDATED VERSION THANKS TO BLACK GOAT: https://steamcommunity.com/sharedfiles/filedetails/?id=2551723675 This is an English translation of 金花's GLF Hero Expansion, it works for both the Vanilla and SFO version of the mod. The Mod adds 5 new ge...
CLEARER UNIT CARD UI [V2]
Created by AtticNote
Other Versions • CLEARER UNIT CARD UI Summary • Hides all the frames on unit cards • Keeps the coloured semicircles for renowned and blessed units • Hover: a v-shaped dark gradient • Selection: black upward arrow at the bottom ✅This mod is purely cosmetic....
CLEARER UNIT CARD UI [V1]
Created by AtticNote
Other Versions • CLEARER UNIT CARD UI Summary • Black unit card frames. Bottom semicircle hidden except on renowned and blessed units. • Hover and selection overlays not changed. ✅This mod is purely cosmetic. It won't affect saves or gameplay. No databases...
Glacierheart's Unit Mod - High Elves (V.4) *51 Units*
Created by Glacierheart
Description This mod adds 51 new Units to the High Elf Roster in an effort to bring greater unit variety to the game. The Units are themed around the different High Elf Factions. These Units are balanced for the vanilla game, and are usable in both Campaig...
Glacierheart's Unit Mod - Dark Elves *Sep.14 Release - 11 Units*
Created by Glacierheart
Description This mod adds 11 new Units to the Dark Elf Roster in an effort to bring greater unit variety to the game. The Units are themed around different Dark Elf Factions and Areas of Lore. These Units are balanced for the vanilla game, and are usable i...
Generic Hand of the Shadow Crown SFO submod
Created by Selestor
Henlo, Since I only play SFO recently and I love this hero voice, I wanted to play him. So since there is already a mod adding him to vanilla game I took it upon myself to port him to SFO. Its my 1st mod for TWWH2 so its more of an experiment. I made few c...
ClayChuang's Lizardmen Unit Pack - Radious Submod + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. All units included should now be much more balanced in Ra...
Generic Hand of the Shadow Crown
Created by Advice
Description This mod creates a generic version of the Hand of the Shadow Crown hero spawned by Alith Anar's special rite. This hero is fully functional on the campaign map, and in battle, and uses official unique voice acting. On the campaign map, this her...
Generals and Heroes Maximum Level 60
Created by Zathoth
This mod provide an alternative to the Max Level 60! mod from Nitz. The mod from Nitz works fine for generals but unfortunatly does not work correctly for heroes. I initialy made this for my own Mortal Empire campaign but decided to share it. This version ...
Generals and Heroes Maximum Level 60 2 points per Level
Created by Zathoth
This mod provide an alternative to the Max Level 60! 2X Points on Level up! mod from Nitz. The mod from Nitz works fine for generals but unfortunatly does not work correctly for heroes. This version allow the level of heroes to be raised to 60. All levels ...
General of the Empire with pistol
Created by Necrorise
https://i.ibb.co/FVWB0j9/image.png Description Three things make the Empire great; faith, steel, and gunpowder. This mod adds a variation of the empire general with a pistol. https://i.ibb.co/FssXDgy/image.png Role on the battlefield The General with pisto...
Gelt Quicksilver - SFO (updated)
Created by AgentChaos
Now Gelt on Quicksilver can have SFO stat + sundered armour property to his attack. Need original mod and credit to Xoudad: https://steamcommunity.com/workshop/filedetails/?id=2175989862...
Gelt Quicksilver - SFO
Created by Aastel
This a submod to balance "Gelt Quicksilver" for SFO. Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Thanks to Xoudad for his great mod. Go check his mods out Thanks to Maal and Flamboyant for their help and commitment...
Gelt Quicksilver
Created by Xoudad
When asked: "What is the name of the stone that burns?" Thou shalt respond: "Sulpher to be mixed with mercury." When asked "What is the name of the universal solvent?" Thou shalt respond: "Al-kahest." When asked: "What is the name of the remedy for all mal...
gelatinous' Empire Knightly Orders - Banners Submod
Created by graetor
This mod adds standard bearers to the units in my Knightly Orders mod....
Geist's Useful Skill Dump
Created by Garviel Geist
Updated for Warden and the Paunch DLC Adds a skill point dump called "veteran of a thousand battles" - the only catch is that each point in the skill dump will give your character a tiny incremental boost. These boosts will stack with each other up to a ma...
