Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better Trade Screen
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Type: Mod
Mod: UI
File Size
Posted
Updated
1.452 MB
Feb 26, 2017 @ 4:14pm
Aug 8, 2023 @ 9:21am
13 Change Notes ( view )

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Better Trade Screen

Description
Introduction
The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes.

NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod.

Main Features

Sort Options
  • Can sort routes based on yields (Food, Production, Gold, Science, Culture, Faith), and turns remaining
  • Can multilevel sort by holding shift and clicking on sort buttons.

New Filter Options
  • Added City State, International, and City State with Trade Quest filters.

Trade Overview Screen - Overhaul
  • Added sort options from above.
  • Added filter options from above and others.
  • Correctly shows all Available Routes. Previously it only showed some of them.
  • Routes are colored based on their origin city, to better distinguish between various routes.
  • Routes are categorized based on their origin city or destination city. This is required to manage 1000+ possible routes late game.
  • Shows origin city and destination city yields on the same screen.
  • Shows City State Trade Quest icon on relevant routes.
  • Clicking on a route auto opens the relevant screen - Make Trade Route screen or the Change City screen.

Trade Route Tracker
  • Turns remaing to complete route is correctly calculated. Base game shows wrong info here.
  • Currently running routes are tracked (with turns remaining to completeion) in My Routes tab.

Trade Route Automater
  • Set a route to repeat itself based on the last destination.
  • Can set a route to repeat based on the top route from the sort settings.

General UI Overhaul
  • Yield values are colored based on their respective yields.
  • Yield values are aligned.

Other UI Mods by me:
More Lenses
Better Espionage Screen
Popular Discussions View All (9)
1
May 26 @ 9:38am
A couple questions
MeniliteZ
1
May 27, 2023 @ 2:35am
How can I install this?
TP32811
3
Jul 21, 2020 @ 4:54pm
Is this mod compatible with Concise UI mod?
Hedgehog in a kayak
488 Comments
Vasco Da Llama Jul 22 @ 7:44am 
I still miss the vanilla ability to click on a city tile while in the trade select screen to choose that trade route
MeniliteZ Jul 21 @ 11:36am 
Selecting a trader of yours shows its route line. But all at once, I don't know.
House MD Jul 19 @ 6:31am 
Is there a way to show a line following all my routes like when I'm initiating a new route? It would be good for planning bonuses.
澈夜之歌 Jun 23 @ 4:30am 
下面说30多回合我觉得不是BUG,文明6有机制,你路线不到一定回合数,他会来回走N次,这个N取决于你什么时候走完一定回合数,每个阶段这个数值都不一样,所以有时候6回合的路线你会发现,这个商人一直来回走
MeniliteZ Jun 20 @ 2:01am 
@Mr_Sia
in what way?
I've noticed that sometimes when moving a trader to a different city, the turns then change on the route I wanted when I go to make it the next turn. But other than that, I haven't noticed a problem.

I especially like the countdown it does in the trader window.
Mr_Sia Jun 19 @ 10:29pm 
turns are not accurate
南海有鱼 May 26 @ 9:34am 
bug:6回合的路线会显示30多回合
MeniliteZ May 9 @ 2:17pm 
Awesome mod! Massive QoL improvements here!!
YammaMochi Mar 30 @ 9:35pm 
Hi I really like this mod.
Just want to ask, is the description in the trade menu originally Portuguese?
Gray Pockets Mar 18 @ 6:10am 
This mod does not change how long trade routes last. However:

"Turns remaing to complete route is correctly calculated. Base game shows wrong info here"

Perhaps you are just seeing correct information?

Remember that in the Gathering Storm expansion, trade routes take longer in later eras; a flat increase in the number of turns they last is applied, making them harder to complete and reset.