Sid Meier's Civilization VI

Sid Meier's Civilization VI

Rosetta - Dynamic City Names
397 Comments
Sabre Aug 5 @ 3:45am 
Can it be made so the name change isn't immediately but over the course of X turns, or in the next era?
Tap.Water Feb 21 @ 11:11am 
To be perfectly honest, this is my favorite Civ mod of all time. I've only been playing since Civ 4, but this just makes the game so immersive and also teaches some small bits of language in an entertaining way. Bravo!
younes Dec 29, 2024 @ 6:57am 
This is a really good mod and a lot of fun! I'm guessing that civilizations that never met each other (like Rome and Maya) do not have any interactions? Or did you extrapolate from naming conventions of the different civs?
3D Master Nov 25, 2024 @ 2:10am 
I guess then the other city name mods I had installed screwed with the working of your mod.

I've noticed an issue, though; the mod also works on City State names, but ONLY the name on the map; in the City State list and reports and such, the City State name remains the old/original name.

I don't know if the game allows those names to be changed as well; if not, maybe make the mod not function on City States?
meow Nov 21, 2024 @ 1:43pm 
is this the mod that's turning Hong Kong into Heung Keung?
SeelingCat  [author] Nov 13, 2024 @ 6:27pm 
@younesmegou12 - May just be bad luck with cities that either don't have Mongolian translations or that have Mongol names that are the same as English (London in Mongolian is London).

@3D Master - It's fully automatic! The renaming triggers when a city is settled and when a city changes ownership

