RimWorld

RimWorld

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Items (226)
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Vanilla Skills Expanded
Created by Oskar Potocki
This is the up-to-date Vanilla Skills Expanded. Please remove any other versions of this mod. Since the mod was previously uploaded by Legodude17, who is no longer around, we were unable to update this mod with critical bugfixes. This reupload is uploaded ...
Arknights-Compatibility
Created by Paluto22
The MOD has been renamed Now it is not only compatible with AlienRaces, but also considers providing compatibility support for other mods. About Facial Animation: To make Facial Animation actually work, Subscribe to FacelessHair Patch, Otherwise it will be...
No More Lethal Damage Threshold
Created by Jdalt40
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself! Should be compatible with all mods and is save compatib...
[MIS] - Framework
Created by Fleurety
Functional framework by Mushroom and Inkfish Sticked Barbecue Group. Not worked alone. Prerequisited by other mods. Designed to solve that, characters(from certain IP, like games) mods typically want to spawn a specific pawn, but vanilla does not support i...
[FS] - Ye Xiao Yang
Created by Fleurety
主要功能简介: 1. 像控制机械一样控制所有暗黑实体并指挥它们战斗。 2. 单人角色扮演模式,成长科技树与独特剧情。 https://i.imgur.com/pTRGWAT.png ◆ 单人角色扮演模式 从高维来到边缘世界的“叶小羊”将加入你的殖民地。 https://i.imgur.com/87K7l3N.png 她体内的暗黑控制核心,可以像机械控制那样,奴役并指挥异常实体。 而她的最终目标,是取代边缘世界的某个倒霉超凡智能。 请注意:她的死亡意味着殖民地摧毁,这是真正的主角模式。 特点: 1. 超长成长...
[FS] - Ye Xiao Yang - English Translation
Created by Windecho
Note: This mod is a translation patch and requires the original mod to function. Main Features: 1. Control all Dark Entities and command them in battle, just like controlling mechanoids. 2. Single-player RPG mode with a progression tech tree and unique sto...
【1.6】THE DIVINE COMETH
Created by 叶小羊
Another storyteller has silently arrived on the Rim. (Safe to add to existing saves) Under her gaze, you are no longer a passive drifter in the river of fate. All storyteller intents will be laid bare, and you will gain an unprecedented ability to face, an...
Auto Recycling(1.6 or later)
Created by Velc[JP]
Without HugsLib 周りに置かれた衣服を自動で素材に戻します。戻る素材の割合は50%です。(設定で変更できます) 。 Automatically return the apparel placed around to the material.The percentage of recycled materials is 50%.(It can be changed by setting). ...
Infestations Spawn in Darkness 1.6
Created by Kothliim
Infestations will only spawn in the dark (exact light % adjustable in settings). Does not apply to deep drill infestation attacks. This mod is an update of https://steamcommunity.com/sharedfiles/filedetails/?id=2017514331...
Alpha Books
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader. From useful hediffs, to abilities, to unlocking new map locations, there is variety enough to spice up any playthr...
Research Papers
Created by Enrico
Produce research papers from your research projects. Keep them safe or risk losing research! Your library becomes the brain of your colony. This idea has been on my mind for years, and finally got around to it! :) It's a relatively lightweight overhaul, yo...
Misstall's Foods and Social Drugs
Created by misstall
Adds preserved meals that do not cause food poisoning, lavish and fine meals crafted from them, harmless recreational drugs, and canned preserved foods that can be used as raw ingredients. Recreational drugs become available after researching Drug Producti...
Safe Drug Policy Generator
Created by SeoHyeon
This mod automatically generates a drug policy that safe from addiction. Save compatible, but you need to manually add the new drug policy in the mod settings. Compatible with any drug mods Recommend mods Better Pawn Control Vanilla Brewing Expanded Integr...
Adaptive Ideology Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated ai...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Keep the Cube
Created by Dizzy
Adds an inert, purely decorative version of the golden cube that drops upon its deactivation. Retains the 400 beauty value, but cannot be studied or used for recreation. It's just a trophy....
Keep Converting
Created by Linnun
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off. By the time you remember, the target has regained way too much certainty. Worry no longer! ...
Room Quality Colors
Created by crtdgd
Mod description This mod changes the color of the room characteristics depending on the quality. The current and maximum quality level is displayed in brackets. How to customize color: This mod just changes the text, to edit it, you need to copy the mod fi...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Do The Rituals Yourselves
Created by Re_zin
Do The Rituals Yourselves Colonists prepare and start rituals on their own. Naturally. Auto Rituals You can automatically start rituals in your colony. Set up auto rituals from the menu at the bottom of the gameplay screen. Ritual Spot Set the spot where e...
