Stellaris

Stellaris

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Items (626)
Mass Effect - Races V2
Created by H4shX
As a Fan of Mass Effect, took the liberty of including and depicting all or most of the Races / Species of the Mass Effect Universe. The final end release (which will take time) will be to include Animated Portraits, Proper System Starting Locations and in...
Life Engineering 1.9
Created by Skill Less
Outdated This mod is for Stellaris pre-cherryh. If you use the current version of Stellaris, please subscribe Life Engineering 2.0 What is this mod This mod includes new technologies to create pre-sentient and primitive species on uncolonized habitable wor...
(- Star Wars: Galactic Civil War ships for Vanilla Stellaris -)
Created by krait23
Star Wars: Galactic Civil War - Vanilla Sky Stellaris Version 2.1.1 Introduction A side project derived from my main mod "Star Wars: Galactic Civil War - Models and more", this mod replaces the arthropoid ships from the vanilla game with Star Wars empire s...
Shadow's Habitat Adaptations
Created by ShadowDragon8685
This mod is a prototype for a small part of a larger collaboration mod that Atreides (maker of The Belt,) ApSciLiara, and I, are working on. This is just a prototype of some traits you can genetically modify onto your species. Please note that a lot of imp...
Arthropods Plus[OUTDATED]
Created by Alex
NEW VERSION: http://steamcommunity.com/sharedfiles/filedetails/?id=1198683782 Originally my Bee Mod(http://steamcommunity.com/sharedfiles/filedetails/?id=790650709), this mod has been updated to 1.6.X and is now more inclusive, involving more arthropods th...
Omega Emblem
Created by Gaggol
Adds Ω as an emblem....
Terraform Venus and other Toxic Worlds
Created by evil_space_monkey
A simple mod that adds the terraforming candidate anomaly to Venus on the Sol system start, as well as making it possible for the anomaly to appear on toxic worlds in general. The anomaly is also added to the versions of Venus and Mars that are automatical...
Asteroid recyclers
Created by LordAssault
!WARNING! If you are using Improved Space Battles, you should subscribe to compatibility patch http://steamcommunity.com/sharedfiles/filedetails/?id=906311920 to avoid visual bug. !WARNING! Yeah, I've seen Star Forge mods :P But this is a little different ...
Abandon Colony
Created by Rocket
Adds a balanced event based system for decommissioning colonies. This allows the abandoning of colonies while maintaining vanilla game balance. Different ethics give you different choices for how you will decomission the colony, and they may have different...
Young Leaders
Created by Meltup
Young Leaders for Stellaris v3.5.* Updated version: https://steamcommunity.com/sharedfiles/filedetails/?id=928334545 I felt dissatisfaction with leaders recruitment in vanilla Stellaris and thus created this small mod to hire younger leaders (no way I woul...
Star Falls
Created by Tinysaurus
http://i.imgur.com/hOCuBbd.png Is a universe where peace is but a beautiful lie, this mod adds a variety of art assets, from portraits to new ship sets for you to use and enjoy, fully created by Miss Nobody. The universe of Star Fall is one unchained from ...
Terraform Titan
Created by borbytar
This mod allows you to terraform Titan, the largest moon of Saturn, the same way you can terraform Mars in the base game....
Terraform Luna
Created by borbytar
This mod allows you to terraform the moon, also called Luna, in the same way you can terraform Mars....
Collection of Cities
Created by Meltup
Сollection of Cities (to play with friends) for Stellaris v3.5.* This mod adds 4 additional city types to vanilla. It is intended for personal use but I see little value in hidding it (especially since Steam tends to unhide any mod after update). Credits: ...
Beautiful Universe v2.0
Created by Avel
This mod changes vanilla skyboxes and brings more beauty to the game. As references were used NASA photos, EVE Online skyboxes, and various digital art. Compatibility: - Use it with any other mod freely and no fear. If you are using mod Real Space subscrib...
Dimorphism - Warthog Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space warthog portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this ...
Additional Map Modes Pre-Banks
Created by zraith
Additional Map Modes v1.3 Game version: 1.4.* Last updated: 2017.4.15 Not Achievement compatible (even though it doesn't change checksum). Description If you are looking for the Banks mod version that version can be found here. The mod is composed of two p...
Pristine City (standalone)
Created by Meltup
Pristine City (standalone) for Stellaris v3.5.* This mod adds a new city type to vanilla. Compatibility This mod uses next culture name: Pristine It shouldn't cause any issues with other mods that do not use this name (for races, ships, etc.)...
Three Civics Start
Created by Meltup
Three Civics Start for Stellaris v3.5.* While I appreciate the idea of government's evolution over time, it always irritated me that at some point game forces player to improve their government. Not in a good way. We are past the era of "Advanced Governmen...
Enhanced Species Names
Created by NullPointer
After I implemented a new name list with more readable and recognisable names, I noticed it's only half the problem: most species and initial star names also have rather confusing and meaningless names, some times a little too much for me to memorize. In o...
Stellaris Combat Renewed
Created by SumYungGuy
Ever think Stellaris combat could use a little more diversity? Once it was all Corvettes, then it was all Lances, it's not AS awful now, but plasma cruisers are pretty OP and many weapons are still left out in the cold darkness of space. But now, with seve...
[OBSOLETE] Sector Shipyards - Centralise Production [1.9]
Created by Toaster
OBSOLETE AS OF 2.0 Annoyed by building fleets when you have multiple sectors? Wish you could compete with the AI's micromanagement of ship production? Look no further! Sector Shipyard Centralisation Sector Shipyards adds a new policy, Sector Shipyard Centr...
Latin Names
Created by Kaar
ANNOUNCEMENT: With Paradox including their SPQR namelist in 2.0 Cherryh, I am not planning to do any further work on this mod. Thank you all that have downloaded and enjoyed my work. I will leave the mod up for anyone who continues to play 1.9 games. -----...
Better Night Lights
Created by Sam_
A simple graphical mod that changes the night lights visible on the dark side of inhabited planets to a Cyan colour. About It always bugged me that despite the FTL technologies, Ring worlds and giant death fleets equiped with high technology, the cities on...
accurate diplomacy
Created by Posh Octavia
makes diplomatic penalties done to races only really stick for that race. people tend to have short memories, and will forget or stop being outraged at some atrocity pretty quick due to media saturation. if it has no political benefit governments sure aren...
Space Dwarves
Created by Malthus
Space Dwarves This mod will add the following to your game: - Dwarf portraits under the Dwarven species - Dwarven name lists There are 2 alternative sets of dwarves: The first is the original set with tattoos and very diverse outfits. The second one is a m...
!Downscaled Ships: Improved Space Battles
Created by Kondi
Downscaled Ships ISB Compatibility Patch *NOTE: This mod requires Downscaled Ships to function DSS ISB CP: Provides DSS support for Improved Space Battles Please report any bugs or issues via our comments section. This patch is compatible with all other DS...
Dark UI - Alternate Icons
Created by ButtJunkie
Compatible with 2.2+ Changes the Trait, Ethics, and Civic icons as shown in the picture. Made to go with Dark UI, but you can use this without it if you wish. Compatibility: Ethic & Government Rebuild Svafa's Expanded Species Traits United Traits Extended ...
Attachments Extended
Created by CasualGamingInc
Stellaris Version 1.6 I added a few tech dependent (projectile, missile, laser, shield, aircraft) attachments for the millitary with 'unique icons for each attachment'. I tried to keep their buffs and upkeeps as minimal as possible in order not to cause ba...
Extended Research
Extended Research Compatible with 1.6.* Game version: 1.6.* Description My 2nd Mod and a WIP Currently it adds: 10 New Researches 1 New Strategic Resource 1 New Eddict Society Research Artificial Insemination which requires genome maping and grants a -10 %...
Starting Traditions
Created by Kreldin Starfeather
THIS MOD IS CURRENTLY BROKEN. Paradox seem to have completely removed the line that allowed you to determine the amount of unity an empire starts the game with. I have been unable to locate the config lines for the amount of resources an empire starts with...
Planetary Survey Corps Nerf
Created by Eschatron 9000
Planetary Survey Corps is probably the single most colossally overpowered thing in Utopia. This tiny mod nerfs the hell out of the tradition that breaks research pace over its knee. PSC no longer scales with your research production, instead it provides on...
Aux Module Expansion
Created by Killian
Looking for a 2.0+ version? Look here: https://steamcommunity.com/sharedfiles/filedetails/?id=1371212679 A simple mod that adds a bunch more choices for your auxiliary slots. There are tiered models of each module, each tied to assorted vanilla technologie...
Native Preservation
Created by Arheo
Attention: This mod was very quickly ported to 2.0.2. I have not had time for extensive testing (or testing at all, for that matter.) This is NOT the overhaul update that was promised, but it *should* let the mod work with the 2.0.2 version of the game. It...
Habitat Spaceports
Created by [GnB]™13
Are you tired of not being able to build Spaceports at your Habitats? Well, then this simple Mod ist for you. It overrides the lock and let you build Spaceports at Habitats. Attention: You can likely not use this mod, if another mod overrides the Vanilla 0...
Animated Sectoid
Created by Rocket
OUTDATED: Permission granted to any modmakers to use any work contained. All I ask is please provide credit for using the files. Thank you. I will post any maintained new versions of this here, please let me know about them in the comments below. ---- Adds...
System Variety - Galactic Wonders+Habitability 2017
Created by Macmillant
: 07/05/2017 Goal of to add more variation to system spawning: -More/less planets/moons -More variation in tiles on planets/moons -Gaia planets/moons more reflective of the notion of ideal (tile size) -Variation in star size (star classification based also...
Additional Traditions (Stellaris v2.1.*)
Created by Meltup
Additional Traditions v1.2.2 For Stellaris: 2.1.* Old version: Additional Traditions (Stellaris v1.9) This mod adds 5 new tradition trees: - Navy - focuses on increasing fleet capacity and fleet output together with giving some minor fleet movement and bui...
Animated Aquilese Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space roman eagles portrait set. They twitch, and look around, and breathe, and blink just like vanilla portraits. They come in different colors, have sexual dimorphism and custom...
Twinks Shipyard Cityscape
Created by Twink315
Shipyard Cityscape You want a high advanced looking City with Spaceshipyards over the surface? Then this optical cityscapemod is for you! This is a standalone mod collection of my interesting cities mod. it contains one cityscape! This you can see in the p...
Twinks Spiritualist City Collection
Created by Twink315
Spiritualist Cityscapes You want spiritualist cities which reflect the culture of your empire? Then this mod is for you! This is a standalone mod collection of my interesting cities mod. it contains two spiritualist city scapes in diffrent variants I plan ...
Twinks Authoritarian Cityscape
Created by Twink315
Authoritarian Cityscape This is a standalone mod of my interesting cities mod. it contains the authoritarian cityscape I plan to publish more standalone city mods for people who don't want to take all cities of my original interesting cities mod It's all o...
Dark U1 - Blue Buttons
Created by ButtJunkie
Compatible with 2.1 Changes the outline of buttons in Dark UI from light grey to light blue, for either personal preference or to make the buttons more easily distinguished from disabled (greyed-out) buttons. Will technically work without Dark UI, but will...
[Deprecated] Ringworld Repair - Utopia
Created by cyanobot
Updated 03/05/17: Fixed (I hope) bug producing 35-tile planets. This is NOT a retroactive fix. Inspired by the excellent Ringworld Restoration, which predates Utopia, this mod is a Utopia-compatible variation on the theme. WARNING: This mod has not been he...
Green Ripple Ping
Created by Nord
UPDATE: 1.8.* Čapek compatible! A variation of: Ripple Ping My other mods: Rebalanced Research Penalties Rebalanced Research Penalties - Variant A Better Border Brightness Hip Hyperlane Highlights Less Aura Glow Scifi Night Lights ...
Scifi Night Lights
Created by Nord
UPDATE: 1.8.* Čapek compatible! A variation of: Better Night Lights --- My other mods: Rebalanced Research Penalties Rebalanced Research Penalties - Variant A Better Border Brightness Hip Hyperlane Highlights Green Ripple Ping Less Aura Glow ...
Better Border Brightness
Created by Nord
UPDATE: 1.8.* Čapek compatible! A variation of: Subdued Borders My other mods: Rebalanced Research Penalties Green Ripple Ping Less Aura Glow Scifi Night Lights ...
Choose Syncretic Species Appearance
Created by artifex
This mod allows you to select the portrait and name of the species created by the Syncretic Evolution civic. It should be compatible with any mod that doesn't change the way the initial pops spawn on your homeplanet. Unfortunately, only Paradox-created por...
Artillery Combat Computer
Created by Spell
- Added "Artillery" Combat Computer Behavior to Destroyers and Cruisers. Savegame compatible. Just check you Ship Editor and you should have more components to choose from. Please note that clicking "Auto-Complete Ship" will return the component to its def...
Less Stupid Egalitarians
Created by ThePete
As it stands the Egalitarian Faction above all others suffers from an infuriating case of binary ethics. To them allowing slavery but not owning any slaves at all is just as vile and reprehensible as forcing entire species under the yoke of chattel slavery...
Imperium of Man Flags
(Also keep in mind: The symbol Color and designe is not final ;) I will optimize them as soon as I got time to. Right now I try to get content out so you guys have some to play with and the cosmetic changed will follow without you even notice .... or you d...
Hypothetical Stars
Created by Nouvilas
Version 1.3.27 for Stellaris 3.14.x "Circinus". https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/z1zAxc8.png This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that a...
More Civics Mod
Created by Petrichor
Mod adds several new civics to the game based on simple suggestions on the Stellaris suggestions board. They should be complete and relatively balanced. Be aware that this mod will likely not be compatible with many other mods since it must change many of ...
Realistic Ships Shipsets Ultimate Compatibility Patches
Created by Zeratul Vergil
This mod enable Realistic Ships Heavy Dreadnaught events, thus allow the research of heavy dreadnaught from RS mod. Why? Generally if you're not using NSC mod, heavy dreadnaught is the highest level ships before you get access to ISB ships, this mod provid...
Namesets - Xeno Germanic
Created by Dumuzii
A randomised set of names taken from the Cities, Electors, Emperors and towns of the germanic, czech and slovak regions of the Holy Roman Empire. Kept them as familiar as possible without having any real names or places in there. I don't speak German and i...
1RSU Super Galactic Pack: Big Ass Name List
Created by The Jagji
***Achivemnts Will Work With This Mod*** This is a compain mod for the '1RSU Super Galactic Pack: Bigger Galaxys For Bigger Empires', witch can be found if in the Requirments box on the right side of the page. This mod adds names to the Genral name list fo...
Twinks Eden Cityscape
Created by Twink315
Eden Cityscape You want an enviromentalist looking city for your nature preserving but modern society? Then this mod is for you! This is a standalone mod containing this one city type I plan to publish more standalone city mods for people who don't want to...
Freespace: GTA Shipset
Created by bean
Hey everyone! This mod is an independent shipset, some basic technology, name lists, music, and a few weapons. Ships have been added in the following spots. Corvette - Titan Class Destroyer - Garm Class Cruiser - Fenrir Class Battleship - Zakuna Class Scie...
Firefly - The Verse (Blue Sun System)
Created by raxstones
This solar system "mod" is a Firefly universe flavour mod. The Blue Sun system was the last system to be settled in the Verse. With only 18 million inhabitants, this system is a refuge for smugglers and criminals. A protostar known as Burnham encircles the...
Firefly - The Verse (White sun system)
Created by raxstones
Earth-That-Was was the original home of all humans. A series of events led to the mass exodus of Earth's population. The Earth fleet left Earth founding a new civilization in a new star system known as the Verse. Humans first colonized two planets close to...
[Unsupported] If Men Were Angels...
Created by Rith Essa
NOTE - I am currently unable to continue supporting this mod, you can use it's source files to create an identical mod if you wish but there are no current plans to continue efforts on this release This mod adds several new governments and civics to the ga...
Ad Astra Technology Mod
Created by Phoenix Star
AD ASTRA DESCRIPTION ”Per Aspera Ad Astra” “Through adversity to the stars.” As technology progresses, its possibilities become endless. This mod adds or alters Stellaris research options to refl......
BattleTech Houses
Created by Narrelama
A mod made for my own purposes, playing in a Battletech setting required namelists with classic Battletech material. These namelists are all gendered, and - if I may say so, already quite extensive. I have not yet made House Davion, but includes House Mari...
Astral Empire Logos
Created by PROMETHEUS
Those logos are copyrighted and any use outside of this mod is forbidden , as is any derivative work from them , copy or reuse. https://www.youtube.com/watch?v=w2fOxtbl2vQ Updated 1.6...
Hypothetical Stellar Energy
Created by Zinogre
An add-on for | Vμν ⟩'s Hypothetical Stars that adds functionality similar to Stellar Energy to its star classes. Special thanks to ShadowDragon8685 for providing the inspiration for this mod....
Emblem Paw
Created by acideiffel
Ironman compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/e7ZrD8r.png My Other Mods Blurry Fixes Colored Icons Colored Map Icons Colored Map Icons NSC2 Version! Colored Map Icons Gigastructural Engineer...
Dimorphism - Monkey Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space monkey portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this m...
Advanced Buildings & Armies (2.1+)
Created by Will pick sniper
Updates: 2/28/2018 : - Another content update. Another mega-building series, Lighthouse of Knowledge is added. It is a powerful research building. It upgrades from Science Center -> Adv. Science Center -> Academy of Science -> Faith of Science -> Lighthous...
[OBSOLETE] Space Combat Expanded - SCX Core
Created by Princess Stabbity
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates. Anyone who wishes to pick up the project or recycle its assets is free to do so. No...
Extended Buildings
Extended Buildings Compatible with 1.6.* Game version: 1.6.* Description Currently it adds: 4 New Research Options 1 New Edict 1 New Unique Building 3 New Buildings (Previously restricted to falled empires) Tier V Science Labs are brough back in this mod T...
Return of the Pretenders
Created by Designer225
Background: When the Banks update rolled out, I played around with some of the features. Then went back to emperor-killing because I kiled to watch an imperial empire burn. A dozen pretenders later, and the Kingdom of Yondarim has yet to fall into chaos. I...
No More Starving AI (AI bug workaround)
Created by humflo
This mod gives every AI empire 5000 food per month, to solve the issue that the AI empires are unable to manage their food production properly and therefore their population is constantly starving. This is the only solution i have found. I tried to change ...
Kingmaker: Greater Subject Control (Outdated use 2.2 Version)
Created by Emperor Scorpio
(This mod is outdated please use Kingmaker 2.2: Greater Subject Control.) Have you ever noticed that the "create vassal" button seems to create a state with no real connection to your government nor its ethos? Have you ever wanted greater control over your...
Primitive Players 2.0
Created by Pode
Updated for 2.0 - AI no longer prefers Vogon poetry to FTL research! It is the dawn of a new age for your species. You begin in 2100 with primitive buildings. Almost all starting techs must be researched. You get the vanilla weapons techs, basic armor, fis...
Colonizable Home System
Created by Ruby
***Tested in 1.4*** It's time to take your first small steps off of your homeworld and colonize the planets your species have stared up at for so long. This mods makes most of the planets in your home solar system colonizable. The AI will also be able to d...