Geist skill dump Addon
Created by Agarast
Still needs the original mod Adds the skill dump to new characters. (Black Ork Big Boss, Repanse, Henri Le Massif etc.) Tagged the skill as "always useless" for the AI so bots won't put almost all their points in the skill dump....
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
GCCM: Beta
Created by Frodo45127
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is the beta branch of GCCM, or "Grand Campaign Custom Maps". Basically, here is where all the stuff will land before adding it to the main v...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
Garrisons Recruitment
Created by CaptainSnafu
Credit and Incompatibility This mod is based on Nabu and HARBiNG3R 's mod : Military Buildings add to Garrisons. https://steamcommunity.com/sharedfiles/filedetails/?id=2111089058 I use it as template ( Because i am so lazy and their works are great) .Thank...
Gargantulzan
Created by Murloc
*NOW PORTED TO WARHAMMER III HERE:* https://steamcommunity.com/sharedfiles/filedetails/?id=3376384557 DESCRIPTION: Gargantulzan is an extremely strong lizardmen unit that brings massive destruction to the battlefield. Everyone that ever played as Norsca kn...
G.U.M - High Elf - Submod - No Unit Caps
Created by Glacierheart
Description This is a sub-mod for "Glacierheart's Unit Mod - High Elf". It removes the Unit Caps so that all units may be recruited as many times as desired. This sub-mod requires that itself and the main mod are both installed and activated in order to wo...
Fund Vassal Garrison Armies
Created by FiftyTifty
For a cost of 1500 gold per unit, you can purchase an additional army for your vassal's settlement. To do so, click the new button at the end of the settlement's menu. The max number of units in a settlement's spawned army is ten, and they will always be t...
Full outpost rework for the Wood elves
Created by HungryBat
This turns your outposts into mini-magical forests! After years of modding and figuring out what works best and what is fun. I present to you the final wood elf rework mod! For warhammer 3 players: immortal empires version is here: https://steamcommunity.c...
Fudging Vassals (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. After the release of the Twisted Twilight DLC, I realized that people really like dilemma mechanics. This is a mod chock full of dilem...
Frenzied Ekrund
Created by Matt Shield
"The Miners of Mount Bloodhorn fight in memory of their fallen Hold with unmatched passion and fury." - Ekrund Miners' unit card. Oh, CA. I don't know why you desire to nerf the dwarfs. This unit had one interesting trait and you removed it. Just returns F...
Free The Morathi
Created by Astadriel
!!Warning!! Install only if partial nudity is not offensive to you (breasts). !!Warning!! Changes the skins for: - Morathi - Death Hag - Witch Elves - Harpies - Sorceresses - Supreme Sorceresses Credit to Reaper415 for sharing his mods to the Death Hag and...
Flamboyant's - Araby Invasion
This mod adds a pirate fleet attack at turn 61 and an Araby invasion on Estalia and Tilea at turn 93. Additionally, f you are playing as Ikid, there will be two unique dilemmas for Clan Skyre in which they can choose to deal with the invaders, or attack th...
Fixed Wood Elf outpost income
Created by HungryBat
Due to popular demand, I’ve created a different version of “Scaling Wood Elf outpost economy” as people wanted a form of fixed income from their outposts. Why did I make this mod? Currently as the wood elves, your income comes to a halt when you have upgra...
Fixed Upkeep Mod
Created by Ginjabeard
Sets Supply Lines Mechanic Upkeep to 1% Easy 2% Normal 3% Hard 4% Very Hard 5% Legendary for each additional army created. These were the previous settings in the first Total War: Warhammer....
Fix Gelatinous‘s reiksguard texture bug in TEB
When you use TEB and Gelatinous’s reiksguard mod,you will find TEB's General lord‘s head(Only Tilea)texture have some issue,this mod fix this issue. 这个mod是用于修复同时使用gelatinous的瑞克禁卫mod和南方王国mod时,将导致提利尔的将军领主头部材质出错的bug....
Firepower Total Combat Overhaul
Created by Commisar Jon Fuklaw
Introduction Hello. Once again, it's your favorite talentless hack. This is a compilation of all three parts of Firepower, as I'd originally planned to work towards back when I started part 2, which seems largely ignored, but I digress. This completely ove...