[LTO] Colony Groups
Created by BICKLEY
https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Im...
Grav Reactor
Created by Wrathful Spectator
Grav Reactor Based on the ancient grav reactor this power-plant features the ball. Starting off with the same power output as a generator this reactor allows you to install additional grav cores to increase its power output. The output of each installed co...
BattIePatch: Extreme Hemogen Extraction
Created by BattIeBear
V1.6 This mod adds a new prisoner interaction called "Allow Bloodloss Coma" to the game which, when selected alongside "Extract Hemogen", will cause the pawn to be drained of almost all their blood. The pawn will be kept unconscious due to bloodloss until ...
Less Blood Color Genes
Created by ShadowX99
Couldn't figure out how to reduce the blood spawn rate for gene packs, so I just reduced the count the mod adds -DO NOT USE BOTH- If you want more blood colors use this instead: https://steamcommunity.com/sharedfiles/filedetails/?id=2887956113...
More Hemogen Genes
Created by Gaaius
Adds a few Hemogen related genes that make it more of a "reserve of biological strength" than "Vampire power". Currently there are HemogenicEquilibrium to ofset the Hemogenic drain of 2/d at the cost of its methabolism bonus HemogenGeneration, HemogenHyper...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Metalhorror Immunity Gene
Created by Flestal
Metalhorror cannot parasitize Gene Owner. ...
Cyanobot's Genes
Created by cyanobot
Mod Content Around 100 new genes, cosmetic and functional. In 1.6, the xenotypes have been split off and will be appearing soon in their own mods. Find the full documentation here. Highlights Bodyfeeder https://i.imgur.com/eAtZLKd.png Reduced hemogen from ...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
[FSF] Meditation Freedom
Created by FrozenSnowFox
Description In the Royalty DLC when it comes to meditation people are allowed only specific types of meditation depending on their traits and backgrounds. Making meditation areas is encouraged by giving focus bonuses but its severely limited by the meditat...
More Shield Belts
Created by Yatoro煜
Add some shield belts,unlock with shield tech. Ultratech Shield Belt Max Energy 200%, Energy Charge Rate 20%, Ranged Usable. 4 ComponentSpacer 50 Plasteel 50 Gold Craft on Fabrication Bench Archotech Shield Belt Max Energy 300%, Energy Charge Rate 30%, Abs...
VPE: Revert Some Nerfs (Continued)
Created by Steve
Originally forked from: https://steamcommunity.com/sharedfiles/filedetails/?id=3034150760 VPE: Revert Some Nerfs (Continued) This mod reverts some nerfs introduced in Vanilla Psycasts Expanded, restoring previous functionality for a few psycasts. It's inte...
No Metabolic Efficiency
Created by Viciousbunny
Sets all genes metabolic efficiency to zero. Check out my other mod that sets all genes complexity to zero: https://steamcommunity.com/sharedfiles/filedetails/?id=3347017767 Known Issue: - Ensure this mod is after any mods that change the metabolic efficie...
InfestationBait
Created by NavySeal
Have you ever had an infestation spawn in your most precious room? Have you ever wished to have some sort of control about where infestations can occur? Then this mod is definetely for you! This mod offers a building that gives you the ability to specify t...
Trading Spot
Created by ProgrammerLily
Adds a Trading Spot to the game, which allows you to set the location where traders will arrive. Previous version by Kiame Vivacity Thank you translators! Vaniat - Chinese Simplified and Traditional Proxyer - Japanese Ɲơɴɑɱɛ - German Gidreess - Russian Bou...
Nice-o-sphere
Created by Nepenthe
For when you love your happy little murder-ball and want to keep it around for longer. Along with some training to help cut back on those occasional kill-everyone-on-the-map zoomies. Options https://i.imgur.com/LzkFZsZ.png Never Unstable stops Nociospheres...
ReSplice: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.0.1-Shelley-rev6 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just...
Charmweaver: Pregnancy Precepts
Created by OdysseyLotus
Adds "Disliked" and "Respected" precepts for pregnancy which aren't locked to memes. Adds more integration with vanilla Ideology, Alpha Memes, and VME. Summary I wanted to make the pregnancy related precepts from ReSpliced: Charmweaver a bit more integrate...
Kindred Skies – Pregnancy Tweaks
Created by Samhain Jack
Kindred Skies – Pregnancy Tweaks Lightweight, configurable baby-centric storytelling for RimWorld 1.5 & 1.6 Inspired by (and big thanks to) Pregnancy Pack by konstantynopolitaneczka. I loved the vibe but wanted a smaller, focused feature set, so I made thi...
Pregnancy Pack
https://imgur.com/B1I9enH.png A comprehensive pregnancy mod pack that adds multiple things related to pregnancy and more. Genes get mixed right, babies can inherit cool (or weird) traits and pawns can use dark magic to make themselves pregnant. Neural heat...
