Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Ancient Egyptian Pantheons
   
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4.353 MB
Aug 18, 2018 @ 8:44pm
Dec 31, 2020 @ 1:02pm
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Ancient Egyptian Pantheons

Description
Description
Updated for Gathering Storm!
Adds 10 new ancient Egyptian-themed Pantheons, inspired by the Gifts of the Nile scenario.

I fully recommend that you use this mod with my other religion mod, Religion Expanded!

Pantheons
  • Lord of All Gods (Amun): +1 Amenity and +1 Housing in the Capital. Palace yields are doubled.

  • Lord of the Horizon (Horus): Receive one extra Wildcard policy slot in any Government.

  • God of the Oases (Ash): +2 Culture, +2 Faith, and +2 Production from Oases. +1 Science, +1 Food, and +1 Gold from tiles adjacent to an Oasis.

  • God of Watery Abyss (Nun): +1 Science, +1 Food, and +1 Gold to coastal cities.

  • Goddess of Fertility (Aset): +1 Food and +1 Gold from Farms adjacent to a River.

  • Lord of Royal Power (Apedemak): Combat victories grant Science equal to 50% of the Combat Strength of the defeated unit.

  • Guardian God (Sebiumeker): Cities receive an additional Ranged strike each turn. City garrisons receive +5 Combat Strength.

  • God of Creation (Atum): Receive a free Builder in the Capital. Builders receive +1 Charge.

  • God of Mummification (Anubis): Receive a free Settler in the Capital. +2 Faith to all cities.

  • House God (Bes): Bonus resource provide +4 Amenities per type as if they were Luxury resources.

Compatibility
This mod is fully compatible with:
Religion Expanded
p0kiehl's Better Pantheons
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75 Comments
D34DLY Aug 17 @ 11:01am 
works. They aren't "too strong". Vanilla is just too weak.
Tuindwergie Feb 26 @ 4:32am 
Is there a way I can remove the wild card policy pantheon? It really is just a bit too strong I think. Can I remove it in the code?
NuDDen Feb 25 @ 1:22pm 
These Pantheons are very strong compared to the Vanilla ones .... especially "House God".
Nagraal Jan 8 @ 6:47pm 
Hello, I've translated your mod in French. Can I send you the files? Thanks!
Patalkok Dec 21, 2020 @ 1:52am 
Hello @pokiehl

I have a bug with the Guardian God pantheon (Sebiumeker), I can't have a additional Ranged Strike in my cities :(
Spintroll666 Oct 24, 2020 @ 5:54pm 
Personally, I loved the wildcard slot. And I spent hours trying to figure out which mod was conflicting that removed it. But you did. :( The other expansion you created that makes the Pantheons/Religions stronger should bring this back.
wesley Sep 13, 2020 @ 6:15pm 
love this mod. @p0kiehl i am working on making my own set of pantheons and using your layout to help me with it as it is really the only code i can understand to some point. your layout and all is the best i've seen.
gmnowels Aug 22, 2020 @ 3:39pm 
Guardian God does not seem to provide addition ranged strike.?
gmnowels Aug 22, 2020 @ 3:31pm 
I used the wildcard slot exclusively. :steamsalty:
Faysal Aug 16, 2020 @ 1:33pm 
Ok ok its fine :)