!Downscaled Ships: System Alliance Ships
Created by Kondi
Fix for System Alliance Shipset. Compatible with NSC+ISB....
Weaponized Transport Ships
Created by Invincible
I haven't been playing Stellaris for a while so I forgot to update it. It should still work, but I haven't tested anything considering 2.0 is a huge update. After reading a reddit post complaining about transport ships in general, I saw that one of the arg...
Sqrl Improved T1 Ascension Perks
Created by Squirrel
Description Due to the fact, that the T1 Ascendancy Perks are mostly quite lame this mod aims to make them just a little bit more interesting. Hint: Check out my other mod, which balances the vanilla traditions, so diplomacy and Discovery are more viable: ...
Ex Leader Recruitment!
Created by Aster
This mod adds a planet edict that named "Leader Selection". As the name suggests, you can hold a Leader Recruitment Meeting on a planet. Of course, this needs to consume a lot of energy credits. Anyway, in the late-game, there is too much excess on energy....
The Belt (v1.6.1 Adams)
Created by xl Zema lx
Update for The Belt mod to version 1.6.1 FAQ's: - Q) Can i colonise with non robotic-pops? - A) YES, pick either the asteroid miners trait, enabling your species to colonise asteroids from the start, or use robot pops (droids or higher) to colonise and the...
Better Night Lights White
Created by Sam_
About It always bugged me that despite the FTL technologies, Ring worlds and giant death fleets equiped with high technology, the cities on the planets appear to still use yellow incandescent bulbs, and remain in a messy jumble. This simple mod changes the...
Stellaris Improved - Core
Created by Swizzle
Current Version - v0.42 - Compatible with Stellaris v1.6.1 What is Stellaris Improved? Stellaris Improved has four main goals: 1. Improve the game's performance 2. Make the galaxy reactive to the player/players to remove mid/late game boredom through real ...
private building
Created by CHIEF
This mod adds a planet unique building that produces all three resources. It also adds 5% happiness because it is kind of a market place. The building can be upgraded for further resource production and its last version also adds a moddifier towards the ma...
Twinks Demon Species
Created by Twink315
Burn the Galaxy with your own Demon Species!! Customize your own demon country Features This mod adds only optical features Unique Demon animated Portraits added as a new selectable species Unique Demon Ship Set Unique Demon Cityscape ISBS, NSC and RS comp...
Prehistoric Mod
Created by Alex
Updated to 1.6.X OLD VERSION http://steamcommunity.com/sharedfiles/filedetails/?id=843282045 This mod currently adds in one phenotype, prehistoric, and at the moment, on animated dinosaur portrait. The portrait is a fictional descendant of a troodon, one o...
Pragmatic Materialism
Created by Mori
This is a simple mod that adds a new ascension perk for materialist and fanatic materialist empires that gives them access to the psionic theory tech. It kinda bugged me that my scientifically minded empire would completely disregard all psionics as unscie...
Novus Orbis - Stellaris Overhaul Mod
Created by JKillz
---== Novus Orbis ==--- Check out Garvins updated version of Novus Orbis. Description Change your gaming experience with Novus Orbis, the mod overhaul that adds tons of features and redesigns the way we play Stellaris. The main goal originally was to remov...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Removed Tradition Tree Adoption Costs
Created by Kreldin Starfeather
Ready for 2.2+ This mod removes the stacking 5% increase to tradition costs for each adopted tradition tree. I found the stacking increase to tradition costs to be very limiting, particuarly in games with mods that added a lot of tradition trees, such as P...
Ships reworked
Created by Yandersen
Made by Yandersen for Stellaris v1.6 All ships rebalanced, 4 new ship sizes added; resulting line looks like: Corvette, 1 Naval cap, 300 HP; Destroyer, 2 Naval cap, 600 HP; Cruiser, 4 Naval cap, 1200 HP; Battleship, 8 Naval cap, 2400 HP; Dreadnought, 16 Na...
[2.1] Stellar Expansion - Cloning
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
Offworld Trading Company OST
Created by Firedron
Original Soundtrack from "Offworld Trading Company" game by Christopher Tin Compatibility: Should be compatible with any other mod Does not deactivate the original soundtrack Ironman and achievements compatible Supported version: 1.8.* Listen on youtube Tr...
Humanity Emblems
Created by ExtraNoise
Humanity Emblems adds over 170 flag emblems to Stellaris, filed under "Humanity" in the flag customization options. About the Mod This mod began when I wanted to create a series of human races to populate a "human-only" galaxy and was unhappy with trying t...
Gecko Colors for Both Genders
Created by Johnydeth
Makes it so that all colors of the gecko race are availible for both genders. Shouldn't be any compatability issues. Future Plans: - add more colors...
Star Wars Universe Emblems
Created by Crichton
2-26-2022 - Mod Updated to work with 3.3.x let me know if there are any problems This is a updated version of Star Wars Universe Emblems by Epsilon. All I did was update it so it will work with latest Version of Stellaris. Original Credit for the mod goes ...
!Civics Variety Patch for GVP
Created by LittleRaskol
A grab bag of new civics. This is a "civics-only" patch of my Government Variety Pack mod, which is required to use this. All this mod does is blank out all new government definitions so that you just get the civics. Don't install both if you want everythi...
Psionics Expanded (Legacy)
Created by Disafae
This is the Legacy version. Really didn't wanna deal with updating it for Le-Guin. Luckily, someone else decided to do it. Check out Psionics: Re-Expanded or.. something along those lines for the Le-Guin version. Have you ever felt that the current psionic...
Civic Redux
ABOUT Civic Redux adds in 49 new government Civics to choose from. These Civics can provide passive bonuses - similar to many of the vanilla Civics - or Game Start civics that give an immediate effect at the start of the game, such as Syncretic Evolution. ...
Trait Collection
Created by Tim
Description: - Last Update: 1.9.1 - This mods adds more than 80 new traits to the game. - Multiplayer Compatible. - I strongly recommend using a mod that extends the Gene modification UI to fit all traits. - F.e.: Cadence's Extremely Lazily Written Genemod...
Unblock Starport Construction
Created by Fervid Dragon
This mod is obsolete as of 2.0, but I have left it up in case someone is playing on an earlier version and still needs it This mod changes the game rule that controls when a planet can have an orbital station (such as a starport) built. It allows a planet ...
EwieFairy's Shippack [DEPRECATED]
Created by Ewilan
• But de ce Shippack : ajoute des modèles de vaisseaux pour les "Flottes anciennes" de l'espèce Ancienne originaire de mon Modpack, ce Shippack est utilisable sans mon Modpack mais l'espèce n'est pas contenue dans ce Shippack. • Mise à jour : j'améliorerai...
EwieFairy's Modpack [DEPRECATED]
Created by Ewilan
https://i.imgur.com/GaJI4fr.png Aucune mise à jour majeure prévue 1. Mods requis 2. Mods conseillés 3. Mods inclus 3a. Espèces 3b. Gameplay 3c. Graphismes 3d. Interface 4. Traduction en cours 5. Compatibilité 6. Crédits 7. Autres modpacks https://i.imgur.c...
Animated Octee-lan Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space octopi portrait set. They twitch, and blink, and look around, and breathe, just like vanilla portraits. You can easily use this set to create any Custom Empire you like, jus...
A Mod by Patch
Created by Patch
This mod is a combination of a few experiments of mine. It adds a new starting system, which includes a small halo-style ring world, and a broken planet for the fun of it. Secondly it includes a classical greek name list to go along with the Socratic theme...
Gwen's Simple Traits 1.6.1
Created by GwenBlanketSpecter
1) 41 new traits many with up to 5 levels and negative versions of each.This adds a total of over 300 traits to the game. I suggest also looking at my Zero Cost traits mod that adds over 50 unique traits to the game. Click To View Trait List 2) Without tou...
Jump Drive +
Created by Richard King
...
Endless Space 2 OST
Created by Firedron
Original Soundtrack from "Endless Space 2" game by FlybyNo Compatibility: Should be compatible with any other mod Does not deactivate the original soundtrack Ironman and achievements compatible Supported version: 1.8.* Listen on soundcloud Track listing: M...
Excess Power Unleashed
Created by YggdrasilsSword
A simple mod to make ships with Excess Power more useful. As of 2.0 Cherryh: - Halved power requirement for full bonus (including evasion, speed, damage). - Increased sublight movement speed bonus to a maximum of 25%. - Added up to 20% weapon range bonus, ...
!Downscaled Ships: Imperial navy
Created by Kondi
Compatibilty fix for 'We Are Imperial Navy'....
Endless Space Soundtrack
Created by Dirigible
FlyByNo's excellent soundtrack to Endless Space, a turn-based 4x strategy game that is actually kind of neat if you spend a few dozen hours figuring it out. Doesn't replace any music, as usual....
Militarists gain Unity from destroyed enemy ships
Created by Dazz Aephiex
Since 1.5 militarists become very under powered, because they are lack of unity, so I think they should have their way to gain unity, to rival pacifist. Features Militarists can gain unity from destroyed enemy ships. You may gain enough unity to unlock a t...
SGM Supply Lines for 1.9.*
Created by Soulbinder
Newer version of the mod: Supply Lines for 2.6 Overview This mod introduces a new gameplay mechanic: Military fleets now need supplies. If a fleet is out of supply it has reduced weapon power and speed and continuously looses hitpoints until it is resuppli...
Additional Traditions - Expanded (Stellaris v1.6)
Created by Meltup
Additional Traditions - Expanded v0.8.8 (Beta) For Stellaris: 1.6.* Useful links: Additional Traditions Additional Traditions - Expanded (20 AP patch) WARNING: This mod is still in Beta stage and is subject to constant changes and balancing with vanilla St...
Additional Traditions - Expanded (20 AP patch - Stellaris v1.6)
Created by Meltup
Additional Traditions - Expanded (20 AP patch) v1.0.0 For Stellaris: 1.6.* A patch for Additional Traditions - Expanded that increases the number of possible ascension perks and slots for them up to 20. Compatibility This mod creates a bunch of it's own fi...
Battleship Brainstorm - NSC Compatibility Patch
Created by Zeratul Vergil
This mod is aimed to makes Battleship Brainstorm and New Ship Classes and More (NSC) compatible with each other. With this, you can equip battleship with NSC ship parts while at the same time equip it with a loop. The mod is also both Guilli's mod and Unli...
Battleship Brainstorm
Created by Zeratul Vergil
This mod adds various types of battleship other than vanilla battleship in game. Currently there're 3 unique types of battleship: - Battleship Mk 0 Ever wonder where's those cool battleship design gone to and wanted to have them back? Battleship Mk 0 gives...
Military Station Fortifier
Created by ScepraX
Stellaris version supported: v1.9.1 Military Station Fortifier 2 for Stellaris 2.0 has been released! Military Station Fortifier Increases the power of military stations through gradual fortification methods. Every spaceport, frontier outpost and military ...
Modified AI policy for egalitarian and spiritualist civilizations
Created by JelleJT
Als far as I know the mod will be compatible with any future version, so I will only fix things if the mod appears to be broken. Did you notice that when you have the (fanatic) egalitarian ethos, you don't have the ability to say that synthetics are equal ...
Exoplanets
Created by Gogabor
Mod description Mod adds some exoplanetary systems from the Open Exoplanetary Catalogue. There are all systems with 5 and more known planets and some systems with less planets but potentially habitable. At the moment I am not going to add all other systems...
Military Stations NBZ Redone
Created by robin's_egg
MILITARY STATIONS NO-BUILD ZONE REDONE + SPS by dirkleton, based on a mod by MrLaplace, with permission. Lets you build military stations closer together so they can support one another instead of getting pulverized one by one with time for the enemy's shi...
Real Borders
Created by MasterOfGrey
What makes a border real? The abilty to plunk down a flag and say, "Oi, I'm walking here!" This mod is designed to make the concept of border wars much more significant, as it's much more likely that your borders will be maleable and vulnerable to AI colon...
Gwens Misc Leader Traits 1.6.X
Created by GwenBlanketSpecter
1) This mod adds a set of 43 new ruler traits, 15 admiral traits, 3 scientist traits, 5 general traits, & 14 governor traits. Click To View Trait List I based them as much as I could on the in game math. as far as i know everything was working just fine in...
JelleJT's Policy Pack
Created by JelleJT
Due to school I won't be implementing new things! Also as far as I know the mod will be compatible with any future version, so I will only fix things if the mod appears to be broken. This policy pack features 6 policies for now, however I am working on 2 o...
Star Wars - Resurgent Class
Created by Frstwlf
All permissions for this mod were granted. It will not be removed like the ports I did of the Mass Effect Dawn of the Reapers and Halo Sins of the Prophets mods. Star Wars - Resurgent Class Description This mod adds a Resurgent-class battlecruiser from The...
Improved Border System
Created by tmonahan23
Improved Border System Version 1.9* Features: -Smaller Border Base Radius No more losing systems by border blobbing. -New War Demand- Cede Frontier Outposts No more going to war for only planets, now you can go to war for that rich resource system --------...
Science Nexus Enhancement
Created by Redshift
Features: Three new Planet modifiers which feature extrem high research riches for...well research. The Science Nexus can be build around these planets. For the first three stages no perks are needed. Each stage will give its own high research boost in its...
Star-Spawn of Cthulhu - Portraits
Created by Ryoma
Adds a portrait pack of Lovecraftian horrors into Stellaris. Description This modification is lovingly custom-tailored portrait package containing 11 species/portrait sets and 58 phenotypes. The species included are as follows: Star-Spawn of Cthulhu Deep O...
Marked Incompatible ]  Animated Synthetics Portraits - Expanded
Created by silfae
http://i.imgur.com/Oi4ncTS.png SYNTHETIC DAWN PATCH: -The mod now has two separate "species_classes" containing the same portraits: Bio-synthetics and Synthetics. The former is available to everybody, the latter only to users who own the Synthetic Dawn DLC...
Exploration reworked
Created by Yandersen
A solution to micromanagement hell. This mod unlocks the automated exploration feature by introducing a starting tech called "Exploration Codex". The original "Automated Exploration Protocols" tech got changed providing solely a set of bonuses for the scie...
Brunai Imperium Ship Types
Created by Zeratul Vergil
Originally intended to add as a Brunai Imperium rework content, however since someone already made a reworked mod , I decided to made this as a ship sets to everyone, as per my other ship sets. As stated, this mod add Fallen Empire ship sets that reflect B...
Sith Imperium
Created by 775smutje
Dieser Mod fügt einige Eigenschaften und Portrait's hinzu. Ethiken, Schiffe und alles was ein gutes Imperium braucht wird folgen....
Growing planets
Created by Yandersen
Adds a spaceport module: "Terraforming Station" (unlockable by Terrestrial Sculpting technology). Planet carrying this module grows in size at a mean rate of 2 tiles per year. Once the planet reaches maximum size (25 tiles) the Terraforming Station get dis...
Terraforming Candidates
Created by Gogabor
Update - Updated for 4.x What this mod does Mod adds more terraforming candidates - toxic planet, cold barren, molten and frozen can be candidates too. There are different stories for them and different terraforming links: - Barren: this planet becomes 'ab...
Gwen's Leader Flaws and Virtues 1.6.X
Created by GwenBlanketSpecter
This mod adds a flaw and virtue system to the game. Flaws grant an additional 1-2 trait points to a leader. Virtues cost 2 to 3 trait points and are as good as 3 or 4 traits. This is designed around the game’s default of 1 trait point of leaders and 2 for ...
Animated Prey Typhon Portrait (Dark Unbidden)
Created by Doctor Verum
This is a fully animated portrait designed to look like one of the Typhon life-forms in the videogame Prey! Essentially an edited version of an unbidden, which will now be more black/dark grey while maintaining animations and particle effects. Prey is prop...
Nosyd Sphere - A Mineral Producing Dyson Sphere
Created by Lato Diafol
This mod allows the creation of a Nosyd Sphere. Effectively a mineral producing Dyson Sphere. It is crated for use with the Better Balanced Ascension Perks and Megastructures. Thus I reccommend this is used with that mod though it is not necessarily Requir...
Micromanaged Bureaucracy
Created by Ishmael Tibbs
Not a fan of sectors? Me neither. But most of the mods out there seem to address the problem with all the subtlety of a sledgehammer made of neon green bricks. The planet cap is a useful mechanism for progression. It's just a little too tight for those of ...
Gwens Complex Traits And Civics
Created by GwenBlanketSpecter
This mod grants species traits that augment their leaders with bonus leader traits. This mod grants Civics that grant specialized technology and buildings you can’t otherwise access. Traits and civics that grant strange and unique playstyles. Bonus leader ...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Pirate Codex Government Type
Created by BrutishMrFish
NOTE: This mod is no longer being updated, but I will list alternatives that include it for those who want a something up to date: Government Overhaul Open Beta by xnadu27: https://steamcommunity.com/sharedfiles/filedetails/?id=1477839752 -----------------...
Marked Incompatible ]  Merged Traditions
Created by Geki
Discontinued I've ceased the development of this mod and will not update it to 1.8. I'm also removing it due to the hostility that my work had generated within the modding community when it first released. Thanks to all of you 14.000+ players for using my ...
VisiblePrecursors
Created by Burlap Napkin
A hopefully thurough fix to precursor event chains. I really like the Precursor events, and it sucks that players often cannot complete them. I've devised an overcomplicated fix for this, and could use your help testing and improving it! The Fix: -Precurso...
Robots reworked
Created by Yandersen
A small mod rebalancing robots/droids/synthetics/cyborgs. Growth speed was buffed (+200%) for all except cyborgs; droids got buff to energy production; mineral production made constant (+15%) for all. Details robots / droids / synthetics: +200% growth spee...
06 Real Space - More Tilesets Patch
Created by Annatar
Supported version Real Space v2.0 Patch for compatibility of mods Real Space and More Tileset. ATTENTION! The patch is not a stand-alone mod and is only launched together with the original mods!...
Perfect Lifeform
Created by MaybeAComputer
This mod attempts to add in another fully fleshed out ascension option into the game: - Erase your race from existence and become a new lifeform composed of nanorobots and genetically engineered cells... - Ascension requires Evolution Mastery, and the Fles...
Trace Empire Customisation
Created by Trace Projectile
'TEC' primarily contains dozens of vanilla-art-friendly rooms and cities. Sequel to the deleted early Stellaris mod: http://i.imgur.com/cBps1XO.png Please note no ship sets are finished, but I wanted to at least get them to a point where they look differen...
Gwen's Domesticated Xenofauna 1.6.X
Created by GwenBlanketSpecter
This mod allows you to breed the various space borne aliens. Amoeba, Cows, and Clouds. As you gain more technology you gain access to genetically modified versions of each of them. You can also learn to clone up some ether drakes with an ether drake hatche...
Centralized Shipyards (1.6.2)
Created by Ryuichiro
Simple: Activate "Central Shipyard" edict on your shipbuilding planet. Activate "Supporting Shipyard" edict on other planets with spaceports. Profit! Detailed: You can set every planet a "Supporting Shipyard" which reduces their shipbuilding speed by 50% a...
Revan's Sith Empire
Created by Antonius Magnus
Small personal mod I thought people might be interested in. Adds Revan's Sith Empire as a playable empire with an appropriate Revan portrait. This version now with more Wookies. Requires Star Wars: A Galaxy Divided http://steamcommunity.com/sharedfiles/fil...
