Sid Meier's Civilization VI

Sid Meier's Civilization VI

148 ratings
Historic Continent Names
   
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25.269 KB
Feb 24, 2018 @ 5:45am
Feb 15, 2019 @ 7:16pm
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Historic Continent Names

Description
Updated for Gathering Storm!
This mod replaces the continent names with ancient Mediterranean / Near Eastern names. In total, it adds over 60 new continents.

Instead of Asiamerica, South America, Australia, or Pangaea, you'll see historically important region names like...

Examples
  • Hellespontine Phrygia
  • Dacia Traiana
  • Bithynia
  • Hyrcania
  • Transeuphratia
  • Pisidia
  • Sattagydia
  • Chorasmia
  • Pontus
  • Gandhara
  • Cilicia
  • Hispania Tarraconensis
  • Dalmatia
  • Sarmatia
  • Germania Magna
  • Cappadocia
  • Pannonia
  • Achaea
  • Gallia Narbonensis
...and dozens more.

23 Comments
Salciano Sep 9, 2021 @ 4:55am 
Could I ask ya to remove the binomial (two words) named continents, please? :)

I mean the ones like Gallia Narbonensis or Hispania Tarraconensis, which are not continent names, at all, and will confuse with other similar named ones...

Not to mention, that these names do not designate continents, but relatively smaller regions, like provinces, smaller than countries, even.
Lilt Jun 3, 2021 @ 12:41pm 
Great mod, wish there were more like these updated post-expansion! Definitely happy to have subscribed to this.

My only suggestion is to minimize continent names with two names as they can hurt immersion if counterparts aren't there. If there's no Moesia Inferior, then having a Moesia Superior as a continent name seems odd. It was quickly and easily fixed in the SQL of course. Thank you for all your efforts in the community!
Asa Shigure Jan 3, 2021 @ 11:38am 
Having a minor issue with this mod.
Parts of the minimap turns black with this mod enabled.
Doesn't seem to affect anything else.
ZayZayEM Dec 10, 2019 @ 10:54pm 
Love this mod
Willelmus Dec 10, 2019 @ 9:40am 
Can I suggest that Gallia Narbonensis, Hispania Tarraconensis and Germania Magna are... not great? It breaks my immersion a bit to see such specific names, which designate very small areas.
p0kiehl  [author] Nov 1, 2019 @ 2:54pm 
There's no errors with this mod - not sure what that person was talking about. This mod is working fine with the most recent patch.
Ingolenuru Nov 1, 2019 @ 12:38pm 
Were the errors posted fixed or not because of this mod? Does it work with Sept 10th patch?
Skaeren Aug 3, 2019 @ 2:32am 
When using map Giant Earth from YnAMP with this mod enabled, I get a loading error.
VoodooRanja Apr 29, 2019 @ 10:32pm 
I'm not sure if anyone else is having this issue, but when I have this mod enabled while playing the vanilla TSL maps, the settler and appeal lenses break and they don't show anything. Thanks in advance if you decide to look into this. Love all your district mods!
AwesomePizza Mar 1, 2019 @ 3:26pm 
He's the man