Sid Meier's Civilization VI

Sid Meier's Civilization VI

935 ratings
Sukritact's Civ Selection Screen
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Type: Mod
Mod: UI, Game Setup
File Size
Posted
Updated
0.423 MB
Mar 28, 2017 @ 1:33pm
Apr 29, 2021 @ 7:51am
30 Change Notes ( view )

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Sukritact's Civ Selection Screen

Description

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[www.buymeacoffee.com]

A custom screen that changes how you select the leader and civilization you play as:

Instead of a dropdown, you are now taken to a screen to select a civ and a leader. The actual leader you will be playing as are sorted under the civilization they control.

During civ selection you may jump to the civs starting with a particular letter by pressing the appropriate key.

The screen has no problem handling multiple leaders, or leaders with additional uniques. Mods are also supported with no issues.

You can also select specific Jerseys in single player now! Warnings will be displayed when you've picked conflicting jersey colors.

This mod is incompatible with YNAEMP. There are no plans to make it compatible. It would simply require too much of my time.
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241 Comments
nzl Jun 30 @ 5:41pm 
Hello, got the same bug as 1 year ago exactly since I dove back into Civ6 with this mod and I got no answer (here are the logs from my last comment there : https://pastebin.com/DUKbU0fq) , but it is strange because I got warnings in DB and Modding.log but no apparent problem in-game. Any clue ?
Cid Jun 4 @ 2:29am 
The only thing I don't like is that I can't see leader bonuses at a glance - I have to go into the leader selection screen to see them.

For veteran players who know leader abilities by heart it's probably not an issue, but for me it's a big problem that I have to go into each civ's leader selection screen separately to get a full picture of the civs.

I try this mod out periodically but I always end up disabling it because the repetitive screen navigation is too tedious. I like being able to see the full civ + leader info with a simple mouseover in the default list without the mod.

Just brainstorming here, but maybe you could make leader info appear at the top level instead of only in the leader selection view. If there are multiple leaders for a civ, they could all be displayed with separators between them so it's obvious what effects belong to specific leaders.
Darkchib Apr 29 @ 11:19am 
I cant get anything to work in this any longer, not sure if its cause the DEV's broke the game with a patch recently but when I click any option in this mod it just crashes the game :(
mudkyp Feb 1 @ 11:13am 
This is chef's kiss
DockS Dec 27, 2021 @ 1:05am 
can't get the same screen as in screenshots
Kemalismus Oct 21, 2021 @ 9:51am 
i really wish that we could see the leader and civ bonuses at one place
Gaming Golem Oct 15, 2021 @ 2:11am 
How do you activate the civ selection screen like in the screenshots?
mjohnson1246 Oct 8, 2021 @ 1:01pm 
I'm not sure if this is the same mod that makes map script into a dropdown menu, but if it is, there's a bug where I can't select Wetlands because the dropdown menu doesn't scroll low enough.
Apostate Aug 10, 2021 @ 1:23pm 
When i choose The netherlands. And choose map etc. And then go back to the selection screen. The netherlands are gone but also the zulus. And some others.
blkbutterfly Jul 26, 2021 @ 4:23am 
Thanks again for great mod :steamthumbsup:

I use it exclusively for saving map seeds (to test map mods).

There is always an error at the start in SetupParameters. "attempt to index a nil value".
Stack traceback to AdvancedSetup.lua:1984 in function OnFinishedGameplayContentConfigure

Hope that helps.