Sid Meier's Civilization VI

Sid Meier's Civilization VI

25 ratings
Random Religions
Type: Mod
Mod: Gameplay
File Size
0.001 MB
Feb 27, 2017 @ 10:02am
Feb 14, 2019 @ 2:32am
5 Change Notes ( view )

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Random Religions

Tired of Philip Catholicism ? Want to see some Zoroastrian Civilizations ? This mod allows all AI Civs to pick a random religion among those available by deleting their preferences. Add some diversity to the religion game !

This is my first mod, it is very simple (seriously, look at the code). The mod should work with other mods that add new religions (it works perfectly with Tomatekh's Historical Religions)

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Drenghbar  [author] Jul 10, 2021 @ 4:23pm 
@Belko94 No

@Mightfo Yes
Mightfo Jul 9, 2021 @ 3:59pm 
Dose this still work?
belkoᶠʳ Jul 8, 2021 @ 12:46pm 
Hi, do you know how i can block other civ that dont have religion preferences so only civs that have preferences religion can create a religion ?
Drenghbar  [author] May 7, 2020 @ 8:21am 
Yes, it should be all right.
Lovebuzz May 7, 2020 @ 4:20am 
Hello, how does this mod work with modifications that improve AI?
John_Arktor Apr 26, 2020 @ 10:22am 
We would'nt have to get mods like this if Firaxis had'nt made the stupid choice of including idiocy - er I mean Religion, sorry, I always mix those two words - as a core mechanic of the game.
Drenghbar  [author] Feb 21, 2019 @ 4:32pm 
Yes it is, You don't need this mod if you are aware of config files like in Tomatekh's historical religions.
Baleur Feb 21, 2019 @ 2:17pm 
Isnt this theoretically just the exact same thing as the config file setting in the Historical Religions / Religions Expanded (i cant remember which) mod that says "Random AI religions"?
Zoythrus™ Aug 19, 2018 @ 1:57pm 
This mod seems to be causing me problems on my Linux machine, as games only work if it's disabled, and refues to work even if it's the only mod being loaded. Any idea?
Drenghbar  [author] Mar 3, 2018 @ 7:39am 
It works with R&F :)