Total War: WARHAMMER II

Total War: WARHAMMER II

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Generals and Heroes Maximum Level 60
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Tags: mod, Campaign
File Size
Posted
Updated
187.421 KB
Dec 18, 2017 @ 1:41pm
Jul 14, 2021 @ 9:25am
12 Change Notes ( view )

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Generals and Heroes Maximum Level 60

Description
This mod provide an alternative to the Max Level 60! mod from Nitz.

The mod from Nitz works fine for generals but unfortunatly does not work correctly for heroes.
I initialy made this for my own Mortal Empire campaign but decided to share it.
This version allow the level of heroes to be raised to 60.

All levels from 1 to 40 have not been altered and are the same to Vanilla.
Other levels have a progressive increase to the experience required to reach each level.

I have not tested this extensively enough to be sure that it work in all cases.
As this is only light database edit it should work properly.

Features:
  • Raise the maximum level from level 40 to level 60
  • The change applies to all known characters: Legendary Lords, Generals and Heroes.
  • Include a skill point dump skill for nearly all characters.
  • This mod is save game compatible.
  • This mod is compatible with Mortal Empires.

The skill point dump skill should be available for all characters including all DLC lords and heroes as of the game version 1.11.0.
The only exception are special characters such as The Green Knight, Gotrek and Felix, the Tomb King ritual Necrotect, The ritual Skaven Plague Priest and the ritual Skaven Warlock Engineer.

As I do not own all DLC and since the game has currently around 300 different Lords and Heroes, I was not able to test that the skill works for all characters.
If you encounter an issue with the skill point dump skill, leave a comment below.

Last tested on version 1.12.0

Do not forget to activate the mod in the mod manager after subscribing.

This mod is not compatible with SFO.
It should not be compatible with any other overhaul mods that alter the characters experience tables.
If the mod does not work properly for you and you are using SFO or any other overhaul mods, please try to find similar mods indicated as compatible with the overhaul mod you want to use.

Art used from Diego Gisbert Llorens https://www.artstation.com/diegogisbert
76 Comments
Zathoth  [author] Dec 9, 2022 @ 5:24am 
@krb
Hi, If the mod use the standard hero/lord class system of the game then yes for the levep cap.
It depends on the mod.
It should not work properly for the dump skill with new hero/lord, since in game ID is needed to add the skill.
Krb Dec 7, 2022 @ 12:42am 
Hi @Zathoth, your mod applies with mod add new race, lord and heroes?
Krb Nov 1, 2022 @ 10:33pm 
thank
Zathoth  [author] Nov 1, 2022 @ 1:02pm 
@Krb
Yes it is compatible with Vortex Campaign.
Krb Oct 30, 2022 @ 2:13am 
hi, this mod is compatible with vortex campaig?
Zathoth  [author] Sep 25, 2022 @ 5:10am 
@Dairak Logrus
Not in the foreseeable future.
I do not own TW WH3 and I would not be able to test the mod properly.
Dairak Logrus Sep 24, 2022 @ 1:07pm 
wh3 port ?
BFDCYY Jan 15, 2022 @ 5:59am 
All right,that's fine,thanks for your responding
Zathoth  [author] Jan 15, 2022 @ 3:18am 
@BFDCYY
I'm not sure if it's related with the other mod you have activated.
I only tested the mod without other mods activated.
Thanks for answering.
BFDCYY Jan 15, 2022 @ 12:10am 
I also use it with Ash's 33 New Skills for Lords and I don't know if there is any conflict