Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civilization VI: (Модная мешанина).
   
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Description
Много всякой всячины. Употреблять раздельно. По выписке или рецепту. Иначе может произойти некоторое д*#&мо. Моды иногда конфликтуют.
Items (521)
Age of Capital - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Age of Capital Age of Capital добавляет в игру 9 новых редких ресурсов (уникально производимых) и изменяет четыре существующих (игрушки, джинсы, косметика и парфюмерия). Цель мода - воссоздать влияние промышленных товаров...
3x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 200% more CO2 required with this mod (one third of the original speed). This mod is a standalone component of the "Climate Balance" mod collection and requires ...
1.5x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 50% more CO2 required with this mod. This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection...
Age of Capital
Created by Alf.Net
Age of Capital adds 9 new luxuries (manufactured goods) to the game and changes the existing four (Toys, Jeans, Cosmetics and Perfume). It aims to recreate the impact of manufactured goods in the wellbeing of human populations, starting in the Industrial E...
Aircraft Carriers Perfected
Created by NullSpace
Aircraft Carriers Perfected Aircraft Carriers Perfected redesigns how aircraft carriers play and earn experience. No more melee attacking cities with carriers. They are now the ultimate support combat unit, able to survive some hits and provide your air an...
2x Slower Global Warming
Created by JNR
Slows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 100% more CO2 required with this mod (half speed). This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link...
Alliances Expanded
Created by JNR
Alliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issue...
Alliances Expanded - Russian Translation
Created by Broken Lord
Русская локализация отличного мода JNR's Alliances Expanded Alliances Expanded - это четыре новых типа союзов и в целом переработанная система повышения уровня союзов. Активно инвестируйте в развитие своего союза, чтобы стать всеобщим любимцем и получить о...
Ancient Paragons (Great People Pack)
Created by JNR
https://i.imgur.com/ABNLBkh.png This isn't any dawn of man - it's the dawn of great men! And women! Now the Ancient era has its own great people. Bring your early-game powerhouses to proper glory with 13 new personalities who were among the very first in t...
Ancient Egyptian Pantheons
Created by p0kiehl
Description Updated for Gathering Storm! Adds 10 new ancient Egyptian-themed Pantheons, inspired by the Gifts of the Nile scenario. I fully recommend that you use this mod with my other religion mod, Religion Expanded! Pantheons Lord of All Gods (Amun): +1...
Ancient Paragons (Great People Pack) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Ancient Paragons (Great People Pack) Это не просто рассвет человечества - это рассвет великих мужчин! И женщин! Теперь у Древней эпохи есть свои великие люди. Приведите свои силы в ранней игре к должной славе с помощью 13...
Another Smooth Difficulty Mod
Created by Gabriel
Removes all initial units and tech boosts to the AI, but gives an stacking 2% bonus to production and gold and a stacking 1% to science, culture, faith and food for each era past Ancient. Also adds a 5% initial food bonus per difficulty above prince. Some ...
Bonus Resource Improvements
Created by JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Bastrod's Christmas Island
Created by Bastrod
Christmas Island One tile natural wonder. +4 Science and +4 Gold on wonder tiles. Harbor Districts within 4 tiles of Christmas Island gain +5 Tourism. "So if anybody wants to get me something, get me 60 crabs - one for each year. I dont want no diamonds, I...
Barbarian Outposts to Watchtowers
Created by Sailor Cat
Clearing a barbarian outpost will also build a watchtower improvement in its tile. (Requires the Watchtower Improvement or Watchtower Lite mod.) No longer will all those palisades go to waste! No longer will barbarians rise like a phoenix from their ashes!...
Bonus Resource Improvements - Russian Translation
Created by Broken Lord
Русская локализация отличного мода JNR's Bonus Resource Improvements Каждый бонусный ресурс дает уникальный бонус для своего города, включая 5 новых улучшений. Добавлены пользовательские бонусы для бонусных ресурсов, добавляемых Wetlands, Latin American Re...
Boom's Kongo Rework - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Boom's Kongo Rework Этот мод направлен на переработку Конго и Мвембы, чтобы объединить их бонусы и сделать их более целостной цивой, особенно в отношении религиозных ограничений Мбанзы и Мвембы. Благодарности / Credits: b...
Boom's Kongo Rework
Created by boom
This mod aims to rework Kongo and Mvemba in order to pull their bonuses together and make them a more coherent civ, especially regarding the Mbanza and Mvemba's religious penalties. Toward this end, a new unique improvement has been introduced to Mvemba, t...
Build Wonders on Mountains
Created by p0kiehl
Updated for Gathering Storm! Allows you to build certain Wonders on top of mountain tiles. Now, you can avoid using up a potentially valuable plot of land! It does not force you to place these wonders on Mountains - you can still use their regular terrain ...
Building Expansion (Light Edition)
Created by JNR
This mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a perce...
Carbon Recapture Unlocked by Tech
Created by JNR
Moves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduc...
Capture Unique Improvements
Created by Sejick
No Longer Maintained This mod has not been updated since 9/16/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Capture Unique Improvements Unique improvements can...
Castles - Better Forts
Created by JNR
Forts and other Military Improvements provide yields to their tiles (mostly production) as well as Housing. This makes them a more viable alternative especially on hills. Does not require Gathering Storm, but if you have it, the changes extend to the Pā. F...
