RimWorld

RimWorld

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Items (85)
[sbz] Workbench Shelf
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench. Each cell can hold only one item, but the advantage is that it l...
Ancot Library
Created by Ancot
Framework of Ancot's Races....
변방계 라디오
Created by SeoHyeon
Original mod: Reddit by Sincere This mod is for Korean players only. For players in other countries, please use the original mod. =========================== 우주 각지 변방계의 최신 소식을 인게임에서 받아볼 수 있습니다. (일정 주기마다 림월드 마이너 갤러리의 글을 퍼와서 메세지(편지)를 띄워줍니다) 다른 모드 / 세이브 호환 됩니...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change graphics depending on contents, tweak ...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
Auto Translation
Created by SeoHyeon
This mod automatically machine-translates untranslated strings in RimWorld. Not all text, only DefInjected and Keyed (virtually all). IMPORTANT NOTES - When you first launch the game with the mod, it will take a time proportional to the number of untransla...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. The checkbox available in the Health tab in both the pawn summary window on the b...
Bigger Gravships (and other Odyssey spaceship related settings)
Created by RedMattis
https://i.imgur.com/B4xmwit.png Configurable Gravship Size. Options for changing support, support range, support count, thruster range, chemfuel tank size, and a few other Odyssey grav-ship settings. Can also be used to make them smaller if you really want...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Bots Charge When Idle
Created by Doug
Continued from https://steamcommunity.com/sharedfiles/filedetails/?id=2881360960 Github link is https://github.com/dougbenham/Rimworld-BotsChargeWhenIdle Prevents friendly mechanoids from wandering around when idle - they instead go to any available chargi...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Character Editor
Created by VOID
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, app...
Custom Quest Framework
Created by 骸鸾
(WIP) Have you ever thought about editing a quest yourself? Build your own map for other players to explore? The Custom Quest Framework has added the function of allowing players to edit quests themselves. You can add it to an ongoing save Functions I:Edit...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamcommunity.com/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Designator Shapes
Created by Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
Deselect Zone
Created by Cheesex
Press Left Shift to deselect zone. Works for both stockpile and growing zones. The only ways to deselect zone in the game is to create a new zone that doesn't border the current one or re-open the architect menu. it was so annoying, so I made this mod. htt...
DamageStatistics
Created by 泥头车
-----1.06----- - 所有装备图标显示比例校正为100% -----1.05----- - 1.6 Supported - 支持1.6 ----------1.04---------- -Add more display information -Optimize UI -添加更多显示信息 -优化UI ----------1.03---------- -Add filter -添加过滤器 ----------1.02---------- -Support click to jump to dam...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamcommunity.com/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.6 Update!...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Empire -100 goodwill in scenarios Fix
Created by rot03065
The following mod list will not be permanent -100 goodwill. 1.You don't need to subscribe all mod, just a single race mod is fine. 2. If you add this mod in the middle way, although it shows the -100 goodwill, you can improve the goodwill, like after airdr...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Food Texture Variety
Created by FaintingGoat
This is an older, less intrusive version of the Food Texture Variety Mod. If you want to replace the base game meals, use Food Texture Variety - Replacement Are your colonists tired of eating the same unidentifiable round blob day in and day out? Are you l...
Food Texture Variety - Babies
Created by FaintingGoat
Are your colony infants tired of eating the same unidentifiable round blob day in and day out? Probably not. They're infants. That's all they can eat. But if you long for a little bit of variety in your stockpile, this mod will do just that! This mod uses ...
Food Texture Variety - Cannibalism
Created by FaintingGoat
Are your colonists tired of eating the same unidentifiable round blob day in and day out? Are you longing for some variety in their meals, without micromanaging a dozen different recipes that require a bunch of different ingredients? And are you running a ...
