Stellaris

Stellaris

1,606 ratings
*ST: New Horizons Content Submod
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
993.073 MB
Aug 29, 2017 @ 8:40am
Aug 12 @ 10:48am
18 Change Notes ( view )

Subscribe to download
*ST: New Horizons Content Submod

Subscribed
Unsubscribe
In 1 collection by G-Man
ST: New Horizons - A Star Trek Collection
9 items
Description
Niven Compatible
[forum.paradoxplaza.com]




NHV 1709 - Beta
This is a submod for ST: New Horizons and provides no functionality without the ST: New Horizons main mod.



  • Ensure you have the ST: New Horizons main mod downloaded here.

  • 1. Make sure you are not running ANY other mods, except those specifically certified for STNH. Yes, even mods used to work with STNH.

  • 2. Make sure you do not have ANY custom empires enabled. Log to vanilla and make sure you have none still active.

  • 3. Make sure you run Stellaris version 2.0.*

  • 4. Make sure you start a new game. The Beta update is not backward compatible.

  • 5. If 1-4 do not help, try disabling your SLI protocols and updating your graphics drivers.

  • 6. If 1-5 do not help, unsubscribe from the mod and any other mod, uninstall stellaris, manually remove all folders related to it, and do a complete, clean reinstall.

  • 7. If 1-6 do not help, please submit a full detail bug report, a save file and an error log on our public discord bug report channel.
Enjoy


  • 4K Loading screens
  • Notification Voice Over
  • ST:New Horizons Music
  • Kobali Shipset
  • Sheliak Shipset

Official ST: New Horizons Mods

Star Trek and all related marks, logos and characters are solely owned by CBS Studios Inc. This fan production is not endorsed by, sponsored by, nor affiliated with CBS, Paramount Pictures, or any other Star Trek franchise, and is non-commercial and intended for recreational use. No commercial exhibition or distribution is permitted. No alleged independent rights will be asserted against CBS or Paramount Pictures.
This is a Star Trek Fan-Art-Mod

There seem to be some issues with steam updating our mod.
The following Instructions will make 100% sure that you get the newest update:





ST:NH Bug-Reports [forum.paradoxplaza.com]
ST:NH Support & Help [forum.paradoxplaza.com]
ST:NH Ideas & Feedback [forum.paradoxplaza.com]
Mod: ST: New Horizons Deutsch/English [forum.paradoxplaza.com]
Paradox-Steam-Forum linking needed to the follow Threads!
[Mod] ST: New Horizons Official International (English) [forum.paradoxplaza.com]
Star Trek: New Horizons: Support and Bug Report International (English)[forum.paradoxplaza.com]
Lets Plays & More:
Lets plays von ST:New Horizons [forum.paradoxplaza.com]

[discord.gg] Community Discord
#StarTrekNewHorizons




Comments pls just on Mainmod-Page here.
< >
234 Comments
LokiCharms Sep 30 @ 3:29pm 
its required
Tavmminqat Sep 29 @ 4:59am 
The main mod shows this as required, but is this just the Beta for future content or actually required?
Rage Sep 9 @ 2:15pm 
I belive this mod is causes some sort of error. I have tried 4 different times today to ge teh Xindi event to fire with this mod enabled. I will be trying to turn this mod on after i form federation.
G-Man  [author] Sep 9 @ 3:34am 
mainmod
Sep 8 @ 7:29pm 
do the Star Trek: Discovery ships come from this Submod or the Main mod?
Shaggo  [author] Jul 20 @ 6:42am 
we have random maps in the mod since 1.5 years. why dont you just check it out?
G-Man  [author] Jul 20 @ 12:41am 
i see no sense in any no canon option when the plan for the mod was fully canon as possible.
semper fitz=VX9= Jul 19 @ 4:28pm 
I quite paying Stellaris for a while, but I'm thinking about starting again. Has your mod ever added a feature that would allow for random, non canon maps at game start? Last time I played, I had the entire map memorized. It really took away from the excitement of exploration.
williampate2002 Jul 3 @ 6:59pm 
Awsome mod. very very impressed.
G-Man  [author] May 29 @ 2:10pm 
they always have the submod content included