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Add Part Names
Created by robojumper
Mod authors: This mod is soft-deprecated. Please migrate to the Highlander feature for this: https://x2communitycore.github.io/X2WOTCCommunityHighlander/misc/BodyPartTemplateNames/ The Highlander way is more compatible with Unrestricted Customization and i...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Additional Enemy Perks
Created by Juravis
Provides enemies with additional passive perks (list in screenshot). All alien perks are subject to reasonable change, you've been warned. They are centered around themes, what the aliens are supposed to do and what are their roles within ADVENT. This is a...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
Advent Cryo Priest Standalone
Created by Deadput
Adds the Cryo Priest enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod a...
ADVENT Future Complete AI Pack
Created by Juravis
ADVENT Future Complete AI Pack is a complete rework of the base game AI. The goal of the mod is to make enemies as smart as possible and to provide extra challenge to players who find the base game AI too simple. This pack covers the entire ADVENT troops, ...
ADVENT Gets Suppression
Created by Juravis
Companion mod to the ADVENT Future AI Pack, this mod provides the ability to all ADVENT foot soldiers the ability to Suppress. If you don't have the ADVENT Future AI Pack or another AI pack which allows Suppression checks, the units are not able to use the...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
Alien Hunters DLC Icon, Name Support and Empty Arms and Legs [WOTC] [Unsupported]
Created by Mr Kablamm0fish
25/09/2021: Not actually sure what this was created for back in 2017; but seeing the bug reports, I've commented out the torso sections, whether this breaks something it was designed for I don't know. No further support for this. 13/09/2017: Well that was ...
All Aliens In Almost All Missions WOTC
Created by Juravis
All units that were invalid for many mission types are now all valid Leaders or Followers. You want to see more Berserkers, Chryssalids or Faceless across the game? Asked yourself why your end game missions don't have Gatekeepers and Sectopods? This is for...
Asari Adepts
Created by RealityMachina
It uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win (for me, XCOM gets to suffer some more here.) Details Asari Biotics start appearing around Force Level 4. They upgrade to Asari Adepts at Force Level 12, and Asa...
Assassin's Swordsmanship improvement
Created by Alterd-Rushnano
In fact, the chosen Assassin has hidden skills.- Bladestorm. Dialogs and voices were used when using the skill, but it was not included in the game because of (perhaps) a reason for balance. This mode solves the problem by activating the Bladestorm skill. ...
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Blessings of the Elders AI Pack
Created by Juravis
Blessings of the Elders AI Pack is a complete rework of the base game AI. The goal of the mod is to make enemies as smart as possible and to provide extra challenge to players who find the base game AI too simple. This pack covers the entire Alien troops. ...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
DFHP_WOTC
Created by Destroyer1101
Finally finished consolidating all my hairs into a single pack, please take plenty of pictures I want to see all your awesome girls kicking alien butt. If you like the Hair styles that I made here be sure to give me a Thumbs UP! If you like the work I do, ...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
Doctor Mandarbs Map-Pack (TLE)
Created by Doctor Mandarb
More PCPs for Tactical Legacy Pack (TLE or as some call it TLP). If you run into map parts that are not loading, missing roofs, walls, cars, or some other bugs, feel free to report them. But don't report NetIndex Error's or some other minor error's. Those ...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Empty WOTC Deco Slots for XCOM Soldiers (+ Some other empty things)
Created by Mr Kablamm0fish
13/Sept/2017: Fixed Alien Hunter's empty WOTC slot implementaion x2 12/Sept/2017: I've made this to fix some issues with alien hunters armour and added the empty legs shoulders and arms to this mod, replacing the need for alien hunter ini edits, resistance...
Ever Vigilant Bugfixes WOTC
Created by Juravis
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
Everyone Gets Hunker Down WOTC
Created by Juravis
Gives the Hunker Down ability to all coverable units in game. That's it. -= LIST OF UNITS / CUSTOMIZATION =- Affects (Configurable in INI file): C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1541012085\Config\XComAllowedUnitsNames.INI 0="A...
