Sid Meier's Civilization VI

Sid Meier's Civilization VI

789 ratings
Rosetta - Dynamic City Names
Type: Mod
Mod: Gameplay
File Size
29.686 MB
Oct 7, 2017 @ 2:52pm
Apr 1 @ 6:43pm
56 Change Notes ( view )

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Rosetta - Dynamic City Names

In 1 collection by SeelingCat
SeelingCat's Mods
17 items
Ever wish cities were a bit more dynamic? That the cities you conquered felt like they were a part of your empire now? Then this mod is for you!

Rosetta - Dynamic City Names changes cities' names according to their owner. It also prevents duplicate names from showing up in the same game (ex. Eboracum/York).

Rosetta is completely modular and will work no matter what mods or DLCs you have enabled. Mod compatibility is ongoing at this time, but many of the most popular mods already have support built into Rosetta.

Rosetta is also designed to work alongside my other mod, Improved City Names, which is highly recommended for adding a greater variety of names into the mix.

Of course, not every city will have a name in each language, but with over 250,000 names for over 10,000 different cities in Rosetta's database, there's a good chance you'll see quite a few changes over the course of your game.

For a list of mods with Rosetta Support, please check the 'Change Notes' tab above, and if you run across a typo or a name that's missing or not changing properly, please leave a comment in the discussion section titled "Typos and Bugs" and I'll try and get it fixed for the next update.

Lua, Database Help: Chrisy
Automation: TheCrazyScotsman
Thai: Poom and Sukritact
Support: P0kiehl, SailorCat, and ChimpanG
Popular Discussions View All (6)
Mar 19 @ 1:34pm
Typos and Bugs
Dec 19, 2022 @ 9:52am
Suggested exonyms to add
Feb 23, 2018 @ 9:25pm
Problem when modifying Files
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claudemac24hrs Sep 8 @ 5:13am 
This doesn't work to compatible with Khmer's Wat is Love achievement with Angkor Wat as the city name. In the mod, it is called Angkor.
siau2tie1 Aug 8 @ 7:40pm 
A new Asian city states mod is here.
May you support this one?
Gamia May 12 @ 7:21am 
When Russia captures Babylon, it somehow changes it's name to Babilon, but the right name would be Vavilon, Please, fix
Halycos Apr 3 @ 9:59am 
I thought I broke something
You got me good with this joke
SeelingCat  [author] Apr 2 @ 6:41pm 
@historiafan - You might try unsubscribing from the mod, then starting the game, then exiting the game, then re-subscribing to the mod. Sometime Steam is reluctant to update items from the workshop for whatever reason.
Nnoirtra Apr 2 @ 7:27am 
who really found it funny to look for the problem in a hundred mods for hours?
historiafan Apr 2 @ 5:51am 
Where can I find this \steamapps\workshop\content\289070\1161626651\Core\Database on Mac? I understand this event has ended but all my existing files are still stuck with "Alexandria"...
HOANGQUAN Apr 1 @ 5:21pm 
all the names became "Alexandria". I will laugh if you fix it.
claudemac24hrs Apr 1 @ 3:40pm 
That "Alexandria" name is a joke. Please revert to the usual names.
Jesse Apr 1 @ 2:35pm 
@blovdub unbeliavable.. guess you can't take a joke. Grow up