Sid Meier's Civilization VI

Sid Meier's Civilization VI

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EMP Civ 6 mod pack 2024
   
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Description
My set of favorite mods for Civ 6 that are compatible
Items (381)
[Alfyn] Friends with Benefits
Created by Alfyn
Friends with Benefits prevents AI from warning you about your troops nearby if you are declared friends. This was a personal grievance of mine that happened a little too often. Now you should be able to have joint wars with the AI on your side without offe...
[GS] Ahiram (Phoenicia) - Port Lime
Created by Captain Lime
Adds Ahiram - King of Byblos (probably) and Really Really Rich Dude - to the game as an Alt Leader of Phoenicia. He may not look like much, but you'll just have to a-Hir' what he has to say! https://i.imgur.com/fVVqcsK.png Do you like my mods? Do you want ...
[GS] America - Benjamin Franklin - Port Lime
Created by Captain Lime
Adds Benjamin Franklin – Printer and President of Pennsylvania – to the game as an alternate leader of America. Frankly, it helps in lightning the mood! Benjamin Franklin - America LUA: The First American Fully Loyal cities gain +2 Great Person Points in e...
[GS] CIVIG 2
Created by Faron
CIVIGraphs Brings back the Civilization 5 demographics panel to Civilizations 6 This is an updated version of CIVIGraphs in order to support the Gathering Storm expension. All credit belongs to Jan Michael Vincent for creating this mod in the first place. ...
[GS] Francisco Pizarro (Inca)
Created by Leugi
Adds Francisco Pizarro as an alternate Inca Leader for Civilization VI Gathering Storm. https://i.imgur.com/cC2cwy7.png Leader: Francisco Pizarro: LUA: Conquest of Perú: Conquering cities grants an amount of Gold and a free Builder. Units yield Gold when ...
[GS] Francisco Pizarro (Spain)
Created by Leugi
Adds Francisco Pizarro as an alternate Spain Leader for Civilization VI Gathering Storm. https://i.imgur.com/czEy1O4.png Leader: Francisco Pizarro: LUA: Conquest of Perú: Conquering cities grants an amount of Gold and a free Builder. Units yield Gol...
[GS] Leugi's Getulio Vargas (Brazil)
Created by Leugi
Adds Getulio Vargas as an alternate Brazil Leader for Civilization VI - Gathering Storm. https://i.imgur.com/dMqtE66.png Getulio Vargas LUA: Estado Novo Receives the benefits of Economic Alliances with Military Alliances. Participating in Emergencies as a ...
[GS] Leugi's Hernán Cortés (Aztecs)
Created by Leugi
Adds Hernán Cortés as an alternate Aztec Leader for Civilization VI - Gathering Storm. Hernán Cortés offers a militaristic gameplay that gets benefits from keeping strong spies, representing his translators -specially Malinche- that helped him gather allie...
[GS] Leugi's Hernán Cortés (Spain)
Created by Leugi
Adds Hernán Cortés as an alternate Spain Leader for Civilization VI - Gathering Storm. Hernán Cortés offers a militaristic gameplay that gets benefits from keeping strong spies, representing his translators -specially Malinche- that helped him gather allie...
[GS] Leugi's Itzcoatl Alternate Leader (Aztecs)
Created by Leugi
Adds Itzcoatl as an alternate Aztec Leader for Civilization VI - Gathering Storm. Itzcoatl provides an interesting mix between Conquest, Faith and even a little bit of Culture. Referencing his infamous reform in which he burned the Amoxtli of the lands he ...
[GS] Orelie Antoine I (Mapuche)
Created by Leugi
Adds Orélie Antoine I as an alternate Mapuche Leader for Civilization VI Gathering Storm. https://i.imgur.com/sZNdqYP.png Leader: Orélie Antoine I: LUA: Katripache King: Open Borders Agreements grant a burst of 10 Favor to both civilizations. Each Allian...
[NF] Leugi's Pacal (Maya)
Created by Leugi
Adds Pacal as an alternate Maya Leader for Civilization VI - New Frontier Pass. https://i.imgur.com/UI5Hq0n.png Leader: Pacal: LUA: Katun of Prosperity: Farms provide +1 Production in cities producing Wonders. Receives a burst of Science and Faith when com...
[NF] Leugi's Yaxkin Caan Chac (Maya)
Created by Leugi
Adds Yaxkin Caan Chac as an alternate Mayan Leader for Civilization VI - New Frontier Pass. https://i.imgur.com/gDHdiqV.png Yaxkin Caan Chac LUA: Conquest of Calakmul Training Melee and Ranged units at the Capital provides them +2 Combat Strength for every...
【GS】Canal Enhancements
Created by WindFly
Since the orignal Canal district in GS is so useless, this mod enhances the canal for a little bit so it could be an real useful district for playing the game. What this mod does: 1、Changing the cost for the Canal to a normal cost for a district (So it wou...
Afonso de Albuquerque
Created by Teddyk
Content Adds a single leader to the game. Afonso de Albuquerque - Mare clausum Conquered cities generate +25 Loyalty and +2 Great Merchant points per turn if you have send a Trade Route to them before a capture. Units gain +7 Combat Strength upon plunderin...
Aircraft Carriers Perfected
Created by NullSpace
Aircraft Carriers Perfected Aircraft Carriers Perfected redesigns how aircraft carriers play and earn experience. No more melee attacking cities with carriers. They are now the ultimate support combat unit, able to survive some hits and provide your air an...
Alexander of Egypt
Created by Fuzzle
Alexander the Great now leads Egypt! The fifth in a series of mods that add existing leaders to different civilizations. Non-Steam users: You can download this mod at this link. To install the mod, unzip the folder to the following location: Documents\My G...
Alexander of Greece
Created by Fuzzle
Alexander of Macedon now leads Greece! The fourth instalment in my series of mods that allow leaders to lead other civilizations. Non-Steam users: You can download this mod at this link. To install the mod, unzip the folder to the following location: Docum...
Alexander of Persia
Created by Fuzzle
Alexander the Great now leads Persia, originally of Macedon. The sixth of a series of mods that port existing leaders to other civilizations. Non-Steam users: You can download this mod at this link. To install the mod, unzip the folder to the following loc...
Alliances Expanded
Created by JNR
Alliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issue...
Alternate Policy Screen
Created by FinalFreak16
Alternate Policy Screen This mod overhauls the policy selector screen in the My Government menu into a more traditional 'RPG-like' selection menu. Don't like dragging cards around and can't find the policy card you want? Give this alternate take on selecti...
Ancient Egyptian Pantheons
Created by p0kiehl
Description Updated for Gathering Storm! Adds 10 new ancient Egyptian-themed Pantheons, inspired by the Gifts of the Nile scenario. I fully recommend that you use this mod with my other religion mod, Religion Expanded! Pantheons Lord of All Gods (Amun): +1...
Ancient Paragons (Great People Pack)
Created by JNR
https://i.imgur.com/ABNLBkh.png This isn't any dawn of man - it's the dawn of great men! And women! Now the Ancient era has its own great people. Bring your early-game powerhouses to proper glory with 13 new personalities who were among the very first in t...
Antiquity Site and Shipwreck Changes
Created by Fuzzle
Antiquity Sites and Shipwrecks now grant +1 Culture if they aren't collected with an Archaeologist. They may be harvested with a Builder, granting a base 20 culture. Non-Steam users: You can download this mod at this link. To install the mod, unzip the fol...
Appeal, Loyalty and Prestige (Diplo VP) Font Icons
Created by Leugi
Adds Font Icons for Appeal and Loyalty. The Loyalty one is based on the Loyalty Icon by Firaxis, while the Appeal icon is made by me. This mod also renames Diplomatic Victory Points to Prestige and gives them their own Font Icon as well. For those that don...
ARS - Reduced Owned Capital Penalty v1.0
Created by Arstahd
Reduces the Diplomatic Favor penalty for owning an Original Capital city. The May 2020 update introduced an annoying new gameplay mechanic. Conquered capitals now bestow a -5 per turn Diplomatic Favor penalty that lasts for as long as you own the city. Thi...
ARS - Unit Stacking v1.2
Created by Arstahd
Combat units of differing classes may now occupy the same tile. Introduces 3 new combat unit formation classes: Land Ranged, Land Cavalry, and Naval Ranged. Units with differing formation classes may occupy the same tile. Maneuvering troops is now much les...
Barbarian Tweaks
Created by theoutcasthermit
A couple of tweaks to make barbarian camps more likely to spawn with slighlty more aggressive over time but less advanced overall barbarians. This mod consists of three changes: -Odds of barbarian camps spawning have been increased.(Not the max number of c...
Basic District Yields
Created by p0kiehl
Effects +1 Food and +1 Production to all districts (except the City Center). This compensates for the fact that districts take up an entire tile, erasing its yields. Thus this mod serves as a light buff to Tall play. Compatibility and Notes This mod is com...
Basic Wonder Yields
Created by p0kiehl
Effects +1 Food and +1 Production to all World Wonders. Any Wonder that already provides either of these yields will receive a +1 bonus as well. So the Temple of Artemis, which provides 4 Food, will provide 5 Food with this mod (and 1 Production). This com...
Bear's Governor Overhaul
Created by MarshmallowBear
Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games...
Bermuda Triangle++
Created by p0kiehl
Overview The Bermuda Triangle is a fun Natural Wonder, but most of the time you can't actually work the tiles, and on the rare occasion that it is within range of your cities, the Science just feels broken. Bermuda Triangle++ rebalances the spawning behavi...