VPE - Gravcaster
Created by Sentinel
Use the power of gravity to harm your foes in various ways! Psycasts: T1: Crush: Create a small gravitational anomaly within the target, dealing 10 to 15 blunt damage. Using Crush on an enemy affected by "Singularity" will turn Crush into Collapse, creatin...
VPE - Arknights
Created by Sentinel
Learn to use the skills of various operators! Disclaimer: Some kits had to be reworked as they wouldn't work well in Rimworld, I tried my best to keep them as accurate to the source material as possible, just simplified. Wis'adel Explosive Shock: Immediatl...
VPE - Voidweaver
Created by Sentinel
Weave the fabric of the void to manifest different horrific structures and phenomenons. Psycasts: T1: Weave Small Void Mass: Manipulate the fabric of the void to manifest a mass of void metal. T2: Void Snare: Ensnare the targets with void tentacles, massiv...
VPE - Anima
Created by Sentinel
Deepen your connection to the Anima tree to grant yourself several buffs! Psycasts: T1: Anima Attunement: Attune your mind to the Anima tree, raising your psychic sensitivity. T2: Animeditation: Concentrate on your connection to the Anima tree, allowing yo...
VPE - PhaseShift
Created by Sentinel
Shift in and out of a glitched skip grid subsystem to harness this path’s full potential. Psycasts: T1: Phase Mode: Enter a state of constant skip hopping into a corrupted skip grid, allowing you to become what most would call a ghost, you can barely affec...
VPE - Mechanitor
Created by Sentinel
Create and upgrade your own army of mechanoids! Supported Mods: Advanced Mechanoids The Dead Man's Switch Reinforced Mechanoid 2 (Continued) Alpha Mechs Milira Race Mechanoids: Total Warfare Psycasts: Tier 1: Manifest Mechlink: Uses the power of the psylin...
No Natural Psyfocus Decrease
Created by Zircaroi
A simple patch to prevent natural dissipation of psyfocus Psyfocus will never dissipates over time. Sep. 5, 2021 For some reason, the psyfocus of some pawns decrease rapidly. I have not been able to identify the cause yet, but it may be due to the fact tha...
VPE eltex Gear psyfocuscost reduction
Created by Get Donked On
Adds psycastcost reduction to eltex gear and possibly other mods caster gear in the future Has optional patches for the following mods: - Vanilla Armour Expanded https://steamcommunity.com/sharedfiles/filedetails/?id=1814988282 - Royal Arsenal https://stea...
VPE - Aeromancer
Created by Sentinel
Manipulate the power of the wind to affect friend and foe alike. Psycasts: T1: Push: Create a strong gust of wind, pushing the target creature. T2: Pull: Create a strong gust of wind, pulling the target creature toward your general direction. Hypoxia: Rip ...
VPE - Hydromancer
Created by Sentinel
Turn the tides in your favor. Psycasts: T1: Clean: Clean the target piece of apparel using a small amount of water from a distant ocean, will also clean filth in the area and put out fires. Salt Wounds: Skip ocean water directly onto the target's bleeding ...
Vampire Knight Armoury
Created by Baskerville
https://i.imgur.com/RNsLMTu.png Anti-vampire weapons inspired by the anime/manga Vampire Knight. This mod has special compatibility with Hellsing ARMS Ultimate which will change the recipes of the weapons and give them additional powers (Searing Sanctifica...
Work Tab (Continued)
Created by 0。0
A fork of Fluffy's Work Tab mod.Includes bug fixes, new features, and performance improvements. https://i.imgur.com/tE28cZ7.gif The packageId of the mod has not been modified. Can maintain compatibility. fluffy.worktab Listed below are some bug fixes and n...
[FSF] Complex Jobs
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
Compact Work Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CaptainArbitrarys mod https://steamcommunity.com/sharedfiles/filedetails/?id=3027381000 - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option i...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Recycle 1.6
Created by someonesneaky
Recycle apparel and armor back to 25% of original raw materials. Safe to add and remove from saves. Original by Jem, updated for 1.6 by Sneaks for workshop uploading. Thank you to Aelanna for the fix with 1.5's changes! Forum post: https://ludeon.com/forum...
Recycle This (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2567877605 - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling...
Crates for Chunks ( And More ! )
Created by 么丨 Sloth
https://i.imgur.com/yMY2n8Q.png This mod adds a set of crates to help you keep your RimWorld base tidy. • Chunks (stone blocks) • Gold • Plasteel • Coal • Steel • Uranium • Marble • Slate • Granite • Limestone • Sandstone • Gold + Silver Chest • Universal ...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Auto Strip on Haul
Created by Fuko
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
AutoCrop Manager
Created by HeisenBerg
AutoCropManager - A toolkit by Heisenberg Features Auto-select best crop for new growing zones — based on scarcity, growth speed, calories, and diversity. Detects critical food shortage and prioritizes fast-growing crops (e.g., rice) if needed. Avoids mono...
