Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Neo's Civ 6 Mod Emporium
   
Award
Favorite
Favorited
Unfavorite
Description
The ones I like to play with for accesibility and some gameplay improvements.

Requires all DLC idk I didn't check I just know I have a lot lol.
Items (172)
Abu Simbel (World Wonder)
Created by Deliverator23
Community Wonders presents... Abu Simbel. The Abu Simbel temples are two massive rock temples at Abu Simbel, a village in Aswan Governorate, Upper Egypt, near the border with Sudan. They are situated on the western bank of Lake Nasser, about 230 km (140 mi...
Alliances Expanded
Created by JNR
Alliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issue...
Alternate Policy Screen
Created by FinalFreak16
Alternate Policy Screen This mod overhauls the policy selector screen in the My Government menu into a more traditional 'RPG-like' selection menu. Don't like dragging cards around and can't find the policy card you want? Give this alternate take on selecti...
Apocalypse Mode++
Created by p0kiehl
Overview Apocalypse Mode++ makes multiple gameplay changes to make Apocalypse Mode more enjoyable. It is NOT designed to make Apocalypse Mode extremely punishing, but rather rebalanced and more fun. These changes are only active when Apocalypse Mode is act...
Appeal, Loyalty and Prestige (Diplo VP) Font Icons
Created by Leugi
Adds Font Icons for Appeal and Loyalty. The Loyalty one is based on the Loyalty Icon by Firaxis, while the Appeal icon is made by me. This mod also renames Diplomatic Victory Points to Prestige and gives them their own Font Icon as well. For those that don...
Barbarian Outposts to Watchtowers
Created by Sailor Cat
Clearing a barbarian outpost will also build a watchtower improvement in its tile. (Requires the Watchtower Improvement or Watchtower Lite mod.) No longer will all those palisades go to waste! No longer will barbarians rise like a phoenix from their ashes!...
Better City States (UI)
Created by infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Better Civilization Icons
Created by janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Civilopedia (UI)
Created by infixo
New v2.2 as of 7.04 - district adjacencies, AI strategies. More information in the Civilopedia. Shows decoded modifiers. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Language independent. Compatible with TCS Pedial...
Better Climate Screen (UI)
Created by infixo
New version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separat...
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Better Espionage Screen (UI)
Created by infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better Farms
Created by p0kiehl
Better Farms Farms can now be built on Hills after unlocking Animal Husbandry instead of Civil Engineering Farms receive +1 Production after unlocking Machinery Farms can now be built on Oases and Marsh DLC Compatibility This mod is fully compatible with a...
Better FrontEnd (UI)
Created by infixo
FrontEnd enhancements and tweaks. Description Main Menu - Additional content options available directly from the main menu. - Submenu icons. Load Game - Search feature that works on file names and basic game info - era name, map size, civilization and lead...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Religion Window (UI)
Created by infixo
Enhanced Religion Window. Helps managing religious campaigns. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Supported languages: English, 한국어/조선말 (Korean), polski (Polish). German translation CivFanaticsGitHub (BRW)...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Tech Tree (UI)
Created by infixo
New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better Unit Flags
Created by bolbas
Features: * Promotion available icons and unit charges added. * Apostle, Spy, Rock Band, Soothsayer promotion and Great Person passive ability icons added. * Colored icons for Abilities that increase XP and Strength of units added. * Status icon added for ...
Better World Rankings (UI)
Created by infixo
More information in the World Rankings screen. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Not compatible with: scenarios (they usually modify this screen). Supported languages: English. German translation CivFana...
Better World Tracker Unit List (UI)
Created by infixo
Improved World Tracker Unit List. Adds more info about units and new features. The list is accesible via 1-click and closes automatically after selecting a unit with the Left click. Right click just moves the focus to the unit and the window stays open. Th...
Borobudur (World Wonder)
Created by Deliverator23
Community Wonders presents... Borobudur. Borobudur is a 9th-century Mahayana Buddhist temple in Magelang Regency, not far from the town of Muntilan, in Central Java, Indonesia. It is the world's largest Buddhist temple. The temple consists of nine stacked ...
Brandenburg Gate (World Wonder)
Created by Deliverator23
Community Wonders presents... the Brandenburg Gate. The Brandenburg Gate is the only surviving town gate of the city of Berlin. A beautiful "triumphal arch" constructed in the Greek style in 1788-91, it features many columns and is surmounted by the "Quadr...