Castles - Better Forts - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Castles - Better Forts Военные улучшения приносят доходность. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
City State Bonuses: Community Update
Created by JNR
The Ethiopia Pack DLC has once again changed how city state bonuses work, integrating many ideas from existing mods. This mod brings those changes to all game versions (with the exception of the Diplomatic Quarter, of course). Availabe in all languages (pl...
CIVILIZATION VI: CITY LIGHTS
Created by Albro
https://steamuserimages-a.akamaihd.net/ugc/1735549744826304217/F4FF0697CF3F7A8E6300AD37CCF2BC3BDC284FB7/ NEW JAN 16 2022 BALANCE PATCH FOR CITY LIGHTS! New update is now available for City Lights, Click Here for details on the changes: Click Here to join t...
CIVITAS Джосер
Created by Д.Р.У.И.Д.
Добавляет Джосера в качестве лидера Египта. НЕ требуется наличие оригинального мода: https://steamcommunity.com/sharedfiles/filedetails/?id=1791088882 Данный русификатор переводит мод на русский язык и является отдельным модом В лаунчере игры активировать ...
CIVILIZATION VI: NATIONAL WONDERS
Created by Albro
National Wonders This mod reintroduced a previous mechanic from older civ games to Civilization VI, National Wonders! For versions 1, five new National Wonders have been added to the game. For a full breakdown of the mechanic and a more detailed look at th...
CIVITAS Resources
Created by p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
CIVLIZATION VI: NATIONAL WONDERS PACK 1
Created by Albro
National Wonders: Expansion Pack 1 This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here! THI...
CIVITAS Resources - Russian Translation
Created by Broken Lord
Русская локализация отличного мода p0kiehl's CIVITAS Resources Добавляет шесть новых ресурсов в игру: гранат, клён, опалы, папирус, пингвины и сливы. Благодарности / Credits: p0kiehl Если вы хотите увидеть больше качественных переводов модов, можете поддер...
Clean Nuclear Power
Created by JNR
Reduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values...
Climate Balance - Complete Pack
Created by JNR
Climate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more ...
Community Patch
Created by JNR
This mod is an attempt to fix bugs overlooked by Firaxis and is occasionally updated to include new fixes and remove those included in official patches. If you know about a bug that you want fixed, mention it in the respective discussion thread below. No g...
Climate Balance Complete Pack - Russian Translation
Created by Broken Lord
Русская локализация отличного мода JNR's Climate Balance Complete Pack Climate Balance - это мод, изменяющий различные аспекты климатической системы, появившейся в расширении Gathering Storm. Изменения климата больше не являются чем-то быстрым и незаметным...
Deforestation: More Gradual and Severe
Created by JNR
Adds more stages of deforestation in order to represent the current level of deforestation better as well as making the effects of the most dramatic deforestation more severe. Higher rewards for re-foresting, higher punishments for massive deforestation. P...
Decommission Power Plants
Created by JNR
Power Plants running on Coal, Oil, or Uranium can be decommissioned at any time after unlocking the Environmentalim civic. The project cost has been significantly reduced. Rebalanced the role of decommissioning in the Climate Accords. The project no longer...
Desert Woods
Created by Sailor Cat
Got Wood? With this mod, the Woods feature will spawn on Desert tiles. Mod Support Supported by Vegetation Variety. 森٩(●ᴗx)۶森 ...
Diplomacy Compatibility Patch
Created by Adriaman
Make the following mods compatible and merge their functionalities (except CUI/CQUI that cannot be used together): - Better Leader Icon (UI) - by infixo - Concise UI Reloaded - by Plerion / Eudaimonia / Adriaman - CQUI - Community Quick User Interface - by...
District Expansion: Aqueduct
Created by JNR
New buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multi...
District Expansion: Campus
Created by JNR
New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. So...
District Expansion: Entertainment
Created by JNR
It's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the ful...
District Expansion: Goverment (Tier 4)
Created by JNR
This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself. https://i.imgur.com/p7Kb4xZ.pnghttps://i.img...
District Expansion: Industry
Created by JNR
New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mod...
District Expansion: Commerce
Created by JNR
New commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a mul...
District Expansion: Spirituality
Created by JNR
New faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create...
District Expansion: Military
Created by JNR
New military-focused building choices for Encampment, Harbor, and Aerodrome. Adds a total of 5 new buildings and reworks the existing buildings in the Encampment and Aerodrome as well as the military-related bonuses of the Shipyard and Seaport. The new bon...
District Expansion: Suburbs
Created by JNR
New specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope yo...
District Expansion: Theater
Created by JNR
New culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now se...
District Expansion: Worship
Created by JNR
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Wo...
District-Themed Recruiting
Created by JNR
Unique districts provide a +20% production bonus to a particular unit type. Each district boosts the production of one or two unique types. This gives your districts more flavor and provides incentives beyond standard build orders to specialize cities in u...
East Asian Unique Units Pack
Created by Mikecro
Overview A small pack that adds 6 Unique Units for eastern Asian civilizations, including 2 for Korea, 2 for Japan and 2 for China. History Rich history behind all these units can't be easily written, most of information is in civilopedia entries in-game. ...
East Asian Unique Units Pack - Russian Translation
Created by Broken Lord
Русская локализация отличного мода East Asian Unique Units Pack Небольшой пак, добавляющий 6 уникальных юнитов для цивилизаций Восточной Азии, включая 2 для Кореи, 2 для Японии и 2 для Китая. Благодарности / Credits: Mikecro Если вы хотите увидеть больше к...