Fire's Empire Rorke's Drift Riflemen Regiment
Created by Fire Destroyer
"From the top of the mountains the soldiers rise, carrying their guns and swords, fastly assuming their positions and firing at each enemy they can see. Their will makes them stronger, the fear makes them faster, you can bring all of your warriors, but the...
Find Idle Units
Created by paperpancake
This mod gives you two ways to find idle units: Press a hotkey to pan to and select the next idle unit. Press a hotkey of your choice to ping all idle units and highlight their unit cards. This will stay on until you press the hotkey again, so if a unit be...
Fewer Confederations
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Ferals for Drycha [UPDATED FOR S&F]
Created by The_Inquisitor
IMPORTANT Hello everyone! Its been awhile since i've worked on/added anything to this mod. That is because I plan to remake this mod from the ground up. Why you may ask? This mod was my first big mod and I made this with very little experience in DB tables...
Feral Arachnarok Spider - Radious Submod + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Fire Ammo Carriers 2.0 SeF (+6 Factions) - Silence & Fury Updated
Created by Fire Destroyer
THIS IS A NEW UPLOAD OF THE MOD, DUE TO A WORKSHOP BUG THE ORIGINAL ONE CAN'T BE UPDATED AND MAY LEAD TO CRASHES. Anyway only use the older one if you need to recover a save. The discussion links redirect you to the obsolete one. "Since artillery and range...
Fear the Beastmen Tide! - SFO Editon
Created by kam2150
Hello, This mod increases and rebalances size of Beastmen units. This means that Beastmen AI will not spam more armies but each army will be a bigger threat. Certain units got large increase in number (300 strong Ungor units) at the cost of small HP reduct...
Feral Arachnarok Spider
Created by The_Inquisitor
Overview This mod brings the Feral Arachnarok from my Ferals for Drycha mod to ALL Greenskin factions. The Feral Arachnarok Spider is much faster and more aggressive than the Arachnarok Spider but they lack in defence Recruitable at tier II Spider building...
Fate of Empires
Created by Greymalkin
This mod is based on the work of Sir John Bagot Glubb, Army General and historian, who studied eleven empires starting with the Assyrians in 859 B.C. and ending with the British in 1950 A.D. Sir John determined that each followed a remarkably similar patte...
Faster End Turns (Fewer AI Diplomacy Offers)
Created by The Mall of America
Updated for SB! Description Note: You MUST complete a full end turn cycle before the effects take hold This mod significantly improves End Turn Times (~30% mid-game on my rig) by stopping the AI from making MOST of their own offers to the player (offers be...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Famous Battle Sites Unlimited!
Created by [NC] Will Francesco
Updated 16 Jan 2021 for The Asrai Resurgent. Go crazy. ALSO this doesn't really need updating as it only edits a couple small lines in the data table, therefore it is safe to use even when it says 'out of date.' This is the most current version of my Battl...
FAITHS OF THE EMPIRE - SFO
This submod makes the technologies workes together. I haven't touched the building buffs. They are giving less buffs then SFO buildings BUT they don't have any maluses which kinda compensates each other. I'm open to new ideas tho. Also, there will probably...
Farmers' Market
Created by Bastilean
This simple mod adds income to many of the growth buildings across factions, including pastures and wine resources. Bretonnians receive more growth and casualty replenishment instead thanks to how their buildings are structured and the fluff behind the hos...
Faith, Steel, and Gunpowder - SFO
Created by OrangeJulivs
Summary Adds four different firing modes to Empire, Dwarf, and Vampire Coast artillery: canister shot, carcass shot, explosive shot, and shrapnel shot. Solid, explosive, and canister shot is available to Great Cannons (including Hammer of Witches), Helblas...
Faith, Steel, and Gunpowder
Created by OrangeJulivs
Updated for the Grim and the Paunch Summary Adds four different firing modes to Empire, Dwarf, and Vampire Coast artillery: canister shot, carcass shot, explosive shot, and shrapnel shot. Solid, explosive, and canister shot is available to Great Cannons (i...
Faith of the Empire
Created by O6OPMOT
WARNING! From now on Mixu's Legendary Lords 1 is mandatory! If you started your campaign without it, just turn on an option "Enable all saves" and load your campaign. Mixu's Unlocker is not mandatory. https://imgur.com/dbHgjPT.png "Three things make the Em...