@DerCcent - unfortunately not, but you skimming through the ModLocalization or Backups files should indicate whether a civ is supported
younes Nov 13, 2024 @ 11:20am 
I don't really understand, I'v been playing with this mod a lot and, as the Mongols, just invaded all of England, only to have one city change its name (Nottingham to Nottingkhem). Is there a random chance that the names change? Or is London incompatible with Mongolia?
3D Master Oct 26, 2024 @ 11:58am 
How does it work? Is it just complete automatic? Or can I click somewhere and tell the mod to change the city's name?
DerCcent Sep 3, 2024 @ 6:09am 
is there a list of which modded civs are compatible? I´ve encountered some that are and some that are nor
phenyxasher Jun 16, 2024 @ 11:01am 
Many of the city states gets a really messed up name that does not also show up in the city state envoy windows. I have not really much difference otherwise.
Everyone's #1 Fangirl May 10, 2024 @ 2:33pm 
It seems like this mod doesn't work when Free Cities flip
Láhʊsa Dec 14, 2023 @ 1:47pm 
Note: This mod prevents achievements that depend on city names (Wat is Love, Hajj)
camembert4u Nov 12, 2023 @ 8:29am 
Does this use lua (does it cause desyncs in multiplayer)?
Imbored Oct 24, 2023 @ 8:25pm 
wow i just gotta say, the devs dropped the ball with tactical mode. all we have now are clean hexes. those dynamic shapes on the original game are amazing.
SeelingCat  [author] Oct 24, 2023 @ 5:55pm 
@claudemac24hrs - Those are intentional; they are names that were used in the 19th century
claudemac24hrs Oct 19, 2023 @ 12:34am 
When Brazil plays on native language (Portuguese); Curitiba should be Curitiba, not Curityba; Belem would remain the same as Belem (Bethlem or Bethlehem in English). Please fix the names properly.
claudemac24hrs Sep 8, 2023 @ 5:13am 
This doesn't work to compatible with Khmer's Wat is Love achievement with Angkor Wat as the city name. In the mod, it is called Angkor.
siau2tie1 Aug 8, 2023 @ 7:40pm 
A new Asian city states mod is here.
https://steamcommunity.com/sharedfiles/filedetails/?id=3016408624
May you support this one?
Gamia May 12, 2023 @ 7:21am 
When Russia captures Babylon, it somehow changes it's name to Babilon, but the right name would be Vavilon, Please, fix
Halycos Apr 3, 2023 @ 9:59am 
I thought I broke something
You got me good with this joke
SeelingCat  [author] Apr 2, 2023 @ 6:41pm 
@historiafan - You might try unsubscribing from the mod, then starting the game, then exiting the game, then re-subscribing to the mod. Sometime Steam is reluctant to update items from the workshop for whatever reason.
Abu Jibril Apr 2, 2023 @ 7:27am 
who really found it funny to look for the problem in a hundred mods for hours?
historiafan Apr 2, 2023 @ 5:51am 
Where can I find this \steamapps\workshop\content\289070\1161626651\Core\Database on Mac? I understand this event has ended but all my existing files are still stuck with "Alexandria"...
HOANGQUAN Apr 1, 2023 @ 5:21pm 
all the names became "Alexandria". I will laugh if you fix it.
claudemac24hrs Apr 1, 2023 @ 3:40pm 
That "Alexandria" name is a joke. Please revert to the usual names.
J Apr 1, 2023 @ 2:35pm 
@blovdub unbeliavable.. guess you can't take a joke. Grow up
blovdubb Apr 1, 2023 @ 2:21pm 
unbelievable... guess you dont care much for fans of your mods.
don julio Apr 1, 2023 @ 1:00pm 
jajajaj, gonorreas, no entendia nada, esta revolao en crypi y ya estaba por limpiar la modlist
SeelingCat  [author] Apr 1, 2023 @ 9:54am 
@thomasjohndixon beat me to it (thanks!) - but if you'd like to disable the seasonal update, all you need to do is go to \steamapps\workshop\content\289070\1161626651\Core\Database and delete the contents of the Babel.sq file.
T Apr 1, 2023 @ 8:57am 
@thomasjohndixon I second that thanks
Livnthedream Apr 1, 2023 @ 7:25am 
I just spent 2 hours trying to track down the cause of all my cities being named the same. I for one don't really find this all that funny.
Arbol Muerto Apr 1, 2023 @ 7:13am 
@thomasjohndixon Thanks, man.
thomasjohndixon Apr 1, 2023 @ 7:09am 
If you want to get rid of the April Fools gag, go to \steamapps\workshop\content\289070\1161626651\Core\Database and delete Babel.sql.
Adamandias Apr 1, 2023 @ 6:38am 
For anyone who's isn't enjpying the April first change, I heard the devil is working on a hot fix. It should be ready in the next day or so.
Casserole Apr 1, 2023 @ 5:48am 
That's really funny (seriously) I love the joke.
Potatoes and Tomatoes Apr 1, 2023 @ 5:13am 
Hey, i agree with Arbol, the load is not playable anymore...
Arbol Muerto Apr 1, 2023 @ 4:39am 
Hey is it cool if there's an option to disable the April Fool's joke? I admit it's pretty funny but some of us would rather use the real mod right now, especially those who live in different timezones
Vanasonic Apr 1, 2023 @ 2:47am 
Bruh.
TheOverlord747 Apr 1, 2023 @ 1:39am 
Mod bugged with update, all cities renamed to Alexandria so game is barely playable and my save is ruined... https://www.reddit.com/r/CivVI/comments/128fti5/help_all_cities_in_my_game_have_been_renamed_to/
Gerand Darthmore Mar 16, 2023 @ 3:12pm 
Oh it got fixed now. I think mine took a bit long time to be updated. Showed up as Seoul for a time.
SeelingCat  [author] Mar 16, 2023 @ 3:05pm 
@Constantine05 - Sejong should have Hanseong as his capital. Is it showing something different for you?
Gerand Darthmore Mar 15, 2023 @ 10:50pm 
hey why isn't Sejong's capital is called Hansung- old name for Seoul?
SeelingCat  [author] Mar 13, 2023 @ 10:23pm 
Seondok's names are separate from the civ's names, so the names should be different for Sejong!
Gerand Darthmore Mar 13, 2023 @ 8:39pm 
for upcoming Sejong update... may I suggest you to change Korean city names from Seondok's ones?
MPozd Jan 31, 2023 @ 11:01am 
I can finally confirm that problem with C15 and SeelingCat's Colonial City Names compatibility is solved, everything works fine. Thanks once again for a quick solution!
SeelingCat  [author] Jan 22, 2023 @ 12:15pm 
@Megalodong - Not a mod, alas. The screenshots are pretty old and that's just how the game looked back then. I think they changed with Rise and Fall?
Levi (λ) Jan 22, 2023 @ 11:38am 
What mod are you using to make the city title banners show as transparent?
Broadhurst Monk Jan 20, 2023 @ 11:58am 
Thank you, it was a very quick solution.
SeelingCat  [author] Jan 19, 2023 @ 4:19pm 
@MPozd3011 - This issue should also hopefully be fixed now!
SeelingCat  [author] Jan 19, 2023 @ 4:19pm 
@Broadhurst Monk - Sorry about that! Looks like the files got mixed up on update. Should be fixed now!