Better Builder Charges Tracking
Created by wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Better City List
Created by bolbas
Features: * Adds City List to City Panel that shows a lot of useful information: * All pages: Cities Name, Population, Turns until Growth/Expansion, Health, Fortification Health and Level of Walls. * Page 1: Cities Housing, Granary/Sewer buildings, Ameniti...
Better Civilopedia (UI)
Created by infixo
New v2.2 as of 7.04 - district adjacencies, AI strategies. More information in the Civilopedia. Shows decoded modifiers. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Language independent. Compatible with TCS Pedial...
Better Climate Screen (UI)
Created by infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Espionage Screen (UI)
Created by infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better Leader Icon (UI)
Created by infixo
New v2.3 as of 15.04 - Support for Linux and CQUI-Lite. Leader Icon with extended tooltips and relationship info. See screenshots for various examples. Compatibility Works with base game, Rise & Fall, Gathering Storm, CQUI-Lite, CQUI. Supports all language...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Recon - Policy Cards
Make Recon class better. This mod is one of the collection that changes every aspect of Recon class. Designed to work together but can be used independently. This mod adds Policy Cards to enhance Exploration and Recon units. New Policy Cards This mod adds ...
Better Recon - Road Building
Make Recon class better. This mod is one of the collection that changes every aspect of Recon class. Designed to work together but can be used independently. This mod allows Recon units to start with 3 build charges and can build Roads (including Railroads...
Better Religion Window (UI)
Created by infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better World Rankings (UI)
Created by infixo
More information in the World Rankings screen. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Not compatible with: scenarios (they usually modify this screen). Supported languages: English. German translation CivFana...
Better World Tracker Unit List (UI)
Created by infixo
Improved World Tracker Unit List. Adds more info about units and new features. The list is accesible via 1-click and closes automatically after selecting a unit with the Left click. Right click just moves the focus to the unit and the window stays open. Th...
Bonus Resource Improvements
Created by JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Boom's City Center+
Created by boom
This mod expands and rebalances the buildings in the City Center, allowing more variety in the very early game as well as opening up choices to certain flatland or coastal spawns. After a lot of testing I can confidently say that my PC does not crash or ex...
Boom's Great Philosophers
Created by boom
This mod adds a new type of Great Person, the Great Philosopher. The Great Philosopher is tied to the Theater Square and has mostly regular effects, rather than focusing upon Great Works like the other Theater Great People. Boom's Great Philosophers This m...
Boom's Napoleon I
Created by boom
This mod introduces Napoleon I as a leader of France. Napoleon focuses upon utilizing the superior movement of the large contingents of troops under command of his generals in order to outflank and destroy the enemy through overwhelming force and unrivaled...
Boom's Wu Zetian (Bureaucrat)
Created by boom
This mod adds the Bureaucrat leader persona for Wu Zetian, which focuses on her efforts at expanding the Chinese bureaucracy and civil service exams. Wu Zetian (Bureaucrat) focuses upon building a powerful empire with a strong core of specialists to genera...
Build on Reef - For Coastal Districts and Wonders
Annoyed that an otherwise perfect plan is destroyed just because you cannot build on Reef? Say no more. This mod allows you to build Districts and Wonders on Reefs. They are not removed and still provide adjacency bonuses. Requires Rise & Fall or GS since ...
Build Wonders on Mountains
Created by p0kiehl
Updated for Gathering Storm! Allows you to build certain Wonders on top of mountain tiles. Now, you can avoid using up a potentially valuable plot of land! It does not force you to place these wonders on Mountains - you can still use their regular terrain ...
Builder / Military Engineer Lag Fix
Created by Adriaman
Works with the April 2021 patch. ---> The fix can be (de-)activated in-game with the key "J" when a builder or military engineer is selected. The fix is NOT active by default. Compatible with all game versions and does not affect save files. The game check...
Building Expansion (Light Edition)
Created by JNR
This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a perce...
Capture Unique Improvements
Created by Sejick
No Longer Maintained This mod has not been updated since 9/16/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Capture Unique Improvements Unique improvements can...
Castles - Better Forts
Created by JNR
Forts and other Military Improvements provide yields to their tiles (mostly production) as well as Housing. This makes them a more viable alternative especially on hills. Does not require Gathering Storm, but if you have it, the changes extend to the Pā. F...
Chandragupta II
Created by Teddyk
Content Adds a single leader to the game. Chandragupta II - Vedas Cannot acquire Eurekas and Inspirations. +50% Science and Culture per turn. Game version Mod was created for and tested on the newest available version with all DLC content, see upload/updat...
China Leader: Cao Cao, the Wu emperor of Wei Dynasty
Created by Burkart
If u think the MOD is useful, dont forget to give it a thumb, it is important for Modders, thank you. Cao Cao is a leader who develops in many ways. His Leader Ability allows him to easily gain Culture, and by creating a large central city he can quickly d...
Citadel - Walls and Encampment Policy
Add a new Citadel Policy Card at Diplomatic Service. The card combines effects of Veterancy, Bastions and Limes: +30% Production towards Encampment districts (and Harbor districts with Gathering Storm) and buildings for these districts. +6 City Defense Str...
City Canal Rework
Created by Rdner
Removes the canal graphic in directly coastal cities. Coastal city centers often show a canal graphic where it's sometimes undesirable and out of place. This mod removes the graphic and only shows it when necessary. Occasionally the canal graphic can be a ...
City Lights - Compatibility Patch
Created by Geminus Leonem
Compatibility master mod for City Lights. As of right now it offers full compatibility between City Lights and the following mods: Wetlands Unique Wetland improvements now receive the Rural Communities and Urban Boroughs bonuses and maluses. Unique Wetland...
City Sprawl Graphics
Created by Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
Civ 6 New Diplomatic Policies By Raen
Created by rui.raen
I think diplomatic Policies are lacking in the game, so I add 24 new ones with this mod. 3 new Diplomatic Cards for Each of the 8 Eras, you can see details in the first 4 pictures of the mod, matching the 24 diplomacies. All list, not in particular order :...
CIVILIZATION VI: CITY LIGHTS
Created by Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
CIVITAS Resources
Created by p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
Claudius (Rome)
Created by Teddyk
Content Adds a single leader to the game. Claudius - (Rome) - Tyrrhenika Reveals Antiquity sites when first civilization is defeated. Antiquity sites yield +1 Culture and Science for each defeated civilization. Game version Mod was created for and tested o...
Climate Balance - Complete Pack
Created by JNR
Climate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more ...
Colorized Historic Moments
Created by MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://steamcommunity.com/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...
Community Patch
Created by JNR
This mod is an attempt to fix bugs overlooked by Firaxis and is occasionally updated to include new fixes and remove those included in official patches. If you know about a bug that you want fixed, mention it in the respective discussion thread below. No g...
Cool Policies
Created by Thyme
Mod created to bring more versatility to different aspects of your civilization. It has been updated from its initial "amateur" version, to include civilopedia entries, balanced abilities, and policies with more complex effects! Military Slots WAR ARCHITEC...
Cruise Missile Artilleries (GS & RnF & Vanilla)
Created by Angry Amy
This mod works with every version of the game including Rise and Fall, Gathering Storm, and Vanilla. Subsonic Cruise Missile Artillery Short-range Subsonic Cruise Missile Artillery Available at Rocketry tech Requires Oil Combat Strength: 60 Bombard Strengt...
CypRyan's More Maritime: Seaside Sectors Modifications
Created by CypRyan
Since, when using More Maritime: Seaside Sectors , the Arsenal district and its buildings yield Great Admiral points, the Harbor district and its buildings now yield Great Merchant points instead. Most Great Merchants now do not require a Commercial Hub fo...
CypRyan's Wide & Tall
Created by CypRyan
Makes Tall play viable and balance it out with Wide play. This mod aims to be minimal invasive! When playing wide you should experience no change in gameplay, at all. Most significant Changes and Mechanics https://i.ibb.co/fQYWdzv/Cyp-Wt-Icon-City-Growth.p...
Cyrus of Babylon
Created by Fuzzle
Babylon is now led by Cyrus, originally of Persia! Much like my previous Philip II of Portugal mod, I decided to take another leader and port them to a different civilization. Cyrus was once King of Babylon - why not? Non-Steam users: You can download this...
Darker Dark Ages
Created by p0kiehl
Darker Dark Ages Dark Ages don't feel all that punishing or scary, even with the Dramatic Ages mode. To fix that, Darker Dark Ages creates harsher penalties for falling into a Dark Age. This mod works both with and without the Dramatic Ages mode! Effects E...
Desert Woods
Created by Sailor Cat
Got Wood? With this mod, the Woods feature will spawn on Desert tiles. Mod Support Supported by Vegetation Variety. 森٩(●ᴗx)۶森 ...
Detailed Appeal Lens
Created by D
Show the exact appeal of each tiles based on the original Appeal Lens. Thanks Leugi for the Appeal Icon from Appeal, Loyalty and Prestige (Diplo VP) Font Icons. P.S. Thanks for your interest! I also worked with several other people on a large-scale Gamepla...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Diplomacy Compatibility Patch
Created by Adriaman
Make the following mods compatible and merge their functionalities (except CUI/CQUI that cannot be used together): - Better Leader Icon (UI) - by infixo - Concise UI Reloaded - by Plerion / Eudaimonia / Adriaman - CQUI - Community Quick User Interface - by...
Diplomatic Quarter Adjacency Bonuses
Created by p0kiehl
Diplomatic Quarter Adjacency Bonuses The Diplomatic Quarter now gives a +1 adjacency bonus to all districts, just like the Government Plaza. Why? Since they are both government-themed districts that can only be built once per empire, I thought it was fitti...