Engineers can rush Walls
Created by JNR
Military Engineers can now use their charges to rush building Ancient, Medieval, and Renaissance Walls. They provide 50%, 20%, and 15% of production cost per charge, respectively. Roman Legions can use their charge to rush 50% of Ancient Walls, too. This m...
Enlightenment Governments (Project 6T)
Created by JNR
Adds a new set of governments between medieval and modern tiers and makes older governments more viable to keep by changing Wildcard slot progression. While the new governments from JFD's Rule with Faith do the job fine, many people have reported issues si...
Flood Barriers Cost Scaling Adjustment
Created by JNR
Changes the cost of Flood Barriers so that they no longer scale with the number of tiles threatened by flooding. The cost still scales with the sea level itself. This mod is intended to be used alongside mods which raise the number of floodable tiles which...
Extended Eras
Created by p0kiehl
Overview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent ...
Fresh Water Infrastructure
Created by JNR
All water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanizat...
Free City States [Revived]
Created by Zegangani
Do you also wonder why Barbarian Clans can turn into City-States (with Barbarian Clans Mode Active) but Free Cities cannot? Well, here is your Answer: With this Mode, Free Cities have a chance to turn into a City-State durring a Game (not tied to Barbrian ...
Grand Eras (Project 6T Core)
Created by JNR
The modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is th...
Grand Eras (Project 6T) - Russian Translation
Created by Broken Lord
Русская локализация отличной серии модов JNR's Project 6T · Уйма новых юнитов · Улучшенное дерево технологий · Новая эра - Поздняя Античность · 3 новых правительства · Совместимость со множеством других модов Этот мод заменяет соответствующий перевод из мо...
Great Explorers (Great People Pack)
Created by JNR
https://i.imgur.com/QCHGxBu.png The ocean calls, what will you find as you explore the world and learn about nature's secrets? Great Explorers adds a new Great Person type that boosts the Science of those willing to travel foreign shores. Earned by a varie...
Great Philosophers
Created by Bearus Aurelius
Adds a completely new Great Person type, the Great Philosopher, with 27 unique individuals. Earning Great Philosopher points can be accomplished by building a variety of districts, buildings and wonders. Great Philosophers provide science, culture, religio...
Great Philosophers - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Great Philosophers Добавляет совершенно новый тип Великого человека, Великого Философа, с 27 уникальными личностями. Зарабатывать очки Великого Философа можно, строя различные районы, здания и чудеса. Великие философы даю...
Great Sovereigns
Created by Plati
Adds completely new Great People type with 25 new individuals. See screenshots for reference. Required DLC and mods listed below. https://i.imgur.com/QCGyGHA.png Might update and add more Great People in the future....
Green Cities - Districts in Forest
Created by JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
Hammurabi Tweak for Urban Complexity
Created by JNR
Hammurabi's ability no longer grants free buildings but will now always grant an Envoy when building any district for the first time and provide a 25% Production bonus towards level 1 buildings. This change is designed to be used together with Urban Comple...
Latin American Resources
Created by Leugi
Adds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. https://i.imgur.com/PUbKg6u.png Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantatio...
Happy Districts - Appeal Rebalanced
Created by JNR
Happy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are rew...
Happy Districts - Appeal Rebalanced - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Happy Districts - Appeal Rebalanced Мод переделывает престиж для более сложного размещения районов. Районы с потрясающим престижем получают дополнительное довольство, а районы с низким престижем теряют довольство. Включае...
Leugi's Garden District - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Leugi's Garden District Добавляет новый район: сад - альтернативный заповеднику район, основанный на престиже. Благодарности / Credits: Leugi Если вы хотите увидеть больше качественных переводов модов, можете поддержать м...
Leugi's Garden District
Created by Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Leugi's Preserve Food and Production Nerfs
Created by Leugi
Each Preserve Building reduces Food and Prouction of adjacent tiles by 1 regardless of Appeal. This is meant to make it so you consider positioning a bit more and also to complement my rework mod. The idea is to make it so the penalties grow as your civili...
Leugi's Preserve Food and Production Nerfs - Russian Translation
Created by Broken Lord
Русская локализация мода Leugi's Preserve Food and Production Nerfs Добавляет штраф к пище и производству к клеткам, соседвующими с заповедником (-2), а также дает несколько политических курсов, позволяющих отменить эти штрафы в случае необходимости. Благо...
Leugi's Preserve Rework
Created by Leugi
Reworks the Preserve District to focus it as a hybrid between Science and Faith unlocked at the Civics tree. Requires the "Kublai Khan & Vietnam" New Frontier Pass. Concept The Preserve is an interesting district in terms of the idea of focusing a district...
Latin American Resources - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Leugi's Latin American Resources Добавляет шесть новых ресурсов, представляющих Латинскую Америку: картофель, капибары, кока, ламы, киноа и мате. Благодарности / Credits: Leugi, p0kiehl Если вы хотите увидеть больше качес...
Luxury Resource Variety
Created by p0kiehl
THIS MOD REQUIRES YOU TO HAVE EITHER: RESOURCEFUL 2 OR BOTH SUKRITACT'S RESOURCES AND CIVITAS RESOURCES Bored of only seeing a few different luxury resources on each map? Want more luxury variety on land and in the water? Luxury Resource Variety increases ...