Stargate - Goa'uld Ships
Created by Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Goa'uld Ships 2.0.0 Description This mod adds the Goa'uld ships from the Stargate universe. Here are the ships currently included: - Osiris' ship (science & construction) ...
Components rebalance
Created by iru
The goal of the mod is to make it a natural choice to upgrade the spaceships with higher level components. This mod does this by lowering the cost of higher level ship components: https://steamuserimages-a.akamaihd.net/ugc/788540941805703047/5E382C0935492F...
Dimorphism - Otter Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space otter portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mo...
04 Real Space - Siellaris + Evolved Patch
Created by Annatar
Supported version Real Space v2.0 Patch for compatibility of mods Real Space and Stellaris + Evolved. ATTENTION! The patch is not a stand-alone mod and is only launched together with the original mods!...
Dwarven Namelist
Created by Seilorks
This shouls work for any version on stellaris This is a name list that I made for fun It has dwarven names aswell as some real life names The Dwarven names come from a plethra of worlds such as Lotr World of warcraft Warhammer pathfinder Aswell as Dungens ...
[WIP] Planet cracking technologies
Created by Grin Keeper
This mod allows you to convert empty asteroids and moons to minerals, in exchange of their existence. At least something, huh? This mod is currently "work in progress" so expect some changes and more stuff in future. Added technologies : - Basic planet cra...
Synthetic AI traits
Created by Accuare
Synthetic traits for a synthetic empire. A synthetic trait as well as some AI upgrades for your synthetic empire. For 1.7.2 a version for 1.6.2 has also been uploaded ...
Robotic Traits
Created by Accuare
Robotic traits form the original version of the game made available at speacies creation. For 1.7.2, the mod for 1.6.2 has also been uploaded...
Expanded UI
Created by DetCord12B
http://i.imgur.com/DWrS3Ru.png http://i.imgur.com/IYFuCaN.png This was a much requested standalone feature from my Galactic Empire modification for A Galaxy Divided. Difference is, I've made a few alterations and additions. Don't like having to alt-tab out...
Sophon Flag Emblem
Created by Deimos
Just a tiny tiny mod, that adds the Sophon flag emblem from Endless Space 2. I have no background in graphic design so this took much longer than it should. I won't be adding any portraits, because I don't have the editing skills to make them, and adding a...
GWen'sSubjectTypes1.6.X
Created by GwenBlanketSpecter
This mod adds new subject types that you can force enemies to become as a wargoal. These are in addition to the standard Tributary, Vassal, and Protectorate. 1) Civility Subject Type has: -75% Naval capacity. +100% Planet fortification. +200% Garrison heal...
Stargate - Downscaled Wraith Ships
Created by Frstwlf
This is a Downscaled Ships compatibility patch for Stargate - Wraith Ships. Please ensure you download both files....
Stargate - Wraith Ships
Created by Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Wraith Ships version 2.0.0 Description This mod adds the Wraith ships from the Stargate universe. All ship classes and stations are modified when you select the ship set. ...
Dimorphism - Void Mammals
Created by Brother Tavriel
Inspired by the various other Dimorphism mods, I made a thing. I always envied the mammals from the Creatures of the Void, so when they released the Anniversary portraits DLC for free, I put this together. I didn't like the boney lips, so I changed that fo...
Pirate Waves 2
Created by ScepraX
Stellaris version supported: v1.9.1 Pirates Waves 3 has been released! Requires a new game to work properly! Pirate Waves 2 This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroi...
Dust
---Dust is currently in an Alpha state--- ---Icons are placeholders--- Adds a new Strategic Resource Dust from the RWBY anime web series Dust can be found on some planets and requires you to research Dust mining to make use of it. Building the Dust refiner...
Don't Panic - Hitchhikers Guide Anomalies and Events
Created by Jonny Googs
In honour of the dear departed Douglas Adams and his namesake Stellaris update, this is a series of Anomalies and Events based around The Hitchhikers Guide to the Galaxy. Currently featuring 13 relatively simple, though interesting, new anomalies, includin...
Stargate - Downscaled Goa'uld Ships
Created by Frstwlf
This is a Downscaled Ships compatibility patch for Stargate - Goa'uld Ships. Please ensure you download both files....
Yukka's Art Gallery: Loading Screens
Created by El Chupacabra
Yukka's great Artwork as ingame loading screen! For further Info, check out my site: V-Mods Please support Yukka directly and give a feedback to him via the Stellaris forum or his Steam Gallery! I do not own the included art, all rights are holded by the r...
(-Naval Overhaul Legacy-)
Created by Lavo
This mod completely overhauls the naval combat of Stellaris. Compatible with 1.9.* and 1.8.* Overview This mod includes a complete overhaul of weapons, adding in two new ship types, rebalancing FTL types, tweaking existing ship types & military stations, b...
(-(CP: Improved Space Battles Doomsday - Realistic Ships)-)
Created by Crusader Vanguard
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going t...
Ship Recolours
Created by Random Nk
Adds recoloured and (slightly tweaked) shipsets (Uses player flag colour): Avian recolours : Copper, Carbon, Chrome, Brass, Bronze, Brown, Gold, Steel Reptilian recolours: Blue, Brown, Green, Grey, Khaki, Orange, Rust, Yellow As I don't have the Apocalypse...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Stargate - Asuran Ships
Created by Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Asuran Ships version 2.0.0 Description This mod adds the Asuran ships from the Stargate universe. All ship classes and stations are modified when you select the ship set. ...
Stargate - (Downscaled) Asuran Ships
Created by Frstwlf
This is a Downscaled Ships compatibility patch for Stargate - Asuran Ships. Please ensure you download both files....
RWBY emblems
Created by kimstad
Flag emblems from the webseries RWBY Includes a small namelist ****************************** As I rarely touch this at all: If anyone wants to use this in their own project, go ahead. If you are subscribed the files should be under : Steam\steamapps\works...
EXTENDED Vanilla Palette (1.*)
Created by Lyyti
• This should be forward and backward compatible with any version of the game. • Multiplayer, Ironman, and preexisting save-file compatible. • Incompatible with any other mods that edit the color data or palette UI. Retains the Game's Natural Colors This m...
Stargate - Tau'ri Ships
Created by Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Tau'ri Ships version 2.0.0 Description This mod adds the Tau'ri ships from the Stargate universe. All ship classes and stations are modified when you select the ship set. ...
Stargate - Downscaled Tau'ri Ships
Created by Frstwlf
This is a Downscaled Ships compatibility patch for Stargate - Tau'ri Ships. Please ensure you download both files....
The Culture - A Curated Name List
Created by Wyrmclan
Update of Culture Namelist to version 2.6.x of Stellaris...
Playable Guardians
Created by Crusader Vanguard
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going t...
!Stellaris+[A&AM] PATCH:( Stellaris+) Evolved
Created by Vordak
Compatibility patch for Stellaris+ v1.6 and ( Stellaris+ ) Evolved . ATTENTION - this is not patch for Stellaris + Evolved . Do not use with !Stellaris+ PATCH: AlphaMod or !S+ PATCH: Machinery of Empire . Patches for Stellaris+ Evolved and AlphaMod(or his ...
Ground Megastructures (2.1)
Created by Ignis
This mod adds some buildings that are as powerful as megastructures. My main goal with this mod is to enhance the capital world because i think the vanilla game only adds a few special buildings for capitals. So the capital descriptor in vanilla said "... ...
Dieu's Starting Systems
Created by DieuNightsman
This mod will add several starting systems to pick from. Some systems have additional features just to make the system unique. ------------------------------------- Systems in the mod ------------------------------------- Custom Systems - Alpha Centauri Sy...
Model Change - NSC Flagship (Executor Star Dreadnought)
Created by Zeratul Vergil
Welcome to one of the model changing mod. A long time ago in a galaxy far far away… After the release of Buildable Executor-Class Star Dreadnought mod, someone ask me to use this model as NSC Flagship. After a long time, it's finally done. Featuring the Ex...
!S+[A&AM] PATCH: Guilli's Planet Modifiers
Created by Vordak
These two mods and so are completely compatible, just characteristics of armies from Guilli's Planet Modifiers raised to standards of Stellaris+ v1.8 . Replaced files: common\armies\zzz_c_armies.txt...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
Out There
Created by csrr
I’ve been playing stellaris since launch, including quite a number of individual games, and a few months ago, I started getting- bored. I’d seen almost all the anomalies, planet buffs, and Leviathans. As an old sci-fi fan, I've always enjoyed the explorati...
Stargate - Asgard Ships Addon
Created by Frstwlf
Please do not redistribute without all the proper permissions. Thank you. Stargate - Asgard Ships Addon version 1.1 Description This mod adds two Asgard ships to the Tau'ri and lets you build a second Flagship, the Asgard Flagship. You NEED to select the p...
Reworked Planetary Diversity
Created by SoulDoubt
Stellaris version 1.6.2 Mod version 1.0.8 I regret that I am unable to continue supporting this mod. IMPORTANT: Compatibility & File Conflicts This is my attempt to merge two phenomenal mods, Reworked Planets and Planetary Diversity. The majority of the cr...
Admiral Level Skills
Created by jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 4.0. --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That li...
D.E.R.P. 2.0.b
Created by Xultanis
Updated version of DERP. Now with nY^3z% MORE DERP! Experimental beta, tweaks to species traits, some weapons / buildings / leader traits / ship components, and a special mid-late game surprise for Corvettes.... WARNING! UNTESTED MOD! Please let me know if...
SGM Library
Created by Soulbinder
Overview This is not a mod, but a resource for modders. Its purpose is to centralize scripts that are used by multiple addons. Features Most of the library functions allow you to determine (or estimate) the numerical value of an ingame property (which is n...
Shadow's Usable Planet Size Increase [Utopia 1.6]
Created by ShadowDragon8685
The Usable Planet Size Increase mod does exactly what it says on the tin: it adds a planet edict, for 250 Influence, that increases the size of a planet, any planet, by 1 tile. Currently no technologies are required specifically for this, as it is presumed...
Benjaseth's Species Names
Created by El Chupacabra
100 new species names for all phenotypes except Necroids! Created by Benjaseth for the devteam. For further Info, check out my site: V-Mods Please support Benjaseth directly and give a feedback to him via the Stellaris forum!                               ...
Give Me The Good Stuff!
Created by Avalanche
(This is a personal mod not meant for external use!) Why wouldn't a civilisation that has advanced to space be able to build other kinds of ship-sized kinetic chemical weapons? This mod fixes that by giving all empires that have kinetics or missiles all ba...
Mind Control Expanded
Created by Satire
This mod allows you to use mind control technologies more broadly. Current features: Use your psionic abilities or orbital lasers to subjugates will of primitives! New observation station mission unlocked by Will to Power or Telepathy techs which allows to...
Salarian Union-fixed and updated
Created by Theghostoftimmy
As far as I can tell, still works for 2.0. Let me know if that isn't the case. The old Salarian Union portrait mod by Yoshy's Island, updated. I did not extensively test it, but it seems to work. Let me know if there is something wrong with it, but keep in...
Fallen Empire Ships
Created by Celestial Caesar
Looking to use the coolest ship designs in the entire game? Look no further! What sets my version of Fallen Empire ships apart from all the others? Simple, mine: - Won’t break the tech trees - Doesn’t use mammalian ship components - Doesn’t add a ton of ex...
Consolidated Krogan Clans-fixed and update
Created by Theghostoftimmy
As far as I can tell, still works for 2.0. Let me know if that isn't the case. k4realz' mod Consolidated Krogan Clans, updated. All the credit goes to him. Features: - names list (ship names missing) - 8 different portrait pictures (pops, females,leaders) ...
Innovative Civics
Created by BurningTemplar
The intent of the mod: Well, I always though that Stellaris civics lack of personality. Like Shadow Council, the concept is cool ok, but in the end they give only +/- % on stuff. The more unique civics are mechanists, syncr evolution, fp and few other ones...
[Star Citizen] Stanton System
Created by ~HarrisoN~
The Stanton system is a scaled-up corporate business park. Four massive SuperEarth worlds have been heavily terraformed for their resources by the UEE, but have since been sold to the highest bidder. The buyers were some of the largest galactic corporation...
Buildable Ancient Buildings
Created by MikeWe
https://i.imgur.com/rYuEeWx.png --------------------------------------------------------------------------------------------------- THIS MOD IS OUTDATED, PLEASE USE THIS MOD FROM NOW ONE: PJs :: Fallen Empire Buildings Unlocked ----------------------------...
NieR:Automata - YoRHa Namelist (Nier Automata)
Created by ⊿Draelyn
Based on the game "NieR:Automata" Updated for 2.0.* Any future updates should be automatically supported, but if anything breaks let me know and I'll update the mod. Changes: 1.9.*: Vast improvements Now functions correctly using a Machine Empire. Please n...
Science Calibrator
Created by Djohaal
Simple mod that adds a dialog on game start that lets player decide on a multiplier to empire science produciton. Allows to play the game at a faster or slower pace. Should be fully compatible with DLC. Pending multiplayer tests. Known issues: Crises code ...
Expanded Stellaris Ascension Perks - Addon
Created by Private Feelings
Addon Abandoned, Main Mod Still Active Expanded Stellaris Ascension Perks is a mod which adds 60 new Ascension Perks to the game. In a previous iteration of the game this addon contained some modification to the mod, which was de-attached for compatibility...
Human Variety
Created by Okami
Human Variety adds 32 new male and female clothing options to human pops and leaders. Outfits are assigned to pops based on their individual ethics, meaning the population of two planets controlled by different empires can end up looking very different. Ad...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Civics Have Ethics Attraction
Created by Oracle
Simple mod that introduces additional ethics attractions for civics with strong ethical ties. + Slaver Guilds gains +10% authoritarian ethics attraction. + Warrior Culture gains +10% militarist ethics attraction. + Distinguished Admirality gains +10% milit...
Kett Species Mod
Created by Theghostoftimmy
update July 16: Booted up the game today and found out I accidentally gave genemodding to everybody, not just Kett. Oops. --------------------------------------------------------------------------------------------------------------------------------------...
Turian Hierarchy-fixed and updated
Created by Theghostoftimmy
As far as I can tell, still works for 2.0. Let me know if that isn't the case. Another refurbished Mass Effect mod by Yoshy's Island. Credit goes to him. Features: - Turian portrait. Male only, unfortunately. He animated it though! - Ethos: militarist, ega...
Twinks Materialistic Plantoid Ships
Created by Twink315
I present "Materialistic Plantoid Ships" A reskin i made to make plantoid ships more interesting. This mod Includes: -Plantoid Ship reskin as you see it in the pictures -Materialistic cityscape already known from other mods i made! I am not sure if i will ...
Planetary Wormhole
Created by Alex
Adds a new building to the game for wormhole tech users. The planetary wormhole (basically a stargate) increases unity, society output and migraion to the planet it is built on. This is currently just a test, may build upon it....
Dimorphism - Squirrel Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space squirrel portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this...
Better Night Lights Yellow
Created by Sam_
About It always bugged me that despite the FTL technologies, Ring worlds and giant death fleets equiped with high technology, the cities on the planets appear to still use yellow incandescent bulbs, and remain in a messy jumble. This simple mod changes the...
+ Stellar Catalyst
Created by Djohaal
Stellar Catalyst A companion mod for Real Space This mod introduces a minor megastructure that can be built by any empire that researches the appropriate technology. The stellar catalyst triggers fusion in a Y or P class dwarf, the brown-dwarves - "failed"...
Immersive Galaxy - Planet Variety, Clouds
Created by Dwaine
DON'T SUBSCRIBE THIS ALONE https://i.imgur.com/c65MtHl.png http://i.imgur.com/MHQvkfj.png PDX textures are quite good, but they lack variety. Continental planets feel all the same, with little personality and color variance, the worse being the gas giants....
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Real Space - Planetary Ringworlds Patch
Created by Fervid Dragon
This is a compatibility patch for Planetary Ringworlds and Real Space. It scales the planetary ringworlds up a bit so that they aren't so snug around Real Space's bigger planets....
Planetary Ringworlds
Created by Fervid Dragon
Did you ever look at a ringworld and say "I want to build one but I don't want to wait decades"? Well, now you can get a sweet compromise going instead! Planetary Ringworlds lets you build a 16 tile ringworld around any planet you happen to have laying aro...
Biological Determinism
Created by Aravial
Have you ever wanted the biological nature of your species to have a greater impact on the political life of your civilization? This is a mod for you! This simple mod makes the various traits of species have a direct influence on the ethics to which their ...
Bugs
Created by Pebbles
This mod adds the bugs from Star shiptroopers. Due to some unfortunate events this mod will not be updated or worked on....
Obsi's Better Vassals
Created by Obsidyan
Just a little mod I made, because I found it more "realistic" for me. Things it adds : - Vassals can now colonize - Vassals are now taxed (15% energy, 15% minerals, 15% science) - It is now easier to make a vassal/protectorate by diplomacy, if you're way s...
Sith's Building Organizer
Created by Cephalon Sithalo
I originally used S.E.G.O and Alpha mod way back and was overwhelmed by the number of buildings being thrown about the list. So I made this little thing so that buildings are together by resource. In a bit of irony, I left out Alpha Mod when creating this ...
Animated Shark Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space shark portrait set. They twitch, and blink, and look around, and breathe, just like vanilla portraits. You can easily use this set to create any Custom Empire you like, just...
Legend of Galactic Heroes + ISBS Compatibility Patch
Created by Yunaris
Patch requires the original Legend of Galactic Heroes ship mod to function. This provides a model for the Leviathan and Titan ship class for both the Galactic Empire and Free Planets. The ships have also had weapon locators set. Apologies if it's a little ...
Harder Victory Conditions
Created by Bot_14
A simple modification that makes the game slightly harder to win. For those who wish their games of Stellaris lasted just a little longer. === - Domination victory now requires 60% of planets instead of 40% - Federation victory now requires 80% of planets ...
Useful Defenses
Created by Slip
Compatible for version 1.6.* 13/08 - Improved mod compatibility with other mods This mod improves the capabilities of Defense Platforms/Stations as i noticed normally during a battle they have minimal impact to any fights. Changes: Small Station: - Armor: ...
K You shall not Pass
Created by emperor_kk
This mod contains empire edicts for your armies: http://kourentzes.com/ftp/rate_favourite.gif For all : Army Draft This Edict initiates empire wide drafts to get young men and women to fill your armies. +20% army build Army Aggresive Stance This Edict incr...
Expanded Stellaris Traditions - Resolution Patch
Created by Private Feelings
Addon Abandoned, Main Mod Still Active (no longer required from Patch 3.1) Please check out A Resolution Patch for Expanded Stellaris Traditions for an up to date version. ------------------------------------------------------------------------------------...
Steven Universe Homeworld Gems
Created by Flemmi
Species mod for the Homeworld Gems of Steven Universe. Big thank to Puapka for the Thumbnail also a big thank to Anna Chloe Moorey she voiced the new Advisor I found out about her over her YouTube Channel go check it out, she is amazing. If you want just t...
Trace Rooms
Created by Trace Projectile
A mod to add a few dozen emprie rooms focusing on useful RP and vanilla artstyle. https://i.imgur.com/XmippWr.png - There are ~50 manually done rooms, ranging from dark spiritualist, to cities, to hives, to a pack of rooms I first made for a multiplayer ga...