EWR-115 "Reaper" Voice Pack
Created by Killian
Disclaimer: arm-mounted gatling gun not included. Actual Disclaimer: compiled in WotC modding suite - may not work in vanilla. What better to have on your squad than a slightly-murderous, slightly-sassy rogue killbot with over 645,624 self-issued core file...
Flame Viper - WotC
Created by Ashlynne_Lee
FLAME VIPER: WAR OF THE CHOSEN VERSION ------------------------------------------------------ She's back with a few new tricks and a shiny new Inferno Rifle in an updated version of the original! MOD HIGHLIGHTS: --------------------------------------------...
Gravely Wounded Scars
Created by RealityMachina
Soldiers get scars when they're supposed to. Specifically, Firaxis changed it so when a unit gets gravely injured, they get a chance of getting a scar, as a replacement for Shaken being turned into a status for the Will system. They did not, however, actua...
[DEPRECATED] Guarantee Third Parties
Created by Video Games Exist
Vanilla SitReps(excluding The Lost and The Horde) are disabled and missions that have sitreps are guaranteed to spawn one, thus making any mods that add third parties (raider factions, black legion) work almost all of the time. Missions that by default can...
Immersive Strategy Layer
Created by KongMD
This mod improves the user experience in the Strategy layer by blocking unnecessary popups, videos, and animations. Check out the included video to see it in action. All features in the mod are optional. Mod Features Skip Unnecessary Popups - Skip popup UI...
Improved Smoke Defense WOTC
Created by Juravis
Smoke doesn't suck anymore. -= EFFECTS =- Being in a smoke cloud now provides a 35 Aim Penalty to the attacker, a 35 Dodge bonus to the target and negates 35 of the attacker's crit chance (which is usually what Flanking provides, and is thus an emulation o...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Krogan Champions
Created by RealityMachina
Prepare for the pain. Details Krogan Grunts start appearing as leaders at Force Level 6. Krogan Warriors appear at Force Level 11. Krogan Champions appear at Force Level 16. These enemies can only appear as leader of pods. They use Advent Captain Rifles an...
LEB's Lategame Enemies
Created by LeaderEnemyBoss
This mod ports the Riftkeeper and the Venator to WotC. Additional changes like a new SitRep and modified mission schedules are made in order to increase the lategame difficulty. The Riftkeeper A durable support unit, whose main role is to summon in further...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
MEC Troopers
Created by RealityMachina
Charge into the fray as a MEC Warrior, take all the shots as a Jaeger, or become an unflinching wall as a Titan. If you played Enemy WIthin, you'll get the general gist of how you'll get MEC Troopers with this mod: after researching and building the requir...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
New Chosen Traits
Created by HoneyTheYellowBear
This Mod introduces new traits for the chosen! Traits can be deselected by commenting them out in XComGameData. The Traits are as follows: ----------------------Strengths---------------------- Toxic Personality: Chosen attacks cause poisoning. Fiery Dispos...
Panic Mod WOTC
Created by Juravis
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
Psionic Class WOTC
Created by Juravis
-= WHAT IT DOES =- - Makes the Psionic available from the start with the same tree as Psi Operative - Can be trained in the Guerilla Tactics School, can rank up like other soldiers, gets AP like other soldiers. - This mod disables PSI Lab facility construc...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
Quicker Reload - wotc
Created by kdm2k6
Reloads are quicker since they don't wait for their animations to finish....
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
Ruler Nerf Nerf
Created by RealityMachina
Adds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of ju...
Salarian Engineers
Created by RealityMachina
Wanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engine...
Sangheili Spec Ops
Created by RealityMachina
Because one disappearing enemy wasn't annoying enough. Details Sangheili Minors start appearing as leaders around Force Level 6. They upgrade to Sangheili Spec Ops at Force Level 13, and Sangheili Zealots start appearing as leaders around Force Level 18. (...