Buddhas of Bamyan (World Wonder)
Created by Deliverator23
Community Wonders presents... the Buddhas of Bamyan. The Buddhas of Bamyan were two 6th-century monumental statues of Gautama Buddha carved into the side of a cliff in the Bamyan valley in the Hazarajat region of central Afghanistan, 230 kilometres (140 mi...
Build Wonders on Mountains
Created by p0kiehl
Updated for Gathering Storm! Allows you to build certain Wonders on top of mountain tiles. Now, you can avoid using up a potentially valuable plot of land! It does not force you to place these wonders on Mountains - you can still use their regular terrain ...
Burj Khalifa (World Wonder)
Created by Deliverator23
Community Wonders presents... the Burj Khalifa. The Burj Khalifa is a skyscraper in Dubai, United Arab Emirates. With a total height of 829.8 m (2,722 ft) and a roof height (excluding antenna) of 828 m (2,717 ft), the Burj Khalifa has been the tallest stru...
CIVILIZATION VI: ARECIBO OBSERVATORY
Created by Albro
Arecibo Observatory Wonder In honor of the loss of a very cool structure, the Arecibo Observatory has been added to the game! "When Arecibo is not listening to anything else, it hears the voice of creation." -Ted Chiang https://steamuserimages-a.akamaihd.n...
CIVILIZATION VI: CN Tower
Created by Albro
CN Tower Wonder "Nothing travels faster than light with the possible exception of bad news, which obeys its own special rules." -Douglas Adams https://steamuserimages-a.akamaihd.net/ugc/1735549290374464895/AAAFE5C8052BC97C0AC60EF3DE0473B9472CA6A2/ Wonder E...
CIVILIZATION VI: EMPIRE STATE BUILDING
Created by Albro
Empire State Building Wonder "When I'm in New York I look at the Empire State Building and feel as though it belongs to me ... or is it vice versa?" -Fay Wray https://steamuserimages-a.akamaihd.net/ugc/1772698949503128623/DA62BCCC7D42B73E8870BF5199F8B94F95...
CIVILIZATION VI: KINKAKU-JI
Created by Albro
Kinkaku-Ji Wonder "The minutest part of the temple was in perfect accord with the entire complex structure. It was like hearing a few notes of music and having the entire composition flow through one's mind: whichever part of the Golden Temple I might pick...
CIVILIZATION VI: NATIONAL WONDERS
Created by Albro
National Wonders This mod reintroduced a previous mechanic from older civ games to Civilization VI, National Wonders! For versions 1, five new National Wonders have been added to the game. For a full breakdown of the mechanic and a more detailed look at th...
CIVITAS Resources
Created by p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
CIVLIZATION VI: NATIONAL WONDERS PACK 1
Created by Albro
National Wonders: Expansion Pack 1 This mod adds 3 additional National Wonders to my original Civilization VI: National Wonders mod! For a full breakdown of the mechanic and a more detailed look at the N. Wonders themselves, see the documentation here! THI...
CQUI-Lite
Created by infixo
New v240304 - Fixed: German strings appearing when using languages other than English. Community Quick User Interface - Lite Version Original CQUI is here. You can find lots of info there, overview, discussions, etc. This page will focus on the Lite versio...
Carbon Recapture Unlocked by Tech
Created by JNR
Moves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduc...
City Roads
Created by AOM
Improvements by builders create roads allowing movement within cities to be as swift as movement between cities that are connected by roads. The road type updates with the era. Compatible with Rise and Fall (not required though) Updated to work with Gather...
City Wide Appeal - Districts
About this mod Make Districts Appeal bonuses/penalties apply to the whole city it belongs to instead of only adjacent tiles. For example, if your city has 1 Holy Site, 1 Theater Square and 1 Industrial Zone, all tiles in the city has +1 Appeal. Pillaged pe...
City Wide Appeal - Wonders
About this mod Make Wonders Appeal bonuses apply to the whole city it belongs to instead of only adjacent tiles. For example, if your city has The Great Bath, The Great Lighthouse and The Colosseum, all tiles in the city has +3 Appeal. You can use the City...
City-State Defender
Created by SeelingCat
Tired of other Civilizations murdering your city-states before you can get a chance to stop them? Worry no more! City-State Defender makes it so that whenever a City-State with a suzerain is attacked by another Civilization, the Suzerain is immediately giv...