District Expansion: Goverment (Tier 4)
Created by JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. https://i.imgur.com/p7Kb4xZ.pnghttps://i.img...
District Expansion: Military
Created by JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District-Themed Recruiting
Created by JNR
Unique districts provide a +20% production bonus to a particular unit type. Each district boosts the production of one or two unique types. This gives your districts more flavor and provides incentives beyond standard build orders to specialize cities in u...
Districts don't Remove Features(Including Natural Wonders)
Created by 黑光_G门
This mod allows all districts to be built on all features without removing it (Including Natural Wonders). For example, you can build industrial zone on fissure, and then build campus and aqueduct adjacent to it. Thus you can have the best adjacent bonus. ...
Diversity City Center Buildings
Created by D
Add 7 more city center buildings in early age, all of them are of 65 cost. Nilometer: +2 Science. Extra +1 Science if the city center is on the flood plains. Triumphal Arch: +2 Culture. Extra +1 Culture if the city has World Wonders. Official Run Handcraft...
Double Barbarian Raids
Created by InqusitiveOtter
Do you love barbarian raids? Well, now they spawn 2x the units!...
Elizabeth I
Created by Teddyk
Content Adds a single leader to the game. Elizabeth I - East India Company Circumnavigating the globe enables building all City-States' improvements. Commercial Hubs and Royal Navy Dockyards receive +1 Gold for each unique adjacent City-State's improvement...
Engineers can rush Walls
Created by JNR
Military Engineers can now use their charges to rush building Ancient, Medieval, and Renaissance Walls. They provide 50%, 20%, and 15% of production cost per charge, respectively. Roman Legions can use their charge to rush 50% of Ancient Walls, too. This m...
Enhanced Heal Tooltip
Created by FK1024
Have you ever asked yourself whether its worth to move a damaged unit to a "friendlier" territory in order to heal faster and then back into fight? This mod helps you to make a decision by displaying the number of turns the unit needs to rest to heal compl...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Enhanced Wonders for Historical Owners
Created by 枫叶
This mod adds unique bonuses for Wonders in game, and only the civilization who historically owns a certain Wonder can get it's unique bonuses. Introduction: When this mod is on, players will get the following three effects: The historical owner of a certa...
Enlightenment Governments (Project 6T)
Created by JNR
Adds a new set of governments between medieval and modern tiers and makes older governments more viable to keep by changing Wildcard slot progression. While the new governments from JFD's Rule with Faith do the job fine, many people have reported issues si...
Envoy Quest List
Created by Except Frog The Jam
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
EpsTweak for Adaptation
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. How many times have you found yourself in this situa...
EpsTweak for Aircraft
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Upon release of Gathering Storm, Firaxis buffed ever...
EpsTweak for Casus Belli
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. For the entirety of Civ 6's lifecycle, its warmonger...
EpsTweak for Catch-Up
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Civilization games have always had this slight desig...
EpsTweak for Civic Units
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. I remember all the way back when Civ 6 was announced...
EpsTweak for Civilizations: Australia
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. This mod changes the balance of Australia: Citadel o...
EpsTweak for Civilizations: Babylon
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. This mod changes the balance of Babylon: Enuma Anu E...
EpsTweak for Civilizations: Gran Colombia
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Changes the balance of Gran Colombia: Ejército Patri...
EpsTweak for Emergencies
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. How many times have you found yourself in this situa...
EpsTweak for Horses
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Okay, this one isn't quite something I came up with ...
EpsTweak for Normal Ages
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. The Age and Era Score systems are in this weird situ...
EpsTweak for Nukes: Damage
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. This is an experimental mod that changes the way nuc...
EpsTweak for Support Units
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. The Support Unit mechanic of the base game feels lac...
Even More Reports
Created by Faron
This mod adds 3 new reports: - A Demographics Panel (based on HellBlazer's World Info Interface) - A Diplomacy Panel (based on HellBlazer's World Info Interface) - The Graphs Panel from the Victory/Defeat Screen at the end of a game It is supposed to work ...
Expansionism - Goverment Culture Bomb Policies
Add 6 Military Policy Cards that make districts Culture Bomb. All of the following policies grants Culture Bomb upon completing all Districts, grant +20% production toward some districts but apply -20% production penalty to all other districts and some yie...
Extended Eras
Created by p0kiehl
Overview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent ...
Fantastical Map Script
Maps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans is controllable. The map is a rendering of a polygonal world--a smaller map is just a lower resolution...
First in Flight
Created by Sailor Cat
The first civilization to build an aircraft unit receives a bonus: Your aircraft units start with a free promotion. All players will be notified when a civilization has achieved first in flight. Needs either Rise & Fall or Gathering Storm....
Floodplains Don't Lower Appeal
Created by Sailor Cat
With the release of Gathering Storm, floodplains have become much more common, which results in less overall appeal and housing. This mod changes the floodplains appeal modifier to 0, where it would otherwise be -1....
Francis I
Created by Teddyk
Content Adds a single leader to the game. Francis I - Man of Letters Every 7th Great Engineer, Merchant or Scientist expended by other player will spawn near Capital (the count is also speed up by constructing Wonders and Theater Squares). Game version Mod...
Free City States [Revived]
Created by Zegangani
Do you also wonder why Barbarian Clans can turn into City-States (with Barbarian Clans Mode Active) but Free Cities cannot? Well, here is your Answer: With this Mode, Free Cities have a chance to turn into a City-State durring a Game (not tied to Barbrian ...
Fresh Water Infrastructure
Created by JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Fuzzle's Secret Societies: Brigand Court
Created by Fuzzle
Ahoy, mateys! Join forces with fierce brigands and plunder the seven seas with a new Secret Society: the Brigand Court! Promotions 1. Seaman Unlocked by destroying a Barbarian Camp. You may purchase one Phantom Flagship unit. +1 Trade Route capacity each t...
Fuzzle's Secret Societies: Harmonists
Created by Fuzzle
Be one with nature when you join forces with the Harmonists! Promotions 1. Vernal Unlocked by discovering a Natural Wonder. Reveals the Ley Lines resource. These tiles gain +1 of the main yields of specialty districts absent from their city. 2. Estival Unl...
Fuzzle's Secret Societies: Knights of Solomon
Created by Fuzzle
Introducing a brand new Secret Society: the Knights of Solomon. Based loosely on the Knights Templar, this society is focused primarily on religious spread and military might, with a minor emphasis on trade. Promotions 1. Chaplain Unlocked by looting Barba...
Fuzzle's Secret Societies: Starborne Emissaries
Created by Fuzzle
Make first contact with a race of aliens with the Starborne Emissaries! This mod requires Gathering Storm! I currently have no plans to develop a Rise and Fall version, sorry! Promotions 1. Contact Unlocked by looting Tribal Villages. +15% Production towar...
Gaia Map Script
Created by Eudaemonia
** COMPATIBLE WITH OCTOBER 2020 UPDATE ** ** COMPATIBLE WITH SECRET SOCIETIES MODE ** A map script that uses a Voronoi / Perlin Fractal blend to create landmasses. This map script will form landmasses similar to that of Earth - i.e: - Likely one huge landm...
Gold Resource
Created by Pouakai
Adds Gold from the Outback Tycoon scenario as a resource in the base game. Gold has a yield of +3 Gold and will appear on flat terrain or hills in Desert, Plains, or Tundra tiles. Requires the Australian DLC...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Got Lakes (Various Worlds) Map Script
Created by Scrum Lord
Tired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combina...
Grand Eras (Project 6T Core)
Created by JNR
The modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is th...
Great Aviators
Created by HoneyTheYellowBear
This mod adds a new great person type, great aviators, with 18 new and unique great people! Like great generals and great admirals, great aviators are primarily focused on providing bonuses for military units, in this case air units, anti air units, and so...
Great Believers
Created by AOM
This mod adds a new great person type and city project and great believers to the game. Great believers become available after you build a Holy site and a shrine. Great believer points accumulate from owning shrines and performing Holy Meditation projects ...
Great Explorers (Great People Pack)
Created by JNR
https://i.imgur.com/QCHGxBu.png The ocean calls, what will you find as you explore the world and learn about nature's secrets? Great Explorers adds a new Great Person type that boosts the Science of those willing to travel foreign shores. Earned by a varie...
Great General Era Reminder
Created by 336tarot
Added era-specific hints near the Great General icon and its tooltip....
Great People Portraits for Deliverator23 Wonders
Created by Plati
Adds new portraits for great people added in Deliverator23 mods, that is, for Uffizi and Globe Theatre. Won't do anything without them installed, obviously. https://i.imgur.com/QCGyGHA.png And the one that adds completely new Great Person type - Great Sove...
Great People Portraits for JNR's Ancient Paragons
Created by Plati
Adds new portraits for great people added in Ancient Paragons mod by JNR....
Great People Portraits for JNR's Great Explorers
Created by Plati
Adds new portraits for great people added in JNR's Great Explorers. Also adds missing biographies for Great Explorers....
Great Person Recruited Notification
Created by Yokuyin
Display a notification when any great person is recruited by another player. Clicking the notification opens the Great Person window. Compatible with existing save games and multiplayer games. Known Bugs * None at the moment...
Great Pirates - Great People Expansion
Created by Plati
https://i.imgur.com/QCHGxBu.png Ahoy, me hearties! Avast ye all! This jolly mod, a piece of the Mod Series 'Modder Pass III: Call of the Ocean,' be tossin' in 5 fine admirals – scurvy pirates, privateers, and cutthroats, they be. Instead of mere combat per...
Great Sovereigns
Created by Plati
Adds completely new Great People type with 25 new individuals. See screenshots for reference. Required DLC and mods listed below. https://i.imgur.com/QCGyGHA.png Might update and add more Great People in the future....