FairyFox Mecha: Yexiaoyang - Retexture
Created by Yaveton
Retexture for Yexiaoyang :3 While I love the mod and the work that author put into it, I didn't really like how Yexi looked in game - so I decided to try my hand at, for the first time, making Rimworld-style sprites. Required is either English or Chinese v...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me ...
[LTS]Ammunition Trader Autopatcher
Created by Shavius
LTS Ammunition itself has only patched vanilla traders to buy/sell it, and traders added by mod won't recognise them. This mod is a universal patcher that adds ammo as a good to any trader who also sells ranged weapons (limited by the same tech level as th...
[LTS]Ammunition - Simple Ammo Pack
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/OCqyOYM.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/ZiRV3XK.gif The Simple Ammo pack provides just the very basics of ammo management, weapons will fire their original ammunition based on thei...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
Chougou Mechs
Created by ChouGou
Chougou's some strange mechanoids. Designed for solo mechanist game-play, balanced to be worth making in Alpha Mechs and DMS environment. Service Mechs Name Work Skill Subcore Bandwidth Description Mule Maid Hauling, Cleaning, Basic 10 Basic 1 Has decent s...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Replantable Special Trees
Created by Archangel
Another Super simple mod that just lets you replant (minify) Anima, Gauranlen, Polux, Harbinger, and Archean Trees all in one mod. Does not change any other properties of the trees. ...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Cooking Expanded - Haute
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expa...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Psycasts Expanded - Runesmith
Created by Irecreeper
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith. Features a complete ten psycasts / spells. Runesmiths engrave Runecircles during times of calm, which are then Invoked by several of their psycasts on a later date...
Rustic Meal Retexture
Created by Jelheb
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays. Not only do they look subpar compared to the rest of the VE content, but they also don’t thematically f...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Cannon
Created by Xercaine
A mod that adds a medieval cannon as a manned turret. Requires cannons research to unlock. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out. https://i.imgur.com/c7z3wIK.png https://i.im...
Catapult
Created by Xercaine
A mod that adds a medieval catapult as an artillery that fires chunks. Requires siege equipment research to unlock. The catapult is stuffable. Known Issues Catapult is disabled from sieges - Can't specify tech level for sieges, and so is disabled to keep i...
[OA]Ratkin Gene Expand
Created by M.Y.G
!!! If you encounter a interface flicker issue related to the Vanilla Combat Reloaded module, go to the MOD settings to turn off the dodge mechanism of the Melee Intouchable gene. If you encounter other issues related to dodge mechanisms, you can try to so...
[SYR] Processor Framework (Continued)
Created by ViralReaction
Update of SYR's Processor Framework If the original author requests it, I will remove this update. A framework for processors to transform items and more, read player features! A processor takes a set of ingredients and turns it autonomously into a product...
Rabbie The Moonrabbit race
Created by Runne
Moonrabbit rabbie Even in the Rim, there is a Moon shining brightly in the night. And there are inhabitants in such a Moon. Rabbie are a migratory, space-traveling species. Engineered with lepus (rabbit) genes and possessing a pair of large, floppy ears, t...
Giddy-Up 2 Forked
Created by clocknot
Giddy-Up 2 Forked Temporary version of Giddy-up 2, until official version is updated. OwlChemist has been inactive for some time, and so it doesn't seem like the official version will get updated. I will try to keep the mod working, but I do not intend to ...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
DragonBond
Created by Crow
https://i.postimg.cc/9fmkFnJk/About-This-Mod.png Hey there! My name's Crow, and welcome to my first mod! I was surprised to find there weren't any faction mods inspired by the Targaryens, so I decided to dive in and get my hands dirty. What started as a si...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png Version Dragons Renewal (Version: 5.8) Ony has made brand new textures for the dragons! We are working on mod settings to let you pick between the newer more detailed version or older style. We are still working on the new a...
Drafted Auto-Combat
Created by RedMattis
https://i.imgur.com/B4xmwit.png Adds drafted auto-combat feature for any draftable player-controlled pawn. FeaturesColonists will engage enemies reasonably nearby that they can see. They will somewhat try to use cover when choosing how to approach. Abiliti...
MechlordChip
Created by Xell
✨ Mechlord Chip – Ultimate Mechanitor Upgrade RimWorld 1.6 + Biotech + Harmony Become the ultimate Mechlord – from Level 1 to 1000! A fully scalable chip with an XP system, powerful abilities, and endgame dominance. ****Disclaimer: Mod is supposed for a Si...