Civ Wide Petra
Created by SilverFG
Makes the Petra wonder effect all desert tiles in the civs empire. thanks for support....
Clean Nuclear Power
Created by JNR
Reduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values...
Coastline
Created by Rdner
Coastline adds three new coastal features, each bringing familiar yields and strategies to advance your game. Terrain Features Kelp - provides food, spawns on the coast near the ocean tile, and found in the polar and temperate regions. Mangrove - provides ...
Cohort - Dynamic Unit Names
Created by SeelingCat
Your cities can have dynamic names, and your civ and leader can have dynamic titles, but what about your poor units - trudging their way across the map in anonymity? Well, no longer! Now your units can trudge in style with Cohort, a mod that dynamically cr...
Configure Minimal City Distance
Created by DahakaMVl
Changes Creates an option when creating a game to change the minimal distance between two cities from 0 to 10 under Advanced Options. Changes apply to player(s) and AI. Civilization VI default is 3. Be careful with values of 0 and 1, because the AI may beh...
Decommission Power Plants
Created by JNR
Power Plants running on Coal, Oil, or Uranium can be decommissioned at any time after unlocking the Environmentalim civic. The project cost has been significantly reduced. Rebalanced the role of decommissioning in the Climate Accords. The project no longer...
Desert Woods and Marshes
Created by Sailor Cat
Description With this mod, the Woods and Marsh features will spawn on desert tiles. . |\ | \ | \ | \ | \ | \ | \ | \ ____O | \ .' ./ | _.,-~"\ .',/~' <-~" _.,-~" ~ | ^"~-,._.,-~"^"~-,._\ /,._.,-~"^"~-,._.,-~"^"~-,._ ~"^"~-,._.,-~"^"~-,._.,-~"^"~-,._.,-~"^"...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Diplomacy Compatibility Patch
Created by Adriaman
Make the following mods compatible and merge their functionalities (except CUI/CQUI that cannot be used together): - Better Leader Icon (UI) - by infixo - Concise UI Reloaded - by Plerion / Eudaimonia / Adriaman - CQUI - Community Quick User Interface - by...
Dynamic Diplomacy (Friendship Bonuses Version)
Created by Indigo
The goal of this mod is to make diplomacy more dynamic and interesting. Based on discussions I've read and my own viewpoint, I think the primary factor in diplomacy should be the actions you've taken, and that agendas need to be a secondary factor. Diploma...
Earlier Embarking + Ocean Navigation
Created by p0kiehl
Description Fully compatible with Gathering Storm! Allows all land units to embark at Sailing. Allows all units to navigate ocean tiles at Shipbuilding. Additionally, Norway's Knarr ability now enables units to navigate ocean tiles at Sailing instead of Sh...
Earlier Mountain Tunnels
Created by Sailor Cat
Earlier Mountain Tunnels The Mountain Tunnel improvement has been moved to the Engineering technology in the Classical era. In turn, the Military Engineer unit has been moved to the Engineering technology. The Military Engineer now requires a Barracks or S...
Enhanced Camera
Created by DahakaMVl
Increases camera zoom ranges and adjust tilt and fog curves. Changes Significantly increases zoom ranges at min and max Adjusts tilt curves to have a more perpendicular camera angle in the middle and flatter at the most zoomed in for screenshots Adjusts fo...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Envoy Quest List
Created by Except Frog The Jam
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
Epithet - Dynamic Leader Titles
Created by SeelingCat
Alexander the Great, Ivan the Terrible, Suleiman the Magnificent, Bloody Mary, and Aethelred the Unready: all figures from history whose names are inextricably linked to an Epithet, a word that sums up - at least to some - these leaders' lives and accompli...
Extended Diplomacy Ribbon
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Extended Eras
Created by p0kiehl
Overview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent ...
Floodplains Don't Lower Appeal
Created by Sailor Cat
With the release of Gathering Storm, floodplains have become much more common, which results in less overall appeal and housing. This mod changes the floodplains appeal modifier to 0, where it would otherwise be -1....
Globe Theatre (World Wonder)
Created by Deliverator23
Community Wonders presents... the Globe Theatre. Built in 1599 AD on Maiden Lane in London by the Lord Chamberlain's Men, the theatrical company of which William Shakespeare was a shareholder, the Globe Theatre incorporated a number of design innovations. ...