Great Works Viewer
Created by peter.spjuth
Improves the Great Works view by: Sort by building type to get similar works close to each other. Expand view to your screen size. Filter on work slot type. Themeing helper. Thanks to eudamonia and Concise UI for the Themeing helper....
Greatest Cities
Created by Technoluddite
The World's Greatest Cities now, and at the end of each era Updated 2021-10-02 New: Translations (see all changes) Earlier Civ games had a list of the worlds top cities and world wonders, which added a nice bit of flavour, and an interesting way of seeing ...
Guaranteed Oasis
Created by Sailor Cat
Ensures at least one oasis per map, provided there's a desert tile available. A number of leaders and civilizations give bonuses for oases that sometimes just don't spawn during map generation. With this, those abilities aren't worthless or otherwise less ...
Gustavus Adolphus
Created by Teddyk
Content Adds a single leader to the game. Gustavus Adolphus - Father of Modern Warfare Units gain +4 Attack Bonus for every attack of different unit class since the last attack of their unit class (does not count and affect obsolete units). Game version Mo...
Happiness and Growth Indicators
Created by lockstep
Adds indicators for happiness, growth, spies, and luxury resources to the Top Panel. Works with Gathering Storm, Rise & Fall and Vanilla. Supported languages: English, German. Does not affect saved games. If you like this mod, please make sure to rate it....
Happy Districts - Appeal Rebalanced
Created by JNR
Happy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are rew...
Hatshepsut
Created by Teddyk
Content Adds a single leader to the game. Hatshepsut - Legacy of Imhotep Creates a random wonder upon founding Capital. Game version Mod was created for and tested on the newest available version with all DLC content, see upload/update date respectively....
Herdsman
Created by AOM
This mod adds the herdsman to your game similar to the one in Civ V (made by whoward69). The herdsman has these features: 1. He can go to a tile with cows, sheep, horses, elephants, and other animals (see list below) and pick them up as long as they are no...
Hillier Hills
Created by Deliverator23
Changes the heightmap of Hills to make them more prominent and visible. COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Leugi's Colder Tundra since this also modifies Standard Hills in TerrainStyle.artdef. ...
Hillier Hills (Colder Tundra Edition)
Created by Deliverator23
Hillier Hills combined with Leugi's Colder Tundra! COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Hillier Hills - this mod includes the new Hills heightmap Leugi's Colder Tundra - this mod includes the new...
Improved City Names 2.0
Created by SeelingCat
Improves city names for all civs and increases the number of city names that are considered when founding a new city, allowing for a greater diversity of names to appear in game. Compatible with modded civs, and has improved/personalized city names for man...
Ivan III (Russia)
Created by Teddyk
Content Adds a single leader to the game. Ivan III - (Russia) - Gatherer of Rus He gets a free Envoy with a city-state when first time his borders expand to it, first time his capital city shares a majority religion with it and first time he sends a Trade ...
João III of Brazil
Created by Fuzzle
João III now leads Brazil! Under João III's rule, Portugal established the some of the first European colonies in South America, which would eventually become Brazil! Non-Steam users: You can download this mod at this link. To install the mod, unzip the fo...
Julius Caesar (Rome)
Created by Teddyk
Content Adds a single leader to the game. Julius Caesar - (Rome) - Rise of the Empire First units trained in Encampments start as an Army. When he acquires a new city all other cities gain 1 random permanent yield. Game version Mod was created for and test...
Keep Unique Buildings
Created by Fuzzle
Tired of Secret Society buildings overwriting your Civilization's unique building? Not anymore! With this mod, Secret Society buildings no longer actually replace a Civilization's own unique building. For example, Portugal with the Hermetic Order will have...
Key Loyalties
Created by Red Key
This mod has two goals - add more depth to the loyalty system and introduce a wide penalty to Civ6. It does this by making max loyalty dynamic based on number of cities and other factors instead of an always static "100". Recent updates In anticipation of ...
Key Terrain Balancing
Created by Red Key
Harsh landscapes now grant faith. Adds 1 faith to these terrains in addition to any existing yields to make them slightly more useful. Their base yields are now: Desert: 1 faith Desert Hills: 1 faith, 1 production Snow: 1 faith Snow Hills: 1 faith, 1 produ...
Key Unit Balancing
Created by Red Key
Adjustments to better balance units & combat. Finally updated for the April 2021 patch! After reading discussions on how awful anti-cav units are and Ownsya's balancing ideas on CivFanatics forums I decided to create this mod with some of those ideas and s...
Larger Map Sizes
Created by p0kiehl
THE COLOSSAL MAP SIZE IS NOT STABLE WITH GATHERING STORM. THIS IS NOT A BUG FROM THE MOD - IT IS A HARDCODED LIMITATION INTRODUCED WITH GATHERING STORM. IF YOU USE THIS MAP SIZE, YOUR GAME WILL UNAVOIDABLY CRASH AT SOME POINT, LIKELY WHEN THE MAP FLOODS. I...
Larger MODinUse Area
Created by D
While more and more MODs are used in Civ6, the MODinUse Area become not enough to show the MOD list, here we bring the Larger MODinUse Area, which makes it much larger, so that it will be easier to screenshot and share between peoples. Warming: Please do n...
Larger Mushroom Clouds
Created by Scapeh
3x Larger Nuclear Animations 2x Larger Thermonuclear Animations For those who feel the standard Nuclear attack animations just aren't quite big enough. This mod does not edit any stats, the damage & costs etc are exactly the same as standard....
Late Game AI
Created by Phyrax
Adjusts the bonuses the AI gets over the course of the game. IMPORTANT: 1. This mod was designed for use in combination with Infixo's Real Strategy mod. It also works fine without it or with other mods like AI+ or Roman Holidays AI mod, but I designed and ...
Latin American Resources
Created by Leugi
Adds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. https://i.imgur.com/PUbKg6u.png Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantatio...
Leugi's Byzantine Harald Hardrada
Created by Leugi
Adds Harald Hardrada as an alternative leader for Byzantium! Requires Gathering Storm, New Frontier Pass and the Leader Pass. It has become a personal post-april fools tradition for me to make a leader that didn't literally "rule" the nation they represent...
Leugi's Colder Tundra
Created by Leugi
Changes the texture of Tundra to be colder and far less yellowish. https://i.imgur.com/2aJ4daO.png...
Leugi's Fruit and Plant Religion Symbols
Created by Leugi
This mod adds several Fruit and Plant religion symbols for custom fun. The symbols included are: Apple, Banana, Citrus, Coffee, Durian, Eggplant, Figs, Grapes, Lotus, Maize, Peach, Pineapple, Pomegranate, Wheat, Yams, Coca, Koru, Maple, Mistletoe, Olive, O...
Leugi's Mkabayi (Zulu)
Created by Leugi
Adds Mkabayi as an alternate Zulu Leader for Civilization VI. Requires both Gathering Storm and Rise & Fall. Part of the "Modder Pass : Great Negotiators" collection made by the Civilization VI Helpline to join in and celebrate the new DLC! As an alternati...
Loyal Capitals
Created by totalslacker
Loyalty in the capital never changes. Affects all players. Activate in a new game with the advanced setup menu option (Disabled by default) Requires Rise and Fall or Gathering Storm...
Loyalty from Great Generals
Created by JNR
Great Generals give +5 Loyalty per turn to nearby cities. The effect is active in their "aura" (the 2-tile radius around them marked with a white border). Effect does not stack, but one Great General can provide Loyalty to multiple cities at the same time ...
Luxury Resource Variety
Created by p0kiehl
THIS MOD REQUIRES YOU TO HAVE EITHER: RESOURCEFUL 2 OR BOTH SUKRITACT'S RESOURCES AND CIVITAS RESOURCES Bored of only seeing a few different luxury resources on each map? Want more luxury variety on land and in the water? Luxury Resource Variety increases ...
Magnum Opus - Best-Selling Authors
Created by SeelingCat
Adds 20 new Great Writers to the game, representing some of the best-selling authors of all time. Does not require the base Magnum Opus mod to run, nor does it require any DLC. The new Great Writers are: Industrial Era: Charles Dickens, Lewis Carroll, H. R...
Magnum Opus - Great Person Adjustments
Created by SeelingCat
Magnum Opus reorganizes the Great People in the game to be more correct in their particular eras. For example, Van Gogh is no longer an Atomic Era Great Artist, but an Industrial Era one. Magnum Opus also adds over 50 new Great People to help fill in the b...
Map Search Extension
Created by Zur13
Extends build-in map search panel with search area selection and quick search term selection panels. Now you don't need to use keyboard to search and combine most common search terms. ...
Mappa Mundi
Created by thecrazyscotsman
Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games. Options Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the...
Merrick's Cao Cao (China)
Created by Rosenthorn
https://i.imgur.com/TJKbeBX.png Watch the workshop for more Rulers of China! Adds Cao Cao, chancellor and warlord from the turmoil of the three kingdoms era of China. Cao Cao Tuntian System Encampments claim surrounding tiles and grant a free Builder when ...
Merrick's Enomoto Takeaki (Japan)
Created by Rosenthorn
Adds President Enomoto Takeaki as a leader for Japan, a japanese samurai and admiral of the Tokugawa navy. He fought the Meiji government before later serving it as one of the founders of the imperial navy. Enomoto Takeaki kyowakoku While in an active Alli...
Merrick's Epaminondas (Greece)
Created by Rosenthorn
https://i.imgur.com/TJKbeBX.png Click the Banner for MORE Great Negotiators! Adds Epaminondas, Greek General and Statesman of Thebes, he reshaped the political map of Greece, tearing down the existing alliances of the time and building new ones. Praised fo...
