Sid Meier's Civilization VI

Sid Meier's Civilization VI

554 ratings
Sukritact's Vercingetorix (Gaul)
File Size
241.871 MB
Jul 25, 2018 @ 2:47am
Feb 1, 2021 @ 5:38am
7 Change Notes ( view )

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Sukritact's Vercingetorix (Gaul)

In 1 collection by sukritact
Sukritact's Civarium
18 items


This mod is compatible with, but does NOT require the Byzantium & Gaul Pack DLC.

If you do NOT have the Byzantium & Gaul Pack activated. This mod adds Gaul as a new custom civilization, led by Vercingetorix as detailed below.

With the Byzantium & Gaul Pack activated. This mod adds Vercingetorix as an alternate leader to Gaul, and adds a game mode to adjust Gaul's uniques and abilities to work more like the original mod!

In 58 BC, Julius Caesar’s year as consul had come to an end, and he was appointed proconsul of Cisalpine Gaul, a place whose history is a much-debated topic among historians both modern and ancient; a place which some argue did not exist until Caesar’s arrival. Gallic tribes have been in the region referred to as Gaul for as long as historians have recorded the history of the area, and even before.

Revered in France as its first national hero, Vercingetorix managed to unite several sovereign Celtic tribes to do battle against the aggressive Romans. Vercingetorix was an Arverni, one of the many Celtic tribes who ruled over what is today modern France.


Unique Ability: Torcs and Carnyxes - Cities founded on mineable resources provide that resource's yield modifier to adjacent tiles. When adjacent to mineable resources, Encampments provide +2 Production, +1 Housing, and Commercial Hubs provide +2 Gold, +1 Amenity.

Unique Unit: Oathsworn - Gallic unique Classical Era unit that replaces the Swordsman. +5 Combat Strength in Hills and Woods. When an Oathsworn is killed in combat, all friendly adjacent land combat units heal for 40 HP.

Unique Improvement: Dunon - Unlocks the Builder ability to construct a Dunon, unique to Gaul. +1 Food, +1 Housing. +1 Production if built on a Hill. Occupying unit receives +4 Defense Strength, and automatically gains 2 turns of fortification. The Dunon must be built on a Camp or Pasture resource and provides that resource's yield modifier to adjacent tiles. One per City. Tiles with Dunons cannot be swapped.



Leader Ability: Gallic Confederation - Your units receive +1 Combat Strength for each type of City-State you are Suzerain of. Receive a free Envoy whenever you recruit a Great General. When an Encampment or Dūnon is built, receive Ancient Walls in that City.

Agenda: King Over Warriors - Likes civilizations with strong armies, but only if they don't own any captured cities.


Credits and thanks to Rıaın for Vercingetorix's audio! He did an incredible job, not only with the voice acting work, but with reconstructing the Gaulish for this project.

Please support me on Patreon![] It ensures I can keep making, civ, alt. leader, natural wonders, UI mods, you name it! No matter if you're donating 1 dollar a month or 5 or more, it all adds up and is immensely appreciated!

This mod requires Rise and Fall
This mod support YNAMP TSL
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Domenicus Apr 14 @ 3:13pm 
Ok, I needed to add a reference to the Gaul DLC, but I didn't know the package ID
Domenicus Apr 14 @ 9:48am 
Hi Sukritact

Bit of a stpuid question here, but did you do anything special to get your mod to affect gaul? I'm trying to make a mod that changes some civs but no matter what I do the changes I make to Gaul don't happen
GodRage Jan 2 @ 12:04pm 
Sadly, this good looking mod do not work with Vanilla Civ6.
Fossilized Sadness Dec 8, 2022 @ 6:10pm 
Love it, but small detail I'd like. On his leader selection screen in vanilla, his helmet is slightly cut off. Would like to see it changed somehow.
Whurlpuul 🌀 Nov 22, 2022 @ 12:45pm 
赵子虫 Apr 22, 2022 @ 10:50am 
Wow, this mod makes it possible for players who don't subscribe to Byzantine and Gallic DLC to play Gallic civilization, have you considered making a Byzantine civilization mod for Justinian?
Cosmic Mar 1, 2022 @ 10:55am 
@Datastorm +1
Izanami Dec 10, 2021 @ 6:55am 
When I flag the Rework++ option on, causes a crash. Otherwise seems to be working.
zimbrax Sep 7, 2021 @ 9:46pm 
Does this work on true start location maps?
sukritact  [author] Aug 31, 2021 @ 8:54am 
@ A Bear.: It requires Defensive Tactics IIRC?