Green Cities - Districts in Forest
Created by JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
Guaranteed Oasis
Created by Sailor Cat
Ensures at least one oasis per map, provided there's a desert tile available. A number of leaders and civilizations give bonuses for oases that sometimes just don't spawn during map generation. With this, those abilities aren't worthless or otherwise less ...
Historic Continent Names
Created by p0kiehl
Updated for Gathering Storm! This mod replaces the continent names with ancient Mediterranean / Near Eastern names. In total, it adds over 60 new continents. Instead of Asiamerica, South America, Australia, or Pangaea, you'll see historically important reg...
Housing++
Created by Angryr
All improvements that previously gave 0.5 housing now give 1 housing (i.e. Farms, Plantations, etc). Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1259076422...
Immersive Dialogue
Created by CMDR Sheploo
Adds some spice and character to a lot of non-spoken lines in the game. Some lines were lacking in how that particular leader might have spoke while other lines were just a simple copy and paste for everyone. My hope with this mod is to add some more immer...
Itsukushima Shrine (World Wonder)
Created by Deliverator23
Community Wonders presents... Itsukushima Shrine. Itsukushima Shrine is a Shinto shrine on the island of Itsukushima (popularly known as Miyajima), best known for its "floating" torii gate. It is in the city of Hatsukaichi in Hiroshima Prefecture in Japan....
Latin American Resources
Created by Leugi
Adds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. https://i.imgur.com/PUbKg6u.png Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantatio...
Leader Pass Visual Adjustments
Created by Leugi
The new leaders for the Great Negotiators Leader Pass look amazing and I love their 3d models, but sadly some of the art they come with use the models in less than flattering angles and poses. So I made a couple of adjustments. The mod changes the leader i...
Leaning Tower of Pisa (World Wonder)
Created by Deliverator23
Community Wonders presents... the Leaning Tower of Pisa. The Leaning Tower of Pisa is the campanile, or freestanding bell tower, of the cathedral of the Italian city of Pisa, known worldwide for its nearly four-degree lean, the result of an unstable founda...
Let's Ignore Warmongering!
Created by Indigo
--Updated for Gathering Storm and Lady Six Sky and Simon Bolivar. This mod should be compatible with almost every other mod, all it does is it makes all the leader agendas use the "Ignore warmongering" trait that Firaxis initially created for Gorgo. Testin...
Leugi's Fruit and Plant Religion Symbols
Created by Leugi
This mod adds several Fruit and Plant religion symbols for custom fun. The symbols included are: Apple, Banana, Citrus, Coffee, Durian, Eggplant, Figs, Grapes, Lotus, Maize, Peach, Pineapple, Pomegranate, Wheat, Yams, Coca, Koru, Maple, Mistletoe, Olive, O...
Leugi's Garden District
Created by Leugi
Adds a new district: The Garden an alternative Appeal-based district to the Preserve to Gathering Storm. Recommended to play alongside my Preserve rework. Concept On the Preserve Rework I refocused the Preserve as a hybrid of Faith and Science, with a touc...
Leugi's Preserve Rework
Created by Leugi
Reworks the Preserve District to focus it as a hybrid between Science and Faith unlocked at the Civics tree. Requires the "Kublai Khan & Vietnam" New Frontier Pass. Concept The Preserve is an interesting district in terms of the idea of focusing a district...
Luxury Resource Variety
Created by p0kiehl
THIS MOD REQUIRES YOU TO HAVE EITHER: RESOURCEFUL 2 OR BOTH SUKRITACT'S RESOURCES AND CIVITAS RESOURCES Bored of only seeing a few different luxury resources on each map? Want more luxury variety on land and in the water? Luxury Resource Variety increases ...
Mappa Mundi
Created by thecrazyscotsman
Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games. Options Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the...
More Barbarian EXP
Created by Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...
Natural Wonder Spawn Controls
Created by TickTakashi
Adds a Natural Wonder Spawn Rate option to game setup, with options to increase the Spawn Rate significantly. Choose from: Scarce - Half the normal spawn rate. Standard - Base game spawn rate. Abundant - 50% increased spawn rate. Wonderful - Double the nor...
Nere's Late Era Zombies
Created by Nerevatar
Overview Let the Zombie Apocalypse begin! Stops Zombies from "spreading" until a later era (Industrial). Note that zombies still spawns from barbarian camps, but this is the only source until the industrial era. This part can't be modded, unfortunately. I ...
