Sid Meier's Civilization VI

Sid Meier's Civilization VI

461 ratings
Mappa Mundi
Type: Mod
Mod: Gameplay, UI
File Size
6.069 MB
Feb 18, 2019 @ 6:07am
Mar 4, 2019 @ 6:43pm
5 Change Notes ( view )
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Mappa Mundi

Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games.

Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the UserConfig_MappaMundi within the mod folder and changing the following line:
("UseColonialNames", 0); ---> ("UseColonialNames", 1);

Alternate Download
Current and past versions can be accessed from here[].

The primary source for this mod is Wikipedia, and the place names were scraped using a Python script. I am confident that I have removed 99% of erroneous names, but please report if you see any which obviously should not belong (example: "Deserts of Australia").

Mod Support
Note: Currently this mod completely replaces the NamedPlaces tables. I am happy to add in further support for modded civilizations. Mods which do not have included support will still work with Mappa Mundi, they will just pull place names from the general pool rather than from their own specific pool of names.

This mod also includes varying levels of out-of-the-box support for the following mods:
  • Anno Domini (rob8xft) - all civilizations
  • Assyria (Chrisy)
  • Akkad (Civitas)
  • Armenia (Civitas)
  • Berber (Civitas)
  • Malaysia (Civitas)
  • Normandy (Civitas)
  • Philippines (Civitas)
  • Pontus (Civitas)
  • Romania (Civitas)
  • Sasanian (Civitas)
  • Seleucid (Civitas)
  • Seljuq (Civitas)
  • Songhai (Civitas)
  • Switzerland (Civitas)
  • Taino (Civitas)
  • Albania (Enigma)
  • Ireland (Enigma)
  • Belgium (JFD)
  • Chile (JFD)
  • Denmark (JFD)
  • Italy (JFD)
  • Portugal (JFD)
  • USSR (JFD)
  • Wales (JFD)
  • Argentina (Leugi)
  • Colombia (Leugi)
  • Haiti (Leugi)
  • Israel (Leugi)
  • Mexico (Leugi)
  • Austria (Merrick)
  • Bulgaria (Merrick)
  • Finland (Merrick)
  • Kievan Rus (Merrick)
  • Sicily (Merrick)
  • Palmyra (Merrick)
  • Burma (Sukritact)
  • Ethiopia (Sukritact)
  • Iceland (Sukritact)
  • Siam (Sukritact)
  • Swahili (Sukritact)
  • Tibet (Sukritact)
  • Jerusalem (TCS)

thecrazyscotsman: place names, Python, SQL, XML
SeelingCat: place names
ChimpanG: logo
Popular Discussions View All (4)
Apr 14, 2019 @ 11:24pm
Place Name Discussion
Feb 19 @ 10:27am
Bug Reports
Aug 24, 2019 @ 4:14pm
Modding Collaboration?
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Tyro (they/them) Dec 7, 2020 @ 2:08pm 
It's throwing an error when I try to play with the Terra map.
siau2tie1 Sep 25, 2020 @ 9:18pm 
You can copy Sukritact's Gaulish geographic names to NFP's Gaul.
Rex Bellator Jun 24, 2020 @ 9:50am 
Like someone else reported Kick 'Em Jenny has a bad character. Needs fixing. Otherwise this is a nice mod in theory.

@msargent764 Yes it works but there are some character/text issues.
msargent764 May 21, 2020 @ 2:09pm 
does this work ??????
RooDaKai May 13, 2020 @ 5:39pm 
Do you have to do something after subscribing to the mod? It's not doing anything after downloading.
Emperor Cheesius Secundus Dec 5, 2019 @ 7:11pm 
So does this work? haven't played in a long time so I'm not sure which of my mods may not work
TopFord Sep 18, 2019 @ 1:51pm 
The mod is broken with the September Update. The added names will show up, but for some reason you can't show/hide the yields (Y key or check box).
truiz024 Aug 10, 2019 @ 6:19pm 
I have a second question actually; I see you have support for Leugi's Haiti. Does this mean that it works? I thought we were still waiting on an update for that mod.
Nizoulou Jul 26, 2019 @ 1:16pm 
Is it compatible with June patch ?
truiz024 Jun 23, 2019 @ 2:45pm 
Could you explain what using "Colonial Names" means? Sorry, not sure what that is supposed to mean and could not find it in the description or comments.