Fair Play, a Please Stop Cheating Re-upload
Created by Cheese Lord
Hi All! This mod is a simple re-upload of the original Please Stop Cheating mod created by Retihan. https://steamcommunity.com/sharedfiles/filedetails/?id=1712229601 I haven't changed anything, it should work just as an original. Everything from the descri...
Faction Pack: Southern Realms + Kislev + technologies unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod unlocks all Southern Realm factions and Kislev for the Vortex and Mortal Empires campaigns. Not compatible with the other unlock mods...
Faction Pack: Skaven Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Clan Moulder, Clan Fester, Clan Septik, Clan Gnaw, Clan Spittel, Clan Ferrik, Clan Kreepus, Clan Volkn and Rictus Clan Nest pla...
Faction Pack: Old World Dwarfs Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Kraka Drak, Clan Helhein, Barak Varr, Karak Azul, Zhufbar, Karak Norn, Karak Hirn and Karak Ziflin playable in the Mortal Empir...
Faction Pack: Norsca Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Skeggi, Mung, Aghol, Skaeling, Varg and Helspire Tribe playable in the Vortex and Mortal Empires campaigns. Not compatible with...
Faction Pack: Lizardmen Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Tlaxtlan, Sentinels of Xeti, Southern Sentinels, Xlanhuapec, Zlatlan, Itz-Itza Tribe and Teotiqua playable in the Eye of the Vo...
Faction Pack: High Elves Unlocked
Created by Juggernaut999
This mod is discontinued. Use this one instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2199083173 This mod makes Chrace and Cothique playable factions on the Vortex and Mortal Empires campaigns, as well as Fortress of Dawn, Citadel of Dusk ...
Faction Intros for all LL - Restored Faction Intros SUBMOD - Updated
Created by Rank 1 Gamer
About this mod This is an unofficiel submod to Mixu's Restored Faction Intros; https://steamcommunity.com/sharedfiles/filedetails/?id=1433342904&searchtext=intros Adds the faction intros to all legendary lords, instead of only the main legendary lord. You ...
Faction dependent loading screens
Created by Sigmap
At first I made this little mod for myself, but I'm sure some people here will appreciate some new loading screens. Update : now almost all of the legendary lords have unique loading screens, and I even made a little montage which allowed me to use portrai...
Extra Skill Points (Lords & Heroes)
Created by minic
It's a simple skill points mod that increases the number of skill points earned per level depending on the level and type of character Lords - Levels between: 1 - 30 ------ 2 points (extra 29 points) - Levels between: 31- 40 ------ 1 point (same as vanilla...
Malus - Cold One reworked (with new ability!)
Created by Jero
After a long leave in modding I have returned and picked up this old mod of mine. You got what you asked for: Malus now has the ability to stop Cold Ones from rampaging (either in his own or Tzarkan form). I took the lizardmen skill: Cold Blooded as a basi...
Experience Dump Skill
Created by Incata
With this mod the generals now get 4 skill points per level and heroes 2. An ability has also been created that allows us to put extra points into it and grants benefits whatever the nature of the character (see photos) .The skill that I put grants 1% of l...
Expanded Rosters: Chaos Dwarfs (The End Times sub-mod)
Created by The Duke
This is a sub-mod for Expanded Rosters that balances the new units for The End Times, bringing the stats in line with TET's scale and giving select units Marks of Chaos and giving Acolytes Power of the Dark Gods. This mod requires both the main Expanded Ro...
Expanded roster-Ogre Kingdoms SFO
Engilish: Submod for Expanded roster-Ogre Kingdoms Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2576786330 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Expanded roster team for Expanded roster. If you find ...
Expanded Roster Norsca SFO
Created by bainb132
This mod aims to balance the Expanded Roster: Norsca mod for SFO. All credits for the mod goes to the original author, Decomposed. Changes - Stats balanced for SFO - Relevant abilities added to the new units - SFO skills and upkeep added to Jarl - Huskarls...
Expanded Roster Compilation
Created by Decomposed
DESCRIPTION This is a compilation of mods that aim to complete or expand various races by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefi...