Neuschwanstein Castle (World Wonder)
Created by Deliverator23
Community Wonders presents... Neuschwanstein Castle Neuschwanstein Castle is a 19th-century Romanesque Revival palace on a rugged hill above the village of Hohenschwangau near Fussen in southwest Bavaria, Germany. The palace was commissioned by Ludwig II o...
Nomina - Dynamic Civ and Leader Names
Created by SeelingCat
Feel like all the governments in the game feel the same? Well, here's a bit of an immersion boost for you: Introducing Nomina, adding over 80 different Civilization and Leader titles based on your government, size, policies, dominant religion, and other fa...
Orange Desert
Created by Sailor Cat
Changes desert terrain to a more orange color. It's sherbet now....
Policy Change Reminder
Created by FinalFreak16
Policy Change Reminder Ever suddenly realise its been 50 turns since you can remember changing your civilization policy cards? Or maybe you like to keep the current policies active for the rest of the turn but then forget to change them before starting a n...
Porcelain Tower (World Wonder)
Created by Deliverator23
Community Wonders presents... the Porcelain Tower. Constructed by the Ming Dynasty in the 15th century, the Porcelain Tower of Nanjing was one of the most extraordinary architectural achievements of Chinese history. The tower was some 30 meters (97 feet) i...
Port Lime - Bridge Districts
Created by Captain Lime
Here's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through th...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Quick Start (Linux, Mac, Windows)
Created by Odin Vex
Description You have seen the intro logos and have accepted the EULA a before. This mod takes you straight to the main menu. It also works with Linux, Mac, and Windows. *** I guess it needed saying for some people: Mods are disabled by default until you en...
Real Calendar (UI)
Created by infixo
New version 1.1 as of 3.01 - All Game Speeds are now supported. Adjusts the calendar to the faster game pace. Recommended for Emperor and Immortal difficulty. Now supports all game speeds. CivFanatics Description The table below shows when (at what turn) a...
Real Era Tracker (UI)
Created by infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real Fixes
Created by infixo
New version 230503 - few new fixes. Several fixes for various bugs and glitches I've gathered for the last 5 years. Mostly technical. Some of them are minor, some are not :) Look into the sql files for details, there is really a lot of things. This mod doe...
Real Governor Inspector (UI)
Created by infixo
Helps managing Governors. Requires Gathering Storm. Supported languages: English, 한국어/조선말 (Korean). Russian translation German translation CivFanaticsGitHub Description Opens a window with a list of cities and information about gains provided by a governor...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Remove Summoning Sickness
Created by Sailor Cat
All units no longer need to wait a turn to act after being purchased....
Renewable Energy Complexity
Created by JNR
Renewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civiliz...
Right Click Close Leader
Created by PoundedChicken
Allows to close or skip leader screens with Right-Click. It essentially works in the same way as pressing escape. The only exception is Deal screens. ---------------------------------------------------------- Incompatible with any Mods that replace the fil...
Roads Don't Use Charges
Created by Sailor Cat
This mod makes it such that roads don't use build charges. Because it makes use of a table that was added in Gathering Storm, that expansion is required. So that you may build a road from your heart to those of your neighbors. Then dominate them....
Sailor Cat's Earlier Spies
Created by Sailor Cat
Spies first unlock upon constructing a Diplomatic Quarter. Adds the Extended Network policy card upon unlocking the Diplomatic Quarter (default Mathematics). Diplomatic slot card with the following benefit: +3 sight range for Spies, and Spies can see throu...
Sailor Cat's First to Circumnavigate
Created by Sailor Cat
Brings back the Civ IV mechanic: The first civilization to circumnavigate the world gets +1 movement to all naval units. All players will be notified when the first civilization has circumnavigated the world. https://i.imgur.com/g1NTtvT.png Needs either Ri...
Sailor Cat's Meteors Spawn Metals
Created by Sailor Cat
https://i.imgur.com/0NTnCCe.gif Meteor strikes will now spawn the iron resource. Once the game has reached the modern era, they will spawn the aluminum resource instead. Once the game has reached the future era, they will spawn the uranium resource instead...
Sailor Cat's Relics Plus
Created by Sailor Cat
Get your relics yesterday! Keeps relics rare while adding more reliability to their acquisition. Unexplored Ruins Like goody huts but much harder to come by. Delve into the depths of these ruins to discover a free relic, or a large sum of gold if you have ...