Leugi's Preserve Rework - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Leugi's Preserve Rework Переработка заповедника в гибрид между наукой и верой. Благодарности / Credits: Leugi Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
Monochrome Era Background Art (Project 6T)
Created by JNR
Adds a unique background image to every era in the tech and civics tree, giving them more flavor than the minimalist and rather lifeless line drawings of city centers. Additionally, each era now has different images in the tech and civics tree, respectivel...
Monopoly++: Celebrities
Created by Leugi
Part of the Monopoly++ Collection. Changes Rock Bands into Celebrities for additional flavour, as well as all texts that referenced Rock Bands. Makes some adjustments to how Celebrities are unlocked and adds some effects to Wonders that apply to Celebritie...
Monopoly++: Product and Corporation Adjustments
Created by Leugi
Part of the Monopoly++ Collection. Includes several adjustments to enhance the experience of playing with Monopoly mode, particularly to Products and Corporations. https://i.imgur.com/zpYS77L.png https://i.imgur.com/yqiqL0K.png Product & Corporation adjust...
Monopoly++: Resource Requirement Setup
Created by Leugi
Part of the Monopoly++ Collection. Adds a setup option to adjust the required percentage of a given resource to start a Monopoly with the Alternate Economy Mode. https://i.imgur.com/zpYS77L.png This mod adds a simple option to change the percentage of reso...
Monopoly++: Tycoons and Investors
Created by Leugi
Part of the Monopoly++ Collection. Adds two new units, Tycoons and Investors, as the units that create Industries and Corporations instead of Builders and Great Merchants. Also provides them with some additional improvements to enhance Trade Routes and Cor...
More Coastal Flooding: 100%
Created by JNR
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 100%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version ALL ELIGIBL...
More Coastal Flooding: 60%
Created by JNR
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 60%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 60 PERCENT O...
National Projects: Satellites
Created by JNR
Your civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemie...
More Coastal Flooding: 80%
Created by JNR
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 80%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 80 PERCENT O...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
National Projects: Satellites - Russian Translation
Created by Broken Lord
Русская локализация отличного мода National Projects: Satellites Добавляет восемь новых спутниковых проектов. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
Nere's Better Barbarian Clans mode
Created by Nerevatar
Overview Improves the barbarian mode, by making City State conversion more dependent on AI/player actions, and decreasing chance of camps in the snow and other misc changes that I feel fit nicely with the mode. Overall, it makes it so remote camps take a l...
Nere's No normal Camps in barb mode
Created by Nerevatar
Background When using Barbarian Clans mode, some camps a bit into the game will spawn as "normal" camps. This means you can't interact with them, and they cant turn into city states. To make matters worse, it means that they will not spawn any units. What ...
Necropolis: Unique District for Egypt - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Necropolis: Unique District for Egypt Этот мод добавляет некрополь - уникальный для Египта район, который заменяет священное место. В целях баланса сфинкс удален. Мод также добавляет 3 здания для этого района: обелиск, ца...
p0kiehl's Precinct of Amun-Ra
Created by p0kiehl
This mod adds the Precinct of Amun-Ra, a unique district for Egypt and Nubia that replaces the Holy Site. It provides bonuses to terrain found in the desert. It also adds 3 buildings for this district: the Obelisk, the Naos, and the Temple of Amun. Precinc...
Naturalist and other Units AI Fix
Created by SilverFG
Fixes to Naturalists, Mounties, Toa, Nau and Other Units ai, AI Now makes National Parks and other improvements such as Pa's and Feitoria. this was bugged before and will now create bit more of a challenge to your games. Keep in mind the ai is still the AI...
p0kiehl's Satrap's Court
Created by p0kiehl
Summary This mod adds the Satrap's Court district, unique to Persia and Macedon. It does not replace or remove any other components of those civilizations. Satrap's Court Description The Satrap's Court district does not replace any other district. It is un...
p0kiehl's Satrap's Court - Russian Translation
Created by Broken Lord
Русская локализация отличного мода p0kiehl's Satrap's Court Добавляет двор сатрапа - уникальный район Персии и Македонии. Благодарности / Credits: p0kiehl Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ....
Pamukkale Fix
Created by p0kiehl
This mod fixes Pamukkale to work with the Hippodrome and the Street Carnival unique districts. --- Pamukkale grants an additional +1 Amenity to adjacent Entertainment Complexes. However, it is bugged to not work with unique districts that replace the EC (t...
Policy Pack: Corporations
Created by JNR
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more ...
Policy Pack: Corporations - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Policy Pack: Corporations Добавляет 8 новых политических курсов для игрового режима «монополии и корпорации». Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня...
Policy Pack: Environment
Created by JNR
Adds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away...
Policy Pack: Environment - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Policy Pack: Environment Добавляет 12 новых экологических политических курсов. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
Policy Pack: Maritime
Created by JNR
https://i.imgur.com/QCHGxBu.png Adds 8 new maritimethemed policies, including three Economic and two Diplomatic policies. Also adds three Wildcard policies, one for each future government type. These policies allow giving your whole empire a more maritime ...
Policy Pack: Future Governments
Created by JNR
Grants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of gover...
Porcelain Tower (World Wonder)
Created by Deliverator23
Community Wonders presents... the Porcelain Tower. Constructed by the Ming Dynasty in the 15th century, the Porcelain Tower of Nanjing was one of the most extraordinary architectural achievements of Chinese history. The tower was some 30 meters (97 feet) i...
