Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Steel and Thunder: Unique Units
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Apr 16, 2018 @ 5:15am
Sep 21, 2021 @ 4:24am
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Steel and Thunder: Unique Units

In 1 collection by Deliverator23
Steel and Thunder, the sequel to Moar Units
3 items
Description
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia)

Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm and New Frontier Pass Civilizations.

DETAILS

The additional Unique Units are as follows:

AH-64 Apache (America)
Camel Archer (Arabia)
Landsknecht (Germany)
Peltast (Greece)
Phalanx (Sumeria)
Khopesh Warrior (Egypt)
Strategist (China)
Tercio (Spain)
Eques (Rome)
Druzhina (Russia)
Ulfhedinn (Norway)
Sepoy (India)
Longbowman (England)
Ship of the Line (England) - Sea Dog removed
Sohei (Japan)
Amazon (Scythia)
Bandeirante (Brazil)
Gendarme (France)
Medicine Man (Kongo)
S.A.S.R. (Australia)
Uhlan (Poland)
Jaguar Warrior (Aztec)
Ballistra (Macedon)
Cataphract (Persia)
African Forest Elephant (Nubia)
Isijula Warrior (Zulu)
Gallowglass (Scotland)
Hui Hui Pao (Mongolia)
Namuntulinco (Mapuche)
Turtle Ship (Korea)
War Canoe (Khmer)
Tadzrelebi (Georgia)
Schutterij (Netherlands)
Otehtapiw (Cree)
Kris Warrior (Indonesia)
HMCS Haida (Canada)
Kalandozo (Hungary)
Chasqui (Inca)
Sofa (Mali)
Toatupara (Maori)
Sipahi (Ottomans)
Numidian Cavalry (Phoenicia)
Hakkapeliitta (Sweden)
Templar (Eleanor of Aquitaine, England/France)
Holcan (Maya)
Legion Britanica (Gran Colombia)
Mehal Sefari (Ethiopia)
Varangian Guard (Byzantium)
Carrus (Gaul)
Nas Qasti (Babylon)
Viet Cong (Vietnam)
Knight of Aviz (Portugal)

CREDITS AND THANKS

Jan for icons.
ChimpanG for help with icons, 2D art and 3D texturing.
Wolfdog for some 3D models.
Laurana Kanan for adjacent Unit implementation and description improvements.


NOTES

Steel & Thunder: Unit Expansion is not required to run Steel and Thunder: Unique Units but it is recommended.

Steel and Thunder: Unique Units together with Steel & Thunder: Unit Expansion are the sequel to Moar Units which is no longer maintained. Neither of the Steel & Thunder mods is compatible with Moar Units.


ENABLING DISABLED UNITS

The precursor to this mod, Moar Units, added two addtional Unique Units per Civilization. These units are included with Steel & Thunder: Unique Units but are disabled by default.

You can disable all the units that are switched off by default using the Steel & Thunder: Everything Enabled mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1832546250

To enable them you can alter the Enabled flags in MOARUniqueUnitsUserSettings.sql and MOARUniqueUnitsConfigUserSettings.sql. These files can be found at ....\steamapps\workshop\content\289070\1362931045\Data.

In the above SQL files you'll see a bunch of lines like this top: INSERT INTO EnabledUniqueUnits (CivilizationType, Type, Enabled, DefaultReplaces, DefaultUpgrade, UnitAiBaseUnit) VALUES ('CIVILIZATION_AMERICA','UNIT_AMERICAN_AH64_APACHE', 1, 'UNIT_HELICOPTER', NULL, 'UNIT_HELICOPTER');

The number 1 after the unit name means that this unit is enabled. If it is 0 (zero) then the unit is disabled. If you want the Civ selection screen to be updated too then you need to alter the file MOARUniqueUnitsConfigUserSettings.sql to reflect which units you have enabled/disabled in MOARUniqueUnitsUserSettings.sql.


Mods are free and open source but if you want to show your appreciation you can...
[www.buymeacoffee.com]
Popular Discussions View All (16)
2
Jan 30, 2019 @ 4:23pm
Missing icons
iku
2
Aug 10, 2018 @ 6:10pm
Steel and Thunder: Unique Units vs. Moar Units
Dio
0
Jan 14, 2024 @ 12:54pm
Loading in no unit description
Easy Peasy Lemon SqueezeR
1,074 Comments
Knoblauch_ Feb 4 @ 8:30pm 
@cyberhawk Yes, this worked! Thank you!
Questdog Jan 30 @ 7:37am 
The fix for the Canada bug posted below by cyberhawk seems to work! Thanks a ton!!!!
Meldiron Jan 24 @ 7:07am 
To all those complaining about the Canada bug, what are you talking about? It is obvious that it was changed on purpose in order to help show the true amazingness that is Canada! For we all know Canada is way under powered previously. *I am Canadian and this is joke lol*
Derpaggedon Jan 9 @ 9:39am 
why is Knight censored?
adriancontorno Dec 23, 2024 @ 6:59pm 
doesnt work with gathering storm rules, helpppp
Martoq Dec 7, 2024 @ 5:52pm 
Does the Ulfhedinn have an upgrade? I looked in the civilopedia and it doesn't show an upgrade.
cyberhawk Nov 28, 2024 @ 5:35pm 
@Deliverator23
cyberhawk Nov 28, 2024 @ 5:34pm 
For anyone getting the Canada Bug, the issue is with the snow requirements for the swedish unique unit using the same requirement names

In the MoarUniqueUnits.sql file, rename every instance of REQUIRES_PLOT_HAS_SNOW and REQUIRES_PLOT_HAS_SNOW_HILLS

(I just added _CYB to the end)

There should be 6 total lines that need to be edited.
fuzion2100 Nov 3, 2024 @ 5:45pm 
your text for Russia druzhina is misleading. it is in the tech with knight, not the horseman
fuzion2100 Nov 3, 2024 @ 2:25pm 
i am playing Russia, but the druzhina is not showing up for me to ,make. what would be causing the unique unit to not be producible even though i can make horsemen