Sailor Cat's Wondrous Goody Huts
Created by Sailor Cat
Introduces 10 new tribal village rewards, including:Your unit discovers a new natural wonder. A random resource in your territory. A random unique unit. A random unique improvement in your territory. A random policy. Your unit has its formation upgraded. Y...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Suburban Roads
Created by JNR
Automaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty dist...
Sukritact's Better Great Person Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the UI and code from this mod without prior permission. Tired of your Great People not fitting on one page? Keep forgetting how m...
Sukritact's Chinese City List
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Just a minor mod to rework the Chinese City list. This brings a bunch of historically important cities to the list, and removes a couple of the weirder choices ...
Sukritact's Embarkation++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of t...
Sukritact's Fuji
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/O6OjSgj.png An active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is ...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it rev...
Sukritact's Great Blue Hole
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/PzLX8Tl.png About 100 km (62 miles) off the coast of Belize lies the Lighthouse Reef, a small atoll glowing in vibrant hues of turquoise, te...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular con...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe n...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Qua...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attac...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track ...
Sukritact’s Monument Valley (Tsé Bii’ Ndzisgaii)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/82rXMYB.png Arguably one of the most photographed places on Earth, Monument Valley known is the quintessential picture of the American West....
Teams . . Together . . Strong!!
Created by Zegangani
Do you also want to just play a Multiplayer Game where Team Mates spawn close to each other instead of being scattered all over the Map? How long were you waiting for a new Game Feature or a Mod that would finally allow you and your Mates to start close to...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
Terrace Farms Boost Feudalism
Created by Sailor Cat
This mod gives the player the option to build either six farms or six terrace farms to boost Feudalism—whichever comes first....
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Tower Bridge (World Wonder)
Created by Deliverator23
Community Wonders presents... Tower Bridge. Tower Bridge is a combined bascule and suspension bridge in London, built between 1886 and 1894. The bridge crosses the River Thames close to the Tower of London and has become an iconic symbol of London. Because...
Travel By River
Created by Sailor Cat
Increases or replenishes the movement of land units by 1 when starting their turn alongside or travelling adjacent to a river, provided they still have movement remaining. Each effect only triggers once per turn. (Excludes "flying" land units, such as heli...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...
Uffizi (World Wonder)
Created by Deliverator23
Community Wonders presents... the Uffizi. Originally constructed from 1560 through 1581 AD as offices (in Italian, uffizi) for the Florentine magistrates, the Uffizi Gallery is one of the world's oldest and most famous art repositories, housing the finest ...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Wetlands
Created by JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
What Did I Promise?
Created by Technoluddite
Never accidentally break a promise again Shows information about promises you have made, or have refused to make. Updated 2021-11-29 New: Bugfixes ( see all changes) Deliberately breaking promises you have made to the AI players is all part of the fun of b...
Zombies and barbarians can raze capitals
Created by Kovalski
You can finally play battle royal in Civilization 6 with AI opponents in zombie mod. If you are the last civ remaining, you will win with domination victory. Plese note that this mod could be used without zombie mod. It will affect only barbarians in that ...
p0kiehl's Temple of Poseidon
Created by p0kiehl
Adds the Temple of Poseidon as a World Wonder. The Wonder Completion video is fully animated and has accompanying music. Temple of Poseidon Unlocked at Sailing. Provides +4 Food and +3 Housing. Must be placed adjacent to a Fishing Boat. Each Fishing Boat w...
【UPDATED】Yellow Crane Tower(w/ Building Animation!)
Created by WindFly
This mod contains a new wonder named Yellow Crane Tower. Now Compatible with 2020 NFP Expansion. New effect and a brand new building animation ! ↓ https://imgur.com/ww7e3mj https://imgur.com/aCzB4ly Yellow Crane Tower: NecessaryFeature: Must be built on Hi...
Necropolis: Unique District for Egypt
Created by p0kiehl
This mod adds the Necropolis, a unique district for Egypt that replaces the Holy Site. For balancing purposes, the Sphinx is removed. It also adds 3 buildings for this district: the Obelisk, the Royal Tomb, and the Mortuary Temple. Necropolis Replaces the ...
Sphinx repurposed as World Wonder
Created by Phantagonist
As Sukritact's Egypt Rework and Necropolis: Unique District for Egypt introduce new unique districts for Egypt and remove the original Sphinx improvement, this mod repurposes the Sphinx model as a World Wonder. "Now the statue of the very great Khepri rest...