Porcelain Tower (World Wonder) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Porcelain Tower (World Wonder) Добавляет Фарфоровую пагоду в качестве чуда света. Заменяет фарфор из мода Unique Building: Dragon Kiln. Благодарности / Credits: Deliverator23 Если вы хотите увидеть больше качественных пер...
Port Lime - Bridge Districts
Created by Captain Lime
Here's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through th...
Prehistoric Hunting - Scout Camps
Created by JNR
"Prehistoric Hunting" buffs Camps and makes them available more easily at the beginning of the game. Camp resources were changed to provide more Production. Features Camps provide 2 Gold in all game versions (Fall 2019 patch added this only for GS) Camps p...
Progressive Power Consumption
Created by JNR
Power Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you p...
Random Meteor Bonuses
Created by p0kiehl
Overview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are...
Real Strategy (AI)
Created by infixo
New version 2.3.1 as of 6.08 - AI should build Walls. The mod is currently being updated. I will try to address suggestions and fix problems reported since v2.0. Contributions in various forms are welcomed. Please contact me via GitHub. Different approach ...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Renewable Energy Complexity - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Renewable Energy Complexity Renewable Energy Complexity делает все, что связано с возобновляемыми источниками энергии в поздние эпохи, более интересным и полезным. Получайте больше "зеленой" электроэнергии благодаря грамо...
Resource Cultivation
Created by Zegangani
Ever wondered why you can work resources but not cultivate them? You improved your Favorite resource but can not cultivate it in your Territory?! Come On! That's neither fair nor realistic. That could be better! With this Mod! This Mod is inspired by AOM's...
Renewable Energy Complexity
Created by JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
Resource Info
Created by osddx
Compatible with Base Game, Rise and Fall, Gathering Storm Compatible with single player, multiplayer Supports all languages About Do you want to see all the bonuses you get from any resource at any time you want? This mod adds extra information to resource...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Resourceful Lite
Created by Amatheria
https://i.imgur.com/aFtkODa.jpg This is a Lite version of Resourceful 2, which adds 10 new resources (both bonus and luxury) to the game. This is intended to help avoid the Asset Limit Bug with Asset heavy modpacks and also for light games where you just w...
Rush Housing with Builders
Created by JNR
Builders can use their charges to speed up the construction of Aqueducts and Neighborhoods. Use the productivity of your large cities to boost the growth of new towns. - standard boost is 10% per charge - uniques (e.g. Bath, Mbanza) get boosted by 20% per ...
Reveal Artifact Details
Created by wltk
This mod can reveal artifact's era and choosable players through tooltips....
Sailor Cat's Watchtower Improvement
Created by Sailor Cat
Introducing the watchtower improvement, which can be built by recon units, such as the scout, to help your civilization better explore and monitor. Occupying units have +2 Sight and can see through woods and jungles. +1 Sight for units occupying adjacent E...
Sappers (Project 6T)
Created by JNR
Military Engineers provide the bonuses of Battering Rams and Siege Towers once Siege Tactics are researched. Siege Towers now upgrade to Military Engineers but only after Siege Tactics is unlocked. Ever since Battering Rams upgrade to Siege Towers and Sieg...
Seafood Market: A New Building for Waterfront Districts
Created by sirkerry
https://i.imgur.com/siXgqGd.jpeg This mod adds a building to the waterfront district called 'Seafood Market'. This building gives +3 Food (and an additional +3 Food when powered) and +3 Gold per turn to the city it is built in when complete. Also provides ...
Select Natural Wonders++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the code from this mod without prior permission. The new Natural Wonder Picker is pretty cool. If the Fountain of Youth or Paitit...
Silk & Spice: Trade Route Rework
Created by Alf.Net
Note April 2023: I forgot the default land route is set to 8 in this mod. I have been using 10 for months. 8 was a bit too limiting. I'm not updating the mod, but if you wish to alter the values yourself, just go to: -> Program Files (x86)\Steam\steamapps\...
Severe Weather: Climate Disasters Tweaked
Created by JNR
Tweaks the damage and yield patterns for climate related disasters and makes them more unique. Hurricanes now focus their damage even more on coastal land and are devastating for ships. Tornados damage buildings heavily. Dust storms are bad for civilian an...
Sailor Cat's Emergent Goody Huts
Created by Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Ski Resort Complexity
Created by JNR
Adds dynamic tourism based on adjacencies to ski resorts. Ski Resorts look great, but are underwhelming from a gameplay perspective. They have no adjacency relationships and their Tourism output is static because mountains always have their Appeal set to 4...
Ski Resort Complexity - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Ski Resort Complexity Повышает престиж и доходность от лыжных курортов. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
Specialist Progression
Created by JNR
All district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Foo...
Steel and Thunder: Unique Units
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia) Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm ...
Steel and Thunder: Unit Expansion
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! This mod adds 8 new Global Units to Civilization 6 (5 with Gathering Storm). The new units are: Gatling Gun, Mortar, Self Propelled Artillery, Cog, Galleass, Cuirassier (pre-GS), Explorer (pre-GS), Courser (pre-...
Stone rocks!
Created by JNR
Buffs the Stone resource: now grants +2 Production instead of +1 and it can also spawn on plains, plains hills, and desert hills, not just grasslands. New Quarry model has also been added just for desert, without any out-of-place grass patches. Benefits no...