Merrick's John Hunyadi (Hungary)
Created by Rosenthorn
https://i.imgur.com/TJKbeBX.png Click the Banner for MORE Great Commanders! Adds John Hunyadi a significant political and military leader in the Kingdom of Hungary and father to Matthias Corvinus. As Regent-Governor of the Kingdom of Hungary and Voivode of...
Merrick's Karl XII (Sweden)
Created by Rosenthorn
Adds Karl XII as an alternate leader for Sweden. Requires Gathering Storm. Carolus Rex - Gain Science whenever a Military Unit is promoted. While at War your units have +1 Movement when starting their turn in your territory and gain +15% more experience. J...
Merrick's Napoleon III (France)
Created by Rosenthorn
Adds Napoleon III as a leader for France. Nephew to Napoleon Bonaparte, he was elected the First President of France before seizing power and founding the Second Empire. Under his rule France underwent various social reform, granting new rights, and undert...
Merrick's Nefertiti (Egypt)
Created by Rosenthorn
https://i.imgur.com/TJKbeBX.png Watch the workshop for MORE Rulers of the Sahara! Adds Nefertiti as a leader for Egypt, alongside her husband, and later as sole Pharaoh before the ascension of Tutankhanum. Together they introduced Atenism in radical reform...
Merrick's Oscar II (Sweden-Norway)
Created by Rosenthorn
Oscar II was the last king of Sweden-Norway, his motto "The Welfare of the Brothers People" was his recognition of the difficulties in union between the two countries. He made extra effort to learn norwegian and play an active role in ruling both countries...
Merrick's Pheidon (Greece)
Created by Rosenthorn
Pheidon was an ambitious ruler, supposedly descended from Heracles and Temenus, who ruled Argos at a time when it rivalled Sparta and reigned as the dominant military power in Greece. He is credited as the originator of the iconic hoplite phalanx and used ...
Merrick's Polycrates (Greece)
Created by Rosenthorn
Polycrates was the tyrant of Samos, a fierce warrior and an enlightened ruler. He was responsible for the construction of engineering projects that are considered to be before their time, including a large aqueduct dug through a mountain known as the Tunne...
Mikecro's Viking Burial Ship Unique Improvement
Created by Mikecro
Overview This mod adds a new unique improvement, Viking Burial Ship. It is unlocked at Shipbuilding tech, and provides you with Faith and Culture. Works with all Norwegian leaders. History Vikings would search for food, trade, explore and raid on their shi...
Monochrome Era Background Art (Project 6T)
Created by JNR
Adds a unique background image to every era in the tech and civics tree, giving them more flavor than the minimalist and rather lifeless line drawings of city centers. Additionally, each era now has different images in the tech and civics tree, respectivel...
Monopoly++ Great people portraits
Created by Plati
Adds new portraits for great people added in Monopoly++ collection by Leugi. Only images, does not alter the original in any other way. You don't really need to install all of the mods at once - portrait replacer should work either way (for example, if the...
Monopoly++: Celebrities
Created by Leugi
Part of the Monopoly++ Collection. Changes Rock Bands into Celebrities for additional flavour, as well as all texts that referenced Rock Bands. Makes some adjustments to how Celebrities are unlocked and adds some effects to Wonders that apply to Celebritie...
Monopoly++: Product and Corporation Adjustments
Created by Leugi
Part of the Monopoly++ Collection. Includes several adjustments to enhance the experience of playing with Monopoly mode, particularly to Products and Corporations. https://i.imgur.com/zpYS77L.png https://i.imgur.com/yqiqL0K.png Product & Corporation adjust...
Monopoly++: Resource Requirement Setup
Created by Leugi
Part of the Monopoly++ Collection. Adds a setup option to adjust the required percentage of a given resource to start a Monopoly with the Alternate Economy Mode. https://i.imgur.com/zpYS77L.png This mod adds a simple option to change the percentage of reso...
Monopoly++: Tycoons and Investors
Created by Leugi
Part of the Monopoly++ Collection. Adds two new units, Tycoons and Investors, as the units that create Industries and Corporations instead of Builders and Great Merchants. Also provides them with some additional improvements to enhance Trade Routes and Cor...
Moonlight Hunt: Secret Society
Created by Thyme
A new Secret Society! Join the Moonlight Hunt for boosts to your religion, war and exploration, together with a brand new unit with which you can swarm your enemies: the Werewolf. The Moonlight Hunt has a focus on Domination, however it can branch out towa...
More Barbarian EXP
Created by Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...
More Barbarians - Mods Compatible
Created by Mdk25
This mod increases the Barbarian threat by: - Increasing the number of Barbarian camps - Reducing the distance between Barbarian camps and cities - Reducing the distance between Barbarian camps The advantage of this mod is that it's compatible with other B...
More District Trade Route Yields
Created by p0kiehl
Most Districts provide yields to incoming Trade Routes. However, a number of the weaker districts don't have any benefit for incoming Trade Routes at all. This mod aims to fix that and makes these districts a litle more worthwhile. This mod also serves as ...
More Governor Points
Created by dreadanddespair
Increases the number of civics that award governor points. This mod is an accompaniment for either of my 'More Governors' mods, but does not require them. Adds 'Grant Governor Points' to: Code of Laws, Feudalism, Civil Service, Humanism, Diplomatic Service...
More Lenses
Created by astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
More Policy Card Slots
Created by sirkerry
This mod gives an additional policy card slot in every category: Military, Economic, Diplomatic and Wildcard to all players (Human and AI). This mod was based on Zur13's Cheat +3 Government Policy Card Slots mod....
More Spies
Created by FearSunn
Doubles number of spies allowed by civics, techs and buildings. This is something I felt would be nice to have for another my mod Visibility Matters: http://steamcommunity.com/sharedfiles/filedetails/?id=1254872562 Could be used as stand-alone if you prefe...
More Strategic Resources
Created by Stylianos
This mod increases the amount of strategic resources on the map by roughly 33%. So for example on a small size continents map (6 civs) - standard settings there are around 12 horses, with this mod enabled there will be around 16 horses. -- Compatibility-- ...
MoreTier1Policies
Created by VanillaThunder
Adds new policy cards to the Code of Laws civic. Provides more tactical depth and diversity in the early stages of the game. German translation package available here: Civilization VI Mods - German translations Kudos to H. Humpel....
Mount Erebus
Created by AOM
Adds the natural wonder Mount Erebus to the game. Mount Erebus will only appear on a snow tile that has adjacent snow, snow hill, coast, or ocean tiles. People who have the Colorized Historic Moments mod will see a colorized version of the era image shown ...
Napoleon gives Wild Card policy slot
Created by Plati
Replaces Napoleon's retire ability. Portrait from this mod....
National Projects: Satellites
Created by JNR
Your civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemie...
Natural Wonder Explorer
Created by Sailor Cat
The first civilization to find all natural wonders gains permanent visibility of the wonders and their adjacent tiles. All players will be notified when the first civilization has discovered all natural wonders. https://i.imgur.com/24nD4h9.png For optimiza...
Natural Wonder Mountain Adjacency
Created by Fuzzle
Mountain natural wonders now count for Campus science adjacency. Holy Site adjacency was not added because natural wonders already grant major adjacency to Holy Sites. Machu Picchu will also give adjacency bonuses from the same natural wonders. Non-Steam u...
Natural Wonder Spawn Controls
Created by TickTakashi
Adds a Natural Wonder Spawn Rate option to game setup, with options to increase the Spawn Rate significantly. Choose from: Scarce - Half the normal spawn rate. Standard - Base game spawn rate. Abundant - 50% increased spawn rate. Wonderful - Double the nor...
Nere's Better World Congress
Created by Nerevatar
Overview This mod aims to improve the World Congress by reworking most Resolutions, and other aspects relating to the World Congress. The TL:DR version is: If you pick the right side (A vs B) you will get some part of the effect, while the actually winner ...
Nere's Rebalanced Rock Bands
Created by Nerevatar
Overview Rebalances Rock Bands in several ways to make them more fun to use, and less about being lucky. 1) They will die less, but their tourism output has been greatly reduced. 2) Their cost has been greatly increased since they will now live a lot longe...
Notification Log
Created by FinalFreak16
Notification Log Formally known as Combat and Gossip Log. This mod adds a notification log to the World Tracker. Moving all gossip and combat pop-ups notifications to the log panel. The most recent gossip entries and combat results from the past turn or mo...
Nyguita's More Great People
Created by Nyguita
Adds 88 more great people to the game (11 of each except Great Prophet) from all eras. Added GPs include Hippocrates, Auguste Piccard, Michiel de Ruyter and Ulvi Cemal Erkin for example. Character models and Great Works of Art are finally here ! Still didn...
Oasis Caravanserai
Created by JNR
UPDATE: Compatible with GS (optional) now. Commercial Hubs receive a major adjacency bonus (+2) from every adjacent Oasis. If you have Gathering Storm, this bonus applies to the Suguba, too. Oases often served as important waystations for desert caravans a...
Open Ranges
Created by JNR
Empty grass and plains tiles receive +1 Food if they are adjacent to a Pasture. Empty means no improvements or features (or districts), but roads do not count. Mountains receive the bonus as well if you can work them. Simulates transhumance and a nomadic l...
p0kiehl's Better Aqueduct
Created by p0kiehl
p0kiehl's Better Aqueduct This mod buffs the Aqueduct district to make it more worthwhile to build and boost Tall play a bit. Mod Effects Great People Points: +1 Great Engineer Point Adjacency: Minor Food adjacency bonus for other districts, and a standard...
p0kiehl's Precinct of Amun-Ra
Created by p0kiehl
This mod adds the Precinct of Amun-Ra, a unique district for Egypt and Nubia that replaces the Holy Site. It provides bonuses to terrain found in the desert. It also adds 3 buildings for this district: the Obelisk, the Naos, and the Temple of Amun. Precinc...
