Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Enhanced Heal Tooltip
   
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Feb 24, 2023 @ 1:37pm
Apr 3, 2023 @ 1:59pm
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Enhanced Heal Tooltip

Description
Have you ever asked yourself whether its worth to move a damaged unit to a "friendlier" territory in order to heal faster and then back into fight? This mod helps you to make a decision by displaying the number of turns the unit needs to rest to heal completly for the following locations:
  • one of your cities
  • your or allied territory
  • neutral ground
  • rival territory (declared friends are rivals too ;) )

NOTE: This mod does not consider any game effects which affect healing e.g. promotions, leader abilities, politics or a nearby healer.


Update: Have you ever ordered a unit to "fortify until healed" and wondered after 20 turns why it hasn't healed a single HP? This happens if you don't own the strategic resource the unit requires. In such cases this mod disables the "fortify until healed" command and tells you in the tooltip which resource you're missing.
Popular Discussions View All (1)
1
May 31, 2024 @ 2:05pm
incompatible with 'Builder / Military Engineer Lag Fix'
云龙兄你不厚道哇
6 Comments
Junky Nov 18, 2023 @ 10:51am 
Is it possible for you to add LOCalisations?
I want to translate the english parts for the german community mod.
FK1024  [author] May 19, 2023 @ 11:57am 
The fandom site is wrong with this point, units heal 15 HP/turn in districts
CipoteLoco May 18, 2023 @ 10:04am 
I believe the "one of your cities" category could change into "one of your districts", since the unit will heal 20HP/turn if it is healing in any of your districts, not only the city center.
Source [civilization.fandom.com]
Noraura Rana Mar 4, 2023 @ 11:50am 
F K I N G
wonderful mod 100%
Cherry Feb 28, 2023 @ 5:22am 
你有没有问过自己,将受损的单位移动到“更友好”的领域,以便更快地愈合然后重新投入战斗是否值得?这个模组通过显示单位需要休息才能完全治疗以下位置的回合数来帮助你做出决定:
您的城市之一
您或盟国领土
中性接地
竞争对手的领地(宣布的朋友也是竞争对手;))

注意:此模组不考虑任何影响治疗的游戏效果,例如晋升、领袖能力、政治或附近的治疗者。



:)好用哦
Devlitator Feb 25, 2023 @ 9:10pm 
This is gonna save me a bunch of time thnx