Total War: WARHAMMER II

Total War: WARHAMMER II

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Total War Warhammer II : Cinematic Battle Effects - Version 2.7
 
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Tags: Mod, Graphical
File Size
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0.352 MB
Dec 9, 2017 @ 4:21am
Nov 9 @ 10:32am
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Total War Warhammer II : Cinematic Battle Effects - Version 2.7

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In 1 collection by Railgun
Total War Warhammer II - Myloween's Modlist -
32 items
Description
[Status: Mainly updated for Vampire Coast DLCs, next step, rework all VC effects]
Version 2.7 (11/09/2018) changelog
-----------------------------
Please read install instructions below.


Description :
Hello, Cinematic Battle Effects has for final objective to make your battles more cinematic and visual, like persistent black powder clouds, new trails and impacts or more dust.

I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and realistic feeling through particles or effects. After to tried the Attila' Gunpowder mod, I felt pleasantly surprised by his great work but still a little bit reserved, so I decided to look that.
Finally, after some discussions and tests, we decided with Attila to combine our works in one pack to have an easily exchangeable common base.

So, here we are !
You can see all details bellow.
Dust Details :
Improved dust settings for various units (heavy on running and charges impact).
*You don't need my other "Thicker Dust and Smoke II" mod, this one contains already all of its settings.
Smokes Details :
Improved the gunpowder to something more dense and persistent that dissipating naturally.
This add also new smoke and fire effects to some units like Hellcannon or Flame Cannon.
Trails Details :
A lot of trails are changed to something more discreet and pleasant, a various new effects are also applied to give a more coherent or realistic look.
Trails of dwarf blasting charges are removed because they don't need it.

Concerned reworked trails.
- Arrow (small, medium, large, burning, poison, wood elves, high elves)
- Rifle (all)
- Sling (all)
- Blowpipe (all)
- Throwing Star (all)
- Javelin (all)
- Cloud Trails (poison and wind globes)
- Smoke Trails (small)
Impacts Details :
Improved various projectile impacts for something more visual. (mainly for close looks)
Add also additionnal ground blood decals and spurt effects for some special arrows.
*Blood decals depend of your other blood mods, except for bret burning arrows.

Concerned reworked impacts.
- Arrow (burning, poison, special wood elves, special high elves)
- Globes (poison, death)
- PlagueClaw Catapult (all)
- Warp Lightning Cannon (sand)


Download Links (Choose only one file) :
This mod use movie pack files to works properly.
Due to the nature of techy issues of launcher with this files, you must download one of the versions below and follow the install instructions.
All In One Version 2.7
[ Download Link ][drive.google.com] (Heavy fps impact)
  • All changes of this mod are present.
  • All heavy effects and infinite decals are present.
Light Version 2.7
[ Download Link ][drive.google.com] (Medium fps impact)
  • No dust changes.
  • No infinite blood and burn decals, they disappear with time.
  • No residual gas after Bretonnian poison arrow impacts.
  • No residual distortion on Elves arrow impacts.
  • No additional wisp trails effects on starfire and hagbane Wood Elves arrows.
You can use my Thicker Dust and Smoke II mod if you want the dust parameters with this version.
*Also compatible with other dust's mods.
Vanilla Trails Version 2.7
[ Download Link ][drive.google.com] (Medium fps impact)
  • No trails changes.
  • No arrow impacts changes.
*Compatible with Improved Arrow Trails
MediaFire Mirror Link : /folder/f1tk35si17jl3/Cinematic_Battle_Effects
Older Versions available here[drive.google.com].


Install Instructions :
  1. Subscribe to the mod to show your support and be informed of updates.

  2. Download only one of the necessary external movie files.
  3. Extract the .pack file into your game "data" folder.
    ( by default : "...\Steam\steamapps\common\Total War WARHAMMER II\data" )

  4. Launch the game and enjoy !
    ( Movie pack files are enabled by default outside of launcher modlist, so to disable the mod, you must remove the extracted file of your game "data" folder )

> To uninstall, don't forget to delete the extracted file into your game "data" folder


Compatibility :
[ Tables and VFXs used on version 2.7 ][i.imgur.com]

- Savegames compatible.
- Designed for v1.5.0 of CA game version. (The Vampire Coast DLCs)
- Compatible with Less Blood, Less Gore! - II.
- Compatible with Warp Lightning Cannon Projectile.
- Compatible with More Consistent Projectile Trails Off for SFO.


- This mod impact your fps, recommended for beefy setups.
Depending of your setup, some effects can disappears if the engine is overloaded during very big battles.


____________________
Credits :
- Thanks to DrKing for permission to use his "wh_main_lib_muzzle_flash.xml" settings.
Popular Discussions View All (2)
18
Nov 12 @ 7:33pm
PINNED: WIP / Development / Feedback Thread
Railgun
3
Dec 23, 2017 @ 5:32pm
PINNED: Cinematic Battle Effects - Custom Your Own Version
Railgun
< >
307 Comments
Freankh 8 hours ago 
Hmm. it´s the only file now in this folder beginning with "@"...
Railgun  [author] 8 hours ago 
@Freankh
maybe a bug of steam I don't know.
Yes you need 2.6 version.

Install Instructions :
- Subscribe to the mod to show your support and be informed of updates.

- Download only one of the necessary external movie files.
- Extract the .pack file into your game "data" folder.
( by default : "...\Steam\steamapps\common\Total War WARHAMMER II\data" )

- Launch the game and enjoy !
( Movie pack files are enabled by default outside of launcher modlist, so to disable the mod, you must remove the extracted file of your game "data" folder )

> To uninstall, don't forget to delete the extracted file into your game "data" folder
Freankh 8 hours ago 
But there is no description. Dont know, where to put the file.
Freankh 8 hours ago 
Ah, ok. It´s confusing you can only read "Cinematic Battle". So I need 2.6?
Railgun  [author] 8 hours ago 
@Freankh
You must go here [drive.google.com], 2.7 is for vampire coast version. Please read the description and install instruction. You have also a changelog to know all of what you need about versions.
Don't care about workshop folder and dummy file, it's just an empty file.
Freankh 9 hours ago 
Ok... but where to put it? I found in the workshop folder 594570\1226038468 a file with same name, but "dummy" in the end? And 2.7 is the Version from before Vampire Coast?
Railgun  [author] 9 hours ago 
@Freankh
You have a link into the description with all old versions. :)
Freankh 9 hours ago 
Hello Modder. Would you be so kind, to provide me with your mod here from the previous version from empire the " Coast" patch last week? I found a way to go back in game version so I can keep my savegames, and now I need the old mods again as well. Thank you!
Railgun  [author] Nov 14 @ 2:39pm 
@Parse
That can help for some things, because effect can be more subtle, but you have no way to fix that, it's here in vanilla. Zombie's gaz not depend of my mod at all, it's already like your screen in vanilla.
If you decide to change the effects for something good in that map, they will become so ugly on other map so... you must deal with this as long as nobody found a fix.
Parse Nov 14 @ 2:02pm 
So what would be a good way to fix this? Downloading a version without the dust effects?