Suburban Roads
Created by JNR
Automaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty dist...
Sukritact’s Monument Valley (Tsé Bii’ Ndzisgaii)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/82rXMYB.png Arguably one of the most photographed places on Earth, Monument Valley known is the quintessential picture of the American West....
Sukritact's Angel Falls (Kerepakupai Merú)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png This mod REQUIRES Select Natural Wonders++. Both these mods are compatible with Terra Mirabilis. https://i.imgur.com/vAa4g9Z.png Kerepakupai Merú is the origina...
Sukritact's Chulalongkorn (Siam)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/HjXoj36.png His Majesty, King Chulalongkorn, was the fifth monarch of Siam under the House of Chakri. His reign was characterized by the mod...
Sukritact's Egypt Rework
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Egypt isn't a badly done civ, but it's always struck me as relatively passive and unexciting (which I suppose is good for a starter civ, but I want my Egypt to ...
Sukritact's Egypt Rework - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Sukritact's Egypt Rework Египет становится цивилизацией, требующей более тщательного планирования городов. Предоставляет Египту уникальную промышленную зону. Египет - не самая плохая цивилизация, но она всегда казалась мн...
Sukritact's Embarkation++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of t...
Sukritact's Ezana (Ethiopia)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png You MUST have either Sukritact's Ethiopia: Zara Yaqob mod, or Firaxis' Ethiopia Pack for this mod to work! (or both) With Sukritact's Ethiopia https://i.imgur.c...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it rev...
Sukritact's Great Blue Hole
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/PzLX8Tl.png About 100 km (62 miles) off the coast of Belize lies the Lighthouse Reef, a small atoll glowing in vibrant hues of turquoise, te...
Sukritact's Fuji
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/O6OjSgj.png An active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its...
Sukritact's Kangiqtualuk Uqquqti
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/xCqvU9C.png A cold isolated fjord on an already cold and isolated island, Kangiqtualuk Uqquqti (also known as the Sam Ford Fiord)’s harsh be...
Sukritact's Khmer Rework (Baray)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/NB8sbST.png This mod is part of the Monsoon Season event! The Khmer have always been one of the weaker civs in Civ VI's repertoire. Bonuses ...
Sukritact's Khmer Rework (Baray) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Sukritact's Khmer Rework (Baray) Делает кхмеров более ориентированными на чудеса света и рост. Добавляет уникальный район Барай. Благодарности / Credits: sukritact Если вы хотите увидеть больше качественных переводов модо...
Sukritact's Khosrow I
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/FW7Bjgg.png Khosrow I, most commonly known in Persian as Anushiruwan was the King of Kings (Shahanshah) of the Sasanian Empire from 531 to 57...
Sukritact's Ngawang Lobsang Gyatso (Tibet)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/G7VHqRF.png Ngawang Lobsang Gyatso was the Fifth Dalai Lama, and the first Dalai Lama to wield effective temporal and spiritual power over a...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular con...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Qua...
Sukritact's Senusret III (Egypt)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/PYiwwbG.png Senusret III (c. 1878-1860 BCE) was perhaps the most powerful king of the Egyptian Middle Kingdom whose reign was so prosperous h...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe n...
Sukritact's Sumer Rework
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/3cuNVTG.png My biggest issue with "Sumeria" is that they've never felt like the "Cradle of Civilization". Where are the farms? Where are the...
Sukritact's Sumer Rework - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Sukritact's Sumer Rework Шумер становится более похожим на колыбель цивилизации. Благодарности / Credits: sukritact Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ....
Sukritact's Swahili: Al-Hasan ibn Sulaiman
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Wa-Swahili, "shore people", designates the inhabitants of the East African coastline, and signifies above all a culture with a common language, Kiswahili, and t...
Sukritact's Te Otukapuarangi
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/KtYwWzW.png The Pink and White Terraces, known to the Maori as Te Otukapuarangi and Te Tarata or ‘The Fountain of the Clouded Sky’ and ‘the ...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attac...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track ...
Sukritact's Trisong Detsen (Tibet)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/nJl3bUJ.png While Tibet is often seen as ascetic and peaceful in popular conception, this belies the drama that resides in the annals of Tib...
The Witcher: Aedirn
Created by iPlayGamesITA
https://i.imgur.com/JtFHbFS.png King Demavend III leads Aedirn from the Witcher universe in Sid Meier's Civilization VI! His kingdom was surrounded by enemies that backstabbed him many times, but thanks to his allies he restored Aedirn and cleared its' for...
Terrace Farms Boost Feudalism
Created by Sailor Cat
This mod gives the player the option to build either six farms or six terrace farms to boost Feudalism—whichever comes first....
The Witcher: Cintra
Created by iPlayGamesITA
https://i.imgur.com/tsi3YC8.png Calanthe Fiona Riannon leads Cintra in Sid Meier's Civilization VI! Calanthe was a fierce queen who lead her kingdom through a strong alliance with Skellige and until the Fall of Cintra by the armies of the Nilfgaardian Empi...
The Witcher: Far Lands
Created by iPlayGamesITA
https://i.imgur.com/5yFi5gS.png Kingdoms of the far lands from The World of The Witcher Completes the collection of city-states from The Witcher universe with the far lands of Ofir, Zerrikania, Haakland and Zangvebar, as well as the minor kingdoms of Saski...
