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The bug is immediately solved by disabling the mod through the MCT menu. Remember to follow the process of doing it in the game's main menu, then doing it again once you've loaded into your save file.
Most importantly there is a major bug with line 354 of the script which causes the lightning strike delay to be always 15 seconds, regardless of your settings.
I have fixed this along with added a proper icon and tooltip ability, so when you hover over the lightning strike in the skill tree, it doesn't look weird anymore. Now your lord (and the enemies') will also have an ability—the round little icons—that indicates they have lightning strike.
Just download and put inside the data folder: https://drive.google.com/file/d/1wQc9nK7SxiGZWqRd4H1Vn8RV3A9Z8WQQ/view
2) If you want to have no delays in your own reinforcements, you need to set both the max global delay and the min global delay to 0 (the function picks a random number between these two).
Now remember that the Mod Configuration Tool itself is sort of bugged. So you need to go the main menu, set the numbers there, save it to a profile, and finalize. Then load your save file, go to MCT settings again, and apply that profile, and finalize.
Finally you need to save your game again. Now when you load into your latest save everything will be perfect.