Passable Ice
Created by Sailor Cat
Units at sea can now navigate ice. Each ice tile costs an extra 3 movement to pass. Submarines ignore this cost. ...
Philip II Augustus (France)
Created by Teddyk
Content Adds a single leader to the game. Philip II Augustus - (France) - Code of Chivalry City-States start hosting Tournaments with Drama and Poetry. Gains double rewards from Tournaments. Game version Mod was created for and tested on the newest availab...
Philip II of Portugal
Created by Fuzzle
This mod simply allows Philip II to be selected as a leader for Portugal as well as for Spain. Enjoy! I was inspired by a comment I saw somewhere, speculating that Philip II might become an alternate leader for Portugal, since at one point, he was King of ...
Pirate City States
Created by Plati
Adds 3 Pirate-Themed City States - Caribbean Buccaneers, North African Corsairs and Baltic Vikings. See screenshots for bonuses....
Plati's City States
Created by Plati
Adds a diverse selection of 15 City-states, that is: - Assur - Ambrosiana - Algiers - Alamut - Burgundy (Dijon) - Chittor - Tortuga - Saaremaa - Lanfang - Mitau - Jomsborg - Shiraz - Taungu - Fayyum - Mysore Also adds city-state exclusive 6 Luxury Resource...
Policy Pack: Corporations
Created by JNR
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more ...
Policy Pack: Economy
Created by Burkart
This policy pack adds some policies to help you build your unique civilization. If u like it, don't forget to give me a thumb. https://cdn.discordapp.com/attachments/1177525627830669393/1183636665852493875/IMG_306020231211-005539.JPG?ex=65890e8c&is=6576998...
Policy Pack: Environment
Created by JNR
Adds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away...
Policy Pack: Future Governments
Created by JNR
Grants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of gover...
Policy Pack: Maritime
Created by JNR
https://i.imgur.com/QCHGxBu.png Adds 8 new maritimethemed policies, including three Economic and two Diplomatic policies. Also adds three Wildcard policies, one for each future government type. These policies allow giving your whole empire a more maritime ...
Port Lime - Bridge Districts
Created by Captain Lime
Here's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through th...
Port Lime - Ögedei (Mongolia)
Created by Captain Lime
Adds the great khan Ögedei to the game, as a celebration of 30 years of Civilization! It's the game series o could dei for, and have spent well over 5000 hours of my life in so far, if you khan believe it. Thank you, Sid Meier. https://i.imgur.com/BLsYa0d....
Port Lime - Yuknoom (Maya)
Created by Captain Lime
Adds Yuknoom the Great, the Great Puppetmaster of the Kingdom of the Snake, to the game! You won't be saying "Yuck, noo" at this one! https://i.imgur.com/fxhcEMd.png Many thanks to everyone who helped make Yuknoom a reality, and thanks to the Civ Design Co...
Prettier Lakes
Created by p0kiehl
Prettier Lakes Prettier Lakes enhances the flat, boring water texture of Lakes, Oases, and a few Natural Wonders to be prettier! What's Changed? The following water textures are updated: Lakes Oases Dead Sea Lake Retba Crater Lake Lake Victoria (Terra Mira...
Prismatic - Color and Jersey Overhaul
Created by SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Progressive Power Consumption
Created by JNR
Power Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you p...
Proverbium
Created by SeelingCat
With over 550 quotes, Proverbium vastly expands the amount of quotes for techs, civics, wonders, and natural wonders in the game, removing erroneous or flippant quotes and adding a bit more gravitas to the game. Additionally, Proverbium allows for Wonders ...
Purchase Returns Production
Created by C1sen
Purchase Returns Production Mod ---- Introduction ---- In the original Gameplay, when purchasing Districts or Buildings, those Production that has been spent will be wasted. This mod returns certain percetage of Gold or Faith based on spent Production when...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Quick Deals - View All Great Works
Created by jboss
This mod extends the original Quick Deals mod by allowing you to view all great works at once when purchasing from the AIs. It appears as a subcategory after all the other great works categories. No more searching through each individual category! From my ...
Quick Deals - View All Stratregic Resources
Created by jboss
This mod extends the original Quick Deals mod by allowing you to sell all of your strategic resources at once to the AIs. It appears as a subcategory after all the other strategic resource categories. No more searching through each individual category! Spe...
Quick Start (Linux, Mac, Windows)
Created by Odin Vex
Description You have seen the intro logos and have accepted the EULA a before. This mod takes you straight to the main menu. It also works with Linux, Mac, and Windows. *** I guess it needed saying for some people: Mods are disabled by default until you en...
Radial Measuring Tool
Created by Zur13
Feel tired selecting the best location for your next city? Still trying to count what cities are in 6 tiles wonder effect radius? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you on...
Radiant Additional Helpful Buildings
Created by Shirohô
This mod adds 2 additional buildings on a realistic take for a game with a little more great work slots (reasonably) and governor titles. Also edits governement plaza, amphitheater, palace and library in the process. This mod is an improved, more balanced ...
Radiant Mountains and Deers
Created by Shirohô
With this mod active, mountains will provide +1 food adjancency bonus to pastures. Also deer ressource will be granted a +1 bonus food. Further bonus tweaks can be activated in mod files. ~~~~~~~~~~~~~~~~~~~ UPDATE STATUS ~~~~~~~~~~~~~~~~~~~ See the change...
Random City Names
Created by p0kiehl
Description Random City Names randomizes the order of city names for each civilization. With this mod, city names are drawn from the entire pool of a civilization's city list (instead of only the next 10 available, as in the base game). Now you will have m...
Random Religions
Created by Drenghbar
Tired of Philip Catholicism ? Want to see some Zoroastrian Civilizations ? This mod allows all AI Civs to pick a random religion among those available by deleting their preferences. Add some diversity to the religion game ! This is my first mod, it is very...
Real *Stylish* Great People
Created by Plati
Replacer of 'Real Great People' mod made by Infixo. While excellent mod, I felt like the icons for great people often were poorly made - blurry, badly cropped or just being poorly chosen images. This mod adresses that with an updated portraits. Due to auth...
Real All Disasters
Created by infixo
Adds Comet Strikes and Solar Flares to the base game without Apocalypse Mode. Requires Gathering Storm and Maya and Gran Colombia Pack CivFanatics GitHub Description Disasters available only in Apocalypse Mode will trigger also during a normal game, withou...
Real Calendar (UI)
Created by infixo
New version 1.1 as of 3.01 - All Game Speeds are now supported. Adjusts the calendar to the faster game pace. Recommended for Emperor and Immortal difficulty. Now supports all game speeds. CivFanatics Description The table below shows when (at what turn) a...
Real Era Tracker (UI)
Created by infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real Fixes
Created by infixo
New version 230503 - few new fixes. Several fixes for various bugs and glitches I've gathered for the last 5 years. Mostly technical. Some of them are minor, some are not :) Look into the sql files for details, there is really a lot of things. This mod doe...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Religious Policy Cards for Modern Era
Created by Screedle
This mod introduces additional government policy cards designed to aid players in effectively managing religion and Faith in the later stages of the game. These policy cards become available during the Modern era and provide incentives for maintaining Holy...
Renewable Energy Complexity
Created by JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
Resource Info
Created by osddx
Compatible with Base Game, Rise and Fall, Gathering Storm Compatible with single player, multiplayer Supports all languages About Do you want to see all the bonuses you get from any resource at any time you want? This mod adds extra information to resource...
Rihla - Global Rankings
Created by SeelingCat
Provides updates on your relative standing among the Civilizations and Cities of the world! Inspired by the feature from Civilization 5, Rihla adds over 40 ranking types, letting you see who's leading in categories from Gold Production to Great People Recr...
RomanHoliday's AI Rework (RHAI)
Created by RomanHoliday
For AI feedback / discussion, beta versions, all patchnotes and a few incredibly difficult AI challenges, join the RH discord! https://discord.gg/cefaYthEX8 Version 4 Beta Now Available in the Discord!! (In addition to Ongoing Patch Notes)! Accelerate the ...
Rush Housing with Builders
Created by JNR
Builders can use their charges to speed up the construction of Aqueducts and Neighborhoods. Use the productivity of your large cities to boost the growth of new towns. - standard boost is 10% per charge - uniques (e.g. Bath, Mbanza) get boosted by 20% per ...
Sailor Cat's Configurable Goody Huts
Created by Sailor Cat
Allows for toggling Goody Hut reward types during game setup. Also allows for a number of other options:Enable or disable rewards on an individual basis. Add the free Settler and free Civic rewards. Determine the frequency of Goody Hut spawns. Give all rew...
Sailor Cat's Emergent Goody Huts
Created by Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Sailor Cat's First to Circumnavigate
Created by Sailor Cat
Brings back the Civ IV mechanic: The first civilization to circumnavigate the world gets +1 movement to all naval units. All players will be notified when the first civilization has circumnavigated the world. https://i.imgur.com/g1NTtvT.png Needs either Ri...
Sailor Cat's Meteors Spawn Metals
Created by Sailor Cat
https://i.imgur.com/0NTnCCe.gif Meteor strikes will now spawn the iron resource. Once the game has reached the modern era, they will spawn the aluminum resource instead. Once the game has reached the future era, they will spawn the uranium resource instead...
