Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The author sort-of vanished from the modding scene and there's nothing to update, or port, to Wh3.
Unless SFO did destructive (as in incompatible with save games) changes to the empire since the release of WH3, it should still work in theroy if both submods are enabled too.
Unless SFO did a big change recently, their hero HP was fairly variable between hero type. Caster being low, hero on large mount being high and so on. 5-6k was normal for low level unmounted heroes iirc. Which hero are you comparing to what sfo hero?
Like for example, in SFO witch doctors have 4500 hp and captains 4750 hp.