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Animated Silicoid Portraits
File Size
15.740 MB
Oct 6, 2017 @ 2:27pm
Jan 19, 2018 @ 1:25pm
11 Change Notes ( view )

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Animated Silicoid Portraits

In 1 collection by silfae
Silfae's Animated Portraits
13 items


Animated Portrait Set
Four fully animated silicoid portrait sets.
They twitch, and blink, and look around, and breathe, just like vanilla portraits.
The more human-like sets have alternate faces, hair and sexual dimorphism.
You can easily use this set to create any Custom Empire you like, just like for the vanilla portraits.

Custom City Set
Industrial/underground city.

Custom Archetype
The silicoid species class uses a separate archetype, which means they are not considered Biological. This results in the special "Silicoid" trait being applied to any species created using one of the new portraits and on a separate list of traits being available for them.
Silicoids have a stronger fortification defense and garrison health, and they don't need regular food to sustain themselves, but they have decreased growth and experience gain. They consume a very small amount of Energy and a lot more minerals compared to organics though (in the form of a consumer good malus).
The "Silicoid" trait is always applied on a silicoid species and cannot be removed unless the species undergoes a Synthetic Ascension.
All three Ascension paths are available as in vanilla, although of course Biologic ascension will only give access to the silicoid traits.

Custom Traits
Just like Synthetics, Silicoids do not have the vanilla traits to pick from. When the player creates a new Empire using their portraits, a new selection of custom silicoid traits will be available for use.

Custom Civics
Two new civics have been made available for silicoid species: Living World and Terraformers. The former grants a significant boost in Unity output, the latter allows the player's Empire to start with the first two terraforming technologies already researched.

Custom Ship Set
The vanilla synthetic ships, made available for use for any player-created custom Empire.

Custom Empires
The Taclariotan Influence and the Mandate of Druerd. The first is an Illuminated Autocracy (materialist/xenophobic/authoritarian), the second a Theocratic Dictatorship (spiritualist/fanatic authoritarian).I’ve set these two Empires as capable of spawning on their own (although they won’t spawn always), unless the player is using one of them, in which case that one will never spawn.
If you wish to disable the Empires from spawning without using either yourself, you need to either disable the mod before starting up Stellaris, or go to the mod folder (Steam/SteamApps/workshop/content/281990/... /silicoid_portraits/prescripted_countries/) open the octeelan_prescripted_countries file, search for spawn_enabled=yes, and edit it to: spawn_enabled=no.
You can also edit it to: spawn_enabled=always, if you wish either of the two Empire to always be spawned in your games.

This mod does not affect any vanilla files, nor does it add any gameplay feature. I don’t think it should cause any conflict with most other mods, although there might be exceptions I haven’t thought of.

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Popular Discussions View All (2)
Oct 11, 2017 @ 8:27am
Why I cannot comment in this mod?
Nov 17, 2018 @ 11:07am
What will the future be for all the mods?
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Cøsʍιc☯S†α†ιc ⊰BLS Dec 20, 2018 @ 4:02pm 
love you and your work, silfae. Really hope you're well, wherever you are these days.
Endugu Nov 30, 2018 @ 2:52pm 
@Frosum How did you contact silfae? I have done the same with the Ximians, but dont want to post the updated version without permision of the creator.
Frosum Nov 18, 2018 @ 10:22am 
I've uploaded an updated version of this mod which can be visited here-
Umbra Velum Nov 10, 2018 @ 11:04pm 
No Longer works causes error is ship and empire generation
Woob Oct 9, 2018 @ 4:03am 
This works fine in the latest version... Why do you even care about the exclamation mark?
Cactriarch Sep 16, 2018 @ 9:31am 
that orange one looks like a scrab from Oddworld but crystaline
thaaug Aug 25, 2018 @ 12:57am 
Please update it so we don't see the ugly red exclamation mark.
paulo Jul 30, 2018 @ 4:10pm 
Please, update this mod for the 2.1.1.
Sjru Jul 26, 2018 @ 2:01pm 
No it does not.
bananenklumpen Jul 26, 2018 @ 9:41am 
does this work for 2.1.1?