Sailor Cat's Relics Plus
Created by Sailor Cat
Get your relics yesterday! Keeps relics rare while adding more reliability to their acquisition. Unexplored Ruins Like goody huts but much harder to come by. Delve into the depths of these ruins to discover a free relic, or a large sum of gold if you have ...
Sailor Cat's Upgrades Keep Unique Abilities
Created by Sailor Cat
Don't Wait! Get Your Upgrade Today! Similar to Civ V, upgrading a unique unit will pass on its unique abilities. Subsequent upgrades to the same unit will continue to pass on these abilities. This includes unique abilities such as great general points from...
Sailor Cat's Watchtower Improvement
Created by Sailor Cat
Introducing the watchtower improvement, which can be built by recon units, such as the scout, to help your civilization better explore and monitor. Occupying units have +2 Sight and can see through woods and jungles. +1 Sight for units occupying adjacent E...
Sailor Cat's Wondrous Goody Huts
Created by Sailor Cat
Introduces 10 new tribal village rewards, including:Your unit discovers a new natural wonder. A random resource in your territory. A random unique unit. A random unique improvement in your territory. A random policy. Your unit has its formation upgraded. Y...
Saladin of Egypt
Created by Fuzzle
https://i.imgur.com/TJKbeBX.png Click here to check out the rest of the Modder Pass mods! Saladin now leads Egypt, originally of Arabia. Continuing the series of leaders leading other civilizations, Saladin was a historical leader of Egypt. Now compatible ...
Samurai Kishi new Japan Unit
Created by rui.raen
Samurai Kishi new Japan Unit...
Sappers (Project 6T)
Created by JNR
Military Engineers provide the bonuses of Battering Rams and Siege Towers once Siege Tactics are researched. Siege Towers now upgrade to Military Engineers but only after Siege Tactics is unlocked. Ever since Battering Rams upgrade to Siege Towers and Sieg...
Seafood Market: A New Building for Waterfront Districts
Created by sirkerry
https://i.imgur.com/siXgqGd.jpeg This mod adds a building to the waterfront district called 'Seafood Market'. This building gives +3 Food (and an additional +3 Food when powered) and +3 Gold per turn to the city it is built in when complete. Also provides ...
Seeds of Growth Policy
Created by Ian G
The Seeds of Growth economic policy card adds +1 Food in each city and +1 Culture in the capital. It unlocks after the Code of Ethics civic is finished. The policy becomes obsolete with Collectivization. This adds an option to expand early growth of cities...
SeelingCat - Ateas (Scythia)
Created by SeelingCat
Adds Ateas as an alternate leader for the Scythian civilization. He united the disparate Scythian tribes of the Pontic Steppe into a formidable kingdom that expanded into Thrace and the Balkans under his rule. He also hated flute music. Featuring leader ar...
SeelingCat - Charles (Spain)
Created by SeelingCat
Adds Charles I as an alternate leader for Spain. The father of Philip II, he controlled much of Europe during his reign, which included dealing with the Protestant Reformation, Ottoman expansionism, and the conquest of the New World! Charles can also lead ...
SeelingCat - Empress Matilda (England)
Created by SeelingCat
Adds Empress Matilda as an alternate leader for the English civilization. She ruled as as Queen of the English during the period of time known as The Anarchy, when she waged war against her cousin for control of the country. Leader Ability: Feme Sole Units...
SeelingCat - Eurydice I (Macedon)
Created by SeelingCat
Adds Eurydice I as an alternate leader for Macedon. She was the grandmother of Alexander the Great and the first known Macedonian woman to successfully play a strong political role, guarding the throne and kingdom on behalf of her sons. A big thanks to Chi...
SeelingCat - Rudrama Devi (India)
Created by SeelingCat
Adds Rudrama Devi as an alternate leader for the Indian civilization. She ruled as as Queen of the Kakatiya Dynasty beginning in 1261 until her death in either 1289 or 1295. Leader Ability: Warrior and Patron Queen Receive +25% Production when building Mel...
SeelingCat - Shajar al Durr (Arabia)
Created by SeelingCat
Adds Shajar al-Durr as an alternate leader for the Arabian civilization. Her rule marked the end of the Ayyubid Dynasty and the beginning of Mamluk rule in Egypt. Leader Ability: Al Mansurah Units in or adjacent to home territory that are within 2 tiles of...
SeelingCat's Charles II - Netherlands
Created by SeelingCat
Adds Charles II as an alternate leader for the Netherlands. The father of Philip II, he controlled much of Europe during his reign, which included dealing with the Protestant Reformation, Ottoman expansionism, and the conquest of the New World! Charles can...
SeelingCat's Charles V - Germany
Created by SeelingCat
Adds Charles V as an alternate leader for Germany. The father of Philip II, he controlled much of Europe during his reign, which included dealing with the Protestant Reformation, Ottoman expansionism, and the conquest of the New World! Charles can also lea...
Select Natural Wonders++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the code from this mod without prior permission. The new Natural Wonder Picker is pretty cool. If the Fountain of Youth or Paitit...
Shivaji (India)
Created by Teddyk
Content Adds a single leader to the game. Shivaji - (India) - Hill forts Forts grant a +1 adjacency bonus for districts. Cities with a Fort are always 100% Loyal. Upon founding a City, free fort appears nearby. Game version Mod was created for and tested o...
Shorter Save File Name
Created by wltk
Shorter Save File Name. Only contains civilization name and turn number, instead of leader name, turn number and fake calendar year. I always find it hard to name the save file during the game, especially when you want to add additional info about the stat...
Shuffle++
Created by RectangularChicken
Shuffle++ Many players enjoy the Shuffle map generation setting for its novelty and replay value. Exploring a new world, not knowing what to expect, is a big part of the Civ experience after all. Shuffle++ takes this to the next level by dialing up map div...
Silk & Spice: Trade Route Rework
Created by Alf.Net
Note April 2023: I forgot the default land route is set to 8 in this mod. I have been using 10 for months. 8 was a bit too limiting. I'm not updating the mod, but if you wish to alter the values yourself, just go to: -> Program Files (x86)\Steam\steamapps\...
Ski Resort Complexity
Created by JNR
Adds dynamic tourism based on adjacencies to ski resorts. Ski Resorts look great, but are underwhelming from a gameplay perspective. They have no adjacency relationships and their Tourism output is static because mountains always have their Appeal set to 4...
Specialist Progression
Created by JNR
All district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Foo...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Statue of Zeus+
Created by Sailor Cat
Statue of Zeus Grants 3 Archers, 3 Hoplites, and a Battering Ram. +50% Production towards anti-cavalry units. Must be built on flat land adjacent to an Encampment district with a Barracks. Unlocks at Military Tradition. Includes updates to both English and...
Steel and Thunder: Everything Enabled
Created by Deliverator23
This mod enables all units from Steel & Thunder: Unique Units that are disabled by default. The units enabled are: Amazon Scout (Scythia) Armatolos (Greece) Cho-ko-nu (China) Chosen Infantry (Poland) Fatherland Volunteer (Brazil) Garde Republicaine (Kongo)...
Steel and Thunder: Unique Units
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia) Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm ...
Stone rocks!
Created by JNR
Buffs the Stone resource: now grants +2 Production instead of +1 and it can also spawn on plains, plains hills, and desert hills, not just grasslands. New Quarry model has also been added just for desert, without any out-of-place grass patches. Benefits no...
Sukritact's Angel Falls (Kerepakupai Merú)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png This mod REQUIRES Select Natural Wonders++. Both these mods are compatible with Terra Mirabilis. https://i.imgur.com/vAa4g9Z.png Kerepakupai Merú is the origina...
Sukritact's Barbarians--
Created by sukritact
Nerfs Barbarians by preventing them from spawning Horse Archers and HECKING QUADQUIREMES before you even have your economy up and running. Changes: Barbarians can only spawn Cavalry if within 3 tiles of Horses (was 5) Coastal Barbarian unit spawn interval ...
Sukritact's Civ Selection Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png A custom screen that changes how you select the leader and civilization you play as: Instead of a dropdown, you are now taken to a screen to select a civ and a ...
Sukritact's Ezana (Ethiopia)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png You MUST have either Sukritact's Ethiopia: Zara Yaqob mod, or Firaxis' Ethiopia Pack for this mod to work! (or both) With Sukritact's Ethiopia https://i.imgur.c...
Sukritact's Fuji
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/O6OjSgj.png An active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is ...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it rev...
Sukritact's Great Blue Hole
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/PzLX8Tl.png About 100 km (62 miles) off the coast of Belize lies the Lighthouse Reef, a small atoll glowing in vibrant hues of turquoise, te...
Sukritact's Kangiqtualuk Uqquqti
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/xCqvU9C.png A cold isolated fjord on an already cold and isolated island, Kangiqtualuk Uqquqti (also known as the Sam Ford Fiord)’s harsh be...
Sukritact's Khosrow I
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/FW7Bjgg.png Khosrow I, most commonly known in Persian as Anushiruwan was the King of Kings (Shahanshah) of the Sasanian Empire from 531 to 57...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular con...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe n...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Qua...
Sukritact's Senusret III (Egypt)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/PYiwwbG.png Senusret III (c. 1878-1860 BCE) was perhaps the most powerful king of the Egyptian Middle Kingdom whose reign was so prosperous h...
Sukritact's Te Otukapuarangi
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/KtYwWzW.png The Pink and White Terraces, known to the Maori as Te Otukapuarangi and Te Tarata or ‘The Fountain of the Clouded Sky’ and ‘the ...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attac...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track ...
Sukritact’s Monument Valley (Tsé Bii’ Ndzisgaii)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/82rXMYB.png Arguably one of the most photographed places on Earth, Monument Valley known is the quintessential picture of the American West....