Altmer (High Elf) Names
Created by Samildanach
Do you think of the "Humanoid #5" species as space elves? This mod adds Altmer (High Elf) names, from the Elder Scrolls series of games so you can role-play them as such. The ships and planets names are a little light, and I threw together the army names, ...
Animated Xenomoph
Created by Rocket
Adds an animated portrait and playable custom species. The Xenomorph are inspired by the species of the same name present in the ALIEN universe. They are very strong at invasions. This mod is a WORK IN PROGRESS. If you use the custom species provided, expe...
K Special Army Units
Created by emperor_kk
This mod is inspired by 40K space marines. http://kourentzes.com/ftp/rate_favourite.gif It adds a technology to build Citadels. You can build up to 8 Citadels: "Blood Legion Citadel" "Iron Fist Legion Citadel" "Wolven Legion Citadel" "Angel Legion Citadel"...
Galactic Wonders
Created by Rocket
Adds three Galaxy Unique wonders that can only be built on Gaia Worlds. This allows three special buildings that there can only be one of in the entire Galaxy at any time. They function like Empire Unique buildings, but instead of unique to just the empire...
War Sectors
Created by MikeWe
http://i.imgur.com/yWO5Dre.png War Sectors Don't want to spend time clicking through each sector to build up your fleet or worry that you won't have enough minerals left for buildings and no energy to support them? Then this mod is for YOU! This mod allows...
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Space Merchant(1.9)
Created by DrBLOOD95
Hellow everyone, first of all I'm glad to have joinded the stellaris community that game is amazing and has a nice future thanks to everyone and their there is also a lots of amazing mods so I decided to make my own one. Just to let you know english isn't ...
Twinks Engineer Species
Created by Twink315
The Engineers! Inspired by the "Xenomorph portraits" i decided to create the Engineer Species. Features Animated Engineer Portraits (6 female and 6 male portraits) Engineer Room Engineer Cityscape Engineer Ships. NSC compatible. (based on fallen empire shi...
Protectorates join wars
Created by ferguson_bobby2000
Nice and simple mod: protectorates are forced to join your wars AND protectorates and vassals colonise. savegame compatable too. ;) -updated; subjects no longer recieve 50% warscore penalty for cede planet (not main defender thing removed for that option o...
[1.8/1.9.x] T2 Military - Stations
Created by Skylerite
Made for 1.8/1.9.x. I have integrated this into my other mod, so I'm keeping this around for legacy versions of the game. Check it out here: T2 Military - Ship and Station Sections http://steamcommunity.com/sharedfiles/filedetails/?id=1084944255 A general ...
+Star Forge
Created by Djohaal
Star Forge A new megastructure. The Star Forge allows the conversion of large ammounts of energy into minerals, by tapping into the gas reserves of its host star. Sadly it can't automatically produce ships, but it looks damn cool. Construction info: Stage ...
Imperial Human Names (2.3)
Created by Weriath
Hi everyone Since Stellaris release,a long time ago, I've been using and regulary expanding my own namelist, because the human ones, made by Paradox, just lacked the flavour of a mighty human interstellar Empire. And now I've decided to share it :) My name...
+Stellaris Involed Policies
Created by Djohaal
Stellaris Involved Policies A series of custom policies that allow you to tweak the economy of your empire by trading off bonuses and happiness. Standalone element of a larger mod I'll be relasing soon-ish. Most factors are adapted from the original stella...
Timeless Lords
Created by Auren Dawnstar
What is this mod? This mod started as a toned-down, prototype of my Empyreal Ascension mod as a means of testing the baseline framework. However, I figured it would be a good idea to put it up as a variant for anyone who wanted their leaders to be genuinel...
Dimorphism - Llama Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space llama* portraits. It leaves the male models untouched. *Or whatever else do you think they look like. Compatibility Pretty much everything. This is a purely graphical tw...
Animated White Walkers
Created by mnidjm
Contents White Walkers from the Game of Thrones franchise. Includes both male and female models and a prescribed country; The Long Night. I had to extrapolate the female appearance, but I a......
+Involved Strategic Buildings
Created by Djohaal
Stellaris Involved Strategic Buildings Module Mod fixed, please redownload if you downloaded it before august 30th This is part of a bigger revamp mod that is on the works (documentation pending but I feel lazy, so it might take some more weeks) Since the ...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
*ST:NH Content Submod (compat with v2.3.3)
Created by G-Man
NOT LONGER SUPPORTED/NEEDED ABOVE v2.3.3 Comments pls just on Mainmod-Page here. Le Guin Compatible https://i.imgur.com/7D57Ta4.png http://i.imgur.com/fVVaDCS.gif NHV 1709 - Beta This is a submod for ST: New Horizons and provides no functionality without t...
Guilli's Planet Modifiers for 1.9
Created by Guilliman
https://i.imgur.com/BTonHYz.png https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 1.9 of the game. Compatible with all DLC. DLCs not required. Compatible with virtually all mods. What does this mod do? This mod adds 180+ new planet modi...
AlphaMOD Icons Improve
Created by Red192
A simple rework to alphamod icons http://i.imgur.com/fVVaDCS.gif AlphaMod is one of the most beloved Mod and maintains its unique and unmistakable style, Although I understand her quest to recreate the '90 style game, I find that it does not fit into a par...
Animated Hyena Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space hyena portrait set, winner of the second monthly poll. They twitch, and look around, and breathe, just like vanilla portraits. You can easily use this set to create any Cust...
Growing Pods
Created by Argual
I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamcommunity.com/id/argual/ Adds a Hive Mind civic that (mainly) boosts growth and colony de...
AI BALANCE MOD
Created by Dimuch62 [RUS]
Surely many noticed that at some point the AI becomes very easy, even on increased complexity. This mod allows you to increase the complexity of the AI in the middle and late stages of the game or slightly reduce it at the start. This mod regulates the pro...
Immersive Galaxy - Planet Variety for Planetary Diversity
Created by Dwaine
Submod of Planetary Diversity. http://i.imgur.com/MHQvkfj.png Planetary Diversity has introduced many new planets, but lack a bit in texture variety (there is only 1 texture for each new planet), therefore, in collaboration with the author of said mod, I'v...
Neat NATO Namelist (NSC Compatible)
Created by Jonny Googs
An attempt at a pretty comprehensive namelist for the NATO states, fully compatible with New Ship Classes and More (NSC) but also backwards compatible with vanilla. Featuring: - Over 11,000 ship names from every current NATO state with a navy - Over 3,000 ...
Train Depot
Created by mav12222
The result of bordem and watching a stream of Transport Fever. This mod was made after someone jokingly suggested a depot building in stellaris. The Train depot allows for efficient transportation of minerals across the surface of the planet. Trains also p...
SME_spaceport
Created by Greenboy007
updated the old SME (Space Modules Expanded) to version 1.9 So: Additional spaceport slots: total now 20. Lots of additional items for those slots: +80 mods . Spaceport strenght ranks up as more slots installed. If like me you used spaceport expanded,( whi...
No Outpost Influence Cost 1.8.2+
Created by CoffeeKitty
Deprecated: see https://steamcommunity.com/sharedfiles/filedetails/?id=1312689647&searchtext=influence+starbase removes all influence cost from frontier outposts in 1.6.1 code rewrite and onward even if this mod appears out of date it should always work. 0...
Custom Machines Animated Portaits
Created by SpeisCheese
This is the animated portraits version of the Custom Machines mod, which includes new species, and different ones from my other static portraits mod. El Chupacabra made it possible to recreate animated versions of my previous static ones, and are now avail...
(-UI Blue Theme - Patch 1.9-)
Created by Crusader Vanguard
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going t...
(-Mass Effect Theme Pack - Updated-)
Created by Crusader Vanguard
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going t...
The Planetary Epic
Created by Ensis
2.1.* Updated. This is a simple mod, made for personal use, but here it is. The mod creates 3 planetary edicts and a Building. The planetary epic: Incomes. (Boost energy, minerals, food, science and unity of one planet) The Planetary epic: Production. (Bbu...
Animated Portraits - The Hidden Eye
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Two fully animated portraits. They twitch, and blink, and look around, and breathe, just like vanilla portraits. Both sets have various skins and sexual dimorphism. The humanoid set has custom c...
Rogue Servitors can purge and enslave
Created by R34V3r
This mod allows for rogue servitors to enslave and purge any organic species (including the starting species). It allows for both livestock and grid amalgamation slavery types. The purging options are displacement, extermination, processing (into food) and...
Synthetic Evolution portraits unchanged
Created by scroll
3.0.* After Synthetic Evolution, your species will not change the portrait. 机械飞升后,物种变为合成人但肖像不变。 副作用:被你同化为合成人的外星人也会变成你的物种肖像。(同化者不受影响,两者机制不同) 可能会与修改了机械飞升事件的MOD冲突...
Tiny Spaceport Modules
Created by folk
Tinyifies the spaceport module construction list! Compatible with 1080/1440 addons. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play, I have no idea what would be best for you. Please give me written ...
Military Station 1.8(Tier 4 & Build Block Reduce)
Created by hunazu
I am Japanese. In this MOD, 2 elements are changed. ① Addition of Tier 4 military station Titan ② narrow intervals between military stations This MOD is created to eliminate the military station becoming useless as the latter comes. Titan needs manufacturi...
Elves of Stellaris
Created by TheGrandN
Adds custom space elves with new: portraits, outfits, hairstyles, ships, city styles, flags, name lists, megastructures, traits, civics, events, and way too much more to put in a tiny blurb like this. Перевод на русский язык предоставлен Aregemoth и tzverg...
[1.8.-1.9] FTL Sidegraded [Support termined]
Created by Zweistein
PURPOSE Purpose of this mod is to both rebalance FTL and make it more interesting mechanic. This mod is meant to be played with Hyperlane-only enabled so not all FTL are avaiable at game start. You will be able to research and reverse engineer all non-psio...
Retextured Ships
Created by SpeisCheese
A simple retexture mod, which will affect several ships in Stellaris. I didn't like the brown and light skins of the ships, so I made this simple mod to change tone, contrasts and colours. Actually, this was just a mod for personal use, but since it was al...
[Star Wars] Rebel Alliance (1.8.2 Re-update)
Created by Spore
Since all the portrait mods got broken in 1.8, and some original mod authors haven't updated them in a while, I've decided to take some of the portraits and update them myself. If the original author/s update the mod to 1.8.2 I will delete my re-update or ...
Ethic, government and civic patch 1.8.2 (OUTDATED, LEGACY)
Created by Kilves
>>> THIS MOD WAS A TEMPORARY PATCH. PLEASE USE THE REAL MOD <<< https://steamcommunity.com/sharedfiles/filedetails/?id=1100284147 This mod was originally meant to be a quick patch to make Cultural Overhaul work for 1.8.2. We're now well past that version. ...
Takon name list
Created by Krovet
Takon the great again!...
The Galactic Epic
Created by Ensis
This is another simple mod, made for personal use. This adds 7 empire edicts that boost some areas of your empire. The Galactic Epic: Administration. The Galactic Epic: Diplomatics. The Galactic Epic: Military. The Galactic Epic: Production. The Galactic E...
Brute-force Mechanical Evolution
Created by Argual
This mod will not be developed further. Sry :/ Lets play a game: Every time you read the word "technology" below, you drink! Adds a tier 2 five times repeatable technology with the following effects: - Robot/Machine resource output: +3% (up to +15%) - Robo...
Sow Unrest & Support Rebellions
Created by Caligula Caesar
This mod adds the capability to sow unrest in enemy planets and a formalised system to support rebellions once they have happened, including by providing them with a fleet. It is a part of my bigger mod, Potent Rebellions Expanded, which I've decided to re...
CC's Spaceports and Forts
Created by Caligula Caesar
This mod was inspired by two things: Firstly, I read Peter F. Hamilton's 'Night's Dawn Trilogy' (a great read, if a bit longer than it should have been...), in which a planet could have formidable defences, allowing an important planet to represent a formi...
More Interesting Spaceport Modules (1.9 legacy)
Created by Caligula Caesar
This mod makes spaceports a bit more interesting. It’s a scaled-down version of a bigger spaceports and forts mod I made, taking all of the new spaceport modules I made for it and a few other bits, but not taking bits which hurt compatibility or might not ...
!!Traditions Re-Merged [2.1]
Created by requiemofreason
Status: This file will remain for 2.1. I hope to make a version 2.2 eventually, but I'm waiting on the authors of various traditions mods to get their mods into a stable state first. Support for Expanded Tradition Choice is mostly done - every ETC traditio...
Infested Room & City Set
Created by The Supreme Brain
Adds a scourge-inspired room and city set to species creation that will fulfill your zerg-related fantacies. ...
Reduced Border Friction
Created by KnightNight
Annoyed at never being able to form federations with your neighbours? Hate how you almost always have to kill the guys you spawn next to, even if you should really get along? Reduced border friction does exactly what is says on the tin, reduces the border ...
Animated Silicoid Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Four fully animated silicoid portrait sets. They twitch, and blink, and look around, and breathe, just like vanilla portraits. The more human-like sets have alternate faces, hair and sexual dimo...
Sith's Machine World Expansion
Created by Cephalon Sithalo
3.0 Update W.I.P: 3.0 update is out. Numbers not final, hiddin machine worlds not in, special modifiers not in. planet types not in. All things I want to get to but I need a break from working on this for like a week or so now v.v But do let me know if you...
ExOverhaul: Ethics and Government
Created by ExNihil
This mod overhauls ethics and government. Its intentionally kept seperate from the Core Game Mechanics and AI mod to alliw players more flexibility. Nonetheless, I highly recommend using them together, and these two mods synergize. So what does this mod do...
Mass Effect Species Pack (Updated)
Created by Princess Stabbity
If you're interested in a more modernised version with more content and features, please install the Expanded Edition instead: Mass Effect Species Pack - Expanded Edition This is an updated version of the original Mass Effect Species Pack by VJ (redistribu...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! With the update toward synth/machine leaders, this mod no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPbxE.png https://i.imgur.com/4Z8X68t.png Yo...
Primitive Hive Minds
Created by Violent Beetle
Complimentary to my Primitive Robots mod, introducing: Primitive Hive Minds. WARNING: Mod requires Utopia DLC. Without it, it will do nothing. SECOND WARNING: Triggers within base game remain unreliable. Although events do seem to sometimes work, sometimes...
Uplift for Servitors and Assimilators (Obsolete)
Created by Grizzwold
UPDATE 2/22: As of the 2.0 update to Stellaris, Servitos and Assimilators can uplift like normal empires, so this mod is no longer needed. I'll leave it up for folks on old versions but if you've moved on to Cherryh you can safely unsubscribe. Update 10/29...
ONS Additions and Revamps
Created by しょうかんし
A collection of fixes and overhauls to the Stellaris experience that I wanted to see or other players of mine wanted to see. It currently includes couple robotic traits and opened up some to Machine Empires rather than only being used for normal robots. Ot...
Tom's Fed Mod V2.0
Created by Tepacana
This mod is designed to improve the trust mechanics in game to make federations play differently, now a long term ally of the federation will be slowly influenced to the point where it will be easier to bring them into the federation. Mod Effects: 600 trus...
Fixed: Machine Pops Not Growing
Created by Agami
Fixes custom machine pops from disappearing after 1 month (required for most of the machine portrait mods)Works only at the start of a new game. Not compatible with achievements. What's the bug? If you use a mod that adds machine portraits, your new pops w...
Halo Covenant Species - 2.0+ Patch
Created by Trace Projectile
Shortest possible summary: I wanted to have the awesomely designed Halo species in my game, and there's a species mod that adds multiple of them for Stellaris. >>> Here <<< However, it is not usable with the latest version of the game, because the way trai...
Star Wars Species Pack (1.8.2 Re-update)
Created by Spore
Since all the portrait mods got broken in 1.8, and some original mod authors haven't updated them in a while I've decided to take some of the portraits that I've used in my playtime and update them myself. If the original author/s update the mod to 1.8.2 I...
Autonomous Assembler
Created by folk
Fully autonomous construction ship for players It never made much sense to me that you could build robots, but not autonomous construction ships. With this mod, you can. Compatible with all addons I can think of, and also explicitly cross-compatible with A...
New Discoveries
Created by jounk33
Stellaris: New Discoveries ----------------------------- A gameplay modification for Stellaris (ver 2.0) by Jounk33 ---------------------------- Modversion: 1.0 ----------------------------- Content: 1. Add 5 new uninhabitable planet classes to the galaxy....
Dimorphism - Ox Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated female redrawing of the vanilla space ox portraits. It leaves the male models untouched. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this mod w...
Desert City
Created by Pataki
Adds two desert type cities sets to the game. One set has got 4 different colour variations. Actual game version: v1.9.0...
Choose Syncretic Species Traits
Created by Satire
This simple mod makes Syncretic Evolution civic more roleplay-friendly by removing forced Serviles and Strong traits from secondary species. Compatible with everything that do not modify Syncretic Evolution civic....
babylon 5 factions (1.8.1)
Created by soontir fel
works for 1.8.1 beta now. for some reason I couldn't get workshop to let me update it where it was before. currently just race portraits with prescripted empires. This is still basically just an updated version of seegee's mod so there is soem stuff I have...
Magnum's Mods - Positronic AI For Machine Empires
Created by Magnum
For Version 1.8.* Gives machine empires the research option for "Positronic AI". Some mods require this technology as prerequisite for something. Now you can get it :)...
ExOverhaul: Robots and Machines
Created by ExNihil
ATTENTION: This mod is currently being reworked. It will be republished in combination with ExO traits, and remain in a legacy version for 1.9. What does this mod do? The TL;DR version is that it overhauls robotic and machine pops, their traits, and some o...
ISBS: Difficulty Settings
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. THIS MOD IS STANDALONE AND DOES ...
Glub Glub - Fishbowl Portraits
Created by Alex
Updated to 2.1.x You will be assim- GLUB... GLUB... Welcome to Glub Glub - Fishbowl portraits! This mod is a simple addition that adds in a single portrait(with 20 possible variations!). It creates two new species classes, GlubGlub and GlubGlub(Synthetic),...
Forsaken Pioneer
Created by Argual
I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamcommunity.com/id/argual/ Adds a new civic to the Machine Intelligence authority. Informat...
Mass Effect Soundtrack Additions - Trace's Mix
Created by Trace Projectile
This is my personal mix of Mass Effect music, that I've been using in my game since 2016. I originally kept it private, especially due to similar mods existing, but I think it's well enough presented for you to use. Besides, I've tried to keep the song lis...
Military Uniforms
Created by Arnovitz
Service guarantees citizenship! This mod provides an aesthetic overhaul to human military leaders and military empires with a specific focus on making "citizen service" come to life. Leaders in such societies are now always a part of the military. Are you ...
Expanded Warfare
Created by Erwin32
Expanded Warfare v2.0 Don't want to drag around ground invasion armies? Well, now you don't have to! With this mod you can deploy your invasion directly from the bombarding fleet. There is a catch though, you have to research it first and it will cost you ...