Relic Hunting
Created by Broms
Adds a Relic Hunting ritual reward for hunting down other Ideology's Relics, or your own. You can even specify which relic you want to quest for, or leave it on random by default on the ritual screen. Now you can hunt down other Faction's Ideology Relics, ...
[ARY] Automatic Hunting [1.5 - 1.6]
Created by Arylice
Arylice's Automatic Hunting #arylice   #aryah  #qol   Tired of manually marking prey to hunt? Have it automatic for free! You look away for 5 minutes and notice that your hunters are starving while there are plenty of living prey around them? No longer wil...
The Puppeteer
Created by dragsvart
no slaves, no recruitment, only puppets. Your faction will be a New Arrivals. Start with 1 person. Start with research: Gun turrets Start with research: Battery Start with: -Silver x2000 -Gold x30 -Packaged survival meal x40 -Glitterworld medicine x30 -Com...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Removed radius for Anima Trees
Created by ShepirotGamer
Tired of having to build your base at the other side of the map from an anima tree? Well not anymore, now you can wall it in and there wont be a problem. The radius from shrines are also removed. Its probably a bit overpowered but don't let that stop you f...
Removed radius for Gauranlen Trees
Created by ShepirotGamer
Had some people asking me for this mod so here it is, enjoy! The mod makes it so that having anything nearby the gauranlen tree wont cause it to be affected in any way even if it says it is by the red lines and stuff, just look at the maintenance differenc...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
https://i.imgur.com/B4xmwit.png Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your col...
Lactation Expansion
Created by turkler
https://i.imgur.com/ySSveRf.png This mod is a vanilla-friendly expansion of the lactation feature from Biotech. An overview of the content added by this mod Ability - Self-milking https://i.imgur.com/c3znTEQ.png Toggle whether this colonist will milk thems...
Intimacy - A Lovin' Expansion
Created by turkler
https://i.imgur.com/PSlhI6Q.png https://i.imgur.com/Avx9MS4.png I've always wanted a tasteful expansion of the more intimate mechanics in Rimworld. There are those mods, of course, but they always felt too crass, too explicit. And so, I present to you, a t...
Auto Arm
Created by Snues
Automatically manage your colonists' weapons. They invented antigrav technology but need you to hand them a pistol. Let's fix their priorities. Designed to feel like vanilla. No new tabs, no complex menus, just intelligent weapon management that respects o...
Electrofishing
Created by Acutus
This mod adds a new High-Voltage Electrofisher to the game, which can release a huge amount of energy into water and drain local fishing resource within seconds. However, something troublesome dormant underwater would also be triggered. Creatures in water ...
Quarry Mech Patch
Created by 氟氯溴碘砹
A simple patch that adds quarry job for all mechs with mining skill, compatible with mod mechs. Only effective to mechs built after adding this mod. For old mechs, you need to reconstruct them. ...
Quarry (1.6 Temp)
Created by DawnsGlow
Original by cuproPanda. Updated and maintained by TheWhiteCrayon and Ogliss! This is an update. You can find the original mod at here It will be removed once the original author updates the mod to 1.6 or asks to remove it. Quarry for collecting rocks and r...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Auto Close Research Popup
Created by Amro
- Description - Auto close the research finished popup that interrupts gameplay and adds a notification letter instead. <> If you enjoy this mod, please rate and favorite! <> Your support helps keep my mods updated! - Required Mods - Requires Harmony. - Th...
[FM] Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. For OR...
Faster Mech Charging
Created by Goliathfox
Tired of waiting ages for your mechanoids to recharge? This lightweight mod dramatically speeds up mechanoid charging, filling their energy bars in roughly 2–3 in-game hours. Perfect for high-efficiency colonies or late-game combat scenarios where downtime...
Fishing Work Type
Created by CADmonkey
Description Simple mod to add a Fishing work type in addition to Hunting that can be configured separately. Additionally makes fishing no longer a "Violent" job type, allowing for pawns incapable of violence to still fish and allows slaves to fish while st...
Prune Job
Created by dandelo
Creates pruning job to handle Gauranlen tree labor of all kinds (prune, plant seed, change dryad type) which is separate from vanilla plant cutting. ...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
New Mech: Mini-Miner
Created by FrenchPickle
1.6 update to original Mini Miner Mod. Original can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2880619019 I will remove this if/when the original gets updated, or if the author asks me to. Adds a Tier 1 Mining Mech to the game....
FairyFox Mecha: Yexiaoyang - EN
Created by Windecho
This mod is the English version of the mod “仙狐机兵:叶小羊” (original mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=3531512277). It is a combined version including the original mod and the translation, so there is no need to load the original ...