Food Texture Variety - Children Meals
Created by FaintingGoat
Our colonists can build spaceships but not batteries that don't explode - I mean - chicken nuggets shaped like dinosaurs? Ludicrous! This mod seeks to remedy this horrible oversight by adding meals meant for children. This is not baby food! This is a new m...
Food Texture Variety - Beer
Created by FaintingGoat
Are your colonists tired of drinking the same kind of beer day in and day out? Are you longing for some variety in their drinking experience, without micromanaging a dozen different recipes? This mod uses alternate textures for beer, without any new recipe...
Food Texture Variety - Chocolate
Created by FaintingGoat
Once again, I am here with another food variety module. This time it's adding more options for those of us with a sweet tooth. This mod uses alternate textures for chocolate, without any new recipes! Patches chocolate to use the variety graphics class from...
Food Texture Variety - Nutrient Paste
Created by FaintingGoat
Are your colonists tired of eating the same unidentifiable round blob day in and day out? Of course they are. But instead of doing something about it, you went and subscribed to this mod that simply adds yet more versions of the same unidentifiable round b...
Food Texture Variety - Replacement
Created by FaintingGoat
This mod updates the base game meals to use the Food Texture Variety Core graphics class! When a meal is created, it will now choose from a variety of meal textures, without changing a single recipe. Meal textures are chosen by ingredient, but the mod incl...
Food Texture Variety - Snacks
Created by FaintingGoat
We all know that life on the Rim can be difficult, with a stick in the ground and a couple of horseshoes as the only reprieve from the constant, oppressive fear of death hanging over our colonist's little potato heads. But now they have another way to main...
Food Texture Variety - Vanilla Expanded Brewing
Created by FaintingGoat
Updates Vanilla Expanded Brewing to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base game meals with randomized textures, using the variety graphics class from Food Texture Variety Core. Big thank...
Food Texture Variety - Vanilla Expanded Coffee and Tea
Created by FaintingGoat
Updates the Coffees and Teas module from Vanilla Expanded to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base game meals with randomized textures, using the variety graphics class from Food Textur...
Food Texture Variety - Vanilla Expanded Cooking
Created by FaintingGoat
Updates Vanilla Expanded Cooking to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the Vanilla Cooking Expanded meals with randomized textures, using the variety graphics class from Food Texture Variety ...
Food Texture Variety - Vanilla Expanded Stew
Created by FaintingGoat
Updates the Stew module from Vanilla Expanded to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base VE Stews with randomized textures, using the variety graphics class from Food Texture Variety Core...
Food Texture Variety Core
Created by FaintingGoat
Are your colonists tired of eating the same unidentifiable round blob day in and day out? Are you longing for some variety in their meals, without micromanaging a dozen different recipes that require a bunch of different ingredients? This mod contains the ...
Food Texture Variety - Vanilla Expanded Sushi
Created by FaintingGoat
Updates the sushi module from Vanilla Expanded to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base VE Sushi with randomized textures, using the variety graphics class from Food Texture Variety Cor...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Image Opt
Created by soeur
This is a mod that attempts to optimize texture image loading times. Refactored on August 23, 2019 Fully multi-threaded the reading, loading, and uploading of data to the GPU, further optimizing performance. Future support will only be available on 64-bit ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Job In Bar
Created by Dark
Puts a colonist's Job title (and more) In the colonist Bar below their name. Extremely useful for organizing your colony and remembering which pawn is good at what at a glance. (Yes I know the name is somewhat confusing, the mod has expanded and improved a...
Killfeed
Created by cat 2
A merely cosmetical mod which adds a killfeed showing who killed whom. Modified from ChJees's source to include weapon icon in the killfeed. Here is the original mod by ChJees: https://steamcommunity.com/sharedfiles/filedetails/?id=1357933654 Github releas...