Sol System Expanded - Planetary Diversity Patch
Created by Lion
This mod is obsolete and is safe to remove This is a small script that forwards the change to the Sol system from Planetary Diversity, which makes Venus a hothouse planet that's potentially terraformable, to the Sol System Expanded mod. Requires: Planetary...
15 Real Space - ISB [Balance]
Created by Annatar
Supported version Real Space v2.0 Patch for compatibility of mods Real Space and Improved Space Battles . ATTENTION! The patch is not a stand-alone mod and is only launched together with the original mods!...
16 Real Space - ISB [Graphics]
Created by Annatar
Supported version Real Space v2.0 Patch for compatibility of mods Real Space and Improved Space Battles . ATTENTION! The patch is not a stand-alone mod and is only launched together with the original mods!...
Planetary Terraforming
Created by Agarast
Planetary Terraforming Game version : 1.8.* Description Add a new building to the game, the Planetary Terraformer, that add new tiles on the planet every 4 years. > Prerequisite : Terrestrial Sculpting (Tech) > Cost : 300 Minerals > Upkeep : 10 Energy, 20 ...
Legendary Heroes - Leader Levels (v1.9.1)
Created by requiemofreason
Current Mod Version: 0.2.1 This mod raises the maximum level cap to 20. The base level cap remains at 5, like in vanilla. If you want to unlock the full potential of your leaders, you'll need to do so by in-game methods. This can be done with Civics (such ...
Collect All Resources 2.1.3
Created by Jason.
english: Hello here is a copy of the mod "Collect All Tile Resources" the owner of the original mod did not want to update its mod, so I made a copy of it hoping that it works perfectly, being my first mod although this is only a copy of a mod. -As its nam...
ExOverhaul: 1.9.* Tweaks
Created by ExNihil
This is a small and simple mod in which I tweak defines, initializers and other stuff. I will add more stuff to this mod with time and as I see fit, so keep updated. Although I see this mod as synergizing with my other mods, none of them are required and t...
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
Star Wars Species Pack (1.8.0 Re-update)
Created by Spore
Since all the portrait mods got broken in 1.8, and some original mod authors haven't updated them in a while I've decided to take some of the portraits that I've used in my playtime and update them myself. If the original author/s update the mod to 1.8 I w...
Real Machine Worlds (Monochrome) (OUTDATED)
Created by LogicSequence
OUTDATED. This version is no longer supported and has been integrated into the main version of Real Machine Worlds which can be found here: Real Machine Worlds Real Machine Worlds v3.1 Now with 6 MORE new Machine Planet Textures! ~~~> This is the mono-colo...
New Combat Experience
Created by Pyst
VERSION 0.3 PURPOSE: The goals of this mod are to allow the player more control over fleet behavior, and to improve ship targeting behavior. To accomplish this, weapons and shields have been aggressively rebalanced, the combat computer has been repurposed,...
Better Human Skin Tones
Created by Spectra
Better Human Skin Tones 1.8+ Works with any version. 1.0.1 -1.0.2 - 1.0.* -1.*.* Working fine with 1.8 This mod will work with 1.8 or any future updates as it only replaces "image" files that do not change each update. --Ironman Achievements Working-- I ma...
Novus Orbis
Created by garvins
---== Novus Orbis (Stellaris 2.0.2) ==--- Change your gaming experience with Novus Orbis, the mod overhaul that adds tons of features and redesigns the way we play Stellaris. The main goal originally was to remove sectors, improve ground combat, and expand...
Potraits Geth and Quarian
Created by Nemu
This mod adds animated Portraits for Geth and Quarian Actually need http://steamcommunity.com/sharedfiles/filedetails/?id=1156522593&searchtext=machine+pops+not+growing to avoid bugs with machine potraits like the geth for no growing population I just took...
Primitive Robots
Created by Violent Beetle
To celebrate 1.8.0 Capek update and Synthetic Dawn DLC, allow me to intoduce Primitive Robots mod. Maybe it should've called "Primitive Machines", but Robots sounds better. WARNING: This mod required Synthetic Dawn to work. Without it installed, it will do...
AVINAM Megacorporations [1.9]
Have you ever felt base megacorporations were a bit bland? No? Well I did, so I made a mod to fix the problem. Now when you pick the Corporate Dominion civic, you unlock a new set of civics that each allow you to produce a special strategic resource. These...
Vulcan Namelist
Created by j27huckleberry
2.1 Compatible ******************************************* A Vulcan (Star Trek) themed namelist. ...
(-United Sci-Fi Races: Robots-)
Created by Fugasas
This mods adds option to play as machine empire for custom races available in mod United Sci-Fi Races. It adds more robotic/cyborg races to Machine section. The mod requires United Sci-Fi races and SD DLC. It is made as a patch since it alters ...common\sp...
Automated Scout Ships (1.9)
Created by Ariphaos
Update: 2.0 version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1322924681 - this mod is no longer being worked on. ---- This adds a class of automated scout ships to the game. Ships will begin scouting automatically shortly after coming o...
Better Habitats (Deprecated, 2.1.x)
Created by Blumenmensch
Notice: As of the 2.2 "Le Guin" update, this mod will no longer be updated. A habitat overhaul mod. Makes habitats more versatile and powerful. Screenshots are outdated. Caveat emptor. Features: *Adds several new habitat-specific buildings. *Ringworlds now...
Power Civics[1.8.x]
Created by Alex
Hello! This simple mod adds in 4 new civics and 4 hivemind versions of those civics. Those civics are: Weak Empire: Research Speed -15% Survey Speed -20% Leader Recruitment Cost +20% Empire Minerals -15% Empire Energy Credits -15% Fire Rate -20% Navy Size ...
Better Machine World Graphics
Created by okayu enjoyer
1. Integrates the graphical changes from Sam's Planetary Computer mod ( http://steamcommunity.com/sharedfiles/filedetails/?id=811274428 ) into Synthetic Dawn. 2. Allows synthetically ascended empires to obtain the Machine World ascension perk. (Machine wor...
!Buildable Ancient Buildings & Novus Orbits Compatibility Patch
Created by Zeratul Vergil
Put it simply, this mod serves as a bridge between Build Ancient Buildings and Novus Orbis mods. This way, you can enjoy having Empire Capital-Superplex (from Novus Orbis) while at the same time having capability to build Fallen Empire buildings (from Buil...
Structaris
Created by ADLER
Buildings, Ship Weapons & Utilities, plus Army & Spaceport Add-ons. (4.0.+ ) A database of advance technological schematics has been found buried on our home planet. Preliminary reports indicate these designs utilise Helium III technology. This could be a ...
!Buildable Ancient Buildings, Civic Redux & Novus Orbis Compatibility Patch
Created by Zeratul Vergil
Put it simply, this mod serves as a bridge between Build Ancient Buildings, Civic Redux and Novus Orbis mods. This way, you can enjoy having Empire Capital-Superplex (from Novus Orbis) while at the same time having capability to build Fallen Empire buildin...
A Better Diplomacy Tree
Created by Archaeon
Pretty much what it says on the tin. I made my best attempt to make the diplomacy tradition tree a lot less garbage, as well as removed the Federation requirement from the tree. For the long version, this mod does the following: - 'The Federation' Traditio...
Destiny - Soundtrack
Created by Stabilizedz
I recently stumbled upon Destiny's great soundtrack, and noticed how well the epic, beautiful, mysterious and heroic vibe fit with the Stellaris gameplay and lore. I felt that all the hours I put into making this mod work should be benefitted by all. N.B. ...
Unholy Alliance--A Deal with Hekoray
1.8 version is here Please read Patch Notes for the frequent update changes The space is dark and gloomy. Hostile existences can be detected everywhere and wipe you out without mercy. Some insist in beliving that species can find peace and prosper within t...
EAC: New Additions
Created by The Dadinator
This mod contains things my son and I thought would make the game more fun to play, including new strategic resources for planets and for the galaxy, new traits for admirals and governors, new buildings, new technologies, and more. First 2.2 Mod Released -...
Military Faction(1.9)
Created by DrBLOOD95
About that mod > That mod is especially for people who prefers to play as "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Factio...
Empyreal Ascension
Created by Auren Dawnstar
The Reclaimer fell with a grunt against the ground as the last volley of weapons fire abated. Growling they looked up at the upstart creatures before them. "Inconcieveable! To be brought low by such inferior beings, mere children." The enemy Luminary stepp...
Expanded Ideologies
Created by AvenDonn
Supported version: Stellaris 2.3.* Expanded Ideologies Expands the flavor of Stellaris governments by adding new government flavors and personalities to match. The personalities don't demand the exact government type to be selected, but similar circumstanc...
Marked Incompatible ]  Controversial Policies
Created by Ginジン
UPDATED FOR 1.8.0 AND 1.8.1 How YOU ever wondered about the controversial politics of YOUR empire? Stellaris contains the option to play as ethics and governments that us Human's denouced long ago as unjust or morally wrong So why would their morality be t...
Everything Spawns for Vanilla
A mostly-all-in-one mod for things that spawn! Adds These Things Prethoryn Scourge, Extradimensional Invaders, and The Contingency all allowed to occur * There will always be a War in Heaven * Sol will spawn in one way or another Nomads will always show up...
Mass Effect Species Pack - Expanded Edition
Created by LostInACave
Mass Effect Species Pack - Expanded Edition is designed to be a light weight Mass Effect species pack based on the work of VJ with some additional extras. This is not an official Mass Effect Civilizations mod. It is a little project by me to consolidate va...
Command Ship (Fleet Templates)
Created by Saga
Description This mod allows you to specify how many ships of each size you want on a fleet through the design of a Command Ship. By activating a special edict, the mod will use your spaceport locations to start building the necessary ships to fill out your...
Dimorphism - Fungoid Parasite Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Additional species classes added portraits to the vanilla fungoid parasite species, for more variety. Compatibility Pretty much everything. This is a purely graphical tweaking, and a minor one at that. I doubt this m...
Immersive Galaxy - Nightfall
Created by Dwaine
https://i.imgur.com/vaqbl2C.png http://i.imgur.com/MHQvkfj.png After reading a post on reddit about night lights, and more specifically how bad they look on earth, I decided to give a try at making my own. Working from NASA pictures, I remade the texture w...
Natural Looking Galaxy Generation
Created by 🆂🅷🅸🅾
This is only the Galaxy generation of More Natural Looking Galaxies. Natural Looking Galaxies Generation generates the Galaxy without the illusion of a larger map limit and spread stars. -Galaxy size up to 4000 DO NOT select cluster start. Supported versio...
U.N.S.C. Weapons
Created by Winters Reflection
This mod adds some weapons used by the United Nations Space Command (U.N.S.C.) from Halo. Currently adds: Magnetic Accelerator Cannon (M.A.C.): Small, Medium and Large modules. Super Magnetic Accelerator Cannon (S.M.A.C.): Large and Spinal modules Archer M...
BSG Shipset - 1.9.*
Created by Sterling Kerman
Version: 0.3 BETA for Stellaris 1.9.* State: Stable This is a legacy page for the 1.9.* version of this mod. Go to this page for the latest version: https://steamcommunity.com/sharedfiles/filedetails/?id=1738770989 Hello and welcome to the FIRST ever Battl...
Stellar Fortress (for 1.9.x)
Created by Leroy
Stellar Fortress The mod tries to make all 3 tiers of military stations useful until end game, while keeping things balanced with an 4:1 resource ratio in mind. I found it annoying that in this strategy game you can not fortify important locations properly...
The Viskal (3.2) (2.1.0) Compatible!
Created by Factory Reset Witch
This mod adds a brand new, biomechanical species into the game! Inspired by numerous sources in fictional entertainment, such as Half life's combine, Warframe's grineer, and many other biomechanical pieces of art. This mod includes. 1) A new species! 2) A ...
Expanded Strategic Resources
Created by Elowiny
Introduction Strategic resources are great. But I've always felt like only having two local strategic resources (Betharian and the alien pets) was a waste of potential. As such, this mod aims to add about 20 new resources to the galaxy, both local ones and...
Ascension Traits
Created by Argual
The mod has been updated by Zarathustra and can be found here. I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamcommunity.com/id/argual/ T...
(Real Space) New Worlds
Created by Lex Peregrine
This Mod is for Stellaris 2.0 and will no longer be updated, please try the new version which is compatible with Planets Enhanced, Planetary Diversity Beta and Real Space 3 without needing any patches for them. https://i.imgur.com/9XV62GO.png February 26 -...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Always Leviathans +
Created by Sterling Kerman
UPDATED FOR 2.1.* Now with Distant Stars support! Features: -All Leviathans and special systems from the Leviathans DLC and Distant Stars DLC have had their spawn rates nulled, meaning, theoretically, they have 100% chance of spawning. -Ether Drake spawn r...
Ethics and Civics Classic (4.0 Mostly Fixed)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying...
[Deprecated] The Zenith of Fallen Empires
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 1.0 will continue to work with Game Updates 1.9, while 3.0 will be supported beyond the 2.6 Federations update. The Zenith of Fallen Empires retraces the steps of the Fallen, their r...
Fixed Core Worlds Policy
Created by plainoldchair
This mod fixes a problem when Caste System (Residence) is used, causing the Core Worlds policy to evaluate slavery/freedom of pops in an inappropriate manner. Without this mod, setting your Core Worlds policy to "Citizens and Slaves" results in displacing ...
+Star Forge Mk2
Created by Djohaal
Star Forge - V2.0 After a lot of work I came up with a design that could mimic better a giant industrial station. So I present the new starforge. The new megastructure spawns a habitat inside the sun which can be colonized by any species in order to constr...
+Tile Fixer
Created by Djohaal
Tiny utility mod that fixes the sloppy sprite alignment job paradox did on the buildings on planet screen. Tested and compatbile with the 1080 UI mod....
Home System Sterilization Hub
Created by mzilli
"The ghost signal is coming from INSIDE THE SYSTEM!" Remember when the Reapers conquered Earth in Mass Effect 3 and it was really dramatic and sad? Remember how awesome it was to see the entire allied fleet return at the end and kick their asses? I do, and...
Developing Planets - Play Tall!
Created by Caligula Caesar
This mod allows you to develop planets. It is inspired by EUIV’s province development feature, which allows countries with a few provinces to be able to match or even be better than countries with more but less lucrative provinces. Given that EUIV’s featur...
PDnoHangar
Created by jshutich
Add stern PD to Cruisers and Battleships without the Hangar. For a Cruiser you get two PD slots, for a Battleship you get two PD slots and one medium gun. ...
Real Sol Textures
Created by Celestial Caesar
Warm nights be upon you, Star Travelers. Real Sol Textures was and still is my first proper mod, a passion project I started in 2016 that has grown into something much more in all that time. With the release of the 3.8 “Coop” update, many of the features t...
[OBSOLETE] Smart Modification - Traits by Tile [2.1]
Created by Toaster
Obsolete as of 2.2 Version 2.1.* Ever found genetic engineering to be a bit of a faff? Managing 4-5 different species working different tiles is time-consuming and awkward. Enter Smart Modification! Smart Modification This mod adds traits to genetic modifi...
Star Lifters
Created by Chaincat
Attention! Star Lifters is now a part of Gigastructural Engineering & More! If you use that mod, you do not need to use this one! This mod will be maintained and updated independantly for those who wish to use just Star Lifters. UPDATE I've recently felt t...
Animated Ascellian Portraits (2.1 Niven and prior)
Created by TheMinxLynx
NOTICE: THIS MOD WILL NOT BE UPDATED PAST 2.1 NIVEN DUE TO THE COMING CHANGES IN PLANETARY TILE HANDLING. THIS VERSION WILL ALWAYS REMAIN FOR 2.1 AND 1.9 COMPATIBILITY PURPOSES. You may find the 2.2 Le Guin version here: https://steamcommunity.com/sharedfi...
Twinks Corporatocratic City
Created by Twink315
A nice city fiiting the theme of megacorps. This is an optical mod only containing this city set. Feel Free to leave a comment....
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
Adv. Custom Empires Pack - Extended First Contact (For Stellaris 2.8.1)
Created by zoston
UPDATE 28 MAY 2021: MOD IS NOW INACTIVE Hello everyone, new and returning. I'm afraid that as it stands this mod should be considered 'inactive'. I haven't touched a paradox game in over a year, and as it stands I don't really intend to go back to them. I ...
[Out of Date] Stellar Resources
Created by Audie
====================================================================== So I think I've got a rough idea of how I'm going to update this. Since resources work completely differently now, I can no longer tie bonuses to resources. Rather, I'll likely have to ...
Stellar political academy
Created by -BS-
Académie politique stellaire v.6 Ce mod à pour objectif de donner plus de souplesse dans la micro gestion des leaders, des planètes, des secteurs et des décrets. Il introduit de nouveaux bâtiments planétaires : - Académie politique stellaire - Académie col...
Synthetic Dawn Machine Worlds (OUTDATED)
Created by LogicSequence
OUTDATED. This version is no longer supported and has been integrated into the main version of Real Machine Worlds which can be found here: Real Machine Worlds Synthetic Dawn Machine Worlds v1.1.0 ~~~> This is the synthetic dawn variation ONLY version! <~~...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Build Upgraded - Direct Construction of High Tier Buildings
Created by Gratak
updated to Stellaris 2.1: Pretty minor update from Stellaris side. I added a major change in how the mod works though. Increases compatibility strongly. Thanks to ExNihil for the idea on this. updated to Stellaris 2.0. All building changes included. If you...
Machine Unit Recycler
Created by Argual
I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamcommunity.com/id/argual/ You know what really grinds my gears? When I get the robomodding...
Just Star Names
Created by EdFromEarth
Features: 6000+ Star Names This mod offers exactly what's in the title--a pool of about 4500 star names in addition to Stellaris' stock list of ~1500 for much more variety in your galaxy generation. It also includes modestly expanded lists of names for bla...
Autonomous Buildings
Created by Cephalon Sithalo
One thing that annoys me is the slow going of new colonies. With this however you will be able to get a little more use out of those new fledgling worlds. Feature: Autonomous Structures. Research the first tech to get access to Basic->T1 Power, Mines, Farm...
Cosmic Religions
Created by fliorcid
Mod adds to the game 8 religious systems that gives small bonuses: animism, monotheism, polytheism, god-emperor, pantheism, secularism, atheism and materialism. The religious affiliation of the population is not constant, but changes with time. How it work...
ServiceBot (Advisor Voice Pack)
Created by SPECTRA
An advisor voice designed for rogue servitor empires. 58 new lines of audio for an immersive and luxurious gameplay experience. Bring order to the galaxy in ultimate comfort! Updated for Stellaris 3.8.*...
Deposit Creator Extended
Created by Aeon Flux
Updated for 2.0 Modified Cheikar's Deposit Creator tool to work with 1.8 and added planet modifiers. Cheikar's original mod is here: https://steamcommunity.com/sharedfiles/filedetails/?id=709782291&searchtext=deposit+creator. Select a planet or celestial b...
Dragon Portraits Female Portrait Fix
Created by shredtilldeth
Fixes the graphical white outline problem with the Dragon Portraits Dimorphism mod. The mod has a small graphical glitch with the transparent edges. The artwork itself was not modified in any way, I just fixed the transparency. All credit goes to NullPoint...
Dark UI & Expanded Colours 180 Color Picker Fix
Created by shredtilldeth
Fixes the color picker problem caused by using Dark UI and Expanded Colours 180 The only thing wrong with putting these two mods together is the color picker button is incorrect for the new size of the extra colors. I created a button highlight that works ...