Mech Work Tab
Created by Space Moth
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions. There is also a minor tweak to remove nonsense work items from supporting Mechanoids such as recruiting, mi...
[sbz] Gravship Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward. That setup doesn't quite match the look and feel...
Trade Ships Drop Spot
Created by Smash Phil
I only accept bug reports and feedback on discord. Discord link Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design...
Weapon Mastery
Created by Sk
Adds a new simple weapon mastery mechanic into the game. Pawns use the same weapon for a decent amount of time, naturally they should start getting better at handling/using said weapon. This mod adds a new hidden skill that levels up as pawns use their wea...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Efficient batteries
Created by LazyRed
Tired of batteries lacking efficiency? Worried you won't have enough power stored to last the night? Well worry no more, introducing the Maxum Efficient Batteries developed by Maxum Electronics. Leave those retro batteries behind and discover the secrets o...
Miho, the celestial fox
Created by PePeTan
Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
[sbz] Endless Recreation
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Endless Recreation · Safe to add or remove from a save game When idle, colonists spend their time on recreation, not wandering Of course, they'll still work when there's work to do, eat when hungry, and sleep when tired. You...
No Breacher/Sapper Raids
Disables breaching and sapper raids both. A raid will still occur but a different strategy is chosen instead. If you encounter a raid which you think should have been blocked please let me know by creating a new topic in the discussion tab for this mod. ht...
No Drop-Pod Raids
Disables drop pod raid entry methods. A raid will still occur but a different strategy is chosen instead. Does not disable mech clusters dropping in, which you can do in scenario settings. https://i.imgur.com/lKcEhzh.png If you encounter a raid which you t...
No Water Raids
Disables emerge from water raid entry method. Works for both mechanoids and devourers. Only learned this raid type exists yesterday lol but people online were asking for a mod to disable it so I threw it together for em. If they add a new type of water-bas...
Absolutely No Roof
Created by NitroDev
This simple mod allows you to remove ALL types of roofs using the vanilla remove roof area tool under Zones. Note: As infestations only occur below mountain roofing, this mod can be used to prevent the event from happening. But this is only the case for ti...
Mechanoid Power (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunkens mod https://steamcommunity.com/sharedfiles/filedetails/?id=1723521547 Check out a reworked version based on this mod: Vanometric Generator by Helixien https://i.imgur.com/pufA0kM.png https://i.imgur.com/zd...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif - Graphic Rework 2025.08.06. I have reworked Neat Storage’s graphics to better fit the Odyssey. The focus was on resolving issues with clutter during rotation and layering issues between storages(especially from the side) an...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
CeleTech Arsenal MKIII
Created by TOT
https://i.imgur.com/2Ale7Uz.png Mod Features Infantry Weapons & Equipment This mod adds numerous futuristic infantry weapons with advanced mechanics: Electromagnetic Weapons: Upgraded successors to charge weapons. Features faster projectile speed and highe...
One with Death
Created by Rokuni
Currently working on a pretty big update, check Patreon or discord for sneak peaks! Discord for more frequent/cryptic ones, Patreon for more elaborate ones https://i.imgur.com/J0uvYFa.png)](https://www.patreon.com/c/62Mods ---------------------------------...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
No Default Gather Spot
Created by llunak
This mod changes the default value of the "Gather spot" setting for all relevant buildings to disabled. Description In vanilla game all tables and other relevant buildings starting with the "Gather spot" setting enabled. This mod changes the default to dis...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
[sbz] Fridge
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework. Does not function in temperatures above 100°C. All fridge can be used as hoppers, inclu...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Ancot Library
Created by Ancot
Framework of Ancot's Races....
WoodLogs are not weapons!
Created by Akiu
Main Features WoodLogs can not be equipped anymore. Now slaves won't get a "Weapon Proximity" multiplier for their rebellion from woodlogs, which means you can assign them to haul woodlog resource and craft things that use woodlogs freely. Might be incompa...
Useful Marks
Created by Andromeda
https://i.postimg.cc/7Pt1wWjv/About.png I present to you mod for marking pawns! With it, you can tag any pawn for your needs! The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simpl...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
QualityBuilder Unofficial 1.6
Created by Teemo
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github...
Quality Colors (Continued)
Created by DawnsGlow
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Features settings, allowing you to change the color to your heart's desire! Should be compatible with everything. Color Presets: Default (New and i...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Nice Bill Tab
Created by Andromeda
https://i.postimg.cc/tTW1k8Ys/about.png Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game. This extremely popular game is not actually a game? L...
Auto-Cut Blight - 1.6
Created by Captain Shitface
Automatically designate blighted plants to be cut. I will remove this mod if the 1.5 version is still being maintained. Otherwise, I will continue to keep this one maintained Original mods; (1.5 Fork): Steam Workshop: https://steamcommunity.com/sharedfiles...