Expanded Roster - Vampire Counts SFO
Created by Slaanesh
SFO Submod for Expanded Roster - Vampire Counts. Balances the units the mod adds for SFO! Thanks to Decomposed for creating the original mod! Thanks to Randy el maravilloso for unit caps! Wanna help us with our efforts to create quality submods for SFO? Be...
Expanded Roster Chaos Dwarves SFO and OVN version
Created by bainb132
This is a version of the Expanded Roster Chaos Dwarves that is designed for use with SFO and OVN. If you are not using OvN please use Maal's SFO version, as this one will cause crashes without the required mods. In short this is a combination of Flamboyant...
Expanded Roster - Ogre Kingdoms Submod: Flesh Lab Upgrades
Created by DeadFingers
The Mod This is a submod for Expanded Roster - Ogre Kingdoms, it won't do anything without it. It is as simple as it says on the title, this allows you to give the Ogre units from the Expanded Roster mod the Moulder treatment, by letting them use Throt's F...
Expanded Roster - Greenskins - Orc Pack - SFO
This is a mod that makes Expanded Roster - Greenskins - Orc Pack mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) Please DO NOT USE THIS MOD WITH ERDE'S OLD MOD, IT WILL CRASH! Balancing is very hard...
Expanded Roster - Greenskins - Orc Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Orc Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note eve...
Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factions
Created by Ubermorgen
This submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affec...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Expanded Roster - Greenskins - Goblin Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Goblin Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note ...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Expanded Roster - Dark Elves - 8th Edition and more SFO
Created by Slaanesh
This is a submod to balance Expanded Roster - Dark Elves - 8th Edition for SFO. Unit balance is not easy for a mod like this so please leave suggestions and feedback in the comments below! Thanks to Whysofurious for making the original mod! Thanks to Venri...
Expanded Roster - Chaos Dwarfs - SFO 2: Chaotic Boogaloo
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's, Tanit's, Crisord's & Twitchey's Expanded Roster - Chaos Dwarfs for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to ...
Expanded Roster - Dark Elves - 8th Edition and more
Created by Whysofurious
Expanded Roster - Dark Elves - 8th Edition and more http://i.imgur.com/p7Fv1Z6.gif Hi guys, here i am also on TWW2. With this mod i wish to expand the DE roster, with some addition i think it would be cool to have in the game. All this were taken from the ...
Expanded Roster - Beastmen
Created by Decomposed
http://i.imgur.com/t8mesTJ.png This mod got a honorary mention by CA! Thank you guys, it's appreciated <3 https://www.totalwar.com/blog/total-war-warhammer-2-silence-and-fury-patch-notes-112-hammers-herdstones-update/ DESCRIPTION This mod aims to complete ...
Expanded Roster - Amazons Cards(亚马逊兵牌美化)
Created by flameyjf
请把此mod排序放在原mod之上 Please put this mod sort above the original mod 原mod:steamcommunity.com/sharedfiles/filedetails/?id=1929477606 建议搭配汉化mod:steamcommunity.com/sharedfiles/filedetails/?id=1982673579 这个mod重新制作了亚马逊部队的兵牌,使其更贴近原版游戏风格 并高清美化了亚马逊领主和英雄的兵牌头像 为了使部队兵牌更接...
Dogs of War submod: Thanquol and Boneripper
Created by WingedGardener
This submod adds the awesome units from Thanquol and Boneripper mod to Dogs of War cross-faction recruitment system Note: The submod only adds the units To enable the cross-faction recruitment system you need to download Dogs of War by prop joe AND it's re...
Dogs of War : Rise of the Dragon Corps Unit Submod
Created by ^Sturm
Add units to the roster of Dogs of War mod. You can recruit Imperial Dragon aswell. But i should warn you units are a little bit op so you can tweak them a little bit if you want :)...
Dogs of War : Grand Order of the Reiksguard AIO Collection Submod
Created by ^Sturm
Adds units from the Grand Order of the Reiksguard AIO Collection mod into to Dogs of War Mod. Thanks for the prop joe :) I'll post more submods . Just tell me what you want in the comments, have fun :) ...
Dodging is Dodging
Created by Autumnchain
When you think of dodging, you think of avoiding an attack entirely right? For some reason, that's not what the developers thought and instead, Dodging is a reduction in damage against attacks with no magical component. Does that make sense? It doesn't to ...
