Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Zimbabwe
   
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File Size
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62.640 MB
May 7, 2020 @ 1:43am
Jan 12, 2023 @ 12:46am
12 Change Notes ( view )
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Gedemo Zimbabwe

In 1 collection by Gedemo
Gedemo's Civilizations Collection
37 items
Description


[fr.tipeee.com]

Compatible with New Frontier 2020 - Gathering Storm - Rise and Fall - Vanilla
->The Rise and Fall XP and the Gathering Storm XP are necessary for this mod to work.


Zimbabwe is led by Nyatsimba Mutota.

Leader Trait: Rise of Mutapa
Early Empire and Feudalism each grant an additional Trade Route Capacity when researched. Get +1 Great Merchant point from each level of Walls. Units that start their turn adjacent to a river gain +10 Combat Strength.

Civilization Trait: Journey beyond the Devasted Lands
Internal Trade Routes give +2 Loyalty to to their cities of origin.International Trade Routes grant additional +1 Culture and +1 Gold which are increased (+2) by the number of Camps or Plantations in the destination city.

Unique Improvement: Dzimbabwe: Masonry unlocks the Builder ability to construct Dzimbabwes, unique improvement to Great Zimbabwe. +2 Food. +2 Gold. +1 Housing. Cities receive +1 Amenity from their first Dzimbabwe Improvement. Upon discovering Natural History, cities receive +1 Amenity from their second Dzimbabwe Improvement. Tiles receive +1 Gold if adjacent to a Dzimbabwe. +4 Defense Strength for occupying units. Cannot be constructed adjacent to one another.

Unique Unit: Uajero: Zimbawe Civilization exclusive Unit that replaces the Spearman. Slightly stronger in combat, this unit has a similar cost and is available with Mining instead of Bronze Working.

Agenda: Mwenemutapa
Tries to build the widest network of alliances possible, and likes civilizations that do the same. Dislikes civilizations that don't establish networks.

Note: The Capital is Zvongombe, because as you know, there is already a Great Zimbabwe wonder in the game.

Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
C15 and SeelingCat's Colonial City Names
JFD's Starting Governments
Gedemon's Historical Spawn Date
Tomatekh's Historical Religions
Leugi's City Style
English and french languages

Credits:
Art: Collage by me
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.

Danke!
Wenn du diesen Mod magst, kannst du ihm gerne eine positive Bewertung geben, indem du auf die Daumen oben direkt unter den Screenshots klickst. Dadurch kann der Mod besser bekannt gemacht werden und vor allem motiviert es mich, ihn zu verbessern und auf dem neuesten Stand zu halten.
28 Comments
Gedemo  [author] Jan 12, 2023 @ 12:55am 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
Georador Mar 19, 2021 @ 10:38pm 
Hey Gedemo! TY for your works. You made Zimbabwe mod, but what about Rhodesia? With Ian Smith as a leader, of course =)
There is no works about Rhodesia, Transvaal or South Africa Republic in Steam workshop, you can be first:steamthumbsup:
CyberGamer15 Dec 17, 2020 @ 10:08am 
Sure thing, here is the link. : )

https://steamcommunity.com/sharedfiles/filedetails/?id=2294719765&searchtext=red

As of writing this, I found that some of your full civ mods like Zimbabwe and Morocco do indeed work with R.E.D as intended. The only thing to note is that their unique units are not yet rescaled to match the other units in the game, so the Uajero for example still looks as it always does, while the basic Warrior unit is rescaled, along with the units from your Lincoln and Wu mods.

Gedemo  [author] Dec 17, 2020 @ 9:39am 
Do you have a link to this add on ?
CyberGamer15 Dec 17, 2020 @ 4:34am 
Good news, Wu seems to work fine too. : )
CyberGamer15 Dec 17, 2020 @ 4:08am 
Quick update, your Lincoln mod seems to work fine with R.E.D now!

There is an add-on to the R.E.D mod which adds in rescaling for the two units in the Lincoln mod, and it seems to all work fine, with those units and the regular units all being rescaled.

I'll try and see if Wu is also ok with R.E.D, as her unit should be rescaled according to the description of the add-on mod.
CyberGamer15 Dec 17, 2020 @ 1:07am 
Ah ok, I think I understand now.

Thanks for getting back to me about the situation. : )
Gedemo  [author] Dec 16, 2020 @ 11:34pm 
That is what I said: you will have this problem whith the mods that add a unit (Lincoln adds the monitor and the usace iirc). The others are ok
CyberGamer15 Dec 16, 2020 @ 1:51pm 
Also, I've tried out your Morocco civ with the R.E.D mods, and it seems to work fine at first, until I enabled another mod such as Linclon or Zimbabwe, which then reverted the units back to their normal size.
CyberGamer15 Dec 16, 2020 @ 1:50pm 
I think this error message I got had something to do with Resourceful 2 at the time, which I have since unsubscribed from.