Health Display
Created by Sam_
About Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not repla...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Workbench Connect
Created by 정구지
Connect multiple workbenches to share bills between them. when you add/update/delete bill to a workbench, it will be shared with all linked workbenches. Should be compatible with any mods. safe to add mid-game. when removing mod, make sure you removed all ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
Infinite Fishing
Created by bakaCandy
"Gravships? Fancy stuff. I’m sticking with fishing forever." 📌 Features Prevents fish population in fishing zones from decreasing. If a zone's fish count is already zero, no fish can be caught there. ...
Smart Medicine - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Some smart choices and options when using medicine --- "Alright, tha...
Pick Up And Haul - Obsolete
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github If you're looking for active development on new features and such, Teemo has a fork of th...
Replace Stuff - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. It looks like Uuugggg was mostly done updating this to 1.6 at the time of his passing. Original Mod Github Or...
Harvest Everything! [adopted] continued reuploadedetc
Created by
!!!IMPORANT: IF YOU'RE EXPERIENCING WEIRD BEHAVIOR AND SURE THAT THIS MOD IS THE ISSUE BE SURE TO PROVIDE ERROR LOG (AT LEAST), AND TRY TO ISOLATE ISSUE (best if you somehow manage to have only 2 mods on so i can see issue clearly) added chinese translatio...
No Quality Filter
Created by Rabiosus
Adds quality filters for weapons and apparels...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamcommunity.com/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
Silver Coins(Continue)
Created by 怠惰的不详
Replaces vanilla silver texture with coins. This version just remove yellow warning of 1.6 Original mod is from SirLalaPyon https://steamcommunity.com/sharedfiles/filedetails/?id=2483911712 ...
Quality Bionics Remastered
Created by AssassinsBro
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics bet...
TD Find Lib - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Library mod This is a Library mod which does nothing by itself! It d...
Telescope can be placed under the roof
Created by 姬酱
Telescope can be placed under the roof. When Tynan was a child, his house had no windows, but there was a part without a roof, so he had to fix the telescope at a right angle to observe the stars....
Room Food [Updated for 1.6]
Created by The Lord Drake
Original Mod by Uuugggg. RIP. Prefer to get food from the dining room. Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food. The assumption is that you put the food in that room to be eaten...
Everybody Gets One - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description Set a bill to craft things until there's one for each member of the ...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Flooring Floors
Created by Scav
A wide collection of clean looking flooring. High-resolution textures are available HERE . This mod was created for my personal use, but in the end I decided to share it because why not. All textures were created from scratch by me. Features: 🞛 18 styles o...
Universal Trade Hub 1.6 Temp
Created by elfxiong
An update of Universal Trade Hub (original author: alt4s) for 1.6. By request, I recompiled it for 1.6 and the only change I made is the addition of View Information buttons (i) next to items (see attached screenshot). Source code included. The package id ...
TDS Bug Fixes - Continued
Created by Meme Goddess
Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld. Original Mod Github Original Description These are bugfixes, incomplete features or overlooked edge cases I f...
The Cooler
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing the ultimate cooler mod! This freezer is simple yet highly functional, solving all your cooling needs. It's incredibly effective at lowering temperatures inside buildings and can reach as low as -273°C, making it...
[SRC]Miho,Star Ring Corporation
Created by Liquid^2
Version Support Change Notice: This mod will discontinue all support for version 1.5 on August 27, 2025 PDT.We appreciate your understanding. Welcome to the StarRing Corporation Service Platform. Our company is dedicated to developing near-Earth orbit trad...
No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Please let me know of any issues with 1.6 so i can update accordingly...
Repair Workbench
Created by GwinnBleidd
Fork and update of Acruid's Repair Workbench. Adds the Repair Workbench to the game so you can repair the durability of items. Works for me, hopefully it will work for you too https://images.steamusercontent.com/ugc/14094293313377831120/482EBDD6C4C3C7EED44...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Search and Destroy (Continued)
Created by Meme Goddess
Continued Version I took over this mod to update it to 1.5, but the original dev never came back. So will be keeping this updated indefinitely. Original mod page Github Tired of pawns lounging about during the heat of the battle after their first kill? Or ...
Remove Death Amnesia
Created by randoo
Pawns remember their previous work priorities when they resurrect. Save game compatible. Found an issue? Submit an issue report Want the old version? You can subscribe to the old version here...
Realistic Rooms Rewritten
Created by Lucifer
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses...
Forced Rearmament
Created by seeki
Overview Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the ...
