RimWorld

RimWorld

621 ratings
[KV] Impassable Map Maker
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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626.389 KB
Oct 25, 2017 @ 1:34pm
Apr 11, 2024 @ 7:13pm
31 Change Notes ( view )

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[KV] Impassable Map Maker

Description
Allows settlements on Impassable tiles.

Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile.

Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). This is intended to add something a little different.

There are also ruins and ancient dangers buried deep within the impassable mountains.

World pathing will still avoid Impassable tiles but telling a caravan to travel to an Impassable tile will force them to go there. It takes a long time to get to an impassable tile by foot.


Settings:
-World Map Movement Difficulty - How long it takes to cross an impassable tile on the world map
-Mountain Shape - Whether the impassable mountain is Square or Round
--Outer Radius (Round only) - The radius of the impassable mountain
-Scattered Rocks - Whether there are rocks scattered around the perimeter of the impassable mountain
-Has Middle Area - Whether there is an open area in the middle of the impassable mountain
--Middle Area Shape (Middle Area only) - The shape of the open area in the middle of the impassable mountain
--Open-Area Width/Height or Radius - The size of the open area in the middle of the impassable mountain
--Open-Area Max Offset From Middle (Middle Area only) - The possible max distance from the center that the center of the open-area can be at map generation
--Middle Area Wall Smoothness (Middle Area only) - Whether the walls of the middle area are smooth or rough
-Edge Buffer - In the case that the impassable map's outer walls go past the map's edge, should there be a buffer along the edge of the map to allow passage around the impassable map.
NOTE: There will always be a small opening on the four corners of the map
-Include Quarry - Specifically for Quarry mod
-True Random - Every time an impassable map is generated it will be unique. This is unlike base-game behaviour in which the map will be the same if the same world-name and location are used.


Incompatible Mods:
- Map ReRoll - appears to cause issues if the map is rerolled


Ludeon Studios: https://ludeon.com/forums/index.php?topic=31379.0

GitHub: https://github.com/KiameV/rimworld-impassablemapmaker/

Direct Download:
https://github.com/KiameV/rimworld-impassablemapmaker/releases/download/1.3/ImpassableMapMaker.zip


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392 Comments
Лайд Mar 9 @ 10:57am 
Have some problems with Geological Landforms
LightThief Jan 24 @ 9:59am 
@Ascythian I think it does. It seems to cause an error when making the map (Not world map). It might be some other mods but it worked when I removed this. Hopefully there will be some other mod that makes this possible because it is very nice to be able to use those tiles
Ascythian Oct 12, 2024 @ 3:22pm 
Does this still conflict with SoS2?
Freeasabird🕊 Sep 26, 2024 @ 12:43am 
So how does one set it up so you spawn in the middle of the mountain starting in a single square. so i can do the underground only challenge?
Azraile Sep 14, 2024 @ 5:57pm 
it's deffently incomatable with caverns
Frostiee Jun 12, 2024 @ 2:06pm 
Is there a way to make this not overwrite the maps created by Geological Landforms that do spawn on Impassable Mountains?
Dunson May 11, 2024 @ 11:36am 
This dose'nt work with anomaly right?

I can't find the monolith anywhere...
iErr0r32 Apr 25, 2024 @ 5:12am 
maybe incompatible with Biomes! Caverns
KiameV  [author] Apr 11, 2024 @ 7:14pm 
Updated to 1.5 after some testing showed it was working.

I am not going to be actively supporting this. If anyone wants to pick this mod up, by all means.
BlockYouToo Apr 11, 2024 @ 2:16am 
RIP mod