TALL WHITE 2.X ships and stations
Created by COLA
It is simple MOD just to add new choice to ship appearance. I made it with the concept of Tall White's spaceship. ship set(only) modeling and textures by ncmod3d https://i.imgur.com/EvyMLs5.png The feature of this MOD is that it displays all ships with one...
Buildable Spaceborne Aliens
Created by Zeratul Vergil
This mod gives you an opportunity to create the spaceborne aliens throughout the galaxy: - Space Amoeba - Space Whale Tiyanki - Void Cloud - Ancient Mining Drone - Crystalline Entity - Pirates - Nomads - Fallen Empire Ship - Swarm Ship - Extra dimensional ...
Warhammer 35M
Created by kamip123
Warhammer 40k Total Conversion If you enjoy playing this mod you can like and favorite, so even more people will be able to enjoy playing it :) http://i.imgur.com/fVVaDCS.gif Important! 0. Please don't suggest importing models from ... You know what. 1. Ga...
TALL WHITE - ISB patch
Created by COLA
original MOD is here TALL WHITE 2.1 ships and stations This MOD is patch MOD for TALL WHITE 2.1 ships and stations. This MOD is not compatible with TALL WHITE - Color Change patch.(Even if you subscribe to both, there is no problem with game play) https://...
Risa's Unofficial Patch to 2.1.x
Created by Risa
Support 2.1.2. ========== This mod, formerly Risa's fix to 1.4.x & 1.3.x, contains fixes to bugs I encountered since 1.3.x that haven't been fixed officially yet. At the beginning it was just a small mod for my personal enjoyment of the game. In time it gr...
More Insults
Created by Hong Meiling
For 4.0.* "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they deserved to b...
Deprecated Humanoid Ship Sections Patch
Created by Archaeon
Credits to AlphaAsh for the Logo, and Princess Stabbity for the Ship Sections. So, PDX didnt add models for the Depreciated Ship Sections for the Humanoids DLC. This causes issues with any mod that used those said sections. Now, thanks to the absolutely fa...
JP - Ground Combat
Created by Jacque Pott
Replaces ground combat and armies with a simple siege system. Shortly after a planet's fortifications are reduced to 0 the planet will capitulate. There can also be a Siegebreak event to help speed up the bombardment. These are seperated by your nation's e...
JP - Factions
Created by Jacque Pott
This mod adds three new factions to the game to cover some additional play styles. It may not be compatable with other faction mods as it tweaks these base game factions: Xenoists, Imperialists, and Progressives. ASSIMILATORS: A Xenophile faction for Autho...
Pollution!
Created by Callipygian Apricat
Stellaris always seemed a bit stale when it came to development, you always just 'grow' and 'grow', with no stagnation or real micromanagement needed. More mining facilities = good, more power plants = good, no biolabs = good. Many technologies have grown ...
Marked Incompatible ]  Stellar Resources - Tiberium
Created by XDemonR
This mod adds a Tiberium resource from the C&C universe, Tachyonic Particles and new planet type. Creator of the original - Audie, but in addition to the Tiberium in fashion there are still extra resources, so I made it separately. In thid mod only Tiberiu...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
40k Voice Pack
Created by Louis6459
Done: Imperial Guard All sound are from Dawn of War 1 and is owned by Relic. ( I lost motivation to finish this mod so It will only contain Guardman, sorry for the others :( )...
Sol System 2.0
Created by Malignant
Sol System override includes all planets, dwarf planets, and many many asteroids. 3 Custom habitats have been included in the Main Belt for all your belter needs. Venus, Europa, Pluto, and Eris are terraformable. Ringworlds have also been scaled properly. ...
TALL WHITE - Color Change patch
Created by COLA
original MOD is here TALL WHITE ships and stations This MOD is patch MOD for TALL WHITE ships and stations. In original MOD, the color of line part changes to flag color. This patchMOD is not the line, it changes the basic color of the ship. I recommend th...
AB: Generic Fantasy Namelists
Created by AlexanderBoesen
Update 12/03/2018: Updated to post 2.0! Also added Lizardmen (WH Style) and split the human list to three different lists. Hi! Welcome to my Generic Fantasy Namelist mod. The mod adds 7 new namelists handcrafted for a fantasy setting: - High Elves - Wood E...
Demonic Name List
Created by Saint
A simple name list built from the names of demons, devils and monsters from various mythology and pop culture sources. Leader names follow the format (Demon name) the (Title). E.g. Belial the Wrathful, Lilith the Mad, Asmodeus the Cruel. Ship names are mos...
Enhanced Primitives
Created by MikeWe
https://i.imgur.com/qMT8y4Z.png Enhanced Primitives (1.9.X) w.i.p Do you think that primitives are too weak for your fancy ships? Think again! They will shoot you down with era unique weapons and boost their resources with new technology! What does this mo...
Colourable Asuran Ships [Mod Addon]
Created by Trace Projectile
This is an addon/retexture of Frstwlf's Asuran shipset mod. It requires that mod, and will not work without it as I don't want to plagiarise. Why does this mod exist? The Stargate ships are gorgeous, high-detail and industrial, so whether you watch Stargat...
Unity Buildings
Created by squabzilla
A mod I made that adds unity producing building's that AREN'T Planet Unique. There's the Community Center and Church, which can be upgraded into the Community Nexus or Holochurch, respectively. The AI will not build these buildings - I'm worried the AI mig...
Dwarven Advisor
Created by Dimosa
Now that we have new humanoid species available, I was really missing an advisor with a proper dwarven voice. Now there is one....
Reptilian12 Dimorphism Clothing Fix
Created by shredtilldeth
Fixes a problem with clothing that the Reptilian12 Dimorphism mod introduces in 1.9.*. Male and Female portraits will both work with Extended Vanilla Clothing as well. All credit goes to Gnefitisis一三 for the original mod, which you do need. Click the link ...
Supersized Trait Selection
Created by Enginseer Rogal
By request, the UI modifications have been made a seperate mod. All this mod is overwrite the vanilla species creation UI's trait selection screen with a larger one that allows for more flavour text and space in general. ___________________________________...
Planetary Conquest
Created by Daniel
Instantly transfers ownership of planets when they are captured in war if the Unrestricted Wars policy is active, bypassing the occupation and war score/demands mechanics. Available to normal and awakened empires for planets captured from normal, fallen, a...
Technology Tree
Created by Sakuya Minagami
It is a mod to add vanilla technology tree information on the technology of the description . Achievment compatible. For better visual effects you may need this mod: Wider Tooltip Supported Languages: English, Brazilian Portuguese, German, French, Spanish,...
!Expanded Stellaris Ascension Perks - NSC Adjustments
Created by C1CK
This mod adjusts some of the ascension perks from Expanded Stellaris Ascension Perks to make more sense whilst using New Ship Classes. Changes Expert Shipbuilders Requires lvl 10 components from NSC Unlocks lvl 11 components that follow on from NSC Behemot...
(Addon) Gas, Glass, and Genesis Habitats
Created by Dragon of Desire
So, I use the amazing mod "Gas, Glass, and Genesis" for all my purging needs. However, I noticed a problem. On low habitability games, the AI absolutely SPAMS habitats. And, because of how the mod is coded, habitats are no able to be gassed, glassed, or ge...
Planetary Annihilation - Gas, Glass and Genesis
Created by Pille
PLANETARY ANNIHILATION - GAS, GLASS AND GENESIS Do you want to totally eradicate the enemy population, while leaving the infrastructure intact? Gas the planet! Do you want to totally eradicate the enemy population and their filthy infrastructure? Glass the...
Animated First Order Portraits
Created by force728
This mod adds animated portraits from the First Order faction. Building from my previous static portrait mod, this version adds everything that was featured in that mod so far. Features: -Replaced all static portraits with animated ones such as Kylo, Phasm...
AI Implant Advisor
Created by Gunner
We've developed a new kind of AI that will implanted directly into your brain. This implant allows information to be delivered directly into your brain. Some side effects may occur. It's an advisor voice I made because I was bored. Works as a voice for cyb...
Multiple Galaxies V0.01
Created by Syphilis
Multiple Galaxies Mod Please be aware before downloading that this mod is still in development. The mod has been uploaded publicly for testing and recommendations. The mod utilises the Utopia and Leviathan DLC so please ensure that you have these before do...
LR303's GLaDOS Advisor
Created by LordR303
Welcome GLaDOS - your favourite AI from the game series Portal! This mods adds a new advisor into the game - GLaDOS advisor. You can select it when creating an empire. It has it's own custom icon (courtesy of the talented DPh Kraken) and all of the custom ...
Overlords 1.9 Edition
Created by AlphaAsh
Create subject States, Districts, Corporations, Freeports & Foundations. The freedom to create vassals added in v1.8 is too... simple for my tastes. I originally felt this change to the game would make this mod redundant but since comparing that half-arsed...
Arc's Namelists
Created by Killian
My own assortment of namelists. Includes the following sets; Machines - Arc Custom: My own custom-made list for machine empires only. Uses Titanfall-esque unit designation (e.g. AB 1234). Vex Collective - Destiny: The Vex, from Destiny. Compiled using a li...
Shroud Expanded(Legacy)
This is 2.0 version, to gain access to the newest Version, check here https://steamcommunity.com/sharedfiles/filedetails/?id=1588842850 Please check change notes for recent updates and changes. Have you ever wondered: "Damn, the Shroud is awesome, if only ...
Multi-Empire Starting Systems
Created by Violent Beetle
DUE TO HOW SYSTEMS ARE HANDLED IN 2.0, THIS MOD IS UNFIT FOR CONSUMPTION BY 2.0 USERS AND PROBABLY WILL NEVER BE. This is a fairly simple mod, that adds 3 custom starting systems that the player shares with AI empires. First one is Sol, but you start on Ma...
Distant Origin
Created by mzilli
“Life out here began out there.” -- Commander Adama, Battlestar Galactica Distant Origin is a mod that expands on the Lost Colony and Remnants origins added in Federations, and adds a few of its own. Players can choose to start as such a lost colony: cut o...
!!! More Leader Levels (Unlisted)
Created by Prime Nexus™
There are other mods that do what this mod does, I may come back to it later. This mod make the leader level cap 40 rather than 10 in base game with the use of custom level icons from Simple Leader Skill Icons made by TPDespair, this mod was hevely inspire...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
ST: New Horizons Pop Realism
Created by robert.soyka
Submod for Star Trek: New Horizons Short Description: Small colonies of 1 Pop take about 4 times longer to get a new Pop. Large colonies of 25 Pops take about 2 times as long as before to get a new Pop.* IT IS NOW SAVEGAME COMPATIBLE! The Basic Problem 11 ...
The Cosmere Collection
Created by Luthair
A mod that adds flair from the cosmere novells by Brandon Sanderson. Updated the mod for 2.1.* Added Planetary Modifiers for each specific Homeworld. Currently with a placeholder art, untill I find more fitting art for the different mods. Things I still hv...
Mickes Downscale
Created by Shamefur Dispray
Optional add-on for my friends if they want smaller ships for use with Mickes Ships Assets from Downscaled Ships by Chondrite https://steamcommunity.com/sharedfiles/filedetails/?id=687037851&searchtext=downscale LoGHS + Downscaled Ships Compatibility Patch...
Mickes Ships
Created by Shamefur Dispray
A collection of ship mods for my friends We are the Imperial Navy by Reiseafa https://steamcommunity.com/sharedfiles/filedetails/?id=864541681&searchtext=we+are+the+imperial Stargate - Wraith Ships by Frstwlf https://steamcommunity.com/sharedfiles/filedeta...
Combine Overwatch VIR
Created by DPh Kraken
This adds a new voiceover for the advisor, based upon the Combine dispatcher from Half-Life 2. It works well for cold, authoritarian, empires such as that of the Combine itself. The sounds from this are directly taken from Half-Life 2, though a few lines w...
epsilonMod:Colonize
Created by ramiil
epsilonMod:Colonize is a part of epsilonMod. Now working with 2.0+ This is a re-creation of "Colonize Unlimited" by Dosaki. Features Four new technologies to colonize unhabitable planets! New teraforming resource - carbon. Nine habitable perks and expanded...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
KUROGANE - RS patch
Created by COLA
                 Original MOD is here               KUROGANE 2.0 ships and stations         This MOD is patch MOD for KUROGANE 2.0 ships and stations. ...
Humanoid Dark Ships [OUTDATED]
Created by ProXz
For the updated version of the mod go here: https://steamcommunity.com/sharedfiles/filedetails/?id=1511046299 Compatible with 2.0 Dark Humanoid Ships This mod adds a new ship set which is basically a retextured version of the Humanoid Species Pack ships an...
MCR The Expanse Ships
Created by ProXz
Compatible with 2.2.1 http://i.imgur.com/fVVaDCS.gif/img This mod adds two new ship sets based on the Reptilian ones, retextured in two different colors to use as the Martian Congressional Republic ships. Ship sets added - MCR Red Ships - MCR Orange Ships ...
Planet Editor -OUTDATED- DONT WORK WITH 2.20
Created by Thymos
Planet Editor ---OUTDATED--- DONT WORK WITH 2.20 About: Welcome to the Planet Editor. With this mod you can edit planets with a menu. Large parts was this mod do, can you do with the console manual too. But the Planet Editor is the comfortable way. For Ste...
Psi Civics: Soul Eaters & Touched by the Shroud
Created by Violent Beetle
The mod is currently in development, expansion expected. Feedback regarding the balance for Soul Eaters would be greatly appreciated. As the name implies, the mod adds two civics. They are easily identified by their magenta coloration: Touched by the Shrou...
Homeworld: Ships
Created by Pangolins
Adds ship sets from the Homeworld universe 17 May 2020: Updated for 2.7.x (hopefully, I haven't thoroughly tested it since I'm not playing much Stellaris any more, but the issue with missing weapons should at least be fixed) Self service: If you want to ma...
Homeworld: Conquest
Created by Pangolins
8 August 2018: New features added: static map based on the Homeworld games and concept art, advanced starts and static starting locations for major factions, asteroid habitat starts for Beast/Turanic Raiders/Kadesh/Keepers, custom special projects (current...
VSSTO
Created by Sklunstu
A REFOCUSED STELLARIS EXPERIENCE CURRENT VERSION v 1.032 FULL CHANGELOG & HOTFIXES: NOTES SUB MODS: VSSTO - Dome of the Rock Designed to serve as a base mod for your next playthrough, VSSTO encourages a more strategic and tactical approach. While significa...
ExOverhaul: Spaceport Automation
Created by ExNihil
ExOverhaul: Spaceport Automation This mod offers a dramatic improvement upon vanilla spaceports - adding robust spaceport automation and many other features such as proper spaceport weapons and 9 levels of spaceports. For a full explanation of what this mo...
Crises ~ Tri-Attack [Outdated]
Created by NaK1119
Outdated This mod has been outdated and absorbed to Crisis Manager as one of its templates. The way to use Crisis Manager same as this mod: Disable and/or unsubscribe this mod. Subscribe and enable Crisis Manager. Start/Load game, then the menu of Crisis M...
The Greate Harmonization (Chinese)
Created by jqq2000
This is the Chinese version of The Great Harmonization. Click here if you are looking for the English version. 本MOD是希灵帝国MOD分离出来的子MOD,可以独立运行。 本 mod 的灵感来自《阿凡达》的潘多拉世界。 基于“大和谐”的理念,本 mod 添加了两项新的公民性,可以实现非蜂群个体与蜂群思维共生的混合文明,建造理想家园。 大地意识(蜂群思维) 具有此公民性的蜂群思维可以给予非蜂群的有机人...
!!Stellaris Economic Overhaul - No longer supported
Created by ButtJunkie
Version 1.06 - compatible with Stellaris 1.9x ONLY Link to new version https://steamcommunity.com/sharedfiles/filedetails/?id=1504065390 More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are o...
Vanilla Ship Section Extension
Created by cdz05080
Increase your choice of design with minimal changes required. Corvette - Mid M1 P1 - Mid P2 + Utility S1 Destroyer - Bow T2 - Bow P2 + Utility M1 Cruiser - Bow H1 - Stern P2 Battleship - Bow H2 - Mid X1 M2 - Stern H1 ...
#!TanksyTweak - Galaxies (2.0 Legacy Version)
Created by Mxth
Supported Version: 2.0.* A new version for 2.1.* is in the works, and I'm hoping to use the newer galaxy generation features. Tanksy's Tweaks - Galaxies (2.0 Legacy Version) This mod allows some finer tuning of the map generation process. The mod has been ...
!!!Tons Of Traditions
Created by [JdG] Pejman
No CO version : https://steamcommunity.com/sharedfiles/filedetails/?id=1340352704 Do NOT run plentiful at the same time as this, there have been reported bug because of it (all the content of plentigul is already in this mod so you dont need to activate it...
Data Vault
Created by theBQ
This mod adds an anomaly found on asteroids ands uninhabitable planets. Depending on how the anomaly (the "Data Vault") is handled, it either provides plenty of research resources, or a nasty surprise and an exciting new technology!...
!ExOverhaul 1.9: Combat
Created by ExNihil
ATTENTION: This mod is a legacy mod for 1.9 and it will remain so. A new version of this mod is in the works, and will be published seperately. This mod is both a sophisticated overhaul mod and a very comprehensive balancing of stellaris combat. It is addi...
The Sovereign
Created by Lord Milutin
The Sovereign is the advisor mod for your empire. Notice: If the advisor volume is low, turn it up in the settings....
Forerunners Standalone
Created by Jack Li
2019.Jan.5 Update Compatible with 2.2 Now halo firing edicts are changed to planetary decisions Fixed a leftbehind bug regarding the forerunner acension icon Link to ship-graphic-only version ################### 2.0 Compatable New Ship Added Titan- Fortres...
Homeworld: Ships (NSC version)
Created by Pangolins
Update (2018/01/25): Increased homeworld corvette and scout size to 3x homeworld size ratio, increased homeworld frigate size to 1.5x homeworld size ratio This is a (hopefully) "New Ship Classes and More" / NSC-compatible version of my Homeworld shipsets m...
Backgrounds+ Loading Screens
Created by QUENTOPOLIS
Updated and working with Stellaris version 3.4 ("Cepheus" update). Features 130+ new, elegant loading screens for maximum immersion and space-iness. Including a couple Easter eggs (yes, those count as features now). FAQs I don't want a certain background i...
#!TanksyTweak - Outposts And Expansion - 1.9 Legacy Version
Created by Mxth
Supported Version: 1.9.* Tanksy's Tweaks - Outposts and Expansion This mod is designed to combine the concepts of several mods that change the strategic value of Frontier Outposts, whilst maintaining a balance that doesn't benefit one play-style over anoth...
VSSTO - Dome of the Rock
Created by Sklunstu
AN UNCOMPLICATED ASTEROID MOD CURRENT VERSION v1.01 FULL CHANGELOGS & HOTFIXES: NOTES BASE MOD: VSSTO Asteroids have been opened for colonization, and the roughnecks of your planets sign up in droves to delve their untold riches. Scientific communities als...