SurgeryImproved
Created by DarkShadow44
About This is my first mod, so there might still be issues! Feedback and bug-reports welcome. Reworks how surgery works to be less arbitrary. Features In short: Surgery failures (except for ridiculous) return the items No random stabbing the patient on sur...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Note: Steam keeps taking down my GitHub links, you can simply Google "XML Extensions GitHub" directly instead Read the change notes for the latest news. XML Extensions is a framework and modding tool that is ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Anomaly BodyMastery Trait Eyes Patch
Created by KingsMan_
This is a simple patch that removes the Body Mastery Trait eyes added to the Anomaly. As someone who doesn't use a vanilla face, eyes that aren't compatible with the face are really unpleasant. This mod is a simple patch for that. It is a simple texture re...
Milira Race
Created by Ancot
New Expand Content Released! Milira Tech: Milian Modification The characteristics of this mod are raid, combat, research and mechanoid. I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and exp...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience. Today, EPOE Forked prides...
Invisible Hats
Created by Paradies
Do you like your hairstyles and don't see them? This little mod hides all vanilla helmets when worn. - A simple xml patch, you can add or remove it on existing savegames. - Should be compatible with any other mod, but wouldn't use it with other hat-removin...
Un-Limited Reborn
Created by NuanKi
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints! Why settle for ordinary when you can have your bio...
miho vac suit
Created by with_crazy87
为美狐族添加两套宇航服 可在美狐通用工作台上制作...
Miho Facial Animation
Created by 塔洛斯_Talos
使用Miho, the celestial fox內的美術文件進行修改為Facial Anime面孔。 因Facial Animation沒辦法指定面孔的生成,建議配合 character editor 進行臉孔的選擇, 例如他有 Arctic 這基因種,需將面孔都選擇為 Arctic 才會是原版的該種族面孔, 另外眼睛跟眼皮若是沒有使用到同一規格的可能會有破圖,這邊告知一下各位 因我只會簡易的改圖,圖片細節上可能會有些問題,請多多包涵。 感謝 PePeTan and Fortified_home 製作 M...
Kiiro Story: Events Expanded
Created by Ancot
The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods. It should be loaded after the kiiro mod. Features overview 1. Added several non-hostile methods to recruit kiir...
Kiiro Race Facial Animation
Created by Ancot
Provide facial animation for Kiiros! Load order: Facial Animation Facial Animation - Experimentals (optional) Kiiro Race This mod Kiiro Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2988200143...
Kiiro Race Gene Patch
Created by Ancot
Add germline genes for kiiros. DLC: biotech is required. Kiiro Race: https://steamcommunity.com/sharedfiles/filedetails/?id=2988200143 Introduction of new genes Lethargic: Carriers of this gene become sleepy easier, and have trouble concentrating while stu...
Kiiro Race
Created by Ancot
A humanoid species with cat-like ears and cat-tailed limbs, kiiro race. As natives who have lived on this planet for thousands of years, the technology of the kiiros has developed slowly after reaching the medieval level: they always have more things to do...
Milira Hostile Patch
Created by CaptainMcMuffin
Changes the Milira faction from the Milira Mod to no longer be permanently hostile to non-Milira starting scenarios. That's it....
Milira Cultivated SolarCrystal
Created by NiNmari
This mod reduces the difficulty of obtaining Solar Crystals from the Milira race by allowing them to be obtained through planting....
Milira Race Gene Patch
Created by Ancot
The gene patch for Milira race. Add xenotype to Milira. ...
瓦莱丽的米莉拉扩展包
Created by 米莉拉瓦莱丽
Introduction A series of new clothing, weapons, a production building, and a plant have been added. New Clothing Currently, there are 50 new pieces of clothing New Building A CVD (Chemical Vapor Deposition) furnace is utilized for manufacturing solar-flare...
Milira Event Story Expand: The Tale of Milira
Created by Pakerwot
"You seem perplexed, with many questions unanswered." "Why does Millira harbor such hostility toward the Surface?" "That... would require a rather lengthy tale." <Content> Millira Incident Expansion Pack Adds random events related to Millira. This mod must...
[NL] Facial Animation - Experimentals
Created by Nals
Required Mod: Facial Animation - WIP https://steamcommunity.com/sharedfiles/filedetails/?id=1635901197 The best body textures for this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done ...
Milira Race Facial Animation
Created by Ancot
Provide facial animation for Milira. Load order: Facial Animation Facial Animation - Experimentals (optional) Milira Race This mod Milira Race https://steamcommunity.com/sharedfiles/filedetails/?id=3256974620...
Milira Tech: Milian Modification
Created by Ancot
Added modification system for Milian, the mech of Milira race. -Over 100 modules in different parts with various functions; -Over 40 modules have different abilities for multi-purpose ; -Several related events and quests; -Not CE-compatible -Not save-compa...