SECTION 9: MOTOKO PACK [WOTC]
Created by TeK DeLorean
// Update 3: General material/mesh and tint mask tweaks Standard Ops Arms split to left and right with shoulder plates. Added XCOM shoulder plates. Added Black and Holo Shades. All suits are tintable to some degree. (I left the Phoenix set alone, the Signa...
Sectopod Stance Bonuses WOTC
Created by Juravis
Sectopods now have two modes. STANDING: +10 Aim No mobility penalty CROUCHING: +20 Defense -2 Mobility Sectopods can only switch at the start of a turn. The switch is permanent for the turn. Switching stances costs an Action Point but doesnt end the turn. ...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Sitrep Team Size Cap Mod
Created by Juravis
This is a quick and dirty fix to expand Fireteam and Surgical Sitreps to have 1 more team member and an extended timer. This is useful if you are running a difficulty mod and a 2 man scenario is simply unwinnable (extra pods, etc.). In my current setup, a ...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Stop Suppressing The Lost AI Fix
Created by Juravis
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
Synthoids
Created by RealityMachina
You used them as EWRs, but surely you didn't think only XCOM could make use of those designs? Details ADVENT Synthoids start appearing around Force Level 4. They upgrade to Advanced Synthoids aroudn Force Level 11, and Elite Synthoids start appearing aroun...
Turian Striker
Created by RealityMachina
They shoot you a lot on reaction fire, then they learn how to shoot you a lot during their normal turns too. Details Turian Fighters start appearing around Force Level 4. They upgrade to Turian Strikers at Force Level 11, and Turian Soldiers start appearin...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
Unrestricted Codex Spawning
Created by Charmed
This mod removes the restriction that the player has skulljacked an officer for the Codex to spawn as a normal unit. Made this because it seemed rather gamey to be incentivized not to do a primary strategic objective. Skulljack to your heart's content, the...
Unrestricted Customization - Wotc
Created by Toxic Frog
/!\ /!\ /!\ This mod is no longer maintained, for newer version, see RustyDios' UC Redux /!\ /!\ /!\ Features - Allows to set any voice for any soldier. - Allows to use any body parts for any gender/armor/tech-level/character-type (including thoses added b...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
Vindictus Female Hairstyles
Vindictus Female Hairstyles ------- Please Read Desc for more info! If you are EVER going to downvote/thumb down this mod, PLEASE give me your reason so that I can try to find a way to improve the mod. Thanks! -------- "XCOM 2 ISN'T COMPLETE WITHOUT SKIMPY...
Vindictus Male Hairstyles
VINDICTUS MALE HAIRSTYLES ------- Please Read Desc & FAQ for more info! Can be for WOTC & Vanilla. C'mon, it's hairstyles. It shouldn't break your game. -------- (USELESS) LORE QUOTES: "Commander... I don't want to complain. But we're a guerilla ops, not a...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WOTC Female Clothing Pack
Created by Kexx
Release #34 Mod ID: 1586643354 WOTC ONLY ------------------------------------------- UPDATE 2: The YELLOW Update ------------------------------------------- With this update, we finalize with 281 items! Any more Female Clothing Pack Updates will happen in ...
WOTC Female Hair Pack
Created by Kexx
Release #33 Mod ID: 1471399748 WOTC ONLY ------------------------------------------- UPDATE 2: The YELLOW Update ------------------------------------------- Cooked for size! Added 18 new Hairstyles: 3 Bandana 3 Short 3 Medium 3 Long 3 Ponytail 3 Braid We'r...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://steamcommunity.com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
WotC Tactical Suppressors
Created by Musashi
This mod replaces the vanilla repeater with suppressors. Suppressors give you a chance to remain concealed. For more information see the Musashis Stealth Overhaul mod page. Basic Suppressor * Remain concealed chance * Adds Ambush ability Advanced Suppresso...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
Wrath of the Chosen AI Pack
Created by Juravis
An unchained AI for the Chosen. As usual, this also includes some gameplay changes to accomodate balance and smarten up the AI. Please note that this AI is unfair in a sense, it is considered a difficulty mod. It does not cheat however. -= ALL CHOSEN =- - ...
