RimWorld

RimWorld

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Auto Strip on Haul
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Mod, 1.3, 1.4, 1.5
File Size
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581.497 KB
Jul 29, 2021 @ 2:44pm
Apr 11, 2024 @ 2:11am
11 Change Notes ( view )

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Auto Strip on Haul

In 1 collection by Fuko
Fuko's Mods!
7 items
Description
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them.
Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle!

Smeltable and non-smeltable tainted apparel can be configured to be auto-forbidden, left on the corpse, or auto-magically destroyed upon haul as well, if you would rather not deal with tons of useless tainted clothes after every battle.



Compatibility
  • 0% performance impact (0.000ms on strip in Dub's Performance Analyzer).

  • Safe to add and remove mid-game.

  • Independent, isolated, and minimal in scope, with no modifications to vanilla behavior/code required: Works by using the same code the vanilla "Strip" command uses, so should be compatible with nearly every mod, leaves no permanent changes to your saved game, and will not brick your game.

  • Confirmed compatible with Combat Extended, Vanilla Expanded series, Alpha series, Dubs series, Simple Sidearms, and hundreds more.

  • NOT compatible with Non Uno Pinata because it is doing the same thing as this mod.



Updates
~3.0 update: Now compatible with 1.5! Added option for undropped apparel to be left on the corpse vs. destroyed. Reworded settings options to be less confusing.
~2.0 update: Now compatible with 1.4!
~1.4 update: Added auto-forbid inventory option, which should be useful for mods that keep items on pawns after death and for Simple Sidearms that puts extra weapons into the inventory.
~1.3 update: Added strip after haul option.
~1.2 update: Added auto-forbid equipment option.
~1.1 update: Added auto-forbid tainted option. Added auto-destroy smeltables option.

Github Link: https://github.com/tenguin/Rimworld_AutoStripOnHaul





Credits to: TororoRose, avogado6, and Gawr Gura for the art sources used in the thumbnail and tanosii_chan for the upvote animation! Give them a visit!
Popular Discussions View All (1)
0
Jan 13, 2022 @ 3:28am
Auto strip living pawns
l GH l NDCasmera
95 Comments
Nexus Mar 29 @ 7:01pm 
oh okay so it only strips clothing thats smelt-able then by default?

that explains a lot. thanks!
Fuko  [author] Mar 29 @ 6:57pm 
@Nexus By default, the "Auto-Magically Destroy Unstripped Apparel" setting is off, because I didn't want to destroy stuff without people knowing.

That means by default non-smeltable clothing stay on the corpse.

You can either turn that option on to destroy the clothing.
Or raise the number of non-smeltables to strip to strip the clothing.
Nexus Mar 29 @ 3:43pm 
is there any specific requirements for the strip? cause i keep getting colonists to haul dead bodies to dumping stockpile zones yet they never bother stripping them
Fuko  [author] Mar 28 @ 9:52am 
@ASS Those are her tiny blood-covered hands, they're not cut off :lunar2019laughingpig:
ASS Mar 28 @ 3:31am 
i will install your mods when i next play RW.
why is her arms cutoff though?
Mike Mar 4 @ 2:26am 
This is a mod I have been wanting since I started playing the game so many years ago. Thank you.
Fuko  [author] Feb 16 @ 2:40pm 
@hoteldoor No this only works on dead pawns.
hoteldoor538 Feb 16 @ 9:52am 
can you use this to selectively strip an apparel for downed pawns too?
Fuko  [author] Dec 18, 2024 @ 5:22pm 
@fyodord Yeah I think it works for animal haul too. They all call the same code.
fyodord Dec 18, 2024 @ 2:47pm 
I'm curious would animals trained to haul also do this? If so it'll be more useful than I thought.