Total War: WARHAMMER II

Total War: WARHAMMER II

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Ferals for Drycha [UPDATED FOR S&F]
   
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Tags: mod, Units
File Size
Posted
Updated
4.136 MB
Dec 14, 2020 @ 9:58pm
Jul 15, 2021 @ 1:31am
14 Change Notes ( view )
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Ferals for Drycha [UPDATED FOR S&F]

Description
IMPORTANT
Hello everyone! Its been awhile since i've worked on/added anything to this mod. That is because I plan to remake this mod from the ground up. Why you may ask? This mod was my first big mod and I made this with very little experience in DB tables and in reskins/kitbashing; In other words, I was in way over my head. As a result, many of the mod tables, stats and units either unbalanced or just unrecognisable, meaning its easier to just start from scratch again rather than trying to untangle it. I plan to have the remake out before the end of the year with all the units, buildings and effects redone/ balanced and I still plan on adding at least three units to each forest; until then this mod will remain working on the workshop. Thank you very much for all the support!



Overview
Adds in a few feral monsters into Drycha's faction roster. I plan on adding at least three units for each forest(minus Athel Loren) based on its location. e.g. Cold Ones in Lustria or Feral Hydra in Naggaroth

Click here to see the unit roster, landmarks and locations.

Let me know if you run into any mod conflicts and leave your suggestions or feedback below

RECOMMENDED MODS
Highly recommend Deco's Varied Monsters, adds a bit of variety to all these monsters. (Screenshots taken with this mod enabled)

If you want to have access to some of the landmarks i've added, you will need Mixu's Unlocker (no units are exclusively tied to these landmarks so you can still use them without the unlocker)


Check out my other mods:
The Black Pit Tribe Returns
Foot Squires for the Empire
The Gloomy Woodz Return
Popular Discussions View All (1)
0
Dec 18, 2020 @ 1:06am
Units/ Landmarks & Recruitment Locations
The_Inquisitor
110 Comments
Istoria Mar 30, 2023 @ 1:55am 
Ilysm Inquisitor. You're wonderful! Keep kickin ass!
The_Inquisitor  [author] Mar 30, 2023 @ 1:52am 
@thekiyokid
Yes, I am. Though, this may not come in the immediate future because my current priority is content for Landmarks of Legend and Heroes of Legend.
Istoria Mar 30, 2023 @ 1:14am 
Hey Inquisitor! Great Mod! Thank you for all of your fantastic work! Are you still planning republishing for WH3?
jeremiahbradley92 May 17, 2022 @ 9:58pm 
Do you have the same mod for all the wood elves factions?
A cozy camper Feb 13, 2022 @ 5:29pm 
that is more of what i meant but if you do plan on redoing/remaking or remsastering this mod in WH3 i cannot wait for it, as i honestly love using this mod
The_Inquisitor  [author] Feb 13, 2022 @ 12:27am 
@Treesus
As I have said in the description, I do plan to redo this mod but that might not happen in WH2
A cozy camper Feb 12, 2022 @ 8:53pm 
I see, will this mod be overhauled anytime soon then?
The_Inquisitor  [author] Feb 12, 2022 @ 4:28pm 
@Treesus
From what I remember, Drycha's monster buff skill does buff all (or most) of these units but I'm not sure since it's been a long time since I've looked at this mod
A cozy camper Feb 12, 2022 @ 4:14pm 
Quick question is it possible, for these units to be buffed by anything in her normal red tree (ie what buffs the treekin and such) or no?
Mechanicus Loremaster Dec 4, 2021 @ 6:32pm 
Any hope for SFO compatable version?