Sukritact's Egypt Rework
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Egypt isn't a badly done civ, but it's always struck me as relatively passive and unexciting (which I suppose is good for a starter civ, but I want my Egypt to ...
Desert Woods
Created by Sailor Cat
Got Wood? With this mod, the Woods feature will spawn on Desert tiles. Mod Support Supported by Vegetation Variety. 森٩(●ᴗx)۶森 ...
Sailor Cat's Emergent Goody Huts
Created by Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Random Meteor Bonuses
Created by p0kiehl
Overview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are...
Unique Building: KÅ«rag (Scythia)
Created by JNR
https://i.imgur.com/ABNLBkh.png This mod adds the KÅ«rag ("Forge" in Middle Persian), a new unique building for Scythia. A unique building for a nomadic civ? Yes, you heard that right. The Scythians were famous for their horse archery, but also their metal...
Ancient Paragons (Great People Pack)
Created by JNR
https://i.imgur.com/ABNLBkh.png This isn't any dawn of man - it's the dawn of great men! And women! Now the Ancient era has its own great people. Bring your early-game powerhouses to proper glory with 13 new personalities who were among the very first in t...
Unique District: Eanna (Sumer)
Created by JNR
https://i.imgur.com/ABNLBkh.png Adds the Eanna, a new unique district for Sumer, replacing the Holy Site. The Eanna has its own adjacency bonuses focused on urban cores around rivers as well as Ziggurats, to which it provides further yields throughout the ...
Unique Building: Dragon Kiln (China) - 龍窯 / 龙窑
Created by JNR
Adds the Dragon Kiln (龍窯 / 龙窑), a new unique Industrial Zone building for China. The Dragon Kiln enhances your Industrial Zone specialists and in cities with a Governor also grants the unique luxury resource Porcelain. The model is based on the Nanfeng Kil...
Unique Reworked: Yongle (China)
Created by JNR
Replaces Yongle's yields from citizens with city center adjacency for all districts. I always wanted to make a civ or leader having such a bonus because building districts next to the city center creates those sprawl buildings that look nice. Always had co...
Unique Reworked: Carnival (Brazil)
Created by JNR
Brazil can build both unique districts in the same city. Completing the Carnival in a city with both the Street Carnival and the Copacabana grants +1 Era Score (repeatable). Requires Gathering Storm.. Compatible with Civilizations Expanded. For even more f...
Unique Reworked: Qhapaq Ñan (Inca)
Created by JNR
Reworks the Qhapaq Ñan to be more central to the Incan economy. The Qhapaq Ñan now gets +1 Gold and further +1 Gold from speciality districts in the city, rewarding cities with large populations. BUT: you no longer get free Food on mountains from Terrace F...
p0kiehl's Norway Rework
Created by p0kiehl
p0kiehl's Norway Rework This mod is a rework of Norway. The civilization ability, inspired by an idea from Reddit poster lagaboter1, is more focused on terrain bonuses to reflect Norway's connection with both the mountains and the sea. The leader ability m...
Sukritact's Spain Rework
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Much like Babylon, Spain didn't REALLY need a rework per se: they're really a solid civ after the revamp Firaxis did during the New Frontier Pass. However, I've...
Sukritact's Sumer Rework
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/3cuNVTG.png My biggest issue with "Sumeria" is that they've never felt like the "Cradle of Civilization". Where are the farms? Where are the...
Sukritact's Khmer Rework (Baray)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/NB8sbST.png This mod is part of the Monsoon Season event! The Khmer have always been one of the weaker civs in Civ VI's repertoire. Bonuses ...
Unique Improvement: Castrum (Rome)
Created by JNR
Adds unique graphics and bonusesfor the Roman Fort, which has been renamed to "Castrum". The graphics include a version with wooden palisades and tents for the classical era and a stone version for the medieval era and beyond. Further, some decorative elem...
p0kiehl's Precinct of Amun-Ra
Created by p0kiehl
This mod adds the Precinct of Amun-Ra, a unique district for Egypt and Nubia that replaces the Holy Site. It provides bonuses to terrain found in the desert. It also adds 3 buildings for this district: the Obelisk, the Naos, and the Temple of Amun. Precinc...
p0kiehl's Satrap's Court
Created by p0kiehl
Summary This mod adds the Satrap's Court district, unique to Persia and Macedon. It does not replace or remove any other components of those civilizations. Satrap's Court Description The Satrap's Court district does not replace any other district. It is un...