Mark That Pawn
Created by Mlie
https://i.imgur.com/iCj5o7O.png You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action. You later find their corpse blown up by one of your rockets. With this mod you can ma...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Move Your Monolith
Created by ferny
What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. ...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
Partial Vanilla Clothing Rendering Layer Restoration
Created by 伪善猫尾
Leave a message if you have any questions...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Quick Area
Created by zxc989876
Double click to fill room, triple click to fill room includes walls and door. Works for area and zone. Right click options: - same origin: select origin and you can only designate to the same room or the same terrain (growing zone) - undo: try to undo last...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Removes Skill Decay
Created by Heister
Skills will no longer decay over time. (Does not affect animals, only people.)...
Remove Gradual Relations Decay - Patchy
Created by gerads
Removes daily goodwill gains and losses through an XML patch or Harmony patch (1.3+). Works on vanilla & modded factions. Many thanks to CaptainHaywood for the original form of this mod! Compatibility: * 1.3+ uses a Harmony prefix patch on CheckReachNatura...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5 1.6, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, on...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimworld Mod Korean
Created by zilrty
RimWorld Mod Korean Project 림월드 모드 한국어 프로젝트입니다. 각종 모드의 한국어 번역을 편리하게 적용하고, 번역자들을 지원하기 위한 플랫폼입니다. 1.6 업데이트 안내사항 본편 업데이트 전후로 원작자 지원이 끊긴 모드를 다른 모더가 이어받는 경우가 많습니다. (Continued, Forked, Reupload, Unofficial 등) 해당 모드의 번역 적용에 문제가 발생할 경우 지체없이 알려주시기 바랍니다. 사용 안내 모드 배열...
RPG Dialog
Created by esvn
There is currently a bug in macOS, Linux, and SteamOS where messages are not output when typing effects are turned on. RPG Dialog Now, enjoy RimWorld events as if you're playing an RPG! This mod transforms all of RimWorld's event messages into an RPG-style...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Visible Raid Points
Created by 1trickPwnyta
Support for version 1.6 is confirmed, but more testing is needed. Please report any bugs in the comments. Thank you! Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now yo...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamcommunity.com/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://storage.ko-fi.com/cdn/kofi6.png?v...
[CAT] Show Hair With Hats or Hide All Hats
Created by cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Created by firshpear
Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from new games to old saves. This mod is safe to add/remove. Your saved settings are stored locally in your computer, seperatedly from your save file(.rws) and not in steam c...
[NL] Facial Animation - Experimentals
Created by Nals
Required Mod: Facial Animation - WIP https://steamcommunity.com/sharedfiles/filedetails/?id=1635901197 The best body textures for this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[Rimwaldo] Korean CRIBAO
Created by 밀수업자
2025-07-12 업데이트, 1.6버전 이후를 위한 모드입니다. 림월드 바닐라 및 확장팩 포함 한글화 모드입니다. 공식으로 타이난(개발자)에게 인정받은 한글화이며, 기본으로 본 게임에 적용되어 있지만 업데이트가 늦거나, 혹은 모드의 덮어씌움으로 인해 날아가는 경우가 생길 경우를 대비하여 사후 지원 및 선행 업데이트를 위해 이 모드가 존재합니다. 바닐라 부분 전체, 모든 DLC에 번역이 적용됩니다. #공식에 들어가 있는 한글화는 이 모드보다 구 버전일 확...
[sbz] Fridge
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework. Does not function in temperatures above 100°C. All fridge can be used as hoppers, inclu...
[sbz] Gravship Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward. That setup doesn't quite match the look and feel...
[sbz] Mini Mech Booster
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif Mini Mech Booster · Safe to add to a save game https://seobongzu.com/assets/images/rimworld/SteamWorkshop/MiniMechBooster.webp Miniaturize the Mech Booster Mech Booster was miniaturized and modified to be placed on top of a ...
[sbz] Neat Storage
Created by seobongzu
https://i.imgur.com/tE28cZ7.gif - Graphic Rework 2025.08.06. I have reworked Neat Storage’s graphics to better fit the Odyssey. The focus was on resolving issues with clutter during rotation and layering issues between storages(especially from the side) an...