2,067 ratings
AI General II: Spectator Mode Advanced
Tags: mod, Battle
File Size
0.371 MB
Oct 11, 2017 @ 11:48am
Jul 14, 2021 @ 10:54am
32 Change Notes ( view )

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AI General II: Spectator Mode Advanced

In 1 collection by Decomposed
Deco's Warhammer II Collection
41 items

Initially, this mod was made by Hambango[]. I uploaded it here with his permission to publish and maintain it.
Paperpancake has redesigned and expanded the mod.

One of the highest rated mods for Total War: Warhammer returns! With this mod you can assign one or more units to the AI to control. For example, you can assign your cavalry to the AI and watch them cycle charge the enemy again and again, while you command your infantry lines.

How it works

Just select the units you want to be controlled by the AI and hit Shift + F9 at the same time. This triggers a pop-up window showing the advisor. Now the AI controls the units you chose. Their cards are flashing, so you can always tell that they are under the AI. The key bindings are as follows:

- Shift+F9 will enable the AI for all selected units
- Shift+F10 will enable the AI for all unselected units

Advanced Controls

- Turn Unit Responses On/Off
Useful when your units get stuck in an audio loop. To use this function hit Shift + F11. Default is ON.

- Turn AI Control of Summoned Units On/Off
If you want to assign all newly summoned units to the AI, enable this function by hitting Shift + F12 (before you cast the summon spell). Default is OFF.

- Turn AI Control of Rallying Units On/Off
You can assign all rallying units to the AI. This means that you normally control your units until they rout. Once they rally, they will be controlled by the AI. To enable this function assign a key to "Save Camera Bookmark 5". Default is OFF.

Things to notice

- Each time you press Shift + F9, the AI resets to the currently selected units. You cannot add units to a "preexisting pool" unless you use MCT or the configuration text file. However, you can change your initial selection anytime during the battle.

- If you want to turn off the AI and manually control your units, make sure no unit is selected and hit Shift + F9. You can do this anytime you wish.

- The hotkeys (Shift+F9/F10/F11/F12) replace the bookmark locations 1-4 in keybindings section. You can change them freely though. For more explanation on the controls, please refer to these threads:

- AI General works for all units, lords and heroes and even for reinforcements that arrive after the battle begins. It works both in Campaign and Custom battles. It works for most Quest Battles as well. The AI doesn't perform well in siege battles, so we recommend you to fight these manually. This mod does not work in intro battles.

Various Issues / Bugs / Compatibility

Please refer to this thread.

Popular Discussions View All (5)
Nov 22, 2021 @ 3:17pm
Dec 7, 2021 @ 8:28pm
Do you have a bug report?
Dec 12, 2021 @ 10:55pm
Need help troubleshooting?
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Cythe Jan 22 @ 12:57am 
Love this mod. Probably my absolute favorite for this game. I hope to hell you make one quickly for 3 when it comes out. :D Cheers, and thanks for your work.
paperpancake  [author] Jan 19 @ 8:57am 
@Formous Alas, no. At least, not with anything I did. However well it was working or not working in coop in the past is probably how it is still.
Formous Jan 18 @ 10:08pm 
Curious but was this ever stabilized for coop?
paperpancake  [author] Jan 15 @ 10:40pm 
@Nazeth Necrotyr Are you using any other mods?

@caoliuyaqian Can you give me more details in Do you have a bug report? . Most of the older versions of this mod also use the advisor. If you're having an issue, I'd prefer to fix the current version instead of going back to an out-of-date, buggier version. Depending on how old of a version you are asking for, you can find Hambango's original in the forums. []
caoliuyaqian Jan 15 @ 4:56pm 
Could you please make an old version for this mod?I like it very much,but the advanced version has corrupted some function of trainer,the old one won't have this problem,thank you!
voice of enigma Jan 13 @ 3:23am 
honvard_ru никаких шансов.
honvard_ru Jan 13 @ 1:40am 
looking for such a mod only for napoleon ttw.
help me find
voice of enigma Jan 12 @ 10:18am 
bearfieldlee - it was, in prevs game like Attila. don't know why it was removed. Perhaps this is due to the new format of units.
bearfieldlee Jan 12 @ 8:49am 
The option to hand over selected units to AI control and take them back when you like should be added to the base game!
hello Jan 9 @ 4:44am 
good mod I have this with cinematic camera mod i recommend.