Unique Building: Dojo (Japan)
Created by JNR
A Dojo for Hojo! Let the minds and bodies of your soldiers become one as they cultivate your famous martial arts in these halls. The Dojo is a new unique building for Japan, designed with various bonuses around the core theme of Japan's civ design, and it ...
Real Rivers for Random Maps
Created by 枫叶
A map generation mod. Five new map types are available, in which there are 1-tile-wide rivers, which are called Great Rivers. Other maps do not generate such rivers. Also adds a new game mode, introducing new districts, buildings, units, and improvements a...
Sukritact's Te Otukapuarangi
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png https://i.imgur.com/KtYwWzW.png The Pink and White Terraces, known to the Maori as Te Otukapuarangi and Te Tarata or ‘The Fountain of the Clouded Sky’ and ‘the ...
NotificationClear
Created by 336tarot
A button has been added to the notification panel, which can be clicked to clear notifications other than transaction notifications....
Sukritact's Barbarians--
Created by sukritact
Nerfs Barbarians by preventing them from spawning Horse Archers and HECKING QUADQUIREMES before you even have your economy up and running. Changes: Barbarians can only spawn Cavalry if within 3 tiles of Horses (was 5) Coastal Barbarian unit spawn interval ...
Sukritact's Angel Falls (Kerepakupai Merú)
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png This mod REQUIRES Select Natural Wonders++. Both these mods are compatible with Terra Mirabilis. https://i.imgur.com/vAa4g9Z.png Kerepakupai Merú is the origina...
Select Natural Wonders++
Created by sukritact
https://i.imgur.com/9PX843Q.png https://i.imgur.com/JtvRIEl.png https://i.imgur.com/QllYuDl.png Please do not integrate/borrow the code from this mod without prior permission. The new Natural Wonder Picker is pretty cool. If the Fountain of Youth or Paitit...
Great Works Viewer Revamped
Created by JohnLeGreat
Original mod (Great Works Viewer) reworked, credits to @peter.spjuth. Intragration of great works screen by: Enhanced sizing of great works screen. Sorting via building type for similar great work types. Theming Helper. ...
间谍可选择任意升级\Spy Choose Any Promotion
间谍可选择任意升级\Spy Choose Any Promotion 此模组允许间谍选择任意升级,且可以用金币购买。 This Mod allow Spy choose any promotion,and purchase with gold....
Better Civilization Colours
Created by janboruta
Improves the standardised colour palette provided by the game and amends many jerseys (colour sets) of almost all civilizations. Tries to stay true to vanilla experience while providing a variety of enhancements: - slight tweaks to existing colors done to ...
Got Lakes (Various Worlds) Map Script
Created by Scrum Lord
Tired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combina...
Detailed Appeal Lens
Created by D
Show the exact appeal of each tiles based on the original Appeal Lens. Thanks Leugi for the Appeal Icon from Appeal, Loyalty and Prestige (Diplo VP) Font Icons. P.S. Thanks for your interest! I also worked with several other people on a large-scale Gamepla...
Bonus Resource Improvements
Created by JNR
Bonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan yo...
Policy Pack: Future Governments
Created by JNR
Grants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of gover...
Policy Pack: Corporations
Created by JNR
Adds 7 new policies for the Monopolies game mode, including one Military, one Economic, one Diplomatic, and one Wildcard policy in general and one additional Economic policy for each of the tier 3 governments. These policies are meant to provide some more ...
Policy Pack: Environment
Created by JNR
Adds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away...
Rosetta - Dynamic City Names
Created by SeelingCat
Ever wish cities were a bit more dynamic? That the cities you conquered felt like they were a part of your empire now? Then this mod is for you! Rosetta - Dynamic City Names changes cities' names according to their owner. It also prevents duplicate names f...
Improved City Names 2.0
Created by SeelingCat
Improves city names for all civs and increases the number of city names that are considered when founding a new city, allowing for a greater diversity of names to appear in game. Compatible with modded civs, and has improved/personalized city names for man...
Shuffle++
Created by RectangularChicken
Shuffle++ Many players enjoy the Shuffle map generation setting for its novelty and replay value. Exploring a new world, not knowing what to expect, is a big part of the Civ experience after all. Shuffle++ takes this to the next level by dialing up map div...