!!S.E.O. - Colonisable Asteroids and Barrens
Created by ButtJunkie
Important: Intented to be used with Stellaris Economic Overhaul on a new game. It references that mod so it'll cause log errors running it standalone, though it may work fine. Basically, if you don't run it with Stellaris Economic Overhaul, you're using it...
White Mammalian Ships
Created by SuperOctopusMan
It's a pretty basic mod, obviously. It just replaces the mammalian ships with a really cool silvery-white texture. I was kinda inspired by the new Apocalypse trailer. ¯\_(ツ)_/¯...
!ExOverhaul 1.9: Planets Enhanced
Created by ExNihil
ATTENTION: This mod is a legacy mod for 1.9 and it will remain so. A new version of this mod is in the works, and will be published seperately. This mod is a planet enhancement mod. Its aim is to make planets more interesting while preserving the vanilla p...
Updated Prehistoric Mod
Created by mnidjm
Original: http://steamcommunity.com/sharedfiles/filedetails/?id=922721117 This is an version of Ale_monke's mod updated to 1.9.* This mod currently adds in one phenotype, prehistoric, and at the moment, on animated dinosaur portrait. The portrait is a fict...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 4.0. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
!~ExMechanics: Debris Tech Boost
Created by ExNihil
I decided to publish another mod series alongside ExOverhaul - composed of mods that add new mechanics only. This mod contains the debris technology boost/fix from my Core AI and Game Mechanics mod. If you are using that mod (highly recommended!) you do no...
(LotS of) Traditions Compatability
Created by draconicDuelist
I would like to make it very clear that this mod DOES NOT require any of the mods it supports. If you do not have one of the supported traditions, there will be a 'tradition_name' in place of the name, and a 'tradition_name_desc' in the container window. I...
Hyper's tech mod (1.9.1)
The main focus of this mod is research convience, there are 10 techs for research, 9 for increasing research speed, and the last one for increasing research alternatives. The First three techs have been nerfed over time, but then again, they were cheap to ...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Shepdoge Name Lists
Created by BLamb
A pack of themed name lists for species in stellaris, set up with ship names for NSC class ships. Currently contains: Aquatic 1...
XL Plasma Lance
Created by exp345
***UPDATED FOR 2.0 WEAPONS STATS*** Created a new weapon, XL slot "Sunspear" plasma lance: Mid-range lance (80), heavy damage, .25 shield damage (v2.0 standard for plasma), .5 shield penetration (not standard - in my head I pictured a weapon that would "sp...
Immersive Empire Names [Updated to 2.2! New Megacorporation Names!]
Created by UntrustedLife
This mod adds more interesting, more memorable procedurally generated names for various types of empires to the game while also retaining the old names, Especially: Megacorporations Hive Minds Devouring Swarms Machine Empires Religious Empires Representati...
More Realistic Star Systems (Stellaris 1.9)
Created by Dragon Ferocity
This mod is for version 1.9 of stellaris. It will not be updated henceforth! (MRSS 2.0) If you notice any problems, please let me know. ------ http://dragonferocity.com/pictures/stellaris/zstarsystems/logo.png In this mod, I have attempted to make the star...
!~ExOverhaul: Combat - Armies Sub-Mod
Created by ExNihil
This mod is a sub-mod for ExOvehaul: Combat, but u can use it on its own or with other combat mods (please see the comp. patches section below). It replaces the older ExOverhaul: Army Overhaul mod, which was removed from the workshop (their content is almo...
Nefalem
Created by IronShy
============================================================== Эта модификация добавляет анимированные портреты мрачных синтетиков, комнату лидера и город. ============================================================== This modification adds animated portr...
Tesla Anomaly
Created by csrr
Elon Musk has done it. A red 2008 Tesla Roadster now floats through space, blasting David Bowie’s "Life on Mars" into the vacuum. Of course, I had to make a modification for my favorite game to commemorate this achievement. This is a fairly simple mod, whi...
Military Stations Reborn - v.1.9.1
Created by KorruptkSwades
This mod is no longer supported by me. Permission to upload a modified/fixed/"reborn" version of the mod is granted to anyone who wishes to do so as long as they don't stuff in pink space elephants. Last Mod Update was - 12/02/18 - for Stellaris 1.9.1 - Vi...
Violent Beetle's Extra Civics and Personalities
Created by Violent Beetle
Mod at the moment is not updated to 2.0, too busy with other stuff. Hopefully soon I will be able to adjust it to the new system This a small mod that is meant to fill in a few gaps that I feel vanilla civics and AI personalities left. It should be fully c...
Advanced Planet Editor
Created by LogicSequence
Advanced Planet Editor v1.0 Inspired by the Planet Editor mod By thymos23 Check out the above and his other mods! This is a modding tool (Cheating tool, if you must...) that lets you edit virtually every aspect of any planet in your game. The adaptive inte...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Solar Name List
Created by Olgur
Just a namelist mod I made for fun on request of a friend....
Origins Civics - Additional Civics Point
Created by cbshing
Adds an addtional civic point at the game start via a country modifier to give additional freedom lost by selecting an origin civic. This is applicable for civics from the Origins Civics mod, any of the official addons, and the base civics. Once 20 years h...
Real Space - Stellar Expedition
Created by Annatar
Stellar Expedition version 1.1.0 This version is compatible with patch 2.1.0 Niven. This addition to the Real Space mod is the next step in creating a diversity of the Stellaris universe. This diversity will be achieved by adding different modifiers, block...
Extended Species
Created by mnidjm
This is a reupload of the original created by Thursasprengir Getting tired of looking at the same boring species portraits over and over again? Looking to step into the skin of new and unique beings with which to take begin your conquest to a galactic empi...
Improved Music Player & Dark UI Fix
Created by shredtilldeth
Fixes the graphical bugs caused by using Dark UI and Improved Music Player concurrently. All color highlights are fixed. I tweaked the placement of a few of the buttons so that they are perfectly spaced. The original Improved Music Player mod removed the v...
[ OLD VERSION ] - Improved Music Player
Created by Audie
___________________________________________________________________________ OUTDATED New version can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1599741131 __________________________________________________________________________...
Improved Borg Portraits (ST: New Horizons Only)
Created by Dark Helmet
Every time I saw the plasticy, placeholderish skin of the Borg in the New Horizons mod, I grit my teeth. It looked wrong. It drove me absolutely crazy. The Borg I love have this mottled, necrotic-looking flesh but these guys looked like they were made by F...
Human Imperial Uniforms
Created by Arnovitz
Humanity marches fashionably across the galaxy... the reign of the unsightly xeno is over. https://i.imgur.com/EEVrGqY.gif This mod changes admiral and general uniforms to black and adds pips based upon leader rank. Hats are included for both men and women...
Planet Defense Overhaul (1.9 locked)
Created by Redshift
The scope of this mod is to introduce new features for destroying and defending a planet during war by increasing orbital bombardment destruction and introducing planetary defensive building shooting at enemy fleets in orbit. ##############################...
Slaving Despot Fix
Created by Syren
Fix for slaving Despot Personality in 2.0...
Additional Traditions (Stellaris v1.9)
Created by Meltup
Additional Traditions v1.0.9 For Stellaris: 1.9.* Latest version: Additional Traditions This mod adds 5 new tradition trees: - Navy - focuses on increasing fleet capacity and fleet output together with giving some minor fleet movement and build speed bonus...
Multiple Crises - Boulle Edition (1.9.1)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
FTL Scout Probe 2.0
Created by Killian
Currently Beta/WIP - Apocalypse/Distant Stars Edition; 2.0-2.1 compatible Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can...
Realistic Looking Buildings 2.0
Created by RudytheDominator
FOR 2.2 Follow this Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1588047339 or go to Realistic Looking Buildings Redux Updated for Stellaris: 2.0 Cherryh 4/20/2018 Description: Do you think it's odd that Stellaris Planets are completly cove...
Ruler Agenda and Traits
Updated for 3.6 Usable for 3.7, but new traits are not updated. Features Choose agenda and traits for your rulers All vanilla ruler traits and their technology requirements are included Rulers can slowly level up (to your leader level cap). First bonus tra...
Chiss Species
Created by Ratzfatz
This mod adds the Chiss from Star Wars to the humanoid-species. The come with a variety of clothes, hairstyles, an own name list and the insignia of Chiss civilization. Personal note There are already some Chiss-mods but unfortunately they are no longer up...
Ruined megastructures neighbour
Created by Damocles66
Adds origins to start with ruined megastructures in neighbouring systems. Dyson Sphere Science Nexus Sentry Array Matter Decompressor Mega Art Installation Strategic Coordination Center Interstellar Assembly Mega Shipyard Supported version 3.14...
Mid-Game Horde 100%
Created by OdinMinusNull
Guarantees the Horde spawning in your mid-game. Another mod for all you masochists out there. This time featuring the new mid-game crisis added with the Apocalypse DLC, the Horde. As it would normally take ages to kick off, this small mod guarantees that y...
Ascensions Tweaked Limited
Created by CRC_Error
Lets you have two tier one and one tier two ascension path perk. It should works with mods that extend the perk list. I made two other version, these let you pick all tier one perks and one tier two: This one only effects normal empires: http://steamcommun...
Shut Up, We Don't Care! (2.0)
Created by AlphaAsh
No more diplomacy alert spam. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Patch notes continue to suggest the spam has been reduced. It really...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
extendend_map_sliders
Created by Crytek
This Mod expands the map sliders in the Galaxie generation menu. Combitable with and without all dlcs (This makes the galxie generation practically sandbox-mode, meaning crashes (aka 99 Ai empires on tiny galaxys) can happen.) Changes: - max number of AI E...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Here, There Be Dragons
Created by Gogabor
Now Ether Dragons can travel through the galaxy. And it is not a single dragon. IMPORTANT ! Important note: now to grow dragon you need to select any Molten/Shattered planet inside your borders and use specific planetary decision! . Check "Egg Incubation" ...
Hands of State (2.0)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output: +10% Pop Happiness: -5% Diplomat This leader knows how to keep everybody working together and how to ...
Natural Selection (2.0/2.1)
Created by AlphaAsh
A small selection of traits with a focus on the concept of natural selection. COMPATIBILITY This mod does edit the vanilla file 04_species_traits.txt in order to define appropriate opposites with available vanilla traits. LOCALISATION Russian, by GOD OF HY...
Red's Military Civics
Created by RedRapture
Get tired of Citizen Service being the only civic to give a boost to naval capacity? Ever wonder why it doesn't effect the army? Well now, both of those issues are tended to in one mod. Military civics are added in with an eye towards a specific military t...
AlphaMod 2.0
Created by AlphaAsh
An unofficial expansion for Stellaris. Version 2.1 (beta) is now available: https://steamcommunity.com/sharedfiles/filedetails/?id=1392167124&tscn=1527156934 "...a Top 10 Stellaris Mods list would certainly feel a little empty without it." - Odin Gaming "....
Gods and Guardians (2.0/2.1)
Created by AlphaAsh
New missions for Observation Posts and related events. MISSIONS We Are Your Gods The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fa...
Interstellar Highways
Created by SurpriseTree
Adds 2 new buildings to Starbases, both of which increase the sublight speed of friendly ships by 70% each. This mod is designed to help fix the pain of waiting for your ships to traverse your empire in the mid-game, but at a (hopefully) reasonable cost so...
Accurate War Exhaustion
Created by Archaeon
Greetings, if you found this page, you got a link to it! 3.6 update will be coming out late december as I rework the mod and fix a few major issues, primarily economic sandbagging from a winning party in a war and a whole chock-load of AI bugs. Sorry fella...
[1.9 Legacy] Stronger Orbital Bombardment
Created by Dallan
I've glassed a lot of planets in my 4X days and I couldn't help but think Stellaris' orbital bombardment was a little weak. So I went digging through the files and it turns out there are two reasons for this: if you think it's because it's not living up to...
Starbase Config Menu
Created by Averax
The new and improved "No Outpost Influence Maintenance"! 2.0 Compatible. NOT Achievement/Ironman Compatible Features: Change 5 Empire Modifiers WITHOUT affecting the AI. Influence Cost Multipler Shipyard Build Cost Multiplier Shipyard Build Speed Cost Mult...
Cherryh Influence
Created by Red Aria
My biggest issue with Cherryh was that when you enter lategame, it becomes an even bigger waiting slogfest than pre-2.0 was. Instead of getting 4-5 planets every 10 years per empire, you are now forced to wait as your influence climbs high enough to allow ...
Homeworld Ethics (2.0/2.1)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics of the empire. Each fanatic ethic allows the player and AI to build both the fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic...
Decadence Unlimited
Created by El Chupacabra
This mod adds 3 new decedent-traits, focused not only on slavery but on decedance in general. For further Info, check out my site: V-Mods                                           http://i1110.photobucket.com/albums/h459/Lord_Vladec/V-Mods/Misc/metallic_1_...
Damage Bonus Reversal
Created by Porev
Looking for a more EVE-like weapon setup? Think shields should be kinetic deflectors like Star Trek and Mass Effect? Want your armor to be ablative instead of reactive? Don't worry! There is now a mod for that! What This Does: Shifts weapon damage bonuses....
Automated Trade
Created by ScepraX
Stellaris version supported: v2.1.* Automated Trade Introduces automated trade ships which your planets and offworld trading companies will build of their own initiative. A galaxy-wide trading company will manage these trade ships as a neutral party so the...
!-Humanoid Ships Mammalian Colossus-
Created by SirKimestry
Are you like me? I mean I like the sleek design of avians but their titan looks like a RPG knife and their colossus is, ffs, a fidget spinner. I also don't like the rigid and blocky design of mammalians but I love their colossus model. Humanoid ship models...
Faster Ship Speed [2.0.*]
Created by Shelanoir
2.0 drastically slowed down ship movements, both sublight and movements between systems, by forcing the use of slow hyperlanes. This mod increases the speed of all movements to make the game less of a slog. - Sublight movement speed increased 3.33 fold - H...
Faster Space Travel
Created by S.Flo
Stellaris Version: 2.0.1 Cherryh Because hyperlanes slowing down outside of your borders is silly. The rework to the FTL system in 2.0 is a welcome change, but the low speed at which ships traverse systems is obnoxious and the hyperdrive windup penalty for...
RPG Traits HEAVY
Created by Enginseer Rogal
The Heavy version is a heavily expanded version of RPG Traits. While the Core version only overhauls Traits and incompatibility is mostly limited to trait-related mods, the Heavy version goes completely loose and overhauls a more things to allow for more c...
!! K !! - Apocalypse Ship Set
Created by kelstr
After watching the Apocalypse Trailer... I noticed that the black and white ships were not in game !! So I went about adding them in. This ship set uses NEW textures with OLD Molluscoid ship models. I didn't want to just replace the vanilla ship textures, ...
Wormhole Junction Proof of Concept
Created by Corusca Fire
KNOWN BUGS: This will sometimes cause a crash to desktop loading the map (typically for smaller maps). I suggest using this only on huge (or maybe large) maps to avoid. As soon as I find a way around this issue I will implement it. ------------------------...
(DISCONTINUED) UltraDreadnought
Created by Xahkarias
(I dunno what happened to the original description, I must have accidentally nuked it at some point). Free for anyone to update....
War Goal Tweaks
Created by Spartan322
This simple mod merely overwrites the vassalization, tributary, and force idealogy war goals to not neccessitate a total domination for the AI. The reason I've made these fairly small tweaks is I found that becoming an overlord (and forcing idealogies) wer...
Freehugs Colonize Beyond
Created by FreeHugs
Allows colonization outside of borders....
[OUTDATED / OBSOLETE] Rivals without Neighbours - FGRaptor
Created by FGRaptor
For Stellaris v2.0.2+ No longer needed for versions after v2.0.2, you can use it if you play on older versions of Stellaris. Description Why do I have to be directly neighbouring an empire just to declare them a rival? Just makes no sense to me. If you fee...
Repeatable Claim Cost Reduction
Created by Red Aria
Adds additional repeatable technology that reduces claim costs by 5% each....
Armageddon Bombardment for Fanatic Militarist and -Xenophobe + more
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Armageddon Bombardment for Fanatic Militarist and -Xenophobe and Devouring Swarm Description Why can a Fanatic Militarist or Xenophobe Empire not bomb those filthy Xeno to hell? Yeah, no idea. That'...
Stellaris Total War
Created by Red Aria
First of all, I am not talking about Total War series, sorry :p This is referring to the Total War (Colossus) Casus Belli that is similar to what Fanatic Purifiers can use. It essentially removes the claims/status quo/etc mechanics, and just lets you attac...
[OUTDATED / OBSOLETE] Anomaly Minimum Fail Chance 0% - FGRaptor
Created by FGRaptor
OBSOLETE - Anomalies can no longer fail in Stellaris, so this change is not needed anymore. If you play an older version for some reason, you can use it. For Stellaris v2.0.2+ Description A simple mod to set the Anomaly Minimum Fail Chance back to 0% inste...
!Stations Maintenance Halfed | 2.0 Cherry
Created by platous
Game Version : 2.0 Cherry Update Stations maintenance halfed Description This mod halfes the maintenance cost for your stations/starbases built. It's so frustrating to pay 1 credit to earn 2 aw. Station - Mining Station : 1 -> 0.5 - Research : 1 -> 0.5 - O...
Machine World Tile Fix (for Stellaris 2.1)
Created by Sraldal
This mod fixes the texture of tiles on the machine world planets. Now they won't look so ugly. Ironman & Achievements compatible....
CityScapes (2.0/2.1)
Created by AlphaAsh
Additional selectable cityscapes. Adds a new cityscape, Medieval, enables two vanilla cityscapes for use for player empires, Industrial and Pre-industrial (Spiritual), and brings five modded variants based on existing cityscapes, Graphite, Militarist, Elde...
[OBSOLETE] Space Combat Expanded - Mass Effect Classes
Created by Princess Stabbity
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates. Anyone who wishes to pick up the project or recycle its assets is free to do so. No...
[OBSOLETE] Space Combat Expanded - Dreadnought Class
Created by Princess Stabbity
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates. Anyone who wishes to pick up the project or recycle its assets is free to do so. No...
[OBSOLETE] Space Combat Expanded - Carrier Class
Created by Princess Stabbity
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates. Anyone who wishes to pick up the project or recycle its assets is free to do so. No...
Hyperlane Transparency Lite
Created by luka.v
For Stellaris 2.2.* (Le Guin) (Also works on 2.1.*) - Ironman / Achievement Compatible 2.1 changed some of the hyperlane shader code so it's not backwards compatible with version 2.0. If you still have a 2.0 game running and want to keep using this mod, ge...
Starbase Expanded
I love starbase. It is my favorite feature in 2.0, what I don't enjoy, though, is the lack of variousness when choosing among those stabase buildings and modules. After facing so many times of nothing good to build after Star Fortress or Citadel, I finally...
Rival Just Anyone
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows you to rival anyone, since it's your decision who is your rival Description Why do I need bad relations with an empire just to declare them a rival? And why should I care if they are pathetic...
Vanilla Dimorphism
Created by [Z] Dezert [V]
Contents This mod combines several dimorphism mods on the workshop into one download. All credits go to respective mod authors. Please favourite the original mods. - Mods by silfae - Cat Portraits @ https://steamcommunity.com/sharedfiles/filedetails/?id=71...
