Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Unit Expansion: Artillery (Project 6T)
   
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File Size
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12.589 MB
Apr 11, 2022 @ 6:50pm
Feb 11, 2024 @ 8:19am
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Unit Expansion: Artillery (Project 6T)

In 3 collections by JNR
JNR's Playlist (Gameplay-only)
116 items
JNR's Project 6T
13 items
JNR's Unit Expansion for Project 6T
6 items
Description
Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class.

The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count for anyone having trouble to add WE to their setup without getting crashes. Fewer units are added and they do not come with cultural diversity beyond what's found in the vanilla units. If you do not play with any other asset-heavy mods, I strongly recommend using Warfare Expanded instead and enjoy its wonderful units full of historic details with all sorts of cultural variations!

This mod is part of Project 6T and requires "Grand Eras".

Credits and Acknowledgements
Big thanks to Deliverator (author of Steel & Thunder), KrumStrashni (author of Warfare Expanded), and Wolfdog (made lots of assets for both) for making their assets available. They were a great inspiration and without new models such as the Gatling Gun or Mortar, this mod series would not have been possible.

For donations - since this mod includes a lot of work done by other people, I am not adding my PayPal link here. If you want to show your gratitude with a little gift, consider donating to a charitable cause instead.

Unit Upgrade Path
Siege
Catapult - Trebuchet - Bombard - Siege Cannon - Howitzer* - Self-Propelled Howitzer - Rocket Artillery
*actually just the old Artillery unit renamed.

Further Changes
  • Cost, maintenance, and strength of existing units tweaked slightly in some cases for smoother progression, but overall as little changes as possible were made.
  • The Self-Propelled Howitzer has additional movement and can move and attack on the same turn, just like the Rocket Artillery.

Compatibility and Recommendations

Requires Gathering Storm and Project 6T's "Grand Eras". Using all Unit Expansion mods together is recommended but not required.

Not compatible with Steel & Thunder Unit Expansion or Warfare Expanded, but as mentioned above, I highly recommend just using Warfare Expanded instead if your setup allows for that.

Steel & Thunder Unique Units is fully supported, however.
Unique units from modded civs will receive some default adjustments to fit in, but I can't guarantee that this is enough. Some might need further changes to be integrated properly, let me know in case you encounter them.

Known Issues
  • Unit Portraits are all just White people for now, due to the assets used to make portraits for other skin colors no longer working. I'm working on a solution here but did not want to have it hold up the release.

JNR's Mod Series





6 Comments
KyroLimeゴゴ Feb 5 @ 6:23pm 
siege unit is bugged so beware download lol unit just loses all ability to have all the textures not flop all over the screen.
Jurovo Jun 10, 2024 @ 12:37pm 
anyone know why I cant build any siege units? My friends can build siege while the cant build ranged
Skalozubio Nov 6, 2023 @ 8:29am 
Русский перевод здесь - Game and mods - Russian translations
Переведены все моды входящие в комплекты Project 6T и Urban Complexity. Остальные переводы модов JNR скоро будут добавлены.
AGRICOLAE ad tormenta Nov 3, 2023 @ 3:03am 
Hey, it would really be nice to have a "Schienengeschütz". So a railway gun which is dpendend on a deployed railway system. Like the Germans had in WWII
H.Humpel Jun 11, 2022 @ 3:24pm 
Hi JNR,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
JNR  [author] May 11, 2022 @ 6:49am 
could there be another mod that's interfering?