Dogs of War Mercenary Camp - Cataph's Southern Realms Sub Mod
Created by twilight
This mod adds Southern Realms Mercenaries(Dogs of War) Camp like Ogre Camp. Just like hiring existing Ogre mercenaries, there is a certain probability that mercenary camp markers will appear when certain conditions are met. If you want Korean translation, ...
DO & SotHR ROR Bretonnia Submod
That submod allow to recruit units by Bretonnia...
DO & SotHR ROR——SFO submod(Update)
Engilish: Submod for DO & SotHR ROR.Change the Ogres model. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1312399508 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Werebear from Russia for the new units dedica...
Dismounted Knights of the Blazing Sun
Created by Nox
Updated for the Silence & the Fury 28/07/2021 Welcome to the Warhammer II version of my mod "Dismounted Knights of the Blazing Sun". This mod adds a new dismounted regiment for the Knights of the Blazing Sun wearing a shield aswell as a burning sword. As a...
Dismounted Blood Knights (update submod)
Created by MAMAVAUDOU
What does this submod bring? An update to the mod Dismounted Blood Knights, an excellent vampire count unit pack from Shawmuscle. They now have hunger, and should be affected by skills for blood knights. Issues and ideas No known issue If you have suggesti...
DeadFingers' Castellan of Hell Pit (SFO Submod)
Created by HashutChampion
This is a SFO Submod for DeadFingers' Castellan of Hell Pit and yes I do love Ghoritch soo yea as I like Moulder ============================ Huge Shoutout and yes Thanks Thanks DeadFingers for Mod itself Thanks to SFO Grimhammer for Balance Thanks to Flam...
Dead's Witch Hunter General
Created by Dead Baron
"If you're not a witch, you have nothing to fear." —Walter Keller, Witch Hunter Captain, said the night before the burning of Almshof. Hello! This is a small mod that adds a Witch Hunter general for the Empire. It includes 5 variants and any empire faction...
Dead's Grail Reliquae Variants
Created by Dead Baron
Hello! This is a simple mod that adds 3 new variants to the grail reliquae unit. It simply does that. No stat changes or anything at all. It isn't perfect, sadly the new reliquae stay intact when the unit dies, instead of falling apart all over the field, ...
Dead's Empire General Variant Pack
Created by Dead Baron
To begin, This is HEAVILY inspired by Spooky's fantastic Variant Series. I talked with him and he gave me permission to use his format and style. Now onto the contents This pack adds more variety to Empire Generals. In total there are 5 in the base game, a...
Dead's Empire Captain Variant Pack
Created by Dead Baron
BEGONE, OLD BALD GUY! He finally got a promotion and no longer holds the rank of captain. Instead, you get 5 all new Captains who are eager and ready for battle, as well as the two old bald guys if you want. Their armor is not as fancy as generals and they...
Dead's Bretonnian Units
Created by Dead Baron
This pack includes 10 units to buff the Bretonnia roster a little. Truffle Hounds - NOW A SUMMON FOR PEASANT MOBS! Herrimaults Foot Squire's with Shields Men-At-Arms Polearms and Shields L'ordonnance - Similar to the Empire cannon (Based of cannon design f...
Dead & Guv's Zombie Dragon unit Mod (building, skills, tech) (Updated 2021-07-22)
Created by Guvenoren
Unit card and Model made by Dead Baron! Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (F...
Dawi Thunder SFO Updated for the Last Kiss
Created by Snek
This is a submod to balance Dawi Thunder for SFO. This does require the main mod found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2330243080 Should be compatible with any of the unit upgrade and unit formations patches....
Dawi Thunder - Unit Formations
Created by Snek
Compatibility submod for Dawi Thunder the Unit Formations....
Dawi Thunder - Dwarf Oathgold Runes
Created by Snek
Compatibility submod for Dawi Thunder and the Dwarf Oathgold unit upgrade mod....
Dawi Thunder
Created by Snek
This mod adds 7 gunpowder units to the Dwarf roster. These units are named based on units from outdated lore, but converted to be savagely destructive ranged units Compatibility submod for Hammer of Grungni Compatibility submod for Unit Formations Compatib...
Darkstrand's Malekith, Witch King of Naggaroth, Reskin
Created by Darkstrand
I have returned! The first of many planned releases that I have been working on and off and on again throughout the years: If you like the mod, please consider rating, favoriting, or showing some love. Thanks! "And lo, he shall rule with a dark hand and hi...