Xeno Fauna (2.0)
Created by AlphaAsh
Find and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Life Studies. 2 - Build a XenoFauna Studies on a ...
Mass Effect Civilizations - Mass Relays
Created by Princess Stabbity
This tiny and relatively non-invasive mod replaces the Gateways introduced in Stellaris 2.0 with very shiny, very glowy, very animated and very enhanced with custom VFX Mass Relays from the Mass Effect Universe! Jetzt auch auf Deutsch genießbar! 中文版! Ру́сс...
Extra Ship Components 2.0
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! You can find 1.9 version here You can find 2.2 version here (public beta) The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, arm...
AI Pirates
Created by Archaeon
Wiz is doing mod genocide, actually it doesnt matter, thank fuck AI pirates has been rolled into vanilla ================================================ So for some reason in vanilla, the AI doesnt get pirates. Theres been mods that disable pirates in gen...
Safety Off for Planet Killer Weapons
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows Planet Killers to have more valid targets, even your own planets! Description So you finally got your Colossus and want to take it for a ride. But wait... you can't crack that planet or your ...
!! K !! - Apocalypse Ships Downscaled
Created by kelstr
This is a compatibility patch for my Apocalypse Ships Set It makes my mod compatible with the Downscaled Ships Mod ...
Niri Mod
Created by bigoof
A General balance mod that I made for personal use, lots of small changes and a new system start called Niri. NIRI MOD CHANGES A list of changes that Nirimod makes to the game. Point defense changes: - Autocannons can now act as point defense. - Point defe...
Mass Effect - EDI Advisor Voice Pack
Created by DreadOlive
Simply Add EDI's voice lines as an advisor to Stellaris. Lines are synced to cover all events that a vanilla advisor would cover. All the voice lines are from Mass Effect 2 & 3, I do not own or claim them. If you like this mod, you might like this one too ...
SD's Better Strike Craft 2
Created by JameJame
OK. So once again strike craft are terrible, and once again, I attempt to fix it. Basically, they are very slow relative to what they should be, and they cannot turn worth a damn. Corvettes literally fly circles around them. That's crazy. That's also why t...
!! K !! - Automated Trade (Cargo Ship Set)
Created by kelstr
This mod is designed to be an add-on for the popular "Automated Trade" Mod (link below). http://steamcommunity.com/sharedfiles/filedetails/?id=1310670900 I love the idea of automated trade, but hate the vanilla ships... so I decided to replace the 3 trade ...
Advanced Ship Components (2.0+)
Created by Will pick sniper
This mod overrides some crucial files in order to make AIs to use the components, otherwise they won't use added components. See below "What this mod overrides". There are NO ship weapons on this mod. They are available as a separate mod. Here is my weapon...
Mining/Research Station Built without Construction Ship [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.2.1 or later. I relinquish the copyright of this mod. So, for changing and/or distributing this mod, it is not required to contact me for getting my permission. 更新停止 このMODの更新を停止しました。Stella...
Hyperlane Generation
Created by Khadgar
Have you ever found yourself in a situation where two close systems weren't connected by an hyperlane, forcing your ships to take a big detour to reach their destination? Have you ever found yourself with that perfect chokepoint system if it weren't for th...
The Utopian Dream (2.0/2.1)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. *** MEGASTRUCTURES This mod includes specialised habitats and a huge terraforming world-shell. Genesis Initiator World-shapers can construct this around uninhabitable barren and frozen worlds. ...
Enigmatic Fortress Fix 2.0/2.0.2
Created by [Phönix] Xaneas
For Stellaris Version 2.0 / 2.0.5 This mod is NOT Achievement compatible. Should not be needed in 2.1 and above! _________________________________________ This mod fixes the following bugs: - Enigmatic Fortress not giving the projects for it. - Event give ...
Monster Waves 4
Created by ScepraX
Stellaris version supported: v2.1.* Monster Waves 4 This mod spawns space monsters continuously. I found the idea of having space monsters as opponents fun but after the early phase of the game you soon forget them as they are extinct. Not anymore! Fifty y...
Blueprint Unlimited: Starfighter Class - Mod
Created by [AiR] FinalRecon
Blueprint Unlimited: Blueprint Unlimited is a series of aditional Spaceships implemented into the game that should add more diverse tactics to the player. Very important to me is the fact that the new ships still have to be balanced compared to the vanilla...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Military Station Fortifier 2
Created by ScepraX
Stellaris version supported: v2.1.* Military Station Fortifier 2 Increases the power of military stations through gradual fortification methods. Every military station owned by normal countries will be automatically upgraded every 10 years after being buil...
Life Engineering 2.1
Created by Skill Less
Mod line stopped, starting new one Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. I am not satisfied with how this one did evolve so I'm rewriting the concept and will create a simliar but more living mod....
Titan Hangars
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for tit...
Do Want
Created by AlphaAsh
Strategic Resources worth fighting for. Associated empire unique buildings worth destroying. You know, strategy stuff. This mod nerfs vanilla strategic resources, and a large chunk of their benefit now comes from an associated empire unique building. These...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
[4.0] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 4.0.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bla...
Parallel Crises (abandoned)
Created by Ryuichiro
Alternatives: Crisis Manager by NaK1119 (a tool for customizing everything of the end-game crises) Crises ~ Tri-Attack by NaK1119 (guaranteed all crises simultaneously) Crysis by ScepraX (guaranteed all crises simultaneously) Sean's Simultaneous Crisis 2.0...
Starbase Defenses Extended
Created by ScepraX
Stellaris version supported: v2.0.* I recommend using Starbase Defenses Extended 2 instead because it has better compatibility. Starbase Defenses Extended Reintroduces the medium and large military stations which can be build at starbases just like defense...
Advanced Architecture (2.1)
Created by [Z] Dezert [V]
2.2 -> https://steamcommunity.com/sharedfiles/filedetails/?id=1623876821 Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century ...
Unity For Planetary Destruction
Created by C1CK
This mod gives unity to Fanatical Purifiers & Determined Exterminators, as well as Biology research to Devouring Swarms, upon bombing a planet down to a tomb world. Values Fanatical Purifiers | 30 * Monthly Unity | Min 300, Max 1500 Determined Exterminator...
!Conventional Strike Craft (NSC2)
Created by Blackburn
This is a graphics only mod. It only changes the graphics of the weapons, the damage and the weapons 'under-the-hood' stays the same. Changes This mod changes the following for strike craft: - Fighters will use various small autocannons instead of lasers. ...
!! K !! - Realistic Asteroids
Created by kelstr
Say goodbye to the space potatoes !!!! I hated how "potatoey" the asteroids in my homeworld looked... so I did a HD texture for them :) ...
Louder Apocalypse Titan Weapons
Created by Aury
Ever notice that the playable titan slot weapons (perdition beam, ion cannon) from apocalypse were basically muted? Not only that, but the perdition beam was erroneously set to use one of the firing sounds as its windup. The original files were strangely q...
Map Color Switch (Same Color Federations) [No Longer Needed]
Created by DeinonychusCowboy
Flip-flops the primary and secondary colors used on the map. Now, the primary color is used as the border color, and the secondary color to fill the area. The purpose of this is so Federations are now much easier to see, as on the map, the federation color...
Alternative Tilesets (2.0)
Created by AlphaAsh
Alternative tiles for Gaia, Alpine, Savanna, Tomb & Ringworlds. Includes two tilesets originally released separately, for Alpine and Savanna worlds, two tilesets originally released in AlphaMod, for Gaia and Tomb worlds and new to this version, a tileset f...
Command Limit 99999
Created by kaicohen
Only change CommandLimit Base = 99999 CommandLimit MAX = 999999...
Goldilanes - 0.875x Hyperlane Density
Created by Dallan
So a lot of discussion I've seen post-2.0 was about how default hyperlane density seemed to create too few chokepoints (except on certain galaxy shapes), while 0.75x density seemed to create too many, and how it would be nice if Paradox created an option s...
((ISB[graphics] Ringworld FIX))
Created by Corsiy
A quick fix for wonderful ISB mod (http://steamcommunity.com/workshop/filedetails/?id=692028161). It should fix oversized ringworlds....
Important Homeworlds
Created by Wicloz
Ever felt that homeworlds in Stellaris are kinda useless? They have a maximum size of 20, never spawn with any planet modifiers or special resources, and are just kinda dull overall. An empires homeworld is the planet that it's species has evolved on, cont...
Pirate Waves 3
Created by ScepraX
Stellaris version supported: v2.1.* Pirate Waves 3 This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, barren or habitable planet, usually in some part of the galaxy that's ...
Orc Voice Advisor - Warcraft
Created by NotSoBraveDave
As the new warchief of his Empire, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Weak burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will claim their rightful glory....
Hazard Stars Finder [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Max Leader Level
Created by coolnet
Increases leader's max level to 30 Skill levels - 1 2 3 4 6 8 10 12 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Subclass level - 14* Destiny level - 20* Veteran Traits - 5* *Need DLC Galactic Paragorns Adds edict (ambition): "Virtual Training", incr...
Plentiful Traditions 2 [deprecated]
Created by [JdG] Pejman
First draft of the 2.0 version of plentiful traditions. Most traditions should be updated and work fine with the 2.0. I will probably tinker with it again soon (probably cut order tree into 2 separate trees, one for ships and one for structures as order is...
Metroid Alimbic Animated Portrait
Idk. For now it only comes in one color. Credits to the author of the model: Atlas-Divide (You can find him on DeviantArt)...
!Advanced Ship Components (for NSC2) (2.0+)
Created by Will pick sniper
This mod overrides some crucial files in order to make AIs to use the components, otherwise they won't use added components. See below "What this mod overrides". There are NO ship weapons on this mod. They are available as a separate mod. Here is my weapon...
[ 2.0+] The Great Journey-Towards the halos
Created by Jack Li
The 2.2 compatibility update is still in progress. Meanwhile, you could try the following: Link to ship-graphic-only version Link to a 2.2 compatible forerunner standalone mod -------------------------------------------Main---------------------------------...
[Deprecated] Sean's Planetary Capitals Don't Suck
Created by Red1
LEGACY 2.0.X VERSION Stellaris version supported: v2.0.* **This mod should benefit the AI's economy, helping it be more challenging.** The AI is bad at finding ideal locations for planetary capitals. Sean's Planetary Capitals Don't Suck I HATE it when plan...
Sean's Stable Wormholes 2.3.*
Created by Red1
Stellaris version supported: v2.3.* Sean's Stable Wormholes This mod starts all players with Wormhole Stabilization technology, with the goal of making the early game a bit more dynamic. PS: I am a big fan of the Master of Orion series, and MoO2 let player...
Guardian of the Galaxy
Created by Thane-Stus
Compatible with 2.2.* Combines the Galactic Contender and Defender of the Galaxy ascension perks into one perk. Also disables the Galactic Contender and Defender of the Galaxy perks. Idea from here. Compatibly & Incompatibility Disables achievements in Iro...
Sean's Simultaneous Crisis 2.3.*
Created by Red1
Stellaris version supported: v2.3.* Sean's Simultaneous Crisis This mod allows all standard Crises to occur, and to possibly occur simultaneously (in the base game only one crisis can occur). They will still occur on their normal timers, conditions, diffic...
Ringworlder (2.0 Legacy)
Created by AlphaAsh
The latest version for 2.1 is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1394941415 Ringworld populations and buildings rescaled. Ringworlder is a WIP mod that takes a stab at trying to scale up ringworld populations and structures withou...
Planet Specialising Edicts (2.0/2.1)
Created by AlphaAsh
Because I like planet edicts and specialising planets. I've no idea why planet edicts were removed and changed into empire edicts either. So I did some new ones for planets. Each edict has a base cost of 100 influence and base duration of 50 years. Each pr...
The Belt (v2.1 Niven) - NEW AUTHOR LINK
Created by Jalib AlMarah
User RevanSchatten has gone and picked up the Hot Potato. If you want to continue using The Belt, go check his update out! A BIG THANK YOU to everyone who has subbed to this mod, and I'm sorry I couldn't update further for you. Here's to the future of the ...
Artillery Computers (Change Range to Weapon Damage)
Created by SirKimestry
So I was browsing the Stellaris forums and found out that the weapon range modifier is currently bugged for combat computers(THEY ARE NOT WORKING ATM). To remedy this, I replaced the weapon range modifier by weapons damage modifier. This mod: 1. Changes sh...
Sector Manager overhaul
Created by Cranc[FRS-RD]
About this mod This mod adds small changes to the sector focus. It does not replace the AI, but trys to tweak its settings. Changes - remove the production target from industrial focus. - remove the production target from financial focus - remove the produ...
XL missile
Created by exp345
Teneb Kel's XL slot missiles This is the work of Teneb Kel. In bold just to emphasize that point. However, his/her XL missile mods haven't been updated for a year. I updated it for 2.0 so others could continue to use it. I will take this mod down if reques...
2.1 Spiritualists Love Synths and Everyone Can Give Full AI Rights
"It isn't blood, bone, or even flesh that makes us Human, it's what we do and feel that counts" -Slightly innacurate Adam Jensen quote- "Robots are just like people, sometimes even more Human than people. Synths who seek enlightenment are no different than...
No Pirate Lives Forever
Created by szszss
No Pirate Lives Forever (NPLF) is a mod which allows you change behaviors of pirates and marauders. You can nerf pirates if you think they are too annoying, or buff them if you want to experience feelings of Western Roman Empire in 5th century. Features Yo...
Dryad Portraits
Created by Rekov
This mod has been created by retinting the existing humanoid_05 art assets. It currently adds a single-gender species with the following features: - 2 phenotypes, one for summer dryads, and one for winter dryads. - 3 color variations for each phenotype, so...
Real Space - Astrogeology
Created by Annatar
Astrogeology version 1.1 This version is compatible with patch 2.1.0 Niven. This addition to the Real Space mod is aimed at completely changing the appearance of resources in the game. The main purpose of this mod is to reduce the total number of resources...
Automated Scout Ships (2.1)
Created by Ariphaos
1.9.x version here - This mod is no longer being worked on. These are fully auto-designed. Just build one or two (from your shipyard) and go. This is version 2 of my Automated Scouts mod, for Stellaris 2.0. It uses the S1 corvette model for the scout ship,...
Level 3 Hull Tech
Created by Jellyfish
Level 3 Hull Technologies This mod adds a 3rd level of hull improvement technologies for all ship types and a 2nd level for the defence platform. They are supposed to be lategame technologies and are intended to be used with mods that add more and stronger...
!Lufmod_Strategic Choices
Created by Lufos
For Stellaris: 2.6.X the new launcher killed my description. This mod adds new edicts, campaigns, decisions and policies. more details later....
[Abandoned] Actions At A Distance
Created by Honshitsu
Notice Of Abandonment This mod is no longer maintained; it won't be receiving updates or fixes. ---- Spooky Actions At A Distance (but that name was too long) Removes or reduces (most) distance-related requirements and penalties for diplomatic actions. Rem...
Auto Rename Solar System MOD
Created by E_yoshiharu
解説  新たな入植地を作成した際に、星系名称、主複の恒星名、星系内の惑星、衛星名称、星系基地、軌道上居住地を改名するMODです。 新たに成立する入植地が星系内で二つ目以降である場合、名称変更は発生しません。 惑星布告によって、星系名称を入植地の名前に従って改名できます。 問題点 リングワールドには未対応です。 11以上の惑星を持つ星系や、9以上の月を持つ惑星にはうまくゆかないと考えられます。 一つの星系に二つ以上の入植地がある場合、第二の入植地に対してはうまく機能しません。 時折、星系名が空白となるバグが発...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
[On Hold Indefinitely] !Ultimate Traits Beta Test (Updated March 20)
Created by Audie
====================================================================== This mod is on hold indefinitely as it needs a lot of work done. ====================================================================== Warning! This is a work in progress. It is in a p...
Extra Traits and Civics
Created by Cranc[FRS-RD]
About This mod adds new civics and traits to the game. This mod should not collide with other mods that add similar things to the game. Species Traits Name Effect Cost Requirements Identifier Traditional physics focus +0.7 Physics research on every tile wo...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
Extra Ship Components 2.0 - Overwrites
Created by NHunter
!!! This is the Stellaris 2.1 version of this mod !!! This mod contains the overwritten files for "Extra Ship Components 2.0": - Vanilla ship components to allow them to upgrade into appropriate ESC components naturally. - Fallen Empire ship designs. - Cri...
Autobuild - Buildable Ancient Building Patch
Created by AureliussMagnus
This patch is no longer work. Do not use it *****UPDATE***** Had fix the loop building bug on his mod. Make sure you update to latest version. So I add back Xeno Preserve and Enchanced Betharian Power Plant auto upgrade link. I have been test it and so far...
Stellar Council 2.0: Federation Policies and Laws
Created by lyndonguitar
I revived the original Stellar Council mod created by Narcoleptic Insomniac and made a version for 2.0.* I added more stuff and fixed the issues i can find, hopefully i didn't break anything. comment here for any bugs. Features: A Federation Law Proposal p...
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
(DISCONTINUED) UltraJuggernaut
Created by Xahkarias
Powerful ship that eats a ton of maintenance, made to be used as a flagship of a fleet. Strong, but also gives powerful auras to its escorts. Give it an escort or it will easily die to other large fleets. Only one per empire, just like the Colossus (uses t...
Scaled Megastructures
Created by JtBryant
***OUTDATED*** This mod is an attempt to (somewhat) accurately scale Dyson Spheres and Ring Worlds based on the stars they're built around, and have them actually be useful. Dyson Spheres now have the following values: Star Class Output Build Cost Build Ti...
Expanded Empire Colors - Abandoned
Created by Glavius
This mod adds many more empire colors to Stellaris. It probably works just fine in 2.3 but I've stopped modding and will no longer be updating this mod. Reuse Information: https://i.imgur.com/Ogi9BUX.png To the extent possible under law, Glavius has waived...
Level 3 Hull Tech SCX
Created by Jellyfish
Level 3 Hull Tech Add-on for "Space Combat Expanded" This mod also adds level 3 Hull improvement Technologies "SCX" Dreadnaughts and Carriers Can be used in combination with my original mod that adds level 3 Hull techs for vanilla ship classes. Level 3 Hul...
Level 3 Hull Tech NSC
Created by Jellyfish
Level 3 Hull Tech Add-on for "New Ship Classes 2.0" This mod also adds level 3 Hull improvement Technologies for "NSC" ship classes. Can be used in combination with my original mod that adds level 3 Hull techs for vanilla ship classes. Level 3 Hull Tech Va...
Hyperlane Highway
Created by James Fire
https://i.imgur.com/daBft2H.png This mod only adds the Hyperlane Highway Outpost building, unlike http://steamcommunity.com/sharedfiles/filedetails/?id=1317470738 which only removes Outpost upkeep, and http://steamcommunity.com/sharedfiles/filedetails/?id=...
16 Ascension Perk Slots
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This mod updates the number of available ascensi...
Abathur Voice Advisor
Created by NotSoBraveDave
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns....
Outpost (2.0/2.1)
Created by AlphaAsh
More useful Outposts. Spun off from the now redundant mod Spaceport, this mod makes a number of changes and additions to Outposts. All Outposts are now listed in the outliner, in the Starbases category. All Outposts now have an icon displayed in the galaxy...