X2WOTCCommunityHighlander v1.30.4
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WoTC] Advent Custodians Standalone
Created by Claus
This mod adds two new Advent enemies, the Advent Custodian and the Advent Custodian Master. These Advent use Shotguns, Pistols, Rifles, an extremely powerful melee Gauntlet Weapon and a long range Cluster Rocket. WHAT IS IN THIS MOD: 2 New Advent Enemies. ...
[WOTC] Advent Drone
Created by hectorzx
Advent Drones are a unit with high mobility capables of stun their enemies. There are 3 variants, Advent Drone, Advent Drone Advanced and Advent Drone Elite. Spanish Translation == Abilities == -Shock: An attack that can disorient the target. -Stun: An att...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WOTC] Advent Psi Ops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Reveal Animations : Robojumper -- --...
[WOTC] Additional Icons
Created by Alketi
NOTE/DISCLAIMER: This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy wil...
[WOTC] ADVENT Reinforcements (Includes ABA Support)
Created by Wilko
A stand-alone mod for WOTC that enables advent officers to call in reinforcements. By default, the officer will call in reinforcements if they are the only remaining 'discovered' unit left alive. Reinforcements will consist of 1 'special' advent unit (Stun...
[WOTC] Alien Elite Pack
Created by hectorzx
Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens. == Enemies == -Muton Elite -Sectoid Commander -Viper Elite == Autopsy == The muton elite have an autopsy that rewards a new item, "Persona...
[WOTC] Allow For Larger Squads
Created by Jewels
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[WOTC] Bio Beasts
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures, Concept : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What Is Bio Beasts: Bio Beasts adds 2 new Bio Alien types to the game. Bio Facel...
[WOTC] Bio Events
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What does Bio Events add? Bio Events adds a new Dark Event and 2 Sitreps for the Bio mods...
[WOTC] Bio Troops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Blender and Art : Sacred Soul69 -- -- Coding and Art : Ashlynne_Lee-- -- Coding, art and unit creation and conceptual idea : Shadow79 ...
[WOTC] Bio Command
Created by MrShadow
- Bio Command -- -- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy, Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Original Bio Troops textures : SacredSoul 69 -- -- Original cape an...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate
Created by ∑3245
ALLIES UNKNOWN IS RECOMMENDED BUT NOT REQUIRED! HOW TO USE Go to the character pool Make a new character. Here comes the tricky part. Go to the Class menu, and pick E.W.R - Formatted. Congrats! That Reaper/EWR will appear whenever! This is not the cosmetic...
[WOTC] Cant Execute These Enemies
Created by MrShadow
This mod makes the many default Aliens, Rulers and the Chosen immune to execution. Any enemies you add to the list will also become immune. Anything not on the list... you guessed it!! Can still be executed ;) In the INI file... +IMMUNE_UNITS=BerserkerQuee...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Children Of The King
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WotC] XCom 2 Community Pose Pack
Created by ∑3245
Feelin' a little down that War of the Chosen or Jake's mod (TLP) is lacking poses or desperate for even more poses? Then this mod is for you! This mod adds 97 new poses to the Photobooth handcrafted by members of our community. If you have issues with this...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
[WOTC] Expanded Enemies Plus
Created by MrShadow
The Mod name says it all. This mod is a quick combination of 3 mods. My (Avenger Defense Enemies Reinforcements Plus), my (Expanded Enemy Reinforcements) and another well known mod called (All Aliens In All Missions). What this mod does is open up the Rein...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Fairer Fights
Created by Udaya
This mod tactically tweaks the game to make it fairer for both XCOM and the aliens. All changes provided by this mod are fully customizable, and can be turned off at any time. Overwatch Exclusions The following instant-movement abilities no longer draw Ove...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Gremlin Revamp
Created by MrShadow
Gremlin Revamp is a small side project I was asked to do. No game breaking changes were done. Mostly adding extra bonus charges and cooldowns to some abilities based on tier of Gremlin and buffed or slightly downgraded a few stats on them as well. All chan...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[WOTC] Increase Pod Size By Force Level
Created by hectorzx
Increase Pod Size By Force Level This mod increase the size of the pods based in the Force Level. The sizes of the pods are increased by 1 at force levels: 7,13 and 19. That increased if affected by a chance of 75%; check "How do i configure the mod - EXAM...