Darker Grand Campaigns (ME Updated)
Created by kelstr
Hey Guys, This mod changes both the Vortex map and the Mortal Empires map to a much darker and grittier Warhammer experience. Currently the Mortal Empires version is a WIP but I thought I'd share with you guys what I have completed so far. If you have any ...
Count Eldred: Elector Count of Solland (Revamped)
Created by graetor
This is an reupload of my mod, Count Eldred, with new features. "In the centuries preceding the invasion, Solland had begun to fall on increasingly difficult times. Located in the heart of the Electoral and Sigmarite lands, Solland’s Counts pursued policie...
Confederation Options
Created by Groove Wizard
Welcome! This is a Mod Configuration Tool submod - meaning without it, it does nothing. Features This mod gives the player the option to alter how Confederations function during the campaign, with four options - NO TWEAK: Do nothing at all FREE CONFED: Any...
compilation events thanos_ball
Created by Thanos_Ball
Ce mod est une compilation de tous mes mods évents sub mod for Russian https://steamcommunity.com/sharedfiles/filedetails/?id=2581221112 sub mod for English https://steamcommunity.com/sharedfiles/filedetails/?id=2570759856 Nagashizzar FR Events Thanos_Ball...
Compact Settlement UI - yes, it still works
Created by prop joe
What it does: resizes the banner, climate, port and elector count loyalty icons hides the climate icon if it's green hides the icon on imperial forts hides the elector count loyalty icon unless the city is a faction capital option to hide the port icon opt...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Community Modding Framework
Created by Crynsos
This mod was a scripting support mod for many others in the past, but at this point it is mainly a requirement for Crynsos' Faction Unlocker and a few older mods. Only use this mod if your mod lists it as a required submod! Alternative Download link from G...
Common Magic - Expanded Faction Access to Magic Lores (100+ New Agents/Generals)
Created by Septus
This mod adds in over 100 new agent/general subtypes. Fire, Light, Heavens, Life, Shadows, Metal, Beasts, and Death Lores of Magic are now available to most factions that already had access to some of them. The Empire: Gold Wizard (Agent) added from my pre...
Colors for High Elves Compilation
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you a new mod for Warhammer 2. I have not been very pleased with the way faction colors look for some of the High Elves factions so I thought I would remedy this. ------------------------------------...
Coatl
Created by ChaosRobie
"Half dragon, half bird, half snake" This mod adds in Coatls for the Lizardmen. Description A Coatl is a large, single-entity flying unit. It has three bound spells, each from a different lore, Chain Lightning, Net of Amyntok, and Shield of Thorns. Its att...
Closer to Lore High Elf Mounts: Griffons for Nobles and Star Dragons for Archmages (updated for Silence and Fury)
Created by alexkon3
In 8th Edition Nobles could take griffons as mounts and Archmages Star Dragons. I made this mod to reflect this. Should work in SP and MP...
CLAN VRTKIN SFO
Balancing is very hard for a mod like that. So please feel free to share your ideas especially about this mod at the suggestion thread. Your thoughts matter a lot. The mod will not work without the necessary mods listed so please be careful about that. ---...
Clan Volkn - SFO
Created by Aastel
This is a submod to balance Clan Volkn for SFO. This is my first submod so I did my best to balance it. I will update it and fix it based on feedback Requires the clan volkn mod to function and Mixu's unlocker if you want to play it yourself. Want to suppo...
Clan Skurvy SFO
Created by bainb132
This is a mod that aims to balance the Clan Skurvy mod by ExplodingLiger for SFO. Changes - Added in caps for the relevant skurvy units and added cap increases to Skretch's horde ship. - Changed various stats and stuff for SFO. - Made a unique ability avai...
Clan Ferrik SFO
Created by bainb132
This mod aims to balance the Clan Ferrik mod for SFO. This is an updated version of Devilius' old SFO submod. Changes: Health and balance changes for various units All relevant skills added to the new heroes and lords Caps for some of the more powerful eli...
Clan Ferrik Faction Overhaul - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
Clan Ferrik - Faction Overhaul SFO
Created by Aastel
This is a submod to balance Clan Ferrik for SFO Thanks to Thom for his amazing work and help Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Forge guard and rat tank still need to be balanced Update will add caps and a...
