Total War: WARHAMMER II

Total War: WARHAMMER II

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GCCM: Unique Faction Capitals
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Tags: Mod, Campaign
File Size
Posted
Updated
12.816 MB
3 Dec, 2017 @ 4:46am
8 Jul @ 10:06am
24 Change Notes ( view )

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GCCM: Unique Faction Capitals

Description

Update2020-07-09
SMall update to make the mod compatible with our Tiny Little Cities mod.

Settlement growth & unique look
This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level
Each settlement level adds some new features to the city. For example, the first level of Altdorf starts with a small village with the temple of Sigmar. The second level expands the city, and the fifth level adds the colleges of magic and the imperial palace.

Gaen Vale


Black Crag


Chaos Warcamp


the Black Pyramid


Lothern (Kazad & with a dash of Maruka)


Lahmia (Kazad)


Khemri (Kazad)


Beastmen Camp (Kazad)


Itza (Kazad)


Hexoatl (Kazad)


Kislev (Maruka)


Altdorf (Maruka)


Couronne (Kazad)


Castle Drakenhof (Kazad)


Naggarond (Kazad)


Overview of unique cities
Finished
altdorf beastmen_warcamp black_crag black_pyramid castle_drakenhof chaos_warcamp couronne gaen_vale hexoatl itza naggarond khemri kislev lahmia lothern sartosa the_awakening nagashizzar
Unique cities by CA
hellpit galleons_graveyard karaz_a_karak skavenblight

Compatibility
Should be compatible with basically everything.

You can follow us on Patreon, and support us if you'd like:
https://www.patreon.com/GCCM

I made a guide on how to do this.

Don't forget to click like etc. if you like making us feel good about ourselves.
Popular Discussions View All (1)
5
24 Nov, 2018 @ 12:06pm
Dope
Swaggy JC
< >
1,461 Comments
Appreciate the creation of this mod :)
Sewer Rat 24 Aug @ 4:59pm 
Love the Mod! however, for some reason only the shafts of the kislev towers are not appearing for me.
ZeroBeat 22 Aug @ 9:00pm 
Agreed, a Dwarven Version of Black Crag would be Amazing
Sturdy Steve 13 Aug @ 1:12pm 
I haven't played in a while and I'm so happy to see this mod updated! Thanks!
TJ 4 Aug @ 2:03pm 
Is it possible for a dwarf version of black crag? It seems a bit odd after my taking it over and levelling it up, that the crag continues to sport Greenskin heradlry.
Darth Alpharius 4 Aug @ 12:02pm 
Awakening is meant to start off like that.
Naltharion 29 Jul @ 5:20pm 
does the awakening look like a port with no city? or its bugged?
TODBRINGER [FR] 27 Jul @ 1:46am 
Hello to you, would it be possible to create a beautiful town for Middenheim please? Thank you for your work and good luck
DobisPR 23 Jul @ 7:24am 
Agreed, can't believe CA didn't do something like this from Day 1 release. This is a really good mod, deff the best styling mod I've seen.
Skurkanas 20 Jul @ 10:52am 
Can't seem to get this to work with SFO.

I'm using GCCM main mod, assets and tiny little cities (assuming i have to?) as well as landmarks of the old world (mixus compatibility)

On campaign startup the new city models are simply not there or i'm getting a black screen with some ui options.
If i enable mods via Kaedrins manager I get the cities but other features (like levelling) seem broken.

What gives? The other mods work fine together, it's just when I enable this (+GCCM stuff) that i run into problems