Sumus Magnus - Great People Expansion
Created by Plati
Adds new great people with unique and stylish portraits. The current list is: - 15 Generals - 6 Admirals - 7 Engineers - 10 Merchants (11 with Monopolies and Corporations game mode) - 12 Scientists - 7 Writers - 4 Artists - 2 Explorers (requires JNR Great ...
Tactical Camera by Tom Illar
Created by Dartmor
Allows to zoom-out more - to view the map from above in more strategical sense and also to zoom-in closer for tiny details. Idea and basic version by 12AiN, packaged and improved by Tom Illar (aka Dartmor). You can manually change the zoom out ( maximum he...
TCS Pedialite
Created by thecrazyscotsman
This mod adds information about active mods and game/map configuration to the in-game Civilopedia. Some of this information may have been accessible previously in a more limited form, and some was not accessible from within the game at all. Features A list...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Teutonic Knight
Created by Mikecro
Overview As requested and planned, this mod adds a final unique military unit from scenarios, a Holy Roman Empire's unique unit from Black Death scenario, Teutonic Knight, as a playable unit for Germany. History Teutonic Order was established in 1190 in Ac...
Theater Square Adjacency from Luxuries
Created by Masked Man
Theater squares get +1 culture for each adjacent luxury resource. Does not apply to the Acropolis....
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Trader Mercenaries - Protect Traders Policy Card
Tired of protecting your Traders? The game does not even have a mechanic to let your military units to follow a Trader! Now for some costs, the Mercenaries will ensure that no one can disrupt your cash flow. Add a new Military Policy Card "Trader Mercenari...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...
Unique Building: Dojo (Japan)
Created by JNR
A Dojo for Hojo! Let the minds and bodies of your soldiers become one as they cultivate your famous martial arts in these halls. The Dojo is a new unique building for Japan, designed with various bonuses around the core theme of Japan's civ design, and it ...
Unique Building: Dragon Kiln (China) - 龍窯 / 龙窑
Created by JNR
Adds the Dragon Kiln (龍窯 / 龙窑), a new unique Industrial Zone building for China. The Dragon Kiln enhances your Industrial Zone specialists and in cities with a Governor also grants the unique luxury resource Porcelain. The model is based on the Nanfeng Kil...
Unique Building: KÅ«rag (Scythia)
Created by JNR
https://i.imgur.com/ABNLBkh.png This mod adds the KÅ«rag ("Forge" in Middle Persian), a new unique building for Scythia. A unique building for a nomadic civ? Yes, you heard that right. The Scythians were famous for their horse archery, but also their metal...
Unique District Guozijian
Created by Mikecro
https://i.imgur.com/TJKbeBX.png Overview A small pack that adds a new Unique District to China: Guozijian (Chinese Imperial Academy) History Guozijian was organized during Sui dynasty period as the highest institution of learning in China until it was clos...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Unique District: Eanna (Sumer)
Created by JNR
https://i.imgur.com/ABNLBkh.png Adds the Eanna, a new unique district for Sumer, replacing the Holy Site. The Eanna has its own adjacency bonuses focused on urban cores around rivers as well as Ziggurats, to which it provides further yields throughout the ...
Unique District: Levittown (America)
Created by JNR
https://i.imgur.com/ocY6SwP.png?999 Adds the Levittown, a new unique district for America, replacing the Neighborhood. Levittowns always provide the same amount of Housing but earn Gold based on Appeal and provide additional adjacency bonuses to specialty ...
Unique Improvement: Castrum (Rome)
Created by JNR
Adds unique graphics and bonusesfor the Roman Fort, which has been renamed to "Castrum". The graphics include a version with wooden palisades and tents for the classical era and a stone version for the medieval era and beyond. Further, some decorative elem...
Unique Reworked: Carnival (Brazil)
Created by JNR
Brazil can build both unique districts in the same city. Completing the Carnival in a city with both the Street Carnival and the Copacabana grants +1 Era Score (repeatable). Requires Gathering Storm.. Compatible with Civilizations Expanded. For even more f...
Unique Reworked: Qhapaq Ñan (Inca)
Created by JNR
Reworks the Qhapaq Ñan to be more central to the Incan economy. The Qhapaq Ñan now gets +1 Gold and further +1 Gold from speciality districts in the city, rewarding cities with large populations. BUT: you no longer get free Food on mountains from Terrace F...
Unit Expansion: Aircraft (Project 6T)
Created by JNR
Adds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Artillery (Project 6T)
Created by JNR
Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower...
Unit Expansion: Cavalry (Project 6T)
Created by JNR
Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Pr...
Unit Expansion: Infantry (Project 6T)
Created by JNR
Adds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Medieval Pirate Unit
Created by D
Add Pirate Ship unit, unlock by Medieval Faires Civic, upgrade to Privateer. Pirate Ship: Medieval era Naval Raiders, have the ability to coastal raid. Can only be seen by other Naval Raiders unless adjacent to it. Reveals Naval Raiders within sight range....
Unit Expansion: Naval (Project 6T)
Created by JNR
Adds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expan...
Vegetation Variety (Standalone)
Created by JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Vibrant Waters (Prettier Water Textures)
Created by p0kiehl
Description Fully compatible with Gathering Storm! Are the thick dark blue lakes that dot the map looking a bit bland? Do you think the rivers look too gray and not bright enough? This mod is for you! Vibrant Waters improves fresh water in Civ 6 into more ...
Victoria of Scotland
Created by Fuzzle
Queen Victoria of Englands now also leads Scotland! Victoria historically led the United Kingdom, which includes Scotland. I think this fits! The capital of Scotland under Victoria is Edinburgh. Victoria's leader ability has been slightly tweaked: the free...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
What Did I Promise?
Created by Technoluddite
Never accidentally break a promise again Shows information about promises you have made, or have refused to make. Updated 2021-11-29 New: Bugfixes ( see all changes) Deliberately breaking promises you have made to the AI players is all part of the fun of b...
Wolong (Natural Wonder)
Created by Phantagonist
"The giant panda is not only a precious treasure of the Chinese people, but also a natural historical heritage of worldwide concern. It lives not only in the dense forests and bamboo bushes of the mountains, but also in the deepest corners of our minds." -...
Wonder Tweaks
Created by ADLER
Wonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries &...
Wonders Culture Bomb
Make all Wonders perform Culture Bomb when built. Should work for modded wonders as well. Note that normally wonders already gave you two tiles when built. The culture bomb happens after gaining two new tiles so it may overlap (i.e. you may not notice two ...
Xerxes
Created by Teddyk
Content Adds a single leader to the game. Xerxes - Hall of a Hundred Columns Wonders start 20% completed if no other player meets their prerequisites yet. Lost Production from uncompleted Wonders is added to the next placed Wonder. Game version Mod was cre...
Z Builder Cost Increased With Game Progress
Created by Zur13
Builder production cost increased with each tech/civic learned and not with each produced unit. This mod changes Builder unit production cost progression model so the Builder units will cost more with each tech/civic learned (in vanilla game Builder cost i...
Z City Center Yields
Created by Zur13
City centers slightly improved in each era: Ancient Era (4000 BC) - no bonus. Classical Era (1600 BC) - +1 production. Medieval Era (120 ~ 200 AD) - +1 production, +1 faith. Renaissance Era (1100 ~ 1200) - +1 food. Industrial Era (1625 ~ 1675) - +2 product...
Zee's Decommission Power Plant
Created by _Zee
This mod adds a project to all cities (containing any kind of power plant) that allows you to decommission and demolish the power plant, thus allowing you to strategize your use of power and resources. Vanilla now allows us to decommission plants, but only...
Zee's Fewer Trade Offers
Created by _Zee
This mod is for those who are tired of being spammed every turn with offers from the AI for your Great Works and friendship. Increases turn cooldown for friendship offers from 5 to 30. Increases turn cooldown for peace offers from 3 to 10. Increases turn c...
Zee's Strategic Resource Overhaul
Created by _Zee
It makes me really sad that Firaxis introduced this awesome new resource management feature in GS and then barely utilized it. It's also been a long-time disappointment that certain resources like Iron and Horses become completely pointless after an era or...
Zee's Third Party Grievances Reduced
Created by _Zee
This mod increases the number of grievances you must generate before the rest of the world considers you a warmonger, and reduces the maximum relationship penalty for being one. Overview ================================================== The default vanill...
China Leader: Liu Yu, the Wu Emperor of Song
Created by Burkart
Liu Yu is a visionary strategist who relies heavily on powerful Bei Fu Bing. Benefiting from the movement bonus of Bei Fu Bing near the river and Liu Yu's unquestionable military talent, his troops will become a sharp sword that can be inserted into the en...
France: Georges Clemenceau
Created by DPurdy
https://i.imgur.com/ocY6SwP.png?999 https://i.imgur.com/gO8F1Gf.jpg FRANCE: GEORGES CLEMENCEAU Requires: RISE AND FALL Trait: Third Republic When the target of an Emergency, all units receive +4 Combat strength for every active Alliance. Agenda: Versailles...
Japan Leader: Abe Shinzo
Created by Burkart
Politicians can be divided into those who fight and those who do not fight. ——Abe Shinzo Abe Shinzo is an experienced politician who can build alliances through economic and diplomatic means. LA: Abenomics Gets 20% discount when purchasing buildings with G...
Wonder Filters for Enhanced Mod Manager
Created by JNR
Adds three custom filters to the Enhanced Mod Manager to list only historic world wonders, fictional world wonders, and natural wonders mods, respectively. These filters will not interfere with any custom filters you have set up for yourself directly in EM...