Claim Your Right <Karak 8 Peaks> (beta)
Created by SuperDoctorCowbell
This mod allows you to recruit special units when occupying a specific area or landmark based on the Lore. If Belegar captures Karak 8 Peaks, he can recruit Maneaters of Golgfag. If Dwarf factions capture Norsca region, they can recruit Norse Dwarf Units. ...
Chieftain of the Deep Warrens SFO (version 1.0.7) (Single-player) (Updated for S&F)
Created by greyTiger
Description: The Chieftain of the Deep Warrens adds unique mechanics to Clan Rictus for both the Mortal Empires and Vortex campaigns. These mechanics are intended to make the campaign more interesting and add some flavour to Clan Rictus. Why not check me o...
Charming Portholes (Lords & Heroes Portraits)
Created by Mazisky
INTRODUCTION This mod is the Heroes and Lords version of our "Charming Portholes" mod (which was for Units). You can use each of them as a separate mod, but if you want all units and characters in the game then use both. -More than 300 characters portraits...
Character Skill Queue
Created by Vanishoxyact
This mod adds a new option to the skill panel to allow you to queue up skills, so that your lords and heroes can level up automatically. When a lord or hero levels up, if it has a skill queued it will be automatically selected. This mod is aimed for the mi...
Chaos Upgrades: Marks of Chaos
Created by Quinn
Features Adds the four marks of chaos to most WoC units, beastmen, and norsca using the scrap-mechanic upgrades system. The marks themselves should be closer to the tabletop rulings: Mark of Khorne adds Frenzy Mark of Nurgle adds poison attacks Mark of Sla...
Chaos Terrain Mod - Corruption Paints the Map Red
Created by Morven
Chaos Terrain Mod - Texture Update Chaos Corruption Paints the Campaign Map Red with Blood & Gore The creeping tide of Chaos now menaces your campaign, gone are dull grey stonescapes, now the soil is soaked with blood, gore, and foul daemon tendrils. Will ...
Grand Master - Generic Lord for the Empire
Created by graetor
"Each Grandmaster is a paragon of knightly virtue, and is not only one of the most fearsome warriors in the Old World, but also a legendary commander and leader of men. They are rare in number, for even amongst those dedicated individuals who have the skil...
Lord Mortkin - Norscan Legendary Lord
Created by Kolsveinn
Adds in Lord Mortkin as a playable LL for Norsca, leading his own faction - the Fell Legion - that takes up residence where the Goromadny used to be. Has access to a fully fleshed out skill-tree, unique rites, army abilities, a Horde mechanic, unique Legen...
gelatinous' Empire Knightly Orders - Texture Pack
Created by graetor
Required texture pack for the main mod....
Henri Le Massif: Non-Generic Appearance - SFO
Created by Aastel
This a patch to balance "Henri Le Massif: Non-Generic Appearance" mod for SFO. Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Thanks to Willemsen for allowing me to make this submod. Go check his mods out Thanks to Ma...
Mixu‘s Legendary Lord 1 - SFO submod (2022)
Yaaaay!! More Mixu submods on the workshop :) Changes from previous submods - Fixed Torgovann's Wood Elf White UI bug, and linked in the Sisters battle resources and rites for him - Added SFO agents to recruitment pools for Empire/Bretonnia and Wood elfs T...
Mixu's Unlocker and SFO script compatibility
So SFO has 2 scripts, wh_dlc07_peasant_economy.lua and wh2_dlc11_treasure_maps.lua that has small changes that gets over written by Mixu's Unlocker. All this does is takes those 2 scripts and makes them run after Mixu's mod so that SFO's changes should wor...
King Louen Reskin
Created by Smellino
Introduction King Louen Reskin !!!...
Kimlegar's Dwarf Riders
Created by Kimlegar
This mod adds 5 units and 1 agent to dwarf factions, giving more strategic option to them. Description Dwarf Seeker (Tier 2) Basic dwarf cavalry units. Similar stats with dwarf warrior, but it has decent charge bonus for a dwarf. Ironholder (Tier 3) Heavy ...
gelatinous's Empire Knightly Orders
Created by graetor
"The Knightly Orders of the Empire are noble heroic brotherhoods of armoured warriors who ride into battle atop mighty barded warhorses and sometimes other, more exotic creatures." This mod adds new unit(s) to the Empire roster by adding the various Knight...