The Witcher: Imperial Provinces
Created by iPlayGamesITA
https://i.imgur.com/XMQBAFL.png Provinces and Vassals of the Nilfgaardian Empire from The Witcher universe Further completes the collection of city-states from The Witcher universe with minor kingdoms that are now either vassals of Nilfgaard or one of thei...
The Witcher: Kaedwen
Created by iPlayGamesITA
https://i.imgur.com/G0kIqiZ.png King Henselt leads Kaedwen from the Witcher universe in Sid Meier's Civilization VI! He is the ruler of the largest of the Northern Kingdoms and loves his siege weapons as his children. His unique ability, The last of the Un...
The Witcher: Lyria & Rivia
Created by iPlayGamesITA
https://i.imgur.com/02IqNGn.png Queen Meve leads Lyria & Rivia from the Witcher universe in Sid Meier's Civilization VI! Meve was a ruler known for her striking beauty and persistence. After being dethroned she managed to rally a partisan army, fight the i...
The Witcher: Nilfgaard
Created by iPlayGamesITA
https://i.imgur.com/vlFFgvB.png Emperor Emhyr var Emreis and Emperor Jan Calveit lead Nilfgaard in Sid Meier's Civilization VI! Emhyr was an aggressive Imperator and under his rule the Nilfgaardian Empire reached its peak in territorial expansion, while Ja...
The Witcher: Redania
Created by iPlayGamesITA
https://i.imgur.com/w8ZQedH.png King Radovid V and Sigismund Dijkstra lead Redania in Sid Meier's Civilization VI! Radovid was only a kid when his father, King Vizimir II, was assassinated, and when he eventually took the throne he ruled with an iron fist ...
The Witcher: Hengfors League
Created by iPlayGamesITA
https://i.imgur.com/ebJ2u39.png Kingdoms of the Hengfors League from The Witcher universe The kingdoms of Caingorn, Malleore, Barefield and Creyden, members of the Hengfors League, will replace the city-states of Cintra, Lyria and Rivia in order to have 36...
The Witcher: Temeria
Created by iPlayGamesITA
https://i.imgur.com/Q8MA1Vt.png King Foltest leads Temeria from the Witcher universe in Sid Meier's Civilization VI! He was a handsome monarch and under his rule Temeria gained a lot after the war with Nilfgaard. His unique ability, Lord of Temeria, Pontar...
Unearthed: Artifacts and Relics Expansion
Created by Deliverator23
This mod adds 64 new Artifacts and 33 new Relics to Civilization VI. Artifacts: Handaxe (Ancient) Mammoth Carving (Ancient) Spear Point (Ancient) Seal (Ancient) Jade Axe (Ancient) Gold Cape (Ancient) Lion Decoration (Ancient) Bone Flute (Ancient) Chopping ...
The Witcher: Skellige
Created by iPlayGamesITA
https://i.imgur.com/47FAmzV.png Bran Tuirseach leads Skellige in Sid Meier's Civilization VI! Konung Bran of the Skellige Isles was different from his predecessors, as he preferred diplomacy and compromise more than pillaging and raiding, and while he neve...
Unique Building: Dojo (Japan)
Created by JNR
A Dojo for Hojo! Let the minds and bodies of your soldiers become one as they cultivate your famous martial arts in these halls. The Dojo is a new unique building for Japan, designed with various bonuses around the core theme of Japan's civ design, and it ...
Unique Building: Dojo (Japan) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique Building: Dojo (Japan) Добавляет в игру новое уникальное здание Японии - додзё. Додзё (в переводе с японского) – место где ищут свой путь. Историческое значение додзё – место для медитаций и другого комплекса духов...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...
Unique Building: Dragon Kiln (China) - 龍窯 / 龙窑
Created by JNR
Adds the Dragon Kiln (龍窯 / 龙窑), a new unique Industrial Zone building for China. The Dragon Kiln enhances your Industrial Zone specialists and in cities with a Governor also grants the unique luxury resource Porcelain. The model is based on the Nanfeng Kil...
Unique Building: Dragon Kiln (China) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique Building: Dragon Kiln (China) Добавляет в игру новое уникальное здание Китая - драконью печь. Драконья печь - это один из видов традиционных китайских фарфоровых печей. Типичная драконья печь имеет длинную и тонкую...
Unique Building: KÅ«rag (Scythia)
Created by JNR
https://i.imgur.com/ABNLBkh.png This mod adds the KÅ«rag ("Forge" in Middle Persian), a new unique building for Scythia. A unique building for a nomadic civ? Yes, you heard that right. The Scythians were famous for their horse archery, but also their metal...
Unique Building: Kūrag (Scythia) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique Building: Kūrag (Scythia) Новое уникальное здание Скифии. Кураг - "кузница" на среднеперсидском языке. Скифы славились не только стрельбой из конного лука, но и металлургией. Хотя в основном они вели кочевой образ ...
Unique District: Eanna (Sumer)
Created by JNR
https://i.imgur.com/ABNLBkh.png Adds the Eanna, a new unique district for Sumer, replacing the Holy Site. The Eanna has its own adjacency bonuses focused on urban cores around rivers as well as Ziggurats, to which it provides further yields throughout the ...