[WOTC] Invisible Parts For Hero Units
Created by nekoworkshop
Latest Update: 29 Jun @ 9:39pm Fixed the broken invisible shins for male skirmishers. Oops! ======================================= What is this mod? A utility mod that allows you to hide accessories of the hero units to make full body cosmetic mods look b...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] Muton Enemy Pack
Created by Alpha115
This mod adds 6 new muton enemy variants, all the enemies in this mod are quite tough and can give you a fun challenge. there is 1 early game muton and several mid/late game mutons, and these mutons are affected by certain dark events. This mod is compatib...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WOTC] Reliable Wounds
Created by Kittah Khan
This mod makes wound/repair times depend on wound severity, like MachDelta's Wound Recalibration. A soldier with a lighter wound will never take longer to heal than a soldier with a heavier wound. Light and moderate wounds take less time, on average. Grave...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WOTC] Skirmisher Head Fix
Created by User 190
Fixes Skirmisher heads so they're seamless with bare torso cosmetics. This is only relevant if you use mods that give Anarchy's Children cosmetics to Skirms or use other customization mods that have uncovered torsos....
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Surgical SitRep Fix
Created by LeaderEnemyBoss
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] Toned Down Militia
Created by Charmed
Militia aim reduced by 15-25 depending on rank. To partially compensate, increased their damage by 1.5 — Slightly lower than XCOM rifles. By default, the resistance militia forces have 95 aim—Matched or higher than any other units in the game. This brings ...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WOTC] Yellow Alert Gameplay (Unsupported)
Created by RedDobe
New version can be found here. https://steamcommunity.com/sharedfiles/filedetails/?id=1964595004 This mod creates a more challenging and realistic gameplay using the yellow alert mechanics in XCom 2 and Long War 2. The following causes trigger yellow alert...
[WOTC] Yellow Alert Spawning
Created by RedDobe
The newer version of this mod is called Dynamic Encounter Zones and gives you much more control. Link here. https://steamcommunity.com/sharedfiles/filedetails/?id=1854949514 This mod increases the width and depth of the area that units spawn/patrol in, thu...
[WoTC]ADVENT Duelist
Created by Farkyrie
ADVENT Duelist The ADVENT Duelist, equipped with a pistol, it is an expert in one on one duels. The basic Duelist has the Quickdraw and Ankle Shot ability, a shot that does damage and cripples the target, severely reducing movement. The Advanced Duelist ha...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[WotC]Chosen's Ruler Reaction
Created by Alterd-Rushnano
Allows Ruler reactions to the chosen. These changes will give you a very challenging experience. Info Nobody would consider Chosen an easy one, but let's make one assumption. What if the alien Ruler rebels against them? Do they just have to beg Elder to ge...
[WoTC]The Very Angry Sectopod Mod
Created by Claus
A Sectopod Buff Mod. If you are anything like me, you are running Xcom 2 with so many mods that you don't even remember what the vanilla experience is like, and when you spot a Sectopod you laugh, you laugh and you think "thank god you're not " as you blas...
[WOTC] Standard Melee
Created by Udaya
This mod allows units to use melee attacks while burning or disoriented. As you may already know, abilities like Slash and Rend can be used while burning, but not while disoriented. Other skills, such as Stun Lance, can't be used while burning or disorient...