Unique District: Eanna (Sumer) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique District: Eanna (Sumer) Добавляет Э-Ану, уникальный район Шумера, заменяющий cвященное место. Э-Ана (шумерский: E-AN.NA = "Дом из камня") - грандиозный храмовый комплекс в городе Урук, место почитания богини, извес...
Unique Improvement: Castrum (Rome)
Created by JNR
Adds unique graphics and bonusesfor the Roman Fort, which has been renamed to "Castrum". The graphics include a version with wooden palisades and tents for the classical era and a stone version for the medieval era and beyond. Further, some decorative elem...
Unique Improvement: Castrum (Rome) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique Improvement: Castrum (Rome) Уникальная графика для римской крепости, переименованной в "каструм". Каструм получает +1 культуру за уровень стен в городе (и туризм, равный этому уровню с авиацией), +1 производства и ...
Unique Reworked: Carnival (Brazil)
Created by JNR
Brazil can build both unique districts in the same city. Completing the Carnival in a city with both the Street Carnival and the Copacabana grants +1 Era Score (repeatable). Requires Gathering Storm.. Compatible with Civilizations Expanded. For even more f...
Unique Reworked: Yongle (China)
Created by JNR
Replaces Yongle's yields from citizens with city center adjacency for all districts. I always wanted to make a civ or leader having such a bonus because building districts next to the city center creates those sprawl buildings that look nice. Always had co...
Unique Reworked: Qhapaq Ñan (Inca) - Russian Translation
Created by Broken Lord
Русская локализация мода Unique Reworked: Qhapaq Ñan (Inca) Уникальные бонусы для капах-ньяна. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, можете поддержать меня на Boosty ...
Unique Reworked: Yongle (China) - Russian Translation
Created by Broken Lord
Русская локализация отличного мода Unique Reworked: Yongle (China) Юнлэ теперь имеет бонусы за соседство с городским центром, вместо доходности от каждого жителя. Благодарности / Credits: JNR Если вы хотите увидеть больше качественных переводов модов, може...
Unit Expansion: Aircraft (Project 6T)
Created by JNR
Adds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Artillery (Project 6T)
Created by JNR
Adds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower...
Unit Expansion: Cavalry (Project 6T)
Created by JNR
Adds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Pr...
Unit Expansion: Infantry (Project 6T)
Created by JNR
Adds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for P...
Unit Expansion: Naval (Project 6T)
Created by JNR
Adds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expan...
Vegetation Variety (for Civ V Skin)
Created by JNR
Do you love the lush forests added by the "Civ V Environment Skin" mod but have trouble identifying which terrain is uner all those trees? This mod adds several vegetation zones so that each terrain has its own look of forest. From dry forests in plains hi...
Vegetation Variety (Standalone)
Created by JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
Wetlands - Russian Translation
Created by Broken Lord
Русская локализация отличного мода JNR's Wetlands Водно-болотные угодья относятся к наиболее продуктивным экосистемам мира. На протяжении всей истории человечества многие люди полагались на них в обеспечении своих потребностей - в пище, строительных матери...
Workable Mountains for Everyone
Created by JNR
Allows all Civs to work mountains. All mountains start with 1 Production. Inca are adjusted to still have 2 Production per mountain. Requires Gathering Storm....
Zegangani's: Real Allies
Created by Zegangani
Have you had enough of your Allied Players constantly attacking your suzerained City-States? Yeah, me too! We've waited too long to get a Fix for this Annoyance, but worry no more, because (Finally!) I have the Solution for you! Support: Buy me a Coffee if...
[GS] A Mountain Is Fine Too
Created by Zur13
Mountain overhaul mod. You'll love the new mountain tiles! Allows to work and build improvements on mountain tiles. Adds new mountain features and allows resources to spawn on mountain tiles. Mountain tiles remain impassable but city pops can work on them....
[GS] Goguryeo Kingdom
Created by Vaash
Goguryeo Unique Ability: Eternal Rejoice All cavalry units adjacent to a Great General ignore upcoming movement penalties for both hills and rivers (units stacked or in escort formation with a General do not count). Can declare War of Territorial Expansion...
Dootoon's AI 2024
Created by dootoon
Dootoon's AI 2024 ◆ ← What has changed in Dootoon AI2 1. Precautions ◆ When trading in ‘QUICK DEAL’ mod, try purchasing more than 20 strategic resources. (Usually we purchase 20, 21 and 30 pieces) - All expansion packs are required to run the mod. In fact,...
Bastrod's Rapa Nui
Created by Bastrod
Rapa Nui Saved from the Waves Begins the game in the Ocean. At the begining of a new Era, gain a burst of Science and Culture increasing with each Civilization that hasn't Discovered you yet, and every Era that has passed. Mata Ki Te Rangi Starts with Sail...
Dusk's Nazca
Created by Duskendawne
Adds the Nazca to Civilizaiton 6 Requires the Maya/Gran-Columbia pack for the music, otherwise requires Rise and Fall and Gathering Storm. LEADER: Killer Whale: Leader Trait - Trophy Heads: Can buy Melee, Ranged, Anti-Cavalry and Light Cavalry units with F...
Colorized Fog Of War
Created by MiniRagnarok
Replaces the tan fog of war decorations with colorized versions. The mod can be enabled or disabled without corrupting your save. Colorized Historic Moments https://steamcommunity.com/sharedfiles/filedetails/?id=1679150838...
Colorized Historic Moments
Created by MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://steamcommunity.com/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...